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	Implement SetLcdForceBlack, move register enum to hw.h
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				@ -7,7 +7,9 @@
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#include "core/mem_map.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/result.h"
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#include "gsp_gpu.h"
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#include "core/hw/hw.h"
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#include "core/hw/gpu.h"
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#include "video_core/gpu_debugger.h"
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@ -85,7 +87,7 @@ static void WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* data) {
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        return;
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    while (size_in_bytes > 0) {
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        GPU::Write<u32>(base_address + 0x1EB00000, *data);
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        HW::Write<u32>(base_address + 0x1EB00000, *data);
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        size_in_bytes -= 4;
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        ++data;
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@ -131,12 +133,12 @@ static void WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, const u32*
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        const u32 reg_address = base_address + 0x1EB00000;
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        u32 reg_value;
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        GPU::Read<u32>(reg_value, reg_address);
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        HW::Read<u32>(reg_value, reg_address);
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        // Update the current value of the register only for set mask bits
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        reg_value = (reg_value & ~*masks) | (*data | *masks);
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        GPU::Write<u32>(reg_address, reg_value);
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        HW::Write<u32>(reg_address, reg_value);
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        size_in_bytes -= 4;
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        ++data;
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@ -188,7 +190,7 @@ static void ReadHWRegs(Service::Interface* self) {
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    u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
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    while (size > 0) {
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        GPU::Read<u32>(*dst, reg_addr + 0x1EB00000);
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        HW::Read<u32>(*dst, reg_addr + 0x1EB00000);
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        size -= 4;
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        ++dst;
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@ -427,6 +429,38 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
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    }
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}
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/**
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 * GSP_GPU::SetLcdForceBlack service function
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 *
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 * Enable or disable REG_LCDCOLORFILL with the color black.
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 *
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 *  Inputs:
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 *      1: Black color fill flag (0 = don't fill, !0 = fill)
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 *  Outputs:
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 *      1: Result code
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 */
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void SetLcdForceBlack(Service::Interface* self) {
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    // TODO: currently has no effect, as LCD reg writes have nowhere to go. 
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    u32* cmd_buff = Kernel::GetCommandBuffer();
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    bool enable_black = cmd_buff[1] != 0;
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    u32 data = 0;
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    if (enable_black) {
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        // Sets bit 24 to 1, enabling the fill
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        // Since data is already 0x00000000, there is no need to explicitly set
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        // bits 0-23 to zero (black), or bit 24 to 0 (fill disabled).
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        data |= (1 << 24);
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    }
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    u32 data_main = data;
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    u32 data_sub  = data;
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    WriteHWRegs(0x202204, 4, &data_main); // Main LCD
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    WriteHWRegs(0x202A04, 4, &data_sub);  // Sub LCD
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    cmd_buff[1] = RESULT_SUCCESS.raw;
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}
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/// This triggers handling of the GX command written to the command buffer in shared memory.
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static void TriggerCmdReqQueue(Service::Interface* self) {
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    // Iterate through each thread's command queue...
