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	input_common: Rewrite main and add the new drivers
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				| @ -4,54 +4,265 @@ | ||||
| 
 | ||||
| #include <memory> | ||||
| #include <thread> | ||||
| #include "common/input.h" | ||||
| #include "common/param_package.h" | ||||
| #include "common/settings.h" | ||||
| #include "input_common/drivers/gc_adapter.h" | ||||
| #include "input_common/drivers/keyboard.h" | ||||
| #include "input_common/drivers/mouse.h" | ||||
| #include "input_common/drivers/tas_input.h" | ||||
| #include "input_common/drivers/touch_screen.h" | ||||
| #include "input_common/drivers/udp_client.h" | ||||
| #include "input_common/helpers/stick_from_buttons.h" | ||||
| #include "input_common/helpers/touch_from_buttons.h" | ||||
| #include "input_common/input_engine.h" | ||||
| #include "input_common/input_mapping.h" | ||||
| #include "input_common/input_poller.h" | ||||
| #include "input_common/main.h" | ||||
| #ifdef HAVE_SDL2 | ||||
| #include "input_common/sdl/sdl.h" | ||||
| #include "input_common/drivers/sdl_driver.h" | ||||
| #endif | ||||
| 
 | ||||
| namespace InputCommon { | ||||
| 
 | ||||
| struct InputSubsystem::Impl { | ||||
|     void Initialize() { | ||||
|         mapping_factory = std::make_shared<MappingFactory>(); | ||||
|         MappingCallback mapping_callback{[this](MappingData data) { RegisterInput(data); }}; | ||||
| 
 | ||||
|         keyboard = std::make_shared<Keyboard>("keyboard"); | ||||
|         keyboard->SetMappingCallback(mapping_callback); | ||||
|         keyboard_factory = std::make_shared<InputFactory>(keyboard); | ||||
|         Input::RegisterFactory<Input::InputDevice>(keyboard->GetEngineName(), keyboard_factory); | ||||
| 
 | ||||
|         mouse = std::make_shared<Mouse>("mouse"); | ||||
|         mouse->SetMappingCallback(mapping_callback); | ||||
|         mouse_factory = std::make_shared<InputFactory>(mouse); | ||||
|         Input::RegisterFactory<Input::InputDevice>(mouse->GetEngineName(), mouse_factory); | ||||
| 
 | ||||
|         touch_screen = std::make_shared<TouchScreen>("touch"); | ||||
|         touch_screen_factory = std::make_shared<InputFactory>(touch_screen); | ||||
|         Input::RegisterFactory<Input::InputDevice>(touch_screen->GetEngineName(), | ||||
|                                                    touch_screen_factory); | ||||
| 
 | ||||
|         gcadapter = std::make_shared<GCAdapter>("gcpad"); | ||||
|         gcadapter->SetMappingCallback(mapping_callback); | ||||
|         gcadapter_factory = std::make_shared<InputFactory>(gcadapter); | ||||
|         Input::RegisterFactory<Input::InputDevice>(gcadapter->GetEngineName(), gcadapter_factory); | ||||
| 
 | ||||
|         udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp"); | ||||
|         udp_client->SetMappingCallback(mapping_callback); | ||||
|         udp_client_factory = std::make_shared<InputFactory>(udp_client); | ||||
|         Input::RegisterFactory<Input::InputDevice>(udp_client->GetEngineName(), udp_client_factory); | ||||
| 
 | ||||
|         tas_input = std::make_shared<TasInput::Tas>("tas"); | ||||
|         tas_input->SetMappingCallback(mapping_callback); | ||||
|         tas_input_factory = std::make_shared<InputFactory>(tas_input); | ||||
|         Input::RegisterFactory<Input::InputDevice>(tas_input->GetEngineName(), tas_input_factory); | ||||
| 
 | ||||
| #ifdef HAVE_SDL2 | ||||
|         sdl = std::make_shared<SDLDriver>("sdl"); | ||||
|         sdl->SetMappingCallback(mapping_callback); | ||||
|         sdl_factory = std::make_shared<InputFactory>(sdl); | ||||
