顯示分數資料

This commit is contained in:
Yuan Chiu 2016-07-29 19:44:17 +08:00
parent 006a0351d2
commit 52b6981bfd
3 changed files with 110 additions and 32 deletions

View File

@ -17,14 +17,16 @@
</div>
<div id="score-area">
<div id="boss-hp">
<div id="boss-hp-num">
<p>0%</p>
<p>1400000000 / 0000000000 </p>
</div>
<div id="boss-hp-area">
<span class="progressbar" style="width: 100%">&nbsp;</span>
<div id="boss-hp-num">
<p><span id="boss-hp-rate">0%</span></p>
<p><span id="boss-hp">0</span> / <span id="boss-max-hp">1400000000</span> </p>
</div>
</div>
<div id="overkill-bonus">
100
<div id="overkill-bonus-area" class="hide">
<span class="progressbar" style="width: 100%">&nbsp;</span>
<div id="overkill-bonus-num"><span id="overkill-bonus">1400000000</span></div>
</div>
</div>
</div>

View File

@ -1,5 +1,20 @@
var baseAPIUrl = "//spreadsheets.google.com/feeds/list/1wr8qbkLGUkmrscj7CPeFml9FlfQCxBKBKzkc2v7lIK8/ohu83m6/public/values?alt=json";
var updateFreSec = 60;
// 正式用
//var baseAPIUrl = "//spreadsheets.google.com/feeds/list/1wr8qbkLGUkmrscj7CPeFml9FlfQCxBKBKzkc2v7lIK8/ohu83m6/public/values?alt=json";
// 測試用
var baseAPIUrl = "//spreadsheets.google.com/feeds/list/1bA_RNgWbS8_K_4UJ5wUkzZd98gNHz2zKj8E0NYxVWhY/ohu83m6/public/values?alt=json";
var updateFreSec = 10000;
// set timeout
queryResult();
//var tid = setTimeout(queryTimeoutAdp, updateFreSec);
//function queryTimeoutAdp() {
// queryResult();
// tid = setTimeout(queryTimeoutAdp, updateFreSec); // repeat myself
//}
//function abortTimer() { // to be called when you want to stop the timer
// clearTimeout(tid);
//}
function queryResult() {
$.ajax({
@ -10,9 +25,21 @@ function queryResult() {
beforeSend: function() {
},
success: function(data){
// 隱藏處理中畫面
alert("OK "+data.feed.entry[0].gsx$boss剩餘血.$t);
console.log(data);
// 資料擷取
var bossMaxHp = data.feed.entry[0].gsx$boss總血量.$t;
var bossHp = data.feed.entry[0].gsx$boss剩餘血.$t;
var bossHpRate = (bossHp / bossMaxHp) * 100;
var overKillMaxBonus = data.feed.entry[0].gsx$overkill總分數.$t;
var overKillBonus = data.feed.entry[0].gsx$overkill分數.$t;
var overKillBonusRate = (overKillBonus / overKillMaxBonus) * 100;
// 測試用
// alert("OK "+data.feed.entry[0].gsx$boss剩餘血.$t);
// console.log(data);
// 顯示
display_data(bossMaxHp, bossHp, bossHpRate, overKillMaxBonus, overKillBonus, overKillBonusRate);
},
error: function(data){
// 隱藏處理中畫面
@ -21,23 +48,37 @@ function queryResult() {
});
}
function display_data() {
function display_data(bossMaxHp, bossHp, bossHpRate, overKillMaxBonus, overKillBonus, overKillBonusRate) {
// 介面對應
var mModeText = document.getElementById('mode-text');
var mBossScoreArea = document.getElementById('boss-hp-area');
var mBossHpRate = document.getElementById('boss-hp-rate');
var mBossMaxHp = document.getElementById('boss-max-hp');
var mBossHp = document.getElementById('boss-hp');
var mOverkillScoreArea = document.getElementById('overkill-bonus-area');
var mOverkillBonus = document.getElementById('overkill-bonus');
// 介面顯示數值
mBossHpRate.innerHTML = Math.ceil(bossHpRate * 100) / 100 + "%";
mBossHp.innerHTML = bossHp;
mBossMaxHp.innerHTML = bossMaxHp;
$('#boss-hp-area .progressbar').width(bossHpRate+"%");
mOverkillBonus.innerHTML = overKillBonus;
$('#overkill-bonus-area .progressbar').width(overKillBonusRate+"%");
// OverKill
if(bossHp == 0) {
mModeText.innerHTML = 'OverKill Mode';
$(mOverkillScoreArea).removeClass("hide");
}
else {
mModeText.innerHTML = 'BOSS Mode';
$(mOverkillScoreArea).addClass("hide");
}
}
function clean_data() {
// 顯示出來
mSpan_nickname.innerHTML = res_nickname;
mSpan_tel.innerHTML = res_tel;
mSpan_email.innerHTML = res_email;
// mSpan_avatar.innerHTML = res_avatar;
mSpan_pay_method.innerHTML = res_pay_method;
mSpan_pay_status.innerHTML = res_pay_status;
}
var form_input = document.getElementById('input-form');
form_input.onsubmit = function(e) {
e.preventDefault();
queryResult();
return 0;
}

View File

@ -33,8 +33,9 @@ body {
overflow: hidden;
}
#levinessa-logo {
#levinessa-logo img{
color: white;
margin-bottom: -1rem;
/* float: left;*/
}
@ -45,19 +46,52 @@ body {
font-size: 2rem;
}
#boss-hp, #overkill-bonus {
#boss-hp-area, #overkill-bonus-area {
position: relative;
width: 100%;
padding-top: 0.2rem;
padding-bottom: 0.2rem;
margin-bottom: 0.5rem;
padding-bottom: 0;
padding-top: 0;
transition: all 3s ease;
}
#boss-hp {
#overkill-bonus-area.hide {
height: 0px;
overflow: hidden;
margin-top: 0;
margin-bottom: 0;
font-size: 0;
transition: all 3s ease;
}
#boss-hp-area {
background: rgba(195, 21, 21, 0.35);
}
#boss-hp-num {
position: relative;
}
#boss-hp-area .progressbar {
background: rgba(195, 21, 21, 1);
position: absolute;
line-height: 2em;
left: 0px;
}
#overkill-bonus {
#overkill-bonus-area {
background: rgba(95, 227, 22, 0.35);
}
#overkill-bonus-num {
position: relative;
}
#overkill-bonus-area .progressbar {
background: rgba(95, 227, 22, 1);
position: absolute;
line-height: 1em;
left: 0px;
}
#score-area {
@ -89,6 +123,7 @@ footer {
#cxd-logo-area {
float: right;
margin-top: -0.5rem;
}
#cxd-logo {
border: 1px soild white;