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	Common: Change names containing “Dolphin” or “PPSSPP” to something more generic.
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				@ -622,15 +622,15 @@ std::string GetBundleDirectory()
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#ifdef _WIN32
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					#ifdef _WIN32
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std::string& GetExeDirectory()
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					std::string& GetExeDirectory()
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{
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					{
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    static std::string DolphinPath;
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					    static std::string exe_path;
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    if (DolphinPath.empty())
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					    if (exe_path.empty())
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    {
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					    {
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        TCHAR Dolphin_exe_Path[2048];
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					        TCHAR tchar_exe_path[2048];
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        GetModuleFileName(nullptr, Dolphin_exe_Path, 2048);
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					        GetModuleFileName(nullptr, tchar_exe_path, 2048);
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        DolphinPath = Common::TStrToUTF8(Dolphin_exe_Path);
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					        exe_path = Common::TStrToUTF8(tchar_exe_path);
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        DolphinPath = DolphinPath.substr(0, DolphinPath.find_last_of('\\'));
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					        exe_path = exe_path.substr(0, exe_path.find_last_of('\\'));
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    }
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					    }
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    return DolphinPath;
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					    return exe_path;
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}
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					}
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#endif
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					#endif
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@ -116,7 +116,7 @@ void MemArena::GrabLowMemSpace(size_t size)
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    GetSystemInfo(&sysInfo);
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					    GetSystemInfo(&sysInfo);
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#elif defined(ANDROID)
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					#elif defined(ANDROID)
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    // Use ashmem so we don't have to allocate a file on disk!
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					    // Use ashmem so we don't have to allocate a file on disk!
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    fd = ashmem_create_region("PPSSPP_RAM", size);
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					    fd = ashmem_create_region("Citra_RAM", size);
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    // Note that it appears that ashmem is pinned by default, so no need to pin.
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					    // Note that it appears that ashmem is pinned by default, so no need to pin.
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    if (fd < 0)
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					    if (fd < 0)
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    {
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					    {
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