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	common/thread_worker: Simplify logic
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				@ -12,13 +12,6 @@ ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
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    const auto lambda = [this, thread_name{std::string{name}}] {
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					    const auto lambda = [this, thread_name{std::string{name}}] {
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        Common::SetCurrentThreadName(thread_name.c_str());
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					        Common::SetCurrentThreadName(thread_name.c_str());
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        // TODO(Blinkhawk): Change the design, this is very prone to data races
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        // Wait for first request
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        {
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            std::unique_lock lock{queue_mutex};
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            condition.wait(lock, [this] { return stop || !requests.empty(); });
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        }
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        while (!stop) {
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					        while (!stop) {
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            UniqueFunction<void> task;
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					            UniqueFunction<void> task;
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            {
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					            {
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@ -27,7 +20,7 @@ ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
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                    wait_condition.notify_all();
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					                    wait_condition.notify_all();
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                }
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					                }
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                condition.wait(lock, [this] { return stop || !requests.empty(); });
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					                condition.wait(lock, [this] { return stop || !requests.empty(); });
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                if (stop || requests.empty()) {
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					                if (stop) {
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                    break;
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					                    break;
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                }
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					                }
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                task = std::move(requests.front());
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					                task = std::move(requests.front());
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