|         Input::RegisterFactory<Input::InputDevice>(sdl->GetEngineName(), sdl_factory); | ||||
| #endif | ||||
| 
 | ||||
|         Input::RegisterFactory<Input::InputDevice>("touch_from_button", | ||||
|                                                    std::make_shared<TouchFromButton>()); | ||||
|         Input::RegisterFactory<Input::InputDevice>("analog_from_button", | ||||
|                                                    std::make_shared<StickFromButton>()); | ||||
|     } | ||||
| 
 | ||||
|     void Shutdown() { | ||||
|         Input::UnregisterFactory<Input::InputDevice>(keyboard->GetEngineName()); | ||||
|         keyboard.reset(); | ||||
| 
 | ||||
|         Input::UnregisterFactory<Input::InputDevice>(mouse->GetEngineName()); | ||||
|         mouse.reset(); | ||||
| 
 | ||||
|         Input::UnregisterFactory<Input::InputDevice>(touch_screen->GetEngineName()); | ||||
|         touch_screen.reset(); | ||||
| 
 | ||||
|         Input::UnregisterFactory<Input::InputDevice>(gcadapter->GetEngineName()); | ||||
|         gcadapter.reset(); | ||||
| 
 | ||||
|         Input::UnregisterFactory<Input::InputDevice>(udp_client->GetEngineName()); | ||||
|         udp_client.reset(); | ||||
| 
 | ||||
|         Input::UnregisterFactory<Input::InputDevice>(tas_input->GetEngineName()); | ||||
|         tas_input.reset(); | ||||
| 
 | ||||
| #ifdef HAVE_SDL2 | ||||
|         Input::UnregisterFactory<Input::InputDevice>(sdl->GetEngineName()); | ||||
|         sdl.reset(); | ||||
| #endif | ||||
| 
 | ||||
|         Input::UnregisterFactory<Input::InputDevice>("touch_from_button"); | ||||
|         Input::UnregisterFactory<Input::InputDevice>("analog_from_button"); | ||||
|     } | ||||
| 
 | ||||
|     [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { | ||||
|         std::vector<Common::ParamPackage> devices = { | ||||
|             Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, | ||||
|             Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}}, | ||||
|             Common::ParamPackage{{"display", "Any"}, {"engine", "any"}}, | ||||
|         }; | ||||
|         return {}; | ||||
| 
 | ||||
|         auto keyboard_devices = keyboard->GetInputDevices(); | ||||
|         devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end()); | ||||
|         auto mouse_devices = mouse->GetInputDevices(); | ||||
|         devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end()); | ||||
|         auto gcadapter_devices = gcadapter->GetInputDevices(); | ||||
|         devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end()); | ||||
|         auto tas_input_devices = tas_input->GetInputDevices(); | ||||
|         devices.insert(devices.end(), tas_input_devices.begin(), tas_input_devices.end()); | ||||
| #ifdef HAVE_SDL2 | ||||
|         auto sdl_devices = sdl->GetInputDevices(); | ||||
|         devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); | ||||
| #endif | ||||
| 
 | ||||
|         return devices; | ||||
|     } | ||||
| 
 | ||||
|     [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( | ||||
|         const Common::ParamPackage& params) const { | ||||
|         if (!params.Has("class") || params.Get("class", "") == "any") { | ||||
|         if (!params.Has("engine") || params.Get("engine", "") == "any") { | ||||
|             return {}; | ||||
|         } | ||||
|         const std::string engine = params.Get("engine", ""); | ||||
|         if (engine == gcadapter->GetEngineName()) { | ||||
|             return gcadapter->GetAnalogMappingForDevice(params); | ||||
|         } | ||||
|         if (engine == tas_input->GetEngineName()) { | ||||
|             return tas_input->GetAnalogMappingForDevice(params); | ||||
