mirror of
				https://git.suyu.dev/suyu/suyu.git
				synced 2025-10-31 06:46:40 +08:00 
			
		
		
		
	yuzu/game_list_worker: Silence warnings
This commit is contained in:
		
							parent
							
								
									f297e9ff22
								
							
						
					
					
						commit
						e1afeec76d
					
				| @ -326,10 +326,10 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa | ||||
|                 } | ||||
|             } else { | ||||
|                 std::vector<u8> icon; | ||||
|                 const auto res1 = loader->ReadIcon(icon); | ||||
|                 [[maybe_unused]] const auto res1 = loader->ReadIcon(icon); | ||||
| 
 | ||||
|                 std::string name = " "; | ||||
|                 const auto res3 = loader->ReadTitle(name); | ||||
|                 [[maybe_unused]] const auto res3 = loader->ReadTitle(name); | ||||
| 
 | ||||
|                 const FileSys::PatchManager patch{program_id}; | ||||
| 
 | ||||
| @ -354,20 +354,20 @@ void GameListWorker::run() { | ||||
|     for (UISettings::GameDir& game_dir : game_dirs) { | ||||
|         if (game_dir.path == QStringLiteral("SDMC")) { | ||||
|             auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir); | ||||
|             emit DirEntryReady({game_list_dir}); | ||||
|             emit DirEntryReady(game_list_dir); | ||||
|             AddTitlesToGameList(game_list_dir); | ||||
|         } else if (game_dir.path == QStringLiteral("UserNAND")) { | ||||
|             auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir); | ||||
|             emit DirEntryReady({game_list_dir}); | ||||
|             emit DirEntryReady(game_list_dir); | ||||
|             AddTitlesToGameList(game_list_dir); | ||||
|         } else if (game_dir.path == QStringLiteral("SysNAND")) { | ||||
|             auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir); | ||||
|             emit DirEntryReady({game_list_dir}); | ||||
|             emit DirEntryReady(game_list_dir); | ||||
|             AddTitlesToGameList(game_list_dir); | ||||
|         } else { | ||||
|             watch_list.append(game_dir.path); | ||||
|             auto* const game_list_dir = new GameListDir(game_dir); | ||||
|             emit DirEntryReady({game_list_dir}); | ||||
|             emit DirEntryReady(game_list_dir); | ||||
|             provider->ClearAllEntries(); | ||||
|             ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 2, | ||||
|                            game_list_dir); | ||||
|  | ||||
| @ -75,8 +75,9 @@ private: | ||||
| 
 | ||||
|     std::shared_ptr<FileSys::VfsFilesystem> vfs; | ||||
|     FileSys::ManualContentProvider* provider; | ||||
|     QStringList watch_list; | ||||
|     const CompatibilityList& compatibility_list; | ||||
|     QVector<UISettings::GameDir>& game_dirs; | ||||
|     const CompatibilityList& compatibility_list; | ||||
| 
 | ||||
|     QStringList watch_list; | ||||
|     std::atomic_bool stop_processing; | ||||
| }; | ||||
|  | ||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user