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	Sugestions and fixes.
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				| @ -268,9 +268,9 @@ fs::path GetAppDataRoamingDirectory() { | ||||
|     PWSTR appdata_roaming_path = nullptr; | ||||
| 
 | ||||
|     if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &appdata_roaming_path))) { | ||||
|         std::wstring wideAppdataRoamingPath(appdata_roaming_path); | ||||
|         std::wstring wide_appdata_roaming_path(appdata_roaming_path); | ||||
|         CoTaskMemFree(appdata_roaming_path); | ||||
|         return fs::path{Common::UTF16ToUTF8(wideAppdataRoamingPath)}; | ||||
|         return fs::path{Common::UTF16ToUTF8(wide_appdata_roaming_path)}; | ||||
|     } else { | ||||
|         LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory"); | ||||
|     } | ||||
|  | ||||
| @ -2859,11 +2859,15 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path, | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     // Append .desktop or .lnk extension
 | ||||
|     if (!std::filesystem::is_regular_file(command)) { | ||||
|         LOG_ERROR(Frontend, "Command is not a regular file"); | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     std::filesystem::path shortcut_path_full = shortcut_path / filename; | ||||
| 
 | ||||
| #if defined(__linux__) || defined(__FreeBSD__) // Linux and FreeBSD
 | ||||
|     // This desktop file template was writing referencing
 | ||||
|     // Reference for the desktop file template:
 | ||||
|     // https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
 | ||||
|     try { | ||||
| 
 | ||||
| @ -2911,17 +2915,17 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path, | ||||
|                 fmt::print(shortcut_stream, "Keywords={}\n", keywords); | ||||
|             } | ||||
| 
 | ||||
|             // Flush and close file
 | ||||
|             shortcut_stream.flush(); | ||||
|             shortcut_stream.close(); | ||||
|             return true; | ||||
| 
 | ||||
|         } else { | ||||
|             LOG_ERROR(Frontend, "Failed to create shortcut"); | ||||
|         } | ||||
| 
 | ||||
|         shortcut_stream.close(); | ||||
|     } catch (const std::exception& e) { | ||||
|         LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what()); | ||||
|     } | ||||
|     shortcut_stream.close(); | ||||
|     return false; | ||||
| #elif defined(_WIN32) // Windows
 | ||||
|     HRESULT hr = CoInitialize(NULL); | ||||
| @ -2944,19 +2948,15 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path, | ||||
|         HRESULT hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, | ||||
|                                         IID_IShellLinkW, (void**)&ps1); | ||||
| 
 | ||||
|         std::wstring wshortcut_path_full = Common::UTF8ToUTF16W(shortcut_path_full.string()); | ||||
|         std::wstring wshortcut_path_full = | ||||
|             Common::UTF8ToUTF16W((shortcut_path_full).string() + ".lnk"); | ||||
|         std::wstring wicon_path = Common::UTF8ToUTF16W(icon_path.string()); | ||||
|         std::wstring wcommand = Common::UTF8ToUTF16W(command.string()); | ||||
|         std::wstring warguments = Common::UTF8ToUTF16W(arguments); | ||||
|         std::wstring wcomment = Common::UTF8ToUTF16W(comment); | ||||
| 
 | ||||
|         if (SUCCEEDED(hres)) { | ||||
|             if (std::filesystem::is_regular_file(command)) { | ||||
|             hres = ps1->SetPath(wcommand.data()); | ||||
|             } else { | ||||
|                 LOG_ERROR(Frontend, "Command is not a regular file"); | ||||
|                 return false; | ||||
|             } | ||||
| 
 | ||||
|             if (SUCCEEDED(hres) && !arguments.empty()) { | ||||
|                 hres = ps1->SetArguments(warguments.data()); | ||||
| @ -2975,8 +2975,6 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path, | ||||
|             } | ||||
| 
 | ||||
|             if (SUCCEEDED(hres) && persist_file != nullptr) { | ||||
|                 // Append .lnk extension and save shortcut
 | ||||
|                 shortcut_path_full += ".lnk"; | ||||
|                 hres = persist_file->Save(wshortcut_path_full.data(), TRUE); | ||||
|                 if (SUCCEEDED(hres)) { | ||||
|                     return true; | ||||
| @ -2995,9 +2993,10 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path, | ||||
| } | ||||
| 
 | ||||
| // Messages in pre-defined message boxes for less code spaghetti
 | ||||
| bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, const int& imsg, | ||||
|                                             const std::string title) { | ||||
| bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title) { | ||||
|     QMessageBox::StandardButtons buttons; | ||||
|     std::string_view game_title_sv = game_title.toStdString(); | ||||
| 
 | ||||
|     int result = 0; | ||||
