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				| @ -195,8 +195,8 @@ add_executable(yuzu | ||||
|     multiplayer/state.cpp | ||||
|     multiplayer/state.h | ||||
|     multiplayer/validation.h | ||||
|     play_time.cpp | ||||
|     play_time.h | ||||
|     play_time_manager.cpp | ||||
|     play_time_manager.h | ||||
|     precompiled_headers.h | ||||
|     qt_common.cpp | ||||
|     qt_common.h | ||||
|  | ||||
| @ -312,8 +312,10 @@ void GameList::OnFilterCloseClicked() { | ||||
| } | ||||
| 
 | ||||
| GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_, | ||||
|                    Core::System& system_, GMainWindow* parent) | ||||
|     : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} { | ||||
|                    PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_, | ||||
|                    GMainWindow* parent) | ||||
|     : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, | ||||
|       play_time_manager{play_time_manager_}, system{system_} { | ||||
|     watcher = new QFileSystemWatcher(this); | ||||
|     connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); | ||||
| 
 | ||||
| @ -826,7 +828,7 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) { | ||||
|     emit ShouldCancelWorker(); | ||||
| 
 | ||||
|     GameListWorker* worker = | ||||
|         new GameListWorker(vfs, provider, game_dirs, compatibility_list, system); | ||||
|         new GameListWorker(vfs, provider, game_dirs, compatibility_list, play_time_manager, system); | ||||
| 
 | ||||
|     connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection); | ||||
|     connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry, | ||||
|  | ||||
| @ -18,6 +18,7 @@ | ||||
| #include "core/core.h" | ||||
| #include "uisettings.h" | ||||
| #include "yuzu/compatibility_list.h" | ||||
| #include "yuzu/play_time_manager.h" | ||||
| 
 | ||||
| namespace Core { | ||||
| class System; | ||||
| @ -79,7 +80,8 @@ public: | ||||
|     }; | ||||
| 
 | ||||
|     explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_, | ||||
|                       FileSys::ManualContentProvider* provider_, Core::System& system_, | ||||
|                       FileSys::ManualContentProvider* provider_, | ||||
|                       PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_, | ||||
|                       GMainWindow* parent = nullptr); | ||||
|     ~GameList() override; | ||||
| 
 | ||||
| @ -168,6 +170,7 @@ private: | ||||
| 
 | ||||
|     friend class GameListSearchField; | ||||
| 
 | ||||
|     const PlayTime::PlayTimeManager& play_time_manager; | ||||
|     Core::System& system; | ||||
| }; | ||||
| 
 | ||||
|  | ||||
| @ -18,7 +18,7 @@ | ||||
| #include "common/common_types.h" | ||||
| #include "common/logging/log.h" | ||||
| #include "common/string_util.h" | ||||
| #include "yuzu/play_time.h" | ||||
| #include "yuzu/play_time_manager.h" | ||||
| #include "yuzu/uisettings.h" | ||||
| #include "yuzu/util/util.h" | ||||
| 
 | ||||
|  | ||||
| @ -27,7 +27,6 @@ | ||||
| #include "yuzu/game_list.h" | ||||
| #include "yuzu/game_list_p.h" | ||||
| #include "yuzu/game_list_worker.h" | ||||
| #include "yuzu/play_time.h" | ||||
| #include "yuzu/uisettings.h" | ||||
| 
 | ||||
| namespace { | ||||
| @ -195,6 +194,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri | ||||
|                                         const std::size_t size, const std::vector<u8>& icon, | ||||
|                                         Loader::AppLoader& loader, u64 program_id, | ||||
|                                         const CompatibilityList& compatibility_list, | ||||
|                                         const PlayTime::PlayTimeManager& play_time_manager, | ||||
|                                         const FileSys::PatchManager& patch) { | ||||
|     const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); | ||||
| 
 | ||||
| @ -213,7 +213,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri | ||||
|         new GameListItemCompat(compatibility), | ||||
|         new GameListItem(file_type_string), | ||||
|         new GameListItemSize(size), | ||||
|         new GameListItemPlayTime(PlayTime::GetPlayTime(program_id)), | ||||
|         new GameListItemPlayTime(play_time_manager.GetPlayTime(program_id)), | ||||
