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	Shader: implement EX2 and LG2 in JIT
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				@ -25,8 +25,8 @@ const JitFunction instr_table[64] = {
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    &JitCompiler::Compile_DP4,      // dp4
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					    &JitCompiler::Compile_DP4,      // dp4
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    nullptr,                        // dph
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					    nullptr,                        // dph
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    nullptr,                        // unknown
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					    nullptr,                        // unknown
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    nullptr,                        // ex2
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					    &JitCompiler::Compile_EX2,      // ex2
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    nullptr,                        // lg2
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					    &JitCompiler::Compile_LG2,      // lg2
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    nullptr,                        // unknown
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					    nullptr,                        // unknown
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    &JitCompiler::Compile_MUL,      // mul
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					    &JitCompiler::Compile_MUL,      // mul
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    nullptr,                        // lge
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					    nullptr,                        // lge
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@ -331,6 +331,24 @@ void JitCompiler::Compile_DP4(Instruction instr) {
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    Compile_DestEnable(instr, SRC1);
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					    Compile_DestEnable(instr, SRC1);
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}
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					}
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					void JitCompiler::Compile_EX2(Instruction instr) {
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					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
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					    MOVSS(XMM0, R(SRC1));
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					    ABI_CallFunction(reinterpret_cast<const void*>(exp2f));
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					    SHUFPS(XMM0, R(XMM0), _MM_SHUFFLE(0, 0, 0, 0));
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					    MOVAPS(SRC1, R(XMM0));
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					    Compile_DestEnable(instr, SRC1);
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					}
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					void JitCompiler::Compile_LG2(Instruction instr) {
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					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
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					    MOVSS(XMM0, R(SRC1));
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					    ABI_CallFunction(reinterpret_cast<const void*>(log2f));
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					    SHUFPS(XMM0, R(XMM0), _MM_SHUFFLE(0, 0, 0, 0));
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					    MOVAPS(SRC1, R(XMM0));
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					    Compile_DestEnable(instr, SRC1);
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					}
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void JitCompiler::Compile_MUL(Instruction instr) {
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					void JitCompiler::Compile_MUL(Instruction instr) {
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    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
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					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
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    Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
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					    Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
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@ -37,6 +37,8 @@ public:
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    void Compile_ADD(Instruction instr);
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					    void Compile_ADD(Instruction instr);
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    void Compile_DP3(Instruction instr);
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					    void Compile_DP3(Instruction instr);
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    void Compile_DP4(Instruction instr);
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					    void Compile_DP4(Instruction instr);
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					    void Compile_EX2(Instruction instr);
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					    void Compile_LG2(Instruction instr);
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    void Compile_MUL(Instruction instr);
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					    void Compile_MUL(Instruction instr);
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    void Compile_FLR(Instruction instr);
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					    void Compile_FLR(Instruction instr);
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    void Compile_MAX(Instruction instr);
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					    void Compile_MAX(Instruction instr);
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