|         } | ||||
| #ifdef HAVE_SDL2 | ||||
|         if (engine == sdl->GetEngineName()) { | ||||
|             return sdl->GetAnalogMappingForDevice(params); | ||||
|         } | ||||
| #endif | ||||
|         return {}; | ||||
|     } | ||||
| 
 | ||||
|     [[nodiscard]] ButtonMapping GetButtonMappingForDevice( | ||||
|         const Common::ParamPackage& params) const { | ||||
|         if (!params.Has("class") || params.Get("class", "") == "any") { | ||||
|         if (!params.Has("engine") || params.Get("engine", "") == "any") { | ||||
|             return {}; | ||||
|         } | ||||
|         const std::string engine = params.Get("engine", ""); | ||||
|         if (engine == gcadapter->GetEngineName()) { | ||||
|             return gcadapter->GetButtonMappingForDevice(params); | ||||
|         } | ||||
|         if (engine == tas_input->GetEngineName()) { | ||||
|             return tas_input->GetButtonMappingForDevice(params); | ||||
|         } | ||||
| #ifdef HAVE_SDL2 | ||||
|         if (engine == sdl->GetEngineName()) { | ||||
|             return sdl->GetButtonMappingForDevice(params); | ||||
|         } | ||||
| #endif | ||||
|         return {}; | ||||
|     } | ||||
| 
 | ||||
|     [[nodiscard]] MotionMapping GetMotionMappingForDevice( | ||||
|         const Common::ParamPackage& params) const { | ||||
|         if (!params.Has("class") || params.Get("class", "") == "any") { | ||||
|         if (!params.Has("engine") || params.Get("engine", "") == "any") { | ||||
|             return {}; | ||||
|         } | ||||
|         const std::string engine = params.Get("engine", ""); | ||||
|         if (engine == gcadapter->GetEngineName()) { | ||||
|             return gcadapter->GetMotionMappingForDevice(params); | ||||
|         } | ||||
| #ifdef HAVE_SDL2 | ||||
|         if (engine == sdl->GetEngineName()) { | ||||
|             return sdl->GetMotionMappingForDevice(params); | ||||
|         } | ||||
| #endif | ||||
|         return {}; | ||||
|     } | ||||
| 
 | ||||
|     std::string GetButtonName(const Common::ParamPackage& params) const { | ||||
|         if (!params.Has("engine") || params.Get("engine", "") == "any") { | ||||
|             return "Unknown"; | ||||
|         } | ||||
|         const std::string engine = params.Get("engine", ""); | ||||
|         if (engine == mouse->GetEngineName()) { | ||||
|             return mouse->GetUIName(params); | ||||
|         } | ||||
|         if (engine == gcadapter->GetEngineName()) { | ||||
|             return gcadapter->GetUIName(params); | ||||
|         } | ||||
|         if (engine == udp_client->GetEngineName()) { | ||||
|             return udp_client->GetUIName(params); | ||||
|         } | ||||
|         if (engine == tas_input->GetEngineName()) { | ||||
|             return tas_input->GetUIName(params); | ||||
|         } | ||||
| #ifdef HAVE_SDL2 | ||||
|         if (engine == sdl->GetEngineName()) { | ||||
|             return sdl->GetUIName(params); | ||||
|         } | ||||
| #endif | ||||
|         return "Bad engine"; | ||||
|     } | ||||
| 
 | ||||
|     bool IsController(const Common::ParamPackage& params) { | ||||
|         const std::string engine = params.Get("engine", ""); | ||||
|         if (engine == mouse->GetEngineName()) { | ||||
|             return true; | ||||
|         } | ||||
|         if (engine == gcadapter->GetEngineName()) { | ||||
|             return true; | ||||
|         } | ||||
|         if (engine == tas_input->GetEngineName()) { | ||||
|             return true; | ||||
|         } | ||||
| #ifdef HAVE_SDL2 | ||||
|         if (engine == sdl->GetEngineName()) { | ||||