|     }; | ||||
| 
 | ||||
|     const auto patch_versions = GetGameListCachedObject( | ||||
| @ -229,9 +229,12 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri | ||||
| GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_, | ||||
|                                FileSys::ManualContentProvider* provider_, | ||||
|                                QVector<UISettings::GameDir>& game_dirs_, | ||||
|                                const CompatibilityList& compatibility_list_, Core::System& system_) | ||||
|                                const CompatibilityList& compatibility_list_, | ||||
|                                const PlayTime::PlayTimeManager& play_time_manager_, | ||||
|                                Core::System& system_) | ||||
|     : vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_}, | ||||
|       compatibility_list{compatibility_list_}, system{system_} {} | ||||
|       compatibility_list{compatibility_list_}, | ||||
|       play_time_manager{play_time_manager_}, system{system_} {} | ||||
| 
 | ||||
| GameListWorker::~GameListWorker() = default; | ||||
| 
 | ||||
| @ -282,7 +285,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) { | ||||
|         } | ||||
| 
 | ||||
|         emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader, | ||||
|                                           program_id, compatibility_list, patch), | ||||
|                                           program_id, compatibility_list, play_time_manager, patch), | ||||
|                         parent_dir); | ||||
|     } | ||||
| } | ||||
| @ -359,7 +362,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa | ||||
| 
 | ||||
|                         emit EntryReady(MakeGameListEntry(physical_name, name, | ||||
|                                                           Common::FS::GetSize(physical_name), icon, | ||||
|                                                           *loader, id, compatibility_list, patch), | ||||
|                                                           *loader, id, compatibility_list, | ||||
|                                                           play_time_manager, patch), | ||||
|                                         parent_dir); | ||||
|                     } | ||||
|                 } else { | ||||
| @ -372,9 +376,10 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa | ||||
|                     const FileSys::PatchManager patch{program_id, system.GetFileSystemController(), | ||||
|                                                       system.GetContentProvider()}; | ||||
| 
 | ||||
|                     emit EntryReady( | ||||
|                         MakeGameListEntry(physical_name, name, Common::FS::GetSize(physical_name), | ||||
|                                           icon, *loader, program_id, compatibility_list, patch), | ||||
|                     emit EntryReady(MakeGameListEntry(physical_name, name, | ||||
|                                                       Common::FS::GetSize(physical_name), icon, | ||||
|                                                       *loader, program_id, compatibility_list, | ||||
|                                                       play_time_manager, patch), | ||||
|                                     parent_dir); | ||||
|                 } | ||||
|             } | ||||
|  | ||||
| @ -13,6 +13,7 @@ | ||||
| #include <QString> | ||||
| 
 | ||||
| #include "yuzu/compatibility_list.h" | ||||
| #include "yuzu/play_time_manager.h" | ||||
| 
 | ||||
| namespace Core { | ||||
| class System; | ||||
| @ -36,7 +37,9 @@ public: | ||||
|     explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_, | ||||
|                             FileSys::ManualContentProvider* provider_, | ||||
|                             QVector<UISettings::GameDir>& game_dirs_, | ||||
|                             const CompatibilityList& compatibility_list_, Core::System& system_); | ||||
|                             const CompatibilityList& compatibility_list_, | ||||
|                             const PlayTime::PlayTimeManager& play_time_manager_, | ||||
|                             Core::System& system_); | ||||
|     ~GameListWorker() override; | ||||
| 
 | ||||
|     /// Starts the processing of directory tree information.
