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	Merge pull request #11744 from Kelebek1/no_res_no_rescaled
Do not set rescaled flag when rescaling is disabled
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						07ae6659e7
					
				| @ -1048,6 +1048,10 @@ void Image::Scale(bool up_scale) { | ||||
| } | ||||
| 
 | ||||
| bool Image::ScaleUp(bool ignore) { | ||||
|     const auto& resolution = runtime->resolution; | ||||
|     if (!resolution.active) { | ||||
|         return false; | ||||
|     } | ||||
|     if (True(flags & ImageFlagBits::Rescaled)) { | ||||
|         return false; | ||||
|     } | ||||
| @ -1060,9 +1064,6 @@ bool Image::ScaleUp(bool ignore) { | ||||
|         return false; | ||||
|     } | ||||
|     flags |= ImageFlagBits::Rescaled; | ||||
|     if (!runtime->resolution.active) { | ||||
|         return false; | ||||
|     } | ||||
|     has_scaled = true; | ||||
|     if (ignore) { | ||||
|         current_texture = upscaled_backup.handle; | ||||
| @ -1073,13 +1074,14 @@ bool Image::ScaleUp(bool ignore) { | ||||
| } | ||||
| 
 | ||||
| bool Image::ScaleDown(bool ignore) { | ||||
|     const auto& resolution = runtime->resolution; | ||||
|     if (!resolution.active) { | ||||
|         return false; | ||||
|     } | ||||
|     if (False(flags & ImageFlagBits::Rescaled)) { | ||||
|         return false; | ||||
|     } | ||||
|     flags &= ~ImageFlagBits::Rescaled; | ||||
|     if (!runtime->resolution.active) { | ||||
|         return false; | ||||
|     } | ||||
|     if (ignore) { | ||||
|         current_texture = texture.handle; | ||||
|         return true; | ||||
|  | ||||
| @ -1530,15 +1530,15 @@ bool Image::IsRescaled() const noexcept { | ||||
| } | ||||
| 
 | ||||
| bool Image::ScaleUp(bool ignore) { | ||||
|     const auto& resolution = runtime->resolution; | ||||
|     if (!resolution.active) { | ||||
|         return false; | ||||
|     } | ||||
|     if (True(flags & ImageFlagBits::Rescaled)) { | ||||
|         return false; | ||||
|     } | ||||
|     ASSERT(info.type != ImageType::Linear); | ||||
|     flags |= ImageFlagBits::Rescaled; | ||||
|     const auto& resolution = runtime->resolution; | ||||
|     if (!resolution.active) { | ||||
|         return false; | ||||
|     } | ||||
|     has_scaled = true; | ||||
|     if (!scaled_image) { | ||||
|         const bool is_2d = info.type == ImageType::e2D; | ||||
| @ -1567,15 +1567,15 @@ bool Image::ScaleUp(bool ignore) { | ||||
| } | ||||
| 
 | ||||
| bool Image::ScaleDown(bool ignore) { | ||||
|     const auto& resolution = runtime->resolution; | ||||
|     if (!resolution.active) { | ||||
|         return false; | ||||
|     } | ||||
|     if (False(flags & ImageFlagBits::Rescaled)) { | ||||
|         return false; | ||||
|     } | ||||
|     ASSERT(info.type != ImageType::Linear); | ||||
|     flags &= ~ImageFlagBits::Rescaled; | ||||
|     const auto& resolution = runtime->resolution; | ||||
|     if (!resolution.active) { | ||||
|         return false; | ||||
|     } | ||||
|     current_image = *original_image; | ||||
|     if (ignore) { | ||||
|         return true; | ||||
|  | ||||
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