|             return true; | ||||
|         } | ||||
| #endif | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     void BeginConfiguration() { | ||||
|         keyboard->BeginConfiguration(); | ||||
|         mouse->BeginConfiguration(); | ||||
|         gcadapter->BeginConfiguration(); | ||||
|         udp_client->BeginConfiguration(); | ||||
| #ifdef HAVE_SDL2 | ||||
|         sdl->BeginConfiguration(); | ||||
| #endif | ||||
|     } | ||||
| 
 | ||||
|     void EndConfiguration() { | ||||
|         keyboard->EndConfiguration(); | ||||
|         mouse->EndConfiguration(); | ||||
|         gcadapter->EndConfiguration(); | ||||
|         udp_client->EndConfiguration(); | ||||
| #ifdef HAVE_SDL2 | ||||
|         sdl->EndConfiguration(); | ||||
| #endif | ||||
|     } | ||||
| 
 | ||||
|     void RegisterInput(MappingData data) { | ||||
|         mapping_factory->RegisterInput(data); | ||||
|     } | ||||
| 
 | ||||
|     std::shared_ptr<MappingFactory> mapping_factory; | ||||
|     std::shared_ptr<Keyboard> keyboard; | ||||
|     std::shared_ptr<InputFactory> keyboard_factory; | ||||
|     std::shared_ptr<Mouse> mouse; | ||||
|     std::shared_ptr<InputFactory> mouse_factory; | ||||
|     std::shared_ptr<GCAdapter> gcadapter; | ||||
|     std::shared_ptr<InputFactory> gcadapter_factory; | ||||
|     std::shared_ptr<TouchScreen> touch_screen; | ||||
|     std::shared_ptr<InputFactory> touch_screen_factory; | ||||
|     std::shared_ptr<CemuhookUDP::UDPClient> udp_client; | ||||
|     std::shared_ptr<InputFactory> udp_client_factory; | ||||
|     std::shared_ptr<TasInput::Tas> tas_input; | ||||
|     std::shared_ptr<InputFactory> tas_input_factory; | ||||
| #ifdef HAVE_SDL2 | ||||
|     std::shared_ptr<SDLDriver> sdl; | ||||
|     std::shared_ptr<InputFactory> sdl_factory; | ||||
| #endif | ||||
| }; | ||||
| 
 | ||||
| InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {} | ||||
| @ -66,6 +277,38 @@ void InputSubsystem::Shutdown() { | ||||
|     impl->Shutdown(); | ||||
| } | ||||
| 
 | ||||
| Keyboard* InputSubsystem::GetKeyboard() { | ||||
|     return impl->keyboard.get(); | ||||
| } | ||||
| 
 | ||||
| const Keyboard* InputSubsystem::GetKeyboard() const { | ||||
|     return impl->keyboard.get(); | ||||
| } | ||||
| 
 | ||||
| Mouse* InputSubsystem::GetMouse() { | ||||
|     return impl->mouse.get(); | ||||
| } | ||||
| 
 | ||||
| const Mouse* InputSubsystem::GetMouse() const { | ||||
|     return impl->mouse.get(); | ||||
| } | ||||
| 
 | ||||
| TouchScreen* InputSubsystem::GetTouchScreen() { | ||||
|     return impl->touch_screen.get(); | ||||
| } | ||||
| 
 | ||||
| const TouchScreen* InputSubsystem::GetTouchScreen() const { | ||||
|     return impl->touch_screen.get(); | ||||
| } | ||||
| 
 | ||||
| TasInput::Tas* InputSubsystem::GetTas() { | ||||
|     return impl->tas_input.get(); | ||||
| } | ||||
| 
 | ||||
| const TasInput::Tas* InputSubsystem::GetTas() const { | ||||
|     return impl->tas_input.get(); | ||||
| } | ||||
| 
 | ||||
| std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const { | ||||
|     return impl->GetInputDevices(); | ||||
| } | ||||
| @ -82,12 +325,37 @@ MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPacka | ||||
|     return impl->GetMotionMappingForDevice(device); | ||||
| } | ||||
| 
 | ||||
| void InputSubsystem::ReloadInputDevices() { | ||||
| std::string InputSubsystem::GetButtonName(const Common::ParamPackage& params) const { | ||||
|     const std::string toggle = params.Get("toggle", false) ? "~" : ""; | ||||
|     const std::string inverted = params.Get("inverted", false) ? "!" : ""; | ||||
|     const std::string button_name = impl->GetButtonName(params); | ||||