 | ||||
| @ -76,6 +79,7 @@ private: | ||||
|     FileSys::ManualContentProvider* provider; | ||||
|     QVector<UISettings::GameDir>& game_dirs; | ||||
|     const CompatibilityList& compatibility_list; | ||||
|     const PlayTime::PlayTimeManager& play_time_manager; | ||||
| 
 | ||||
|     QStringList watch_list; | ||||
|     std::atomic_bool stop_processing; | ||||
|  | ||||
| @ -146,7 +146,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual | ||||
| #include "yuzu/install_dialog.h" | ||||
| #include "yuzu/loading_screen.h" | ||||
| #include "yuzu/main.h" | ||||
| #include "yuzu/play_time.h" | ||||
| #include "yuzu/play_time_manager.h" | ||||
| #include "yuzu/startup_checks.h" | ||||
| #include "yuzu/uisettings.h" | ||||
| #include "yuzu/util/clickable_label.h" | ||||
| @ -980,7 +980,7 @@ void GMainWindow::InitializeWidgets() { | ||||
|     render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem, *system); | ||||
|     render_window->hide(); | ||||
| 
 | ||||
|     game_list = new GameList(vfs, provider.get(), *system, this); | ||||
|     game_list = new GameList(vfs, provider.get(), *play_time_manager, *system, this); | ||||
|     ui->horizontalLayout->addWidget(game_list); | ||||
| 
 | ||||
|     game_list_placeholder = new GameListPlaceholder(this); | ||||
| @ -2469,11 +2469,8 @@ void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) { | ||||
|                               QMessageBox::No) != QMessageBox::Yes) { | ||||
|         return; | ||||
|     } | ||||
|     if (!play_time_manager->ResetProgramPlayTime(program_id)) { | ||||
|         QMessageBox::warning(this, tr("Error Resetting Play Time Data"), | ||||
|                              tr("Play time couldn't be cleared")); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     play_time_manager->ResetProgramPlayTime(program_id); | ||||
|     game_list->PopulateAsync(UISettings::values.game_dirs); | ||||
| } | ||||
| 
 | ||||
|  | ||||
| @ -1,177 +0,0 @@ | ||||
| // SPDX-FileCopyrightText: 2023 yuzu Emulator Project
 | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later
 | ||||
| 
 | ||||
| #include "common/fs/file.h" | ||||
| #include "common/fs/path_util.h" | ||||
| #include "common/logging/log.h" | ||||
| #include "common/settings.h" | ||||
| #include "common/thread.h" | ||||
| #include "core/hle/service/acc/profile_manager.h" | ||||
| 
 | ||||
| #include "yuzu/play_time.h" | ||||
| 
 | ||||
| namespace PlayTime { | ||||
| 
 | ||||
| void PlayTimeManager::SetProgramId(u64 program_id) { | ||||
|     this->running_program_id = program_id; | ||||
| } | ||||
| 
 | ||||
| inline void PlayTimeManager::UpdateTimestamp() { | ||||
|     this->last_timestamp = std::chrono::steady_clock::now(); | ||||
| } | ||||
| 
 | ||||
| void PlayTimeManager::Start() { | ||||
|     UpdateTimestamp(); | ||||
|     play_time_thread = | ||||
|         std::jthread([&](std::stop_token stop_token) { this->AutoTimestamp(stop_token); }); | ||||
| } | ||||
| 
 | ||||
| void PlayTimeManager::Stop() { | ||||
|     play_time_thread.request_stop(); | ||||
| } | ||||
| 
 | ||||
| void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) { | ||||
|     Common::SetCurrentThreadName("PlayTimeReport"); | ||||
| 
 | ||||
|     using namespace std::literals::chrono_literals; | ||||
| 
 | ||||
|     const auto duration = 30s; | ||||
|     while (Common::StoppableTimedWait(stop_token, duration)) { | ||||
|         Save(); | ||||
|     } | ||||
| 
 | ||||
|     Save(); | ||||
| } | ||||
| 
 | ||||
| void PlayTimeManager::Save() { | ||||
|     const auto now = std::chrono::steady_clock::now(); | ||||
|     const auto duration = | ||||
|         static_cast<u64>(std::chrono::duration_cast<std::chrono::seconds>( | ||||
|                              std::chrono::steady_clock::duration(now - this->last_timestamp)) | ||||
|                              .count()); | ||||
|     UpdateTimestamp(); | ||||
|     if (!UpdatePlayTime(running_program_id, duration)) { | ||||
