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	Merge pull request #1753 from FernandoS27/ufbtype
Use default values for unknown framebuffer pixel format
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						ec38b4e883
					
				@ -17,6 +17,8 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
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    switch (format) {
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    case PixelFormat::ABGR8:
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        return 4;
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    default:
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        return 4;
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    }
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    UNREACHABLE();
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@ -304,6 +304,12 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
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        gl_framebuffer_data.resize(texture.width * texture.height * 4);
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        break;
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    default:
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        internal_format = GL_RGBA;
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        texture.gl_format = GL_RGBA;
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        texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
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        gl_framebuffer_data.resize(texture.width * texture.height * 4);
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        LOG_CRITICAL(Render_OpenGL, "Unknown framebuffer pixel format: {}",
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                     static_cast<u32>(framebuffer.pixel_format));
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        UNREACHABLE();
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    }
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