|     std::string axis_direction = ""; | ||||
|     if (params.Has("axis")) { | ||||
|         axis_direction = params.Get("invert", "+"); | ||||
|     } | ||||
|     return fmt::format("{}{}{}{}", toggle, inverted, button_name, axis_direction); | ||||
| } | ||||
| 
 | ||||
| std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([ | ||||
|     [maybe_unused]] Polling::DeviceType type) const { | ||||
|     return {}; | ||||
| bool InputSubsystem::IsController(const Common::ParamPackage& params) const { | ||||
|     return impl->IsController(params); | ||||
| } | ||||
| 
 | ||||
| void InputSubsystem::ReloadInputDevices() { | ||||
|     impl->udp_client.get()->ReloadSockets(); | ||||
| } | ||||
| 
 | ||||
| void InputSubsystem::BeginMapping(Polling::InputType type) { | ||||
|     impl->BeginConfiguration(); | ||||
|     impl->mapping_factory->BeginMapping(type); | ||||
| } | ||||
| 
 | ||||
| const Common::ParamPackage InputSubsystem::GetNextInput() const { | ||||
|     return impl->mapping_factory->GetNextInput(); | ||||
| } | ||||
| 
 | ||||
| void InputSubsystem::StopMapping() const { | ||||
|     impl->EndConfiguration(); | ||||
|     impl->mapping_factory->StopMapping(); | ||||
| } | ||||
| 
 | ||||
| std::string GenerateKeyboardParam(int key_code) { | ||||
|  | ||||
| @ -25,47 +25,26 @@ namespace Settings::NativeMotion { | ||||
| enum Values : int; | ||||
| } | ||||
| 
 | ||||
| namespace MouseInput { | ||||
| namespace InputCommon { | ||||
| class Keyboard; | ||||
| class Mouse; | ||||
| } | ||||
| class TouchScreen; | ||||
| struct MappingData; | ||||
| } // namespace InputCommon
 | ||||
| 
 | ||||
| namespace TasInput { | ||||
| namespace InputCommon::TasInput { | ||||
| class Tas; | ||||
| } | ||||
| } // namespace InputCommon::TasInput
 | ||||
| 
 | ||||
| namespace InputCommon { | ||||
| namespace Polling { | ||||
| 
 | ||||
| enum class DeviceType { Button, AnalogPreferred, Motion }; | ||||
| 
 | ||||
| /// Type of input desired for mapping purposes
 | ||||
| enum class InputType { None, Button, Stick, Motion, Touch }; | ||||
| 
 | ||||
| /**
 | ||||
|  * A class that can be used to get inputs from an input device like controllers without having to | ||||
|  * poll the device's status yourself | ||||
|  */ | ||||
| class DevicePoller { | ||||
| public: | ||||
|     virtual ~DevicePoller() = default; | ||||
|     /// Setup and start polling for inputs, should be called before GetNextInput
 | ||||
|     /// If a device_id is provided, events should be filtered to only include events from this
 | ||||
|     /// device id
 | ||||
|     virtual void Start(const std::string& device_id = "") = 0; | ||||
|     /// Stop polling
 | ||||
|     virtual void Stop() = 0; | ||||
|     /**
 | ||||
|      * Every call to this function returns the next input recorded since calling Start | ||||
|      * @return A ParamPackage of the recorded input, which can be used to create an InputDevice. | ||||
|      *         If there has been no input, the package is empty | ||||
|      */ | ||||
|     virtual Common::ParamPackage GetNextInput() = 0; | ||||
| }; | ||||
| } // namespace Polling
 | ||||
| 
 | ||||
| /**
 | ||||
|  * Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default | ||||
|  * mapping for the device. This is currently only implemented for the SDL backend devices. | ||||
|  * mapping for the device. | ||||
|  */ | ||||
| using AnalogMapping = std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>; | ||||
| using ButtonMapping = std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>; | ||||
| @ -88,10 +67,34 @@ public: | ||||
|     /// Unregisters all built-in input device factories and shuts them down.