|         LOG_ERROR(Common, "Failed to update play time"); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| bool UpdatePlayTime(u64 program_id, u64 add_play_time) { | ||||
|     std::vector<PlayTimeElement> play_time_elements; | ||||
|     if (!ReadPlayTimeFile(play_time_elements)) { | ||||
|         return false; | ||||
|     } | ||||
|     const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id); | ||||
| 
 | ||||
|     if (it == play_time_elements.end()) { | ||||
|         play_time_elements.push_back({.program_id = program_id, .play_time = add_play_time}); | ||||
|     } else { | ||||
|         play_time_elements.at(it - play_time_elements.begin()).play_time += add_play_time; | ||||
|     } | ||||
|     if (!WritePlayTimeFile(play_time_elements)) { | ||||
|         return false; | ||||
|     } | ||||
|     return true; | ||||
| } | ||||
| 
 | ||||
| u64 GetPlayTime(u64 program_id) { | ||||
|     std::vector<PlayTimeElement> play_time_elements; | ||||
| 
 | ||||
|     if (!ReadPlayTimeFile(play_time_elements)) { | ||||
|         return 0; | ||||
|     } | ||||
|     const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id); | ||||
|     if (it == play_time_elements.end()) { | ||||
|         return 0; | ||||
|     } | ||||
|     return play_time_elements.at(it - play_time_elements.begin()).play_time; | ||||
| } | ||||
| 
 | ||||
| bool PlayTimeManager::ResetProgramPlayTime(u64 program_id) { | ||||
|     std::vector<PlayTimeElement> play_time_elements; | ||||
| 
 | ||||
|     if (!ReadPlayTimeFile(play_time_elements)) { | ||||
|         return false; | ||||
|     } | ||||
|     const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id); | ||||
|     if (it == play_time_elements.end()) { | ||||
|         return false; | ||||
|     } | ||||
|     play_time_elements.erase(it); | ||||
|     if (!WritePlayTimeFile(play_time_elements)) { | ||||
|         return false; | ||||
|     } | ||||
|     return true; | ||||
| } | ||||
| 
 | ||||
| std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() { | ||||
|     const Service::Account::ProfileManager manager; | ||||
|     const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user)); | ||||
|     if (!uuid.has_value()) { | ||||
|         return std::nullopt; | ||||
|     } | ||||
|     return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) / | ||||
|            uuid->RawString().append(".bin"); | ||||
| } | ||||
| 
 | ||||
| [[nodiscard]] bool ReadPlayTimeFile(std::vector<PlayTimeElement>& out_play_time_elements) { | ||||
|     const auto filename = GetCurrentUserPlayTimePath(); | ||||
|     if (!filename.has_value()) { | ||||
|         LOG_ERROR(Common, "Failed to get current user path"); | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     if (Common::FS::Exists(filename.value())) { | ||||
|         Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read, | ||||
|                                 Common::FS::FileType::BinaryFile}; | ||||
|         if (!file.IsOpen()) { | ||||
|             LOG_ERROR(Common, "Failed to open play time file: {}", | ||||
|                       Common::FS::PathToUTF8String(filename.value())); | ||||
|             return false; | ||||
|         } | ||||
|         const size_t elem_num = file.GetSize() / sizeof(PlayTimeElement); | ||||
|         out_play_time_elements.resize(elem_num); | ||||
|         const bool success = file.ReadSpan<PlayTimeElement>(out_play_time_elements) == elem_num; | ||||
|         file.Close(); | ||||
|         return success; | ||||
|     } else { | ||||
|         out_play_time_elements.clear(); | ||||
|         return true; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| [[nodiscard]] bool WritePlayTimeFile(const std::vector<PlayTimeElement>& play_time_elements) { | ||||
|     const auto filename = GetCurrentUserPlayTimePath(); | ||||
|     if (!filename.has_value()) { | ||||
|         LOG_ERROR(Common, "Failed to get current user path"); | ||||
|         return false; | ||||
|     } | ||||
|     Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write, | ||||