| 
 | ||||
|     switch (imsg) { | ||||
| @ -3013,18 +3012,18 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, const int& imsg, | ||||
|         return (result == QMessageBox::No) ? false : true; | ||||
| 
 | ||||
|     case GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS: | ||||
|         QMessageBox::information( | ||||
|             parent, tr("Create Shortcut"), | ||||
|             tr("Successfully created a shortcut to %1").arg(QString::fromStdString(title))); | ||||
|         LOG_INFO(Frontend, "Successfully created a shortcut to {}", title); | ||||
|         QMessageBox::information(parent, tr("Create Shortcut"), | ||||
|                                  tr("Successfully created a shortcut to %1").arg(game_title)); | ||||
|         LOG_INFO(Frontend, "Successfully created a shortcut to {}", game_title_sv); | ||||
|         return true; | ||||
| 
 | ||||
|     case GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING: | ||||
|         result = QMessageBox::warning( | ||||
|             this, tr("Create Shortcut"), | ||||
|         buttons = QMessageBox::StandardButton::Ok | QMessageBox::StandardButton::Cancel; | ||||
|         result = | ||||
|             QMessageBox::warning(this, tr("Create Shortcut"), | ||||
|                                  tr("This will create a shortcut to the current AppImage. This may " | ||||
|                                     "not work well if you update. Continue?"), | ||||
|             QMessageBox::StandardButton::Ok | QMessageBox::StandardButton::Cancel); | ||||
|                                  buttons); | ||||
|         return (result == QMessageBox::StandardButton::Cancel) ? true : false; | ||||
|     case GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN: | ||||
|         buttons = QMessageBox::Ok; | ||||
| @ -3035,10 +3034,9 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, const int& imsg, | ||||
|         return true; | ||||
|     default: | ||||
|         buttons = QMessageBox::Ok; | ||||
|         QMessageBox::critical( | ||||
|             parent, tr("Create Shortcut"), | ||||
|             tr("Failed to create a shortcut to %1").arg(QString::fromStdString(title)), buttons); | ||||
|         LOG_ERROR(Frontend, "Failed to create a shortcut to {}", title); | ||||
|         QMessageBox::critical(parent, tr("Create Shortcut"), | ||||
|                               tr("Failed to create a shortcut to %1").arg(game_title), buttons); | ||||
|         LOG_ERROR(Frontend, "Failed to create a shortcut to {}", game_title_sv); | ||||
|         return true; | ||||
|     } | ||||
| 
 | ||||
| @ -3077,6 +3075,10 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi | ||||
| void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path, | ||||
|                                            GameListShortcutTarget target) { | ||||
| 
 | ||||
|     std::string game_title; | ||||
|     QString qt_game_title; | ||||
|     std::filesystem::path out_icon_path; | ||||
| 
 | ||||
|     // Get path to yuzu executable
 | ||||
|     const QStringList args = QApplication::arguments(); | ||||
|     std::filesystem::path yuzu_command = args[0].toStdString(); | ||||
| @ -3092,20 +3094,11 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga | ||||
|         shortcut_path = | ||||
|             QStandardPaths::writableLocation(QStandardPaths::DesktopLocation).toStdString(); | ||||
|     } else if (target == GameListShortcutTarget::Applications) { | ||||
| #if defined(_WIN32) | ||||
|         if (!IsUserAnAdmin()) { | ||||
|             GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN, | ||||
|                                                    ""); | ||||
|             return; | ||||
|         } | ||||
| #endif // _WIN32
 | ||||
|         shortcut_path = | ||||
|             QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation).toStdString(); | ||||
|     } | ||||
| 
 | ||||
|     // Icon path and title
 | ||||
|     std::string title; | ||||
|     std::filesystem::path out_icon_path; | ||||
|     if (std::filesystem::exists(shortcut_path)) { | ||||
|         // Get title from game file
 | ||||
|         const FileSys::PatchManager pm{program_id, system->GetFileSystemController(), | ||||
| @ -3114,14 +3107,16 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga | ||||
|         const auto loader = | ||||
|             Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read)); | ||||
| 
 | ||||
|         title = fmt::format("{:016X}", program_id); | ||||
|         game_title = fmt::format("{:016X}", program_id); | ||||
| 
 | ||||
|         if (control.first != nullptr) { | ||||
|             title = control.first->GetApplicationName(); | ||||
|             game_title = control.first->GetApplicationName(); | ||||
|         } else { | ||||
|             loader->ReadTitle(title); | ||||