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@ -460,7 +494,7 @@ const Interface::FunctionInfo FunctionTable[] = {
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    {0x00080082, FlushDataCache,                "FlushDataCache"},
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    {0x00090082, nullptr,                       "InvalidateDataCache"},
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    {0x000A0044, nullptr,                       "RegisterInterruptEvents"},
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    {0x000B0040, nullptr,                       "SetLcdForceBlack"},
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    {0x000B0040, SetLcdForceBlack,              "SetLcdForceBlack"},
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    {0x000C0000, TriggerCmdReqQueue,            "TriggerCmdReqQueue"},
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    {0x000D0140, nullptr,                       "SetDisplayTransfer"},
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    {0x000E0180, nullptr,                       "SetTextureCopy"},
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@ -15,12 +15,13 @@
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#include "core/hle/service/gsp_gpu.h"
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#include "core/hle/service/dsp_dsp.h"
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#include "core/hw/hw.h"
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#include "core/hw/gpu.h"
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#include "video_core/command_processor.h"
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#include "video_core/utils.h"
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#include "video_core/video_core.h"
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#include <video_core/color.h>
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#include "video_core/color.h"
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namespace GPU {
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@ -40,7 +41,7 @@ static bool last_skip_frame = false;
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template <typename T>
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inline void Read(T &var, const u32 raw_addr) {
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    u32 addr = raw_addr - 0x1EF00000;
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    u32 addr = raw_addr - HW::VADDR_GPU;
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    u32 index = addr / 4;
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    // Reads other than u32 are untested, so I'd rather have them abort than silently fail
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@ -54,7 +55,7 @@ inline void Read(T &var, const u32 raw_addr) {
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template <typename T>
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inline void Write(u32 addr, const T data) {
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    addr -= 0x1EF00000;
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    addr -= HW::VADDR_GPU;
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    u32 index = addr / 4;
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    // Writes other than u32 are untested, so I'd rather have them abort than silently fail
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@ -313,8 +314,6 @@ void Init() {
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    framebuffer_top.address_right2 = 0x182B9800;
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    framebuffer_sub.address_left1  = 0x1848F000;
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    framebuffer_sub.address_left2  = 0x184C7800;
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    //framebuffer_sub.address_right1 = unknown;
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    //framebuffer_sub.address_right2 = unknown;
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    framebuffer_top.width = 240;
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    framebuffer_top.height = 400;
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@ -9,32 +9,6 @@
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namespace HW {
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enum {
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    VADDR_HASH      = 0x1EC01000,
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    VADDR_CSND      = 0x1EC03000,
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    VADDR_DSP       = 0x1EC40000,
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    VADDR_PDN       = 0x1EC41000,
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    VADDR_CODEC     = 0x1EC41000,
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    VADDR_SPI       = 0x1EC42000,
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    VADDR_SPI_2     = 0x1EC43000,   // Only used under TWL_FIRM?
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    VADDR_I2C       = 0x1EC44000,
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    VADDR_CODEC_2   = 0x1EC45000,
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    VADDR_HID       = 0x1EC46000,
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    VADDR_PAD       = 0x1EC46000,
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    VADDR_PTM       = 0x1EC46000,
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    VADDR_GPIO      = 0x1EC47000,
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    VADDR_I2C_2     = 0x1EC48000,
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    VADDR_SPI_3     = 0x1EC60000,
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    VADDR_I2C_3     = 0x1EC61000,
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    VADDR_MIC       = 0x1EC62000,
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    VADDR_PXI       = 0x1EC63000,   // 0xFFFD2000
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    //VADDR_NTRCARD
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    VADDR_CDMA      = 0xFFFDA000,   // CoreLink DMA-330? Info
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    VADDR_DSP_2     = 0x1ED03000,
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    VADDR_HASH_2    = 0x1EE01000,
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    VADDR_GPU       = 0x1EF00000,
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};
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template <typename T>
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inline void Read(T &var, const u32 addr) {
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    switch (addr & 0xFFFFF000) {
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@ -8,6 +8,32 @@
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namespace HW {
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enum {
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    VADDR_IO        = 0x1EC00000,
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    VADDR_HASH      = 0x1EC01000,
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    VADDR_CSND      = 0x1EC03000,
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    VADDR_DSP       = 0x1EC40000,
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    VADDR_PDN       = 0x1EC41000,
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    VADDR_CODEC     = 0x1EC41000,
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    VADDR_SPI       = 0x1EC42000,
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    VADDR_SPI_2     = 0x1EC43000,   // Only used under TWL_FIRM?
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    VADDR_I2C       = 0x1EC44000,
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    VADDR_CODEC_2   = 0x1EC45000,
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    VADDR_HID       = 0x1EC46000,
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    VADDR_GPIO      = 0x1EC47000,
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    VADDR_I2C_2     = 0x1EC48000,
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    VADDR_SPI_3     = 0x1EC60000,
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    VADDR_I2C_3     = 0x1EC61000,
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    VADDR_MIC       = 0x1EC62000,
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    VADDR_PXI       = 0x1EC63000,   // 0xFFFD2000
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    //VADDR_NTRCARD
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    VADDR_CDMA      = 0xFFFDA000,   // CoreLink DMA-330? Info
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    VADDR_LCD       = 0x1ED02000,
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    VADDR_DSP_2     = 0x1ED03000,
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    VADDR_HASH_2    = 0x1EE01000,
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    VADDR_GPU       = 0x1EF00000,
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};
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template <typename T>
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void Read(T &var, const u32 addr);
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