|                             Common::FS::FileType::BinaryFile}; | ||||
| 
 | ||||
|     if (!file.IsOpen()) { | ||||
|         LOG_ERROR(Common, "Failed to open play time file: {}", | ||||
|                   Common::FS::PathToUTF8String(filename.value())); | ||||
|         return false; | ||||
|     } | ||||
|     const bool success = | ||||
|         file.WriteSpan<PlayTimeElement>(play_time_elements) == play_time_elements.size(); | ||||
|     file.Close(); | ||||
|     return success; | ||||
| } | ||||
| 
 | ||||
| QString ReadablePlayTime(qulonglong time_seconds) { | ||||
|     static constexpr std::array units{"m", "h"}; | ||||
|     if (time_seconds == 0) { | ||||
|         return QLatin1String(""); | ||||
|     } | ||||
|     const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0); | ||||
|     const auto time_hours = static_cast<double>(time_seconds) / 3600; | ||||
|     const int unit = time_minutes < 60 ? 0 : 1; | ||||
|     const auto value = unit == 0 ? time_minutes : time_hours; | ||||
| 
 | ||||
|     return QStringLiteral("%L1 %2") | ||||
|         .arg(value, 0, 'f', unit && time_seconds % 60 != 0) | ||||
|         .arg(QString::fromUtf8(units[unit])); | ||||
| } | ||||
| 
 | ||||
| } // namespace PlayTime
 | ||||
| @ -1,68 +0,0 @@ | ||||
| // SPDX-FileCopyrightText: 2023 yuzu Emulator Project
 | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <QString> | ||||
| 
 | ||||
| #include <atomic> | ||||
| #include <condition_variable> | ||||
| #include <mutex> | ||||
| #include <optional> | ||||
| #include <thread> | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| #include "common/fs/fs.h" | ||||
| #include "common/polyfill_thread.h" | ||||
| #include "core/core.h" | ||||
| 
 | ||||
| namespace PlayTime { | ||||
| struct PlayTimeElement { | ||||
|     u64 program_id; | ||||
|     u64 play_time; | ||||
| 
 | ||||
|     inline bool operator==(const PlayTimeElement& other) const { | ||||
|         return program_id == other.program_id; | ||||
|     } | ||||
| 
 | ||||
|     inline bool operator==(const u64 _program_id) const { | ||||
|         return program_id == _program_id; | ||||
|     } | ||||
| }; | ||||
| 
 | ||||
| class PlayTimeManager { | ||||
| public: | ||||
|     explicit PlayTimeManager() = default; | ||||
|     ~PlayTimeManager() = default; | ||||
| 
 | ||||
| public: | ||||
|     YUZU_NON_COPYABLE(PlayTimeManager); | ||||
|     YUZU_NON_MOVEABLE(PlayTimeManager); | ||||
| 
 | ||||
| public: | ||||
|     bool ResetProgramPlayTime(u64 program_id); | ||||
|     void SetProgramId(u64 program_id); | ||||
|     inline void UpdateTimestamp(); | ||||
|     void Start(); | ||||
|     void Stop(); | ||||
| 
 | ||||
| private: | ||||
|     u64 running_program_id; | ||||
|     std::chrono::steady_clock::time_point last_timestamp; | ||||
|     std::jthread play_time_thread; | ||||
|     void AutoTimestamp(std::stop_token stop_token); | ||||
|     void Save(); | ||||
| }; | ||||
| 
 | ||||
| std::optional<std::filesystem::path> GetCurrentUserPlayTimePath(); | ||||
| 
 | ||||
| bool UpdatePlayTime(u64 program_id, u64 add_play_time); | ||||
| 
 | ||||
| [[nodiscard]] bool ReadPlayTimeFile(std::vector<PlayTimeElement>& out_play_time_elements); | ||||
| [[nodiscard]] bool WritePlayTimeFile(const std::vector<PlayTimeElement>& play_time_elements); | ||||
| 
 | ||||
| u64 GetPlayTime(u64 program_id); | ||||
| 
 | ||||
| QString ReadablePlayTime(qulonglong time_seconds); | ||||
| 
 | ||||
| } // namespace PlayTime
 | ||||
							
								
								
									
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							| @ -0,0 +1,179 @@ | ||||
| // SPDX-FileCopyrightText: 2023 yuzu Emulator Project
 | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later
 | ||||
| 
 | ||||
| #include "common/alignment.h" | ||||
| #include "common/fs/file.h" | ||||
| #include "common/fs/fs.h" | ||||
| #include "common/fs/path_util.h" | ||||
| #include "common/logging/log.h" | ||||
| #include "common/settings.h" | ||||
