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				| @ -2845,7 +2845,6 @@ void GMainWindow::OnTasReset() { | |||||||
|     input_subsystem->GetTas()->Reset(); |     input_subsystem->GetTas()->Reset(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| 
 |  | ||||||
| void GMainWindow::OnConfigurePerGame() { | void GMainWindow::OnConfigurePerGame() { | ||||||
|     const u64 title_id = system->GetCurrentProcessProgramID(); |     const u64 title_id = system->GetCurrentProcessProgramID(); | ||||||
|     OpenPerGameConfiguration(title_id, game_path.toStdString()); |     OpenPerGameConfiguration(title_id, game_path.toStdString()); | ||||||
|  | |||||||
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