 | ||||
|     void Shutdown(); | ||||
| 
 | ||||
|     /// Retrieves the underlying keyboard device.
 | ||||
|     [[nodiscard]] Keyboard* GetKeyboard(); | ||||
| 
 | ||||
|     /// Retrieves the underlying keyboard device.
 | ||||
|     [[nodiscard]] const Keyboard* GetKeyboard() const; | ||||
| 
 | ||||
|     /// Retrieves the underlying mouse device.
 | ||||
|     [[nodiscard]] Mouse* GetMouse(); | ||||
| 
 | ||||
|     /// Retrieves the underlying mouse device.
 | ||||
|     [[nodiscard]] const Mouse* GetMouse() const; | ||||
| 
 | ||||
|     /// Retrieves the underlying touch screen device.
 | ||||
|     [[nodiscard]] TouchScreen* GetTouchScreen(); | ||||
| 
 | ||||
|     /// Retrieves the underlying touch screen device.
 | ||||
|     [[nodiscard]] const TouchScreen* GetTouchScreen() const; | ||||
| 
 | ||||
|     /// Retrieves the underlying tas input device.
 | ||||
|     [[nodiscard]] TasInput::Tas* GetTas(); | ||||
| 
 | ||||
|     /// Retrieves the underlying  tas input  device.
 | ||||
|     [[nodiscard]] const TasInput::Tas* GetTas() const; | ||||
| 
 | ||||
|     /**
 | ||||
|      * Returns all available input devices that this Factory can create a new device with. | ||||
|      * Each returned ParamPackage should have a `display` field used for display, a class field for | ||||
|      * backends to determine if this backend is meant to service the request and any other | ||||
|      * Each returned ParamPackage should have a `display` field used for display, a `engine` field | ||||
|      * for backends to determine if this backend is meant to service the request and any other | ||||
|      * information needed to identify this in the backend later. | ||||
|      */ | ||||
|     [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const; | ||||
| @ -105,23 +108,33 @@ public: | ||||
|     /// Retrieves the motion mappings for the given device.
 | ||||
|     [[nodiscard]] MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& device) const; | ||||
| 
 | ||||
|     /// Reloads the input devices
 | ||||
|     /// Returns a string contaning the name of the button from the input engine.
 | ||||
|     [[nodiscard]] std::string GetButtonName(const Common::ParamPackage& params) const; | ||||
| 
 | ||||
|     /// Returns true if device is a controller.
 | ||||
|     [[nodiscard]] bool IsController(const Common::ParamPackage& params) const; | ||||
| 
 | ||||
|     /// Reloads the input devices.
 | ||||
|     void ReloadInputDevices(); | ||||
| 
 | ||||
|     /// Get all DevicePoller from all backends for a specific device type
 | ||||
|     [[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers( | ||||
|         Polling::DeviceType type) const; | ||||
|     /// Start polling from all backends for a desired input type.
 | ||||
|     void BeginMapping(Polling::InputType type); | ||||
| 
 | ||||
|     /// Returns an input event with mapping information.
 | ||||
|     [[nodiscard]] const Common::ParamPackage GetNextInput() const; | ||||
| 
 | ||||
|     /// Stop polling from all backends.
 | ||||
|     void StopMapping() const; | ||||
| 
 | ||||
| private: | ||||
|     struct Impl; | ||||
|     std::unique_ptr<Impl> impl; | ||||
| }; | ||||
| 
 | ||||
| /// Generates a serialized param package for creating a keyboard button device
 | ||||
| /// Generates a serialized param package for creating a keyboard button device.
 | ||||
| std::string GenerateKeyboardParam(int key_code); | ||||
| 
 | ||||
| /// Generates a serialized param package for creating an analog device taking input from keyboard
 | ||||
| /// Generates a serialized param package for creating an analog device taking input from keyboard.
 | ||||
| std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, | ||||
|                                         int key_modifier, float modifier_scale); | ||||
| 
 | ||||
| } // namespace InputCommon
 | ||||
|  | ||||
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