| #include "common/thread.h" | ||||
| #include "core/hle/service/acc/profile_manager.h" | ||||
| #include "yuzu/play_time_manager.h" | ||||
| 
 | ||||
| namespace PlayTime { | ||||
| 
 | ||||
| namespace { | ||||
| 
 | ||||
| struct PlayTimeElement { | ||||
|     ProgramId program_id; | ||||
|     PlayTime play_time; | ||||
| }; | ||||
| 
 | ||||
| std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() { | ||||
|     const Service::Account::ProfileManager manager; | ||||
|     const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user)); | ||||
|     if (!uuid.has_value()) { | ||||
|         return std::nullopt; | ||||
|     } | ||||
|     return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) / | ||||
|            uuid->RawString().append(".bin"); | ||||
| } | ||||
| 
 | ||||
| [[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) { | ||||
|     const auto filename = GetCurrentUserPlayTimePath(); | ||||
| 
 | ||||
|     if (!filename.has_value()) { | ||||
|         LOG_ERROR(Frontend, "Failed to get current user path"); | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     out_play_time_db.clear(); | ||||
| 
 | ||||
|     if (Common::FS::Exists(filename.value())) { | ||||
|         Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read, | ||||
|                                 Common::FS::FileType::BinaryFile}; | ||||
|         if (!file.IsOpen()) { | ||||
|             LOG_ERROR(Frontend, "Failed to open play time file: {}", | ||||
|                       Common::FS::PathToUTF8String(filename.value())); | ||||
|             return false; | ||||
|         } | ||||
| 
 | ||||
|         const size_t num_elements = file.GetSize() / sizeof(PlayTimeElement); | ||||
|         std::vector<PlayTimeElement> elements(num_elements); | ||||
| 
 | ||||
|         if (file.ReadSpan<PlayTimeElement>(elements) != num_elements) { | ||||
|             return false; | ||||
|         } | ||||
| 
 | ||||
|         for (const auto& [program_id, play_time] : elements) { | ||||
|             if (program_id != 0) { | ||||
|                 out_play_time_db[program_id] = play_time; | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     return true; | ||||
| } | ||||
| 
 | ||||
| [[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) { | ||||
|     const auto filename = GetCurrentUserPlayTimePath(); | ||||
| 
 | ||||
|     if (!filename.has_value()) { | ||||
|         LOG_ERROR(Frontend, "Failed to get current user path"); | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write, | ||||
|                             Common::FS::FileType::BinaryFile}; | ||||
|     if (!file.IsOpen()) { | ||||
|         LOG_ERROR(Frontend, "Failed to open play time file: {}", | ||||
|                   Common::FS::PathToUTF8String(filename.value())); | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     std::vector<PlayTimeElement> elements; | ||||
|     elements.reserve(play_time_db.size()); | ||||
| 
 | ||||
|     for (auto& [program_id, play_time] : play_time_db) { | ||||
|         if (program_id != 0) { | ||||
|             elements.push_back(PlayTimeElement{program_id, play_time}); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     return file.WriteSpan<PlayTimeElement>(elements) == elements.size(); | ||||
| } | ||||
| 
 | ||||
| } // namespace
 | ||||
| 
 | ||||
| PlayTimeManager::PlayTimeManager() { | ||||
|     if (!ReadPlayTimeFile(database)) { | ||||
|         LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default."); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| PlayTimeManager::~PlayTimeManager() { | ||||
|     Save(); | ||||
| } | ||||
| 
 | ||||
| void PlayTimeManager::SetProgramId(u64 program_id) { | ||||
|     running_program_id = program_id; | ||||
| } | ||||
| 
 | ||||
| void PlayTimeManager::Start() { | ||||
|     play_time_thread = std::jthread([&](std::stop_token stop_token) { AutoTimestamp(stop_token); }); | ||||
| } | ||||
| 
 | ||||
| void PlayTimeManager::Stop() { | ||||
|     play_time_thread = {}; | ||||
