| 
							
							
								 ReinUsesLisp | e565eb361a | glasm: Implement gl_Layer stores | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 89e341d56a | glasm: Implement SampleId | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 77d8c44b68 | glasm: Implement IsHelperInvocation | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | ddf601919f | glasm: Fix EmitVertex's optimization | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | c31521512f | gl_shader_cache,glasm: Conditionally use typeless image reads extension | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 84feabac88 | glasm: Implement forced early Z | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 7dadb2bef3 | glasm: Simplify patch reads | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | b382f57b28 | glasm: Fix output patch reads With this, Luigi's Mansion's sand renders properly. | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 9e7b6622c2 | shader: Split profile and runtime information in separate structs | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ameerj | eb15667905 | emit_glasm_context_get_and_set.cpp: Add missing semicolons | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 781a87175c | glasm: Fix patch attribute declarations | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ameerj | 36d040da70 | glasm: Implement FSWZADD | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 3da7b98d37 | glasm: Implement PrimitiveId attribute read | 2021-07-22 21:51:33 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 394b96a2fe | glasm: Implement clip distance stores | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | a5d978e91e | glasm: Fix tessellation input attributes | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 0d7d85c81e | glasm: Add missing semicolon on tesscoord reading | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 48d4e26326 | glasm: Fix tessellation headers | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 9ec2303ad6 | glasm: Add tessellation shader declarations | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 2913ca811e | glasm: Implement TessellationEvaluationPoint | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | a569ac418e | glasm: Implement patch memory | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 164b8c1ec5 | glasm: Fix InvocationId declaration | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | d5db96386d | glasm: Implement InvocationId | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 679e7146a7 | glasm: Optimize EmitVertex into EMIT | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 79929be833 | glasm: Implement geometry shader attribute reads | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 83cef0426b | glasm: Properly declare attributes on geometry programs | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | fad139a3e6 | glasm: Declare geometry program headers | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 0a54291c9c | glasm: Fix potential aliasing bug on cube array samples | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 8fdb00a2b5 | glasm: Implement ImageWrite | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | dadd192b30 | glasm: Implement ImageRead | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 3d0ffc6ad0 | glasm: Implement EmitVertex and EndPrimitive | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | f79cbbf814 | glasm: Implement ImageGradient | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 291f220be3 | glasm: Implement 64-bit shifts | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | d957b3a8fe | glasm: Implement barriers | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | b60b3fa113 | glasm: Fix compute stage name | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 96962c1d3c | glasm: Fix phi instruction types | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 91a3c2c1c0 | glasm: Implement PREC on relevant instructions | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | accad56ee7 | glasm: Implement stores to gl_ViewportIndex | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 2494dbe183 | glasm: Implement gl_PointSize stores | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 9415c435fc | glasm: Implement gl_PointCoord | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 12dcb9fcc2 | glasm: Implement ImageQueryLod | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 4a22942f45 | glasm: Implement ImageFetch | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ameerj | 3777592ada | glasm: Implement IADD.CC | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 98ed8ff103 | glasm: Implement BFE.CC | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 2e0d56da7e | glasm: Implement SelectU1 | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | e8ed904805 | glasm: Implement gl_WorkGroupID | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 0a42277a4f | glasm: Implement TXQ and improve texture info reads | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | c560bf99c2 | glasm: Implement gl_FrongFacing attribute | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 8b7d5912d6 | glasm: Support textures used in more than one stage | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 3d3ed53511 | glasm: Implement textureGather instructions | 2021-07-22 21:51:32 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 0fa421f82f | glasm: Implement gl_FragDepth and gl_SampleMask stores | 2021-07-22 21:51:32 -04:00 |  |