|             loader->ReadTitle(game_title); | ||||
|         } | ||||
| 
 | ||||
|         qt_game_title = QString::fromStdString(game_title); | ||||
| 
 | ||||
|         // Get icon from game file
 | ||||
|         std::vector<u8> icon_image_file{}; | ||||
|         if (control.second != nullptr) { | ||||
| @ -3133,7 +3128,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga | ||||
|         QImage icon_data = | ||||
|             QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size())); | ||||
| 
 | ||||
|         if (GMainWindow::MakeShortcutIcoPath(program_id, title, out_icon_path)) { | ||||
|         if (GMainWindow::MakeShortcutIcoPath(program_id, game_title, out_icon_path)) { | ||||
|             if (!SaveIconToFile(out_icon_path, icon_data)) { | ||||
|                 LOG_ERROR(Frontend, "Could not write icon to file"); | ||||
|             } | ||||
| @ -3141,20 +3136,26 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga | ||||
| 
 | ||||
|     } else { | ||||
|         GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR, | ||||
|                                                title); | ||||
|                                                qt_game_title); | ||||
|         LOG_ERROR(Frontend, "Invalid shortcut target"); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
| // Special case for AppImages
 | ||||
| #if defined(__linux__) | ||||
| #if defined(_WIN32) | ||||
|     if (!IsUserAnAdmin() && target == GameListShortcutTarget::Applications) { | ||||
|         GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN, | ||||
|                                                qt_game_title); | ||||
|         return; | ||||
|     } | ||||
| #elif defined(__linux__) | ||||
|     // Special case for AppImages
 | ||||
|     // Warn once if we are making a shortcut to a volatile AppImage
 | ||||
|     const std::string appimage_ending = | ||||
|         std::string(Common::g_scm_rev).substr(0, 9).append(".AppImage"); | ||||
|     if (yuzu_command.string().ends_with(appimage_ending) && | ||||
|         !UISettings::values.shortcut_already_warned) { | ||||
|         if (GMainWindow::CreateShortcutMessagesGUI( | ||||
|                 this, GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING, title)) { | ||||
|                 this, GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING, qt_game_title)) { | ||||
|             return; | ||||
|         } | ||||
|         UISettings::values.shortcut_already_warned = true; | ||||
| @ -3164,22 +3165,23 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga | ||||
|     // Create shortcut
 | ||||
|     std::string arguments = fmt::format("-g \"{:s}\"", game_path); | ||||
|     if (GMainWindow::CreateShortcutMessagesGUI( | ||||
|             this, GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES, title)) { | ||||
|             this, GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES, qt_game_title)) { | ||||
|         arguments = "-f " + arguments; | ||||
|     } | ||||
|     const std::string comment = | ||||
|         tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString(); | ||||
|         tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(game_title)).toStdString(); | ||||
|     const std::string categories = "Game;Emulator;Qt;"; | ||||
|     const std::string keywords = "Switch;Nintendo;"; | ||||
| 
 | ||||
|     if (GMainWindow::CreateShortcutLink(shortcut_path, comment, out_icon_path, yuzu_command, | ||||
|                                         arguments, categories, keywords, title)) { | ||||
|                                         arguments, categories, keywords, game_title)) { | ||||
|         GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS, | ||||
|                                                title); | ||||
|                                                qt_game_title); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR, title); | ||||
|     GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR, | ||||
|                                            qt_game_title); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::OnGameListOpenDirectory(const QString& directory) { | ||||
|  | ||||
| @ -442,7 +442,7 @@ private: | ||||
|     bool ConfirmShutdownGame(); | ||||
| 
 | ||||
|     QString GetTasStateDescription() const; | ||||
|     bool CreateShortcutMessagesGUI(QWidget* parent, const int& imsg, const std::string title); | ||||
|     bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title); | ||||
|     bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name, | ||||
|                              std::filesystem::path& out_icon_path); | ||||
|     bool CreateShortcutLink(const std::filesystem::path& shortcut_path, const std::string& comment, | ||||
|  | ||||
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