| } | ||||
| 
 | ||||
| void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) { | ||||
|     Common::SetCurrentThreadName("PlayTimeReport"); | ||||
| 
 | ||||
|     using namespace std::literals::chrono_literals; | ||||
|     using std::chrono::seconds; | ||||
|     using std::chrono::steady_clock; | ||||
| 
 | ||||
|     auto timestamp = steady_clock::now(); | ||||
| 
 | ||||
|     const auto GetDuration = [&]() -> u64 { | ||||
|         const auto last_timestamp = std::exchange(timestamp, steady_clock::now()); | ||||
|         const auto duration = std::chrono::duration_cast<seconds>(timestamp - last_timestamp); | ||||
|         return static_cast<u64>(duration.count()); | ||||
|     }; | ||||
| 
 | ||||
|     while (!stop_token.stop_requested()) { | ||||
|         Common::StoppableTimedWait(stop_token, 30s); | ||||
| 
 | ||||
|         database[running_program_id] += GetDuration(); | ||||
|         Save(); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void PlayTimeManager::Save() { | ||||
|     if (!WritePlayTimeFile(database)) { | ||||
|         LOG_ERROR(Frontend, "Failed to update play time database!"); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| u64 PlayTimeManager::GetPlayTime(u64 program_id) const { | ||||
|     auto it = database.find(program_id); | ||||
|     if (it != database.end()) { | ||||
|         return it->second; | ||||
|     } else { | ||||
|         return 0; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void PlayTimeManager::ResetProgramPlayTime(u64 program_id) { | ||||
|     database.erase(program_id); | ||||
|     Save(); | ||||
| } | ||||
| 
 | ||||
| QString ReadablePlayTime(qulonglong time_seconds) { | ||||
|     if (time_seconds == 0) { | ||||
|         return {}; | ||||
|     } | ||||
|     const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0); | ||||
|     const auto time_hours = static_cast<double>(time_seconds) / 3600; | ||||
|     const bool is_minutes = time_minutes < 60; | ||||
|     const char* unit = is_minutes ? "m" : "h"; | ||||
|     const auto value = is_minutes ? time_minutes : time_hours; | ||||
| 
 | ||||
|     return QStringLiteral("%L1 %2") | ||||
|         .arg(value, 0, 'f', !is_minutes && time_seconds % 60 != 0) | ||||
|         .arg(QString::fromUtf8(unit)); | ||||
| } | ||||
| 
 | ||||
| } // namespace PlayTime
 | ||||
							
								
								
									
										44
									
								
								src/yuzu/play_time_manager.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										44
									
								
								src/yuzu/play_time_manager.h
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,44 @@ | ||||
| // SPDX-FileCopyrightText: 2023 yuzu Emulator Project
 | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <QString> | ||||
| 
 | ||||
| #include <map> | ||||
| 
 | ||||
| #include "common/common_funcs.h" | ||||
| #include "common/common_types.h" | ||||
| #include "common/polyfill_thread.h" | ||||
| 
 | ||||
| namespace PlayTime { | ||||
| 
 | ||||
| using ProgramId = u64; | ||||
| using PlayTime = u64; | ||||
| using PlayTimeDatabase = std::map<ProgramId, PlayTime>; | ||||
| 
 | ||||
| class PlayTimeManager { | ||||
| public: | ||||
|     explicit PlayTimeManager(); | ||||
|     ~PlayTimeManager(); | ||||
| 
 | ||||
|     YUZU_NON_COPYABLE(PlayTimeManager); | ||||
|     YUZU_NON_MOVEABLE(PlayTimeManager); | ||||
| 
 | ||||
|     u64 GetPlayTime(u64 program_id) const; | ||||
|     void ResetProgramPlayTime(u64 program_id); | ||||
|     void SetProgramId(u64 program_id); | ||||
|     void Start(); | ||||
|     void Stop(); | ||||
| 
 | ||||
| private: | ||||
|     PlayTimeDatabase database; | ||||
|     u64 running_program_id; | ||||
|     std::jthread play_time_thread; | ||||
|     void AutoTimestamp(std::stop_token stop_token); | ||||
|     void Save(); | ||||
| }; | ||||
| 
 | ||||
| QString ReadablePlayTime(qulonglong time_seconds); | ||||
| 
 | ||||
| } // namespace PlayTime
 | ||||
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