bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fd72d889bf 
							
						 
					 
					
						
						
							
							Merge pull request  #1665  from ogniK5377/GetClockSnapshot  
						
						... 
						
						
						
						Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule 
						
						
					 
					
						2018-11-12 20:13:47 -08:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							cb1e63ef09 
							
						 
					 
					
						
						
							
							svc: Return random seed for svcGetInfo RandomEntropy  
						
						
						
						
					 
					
						2018-11-12 21:46:21 -05:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							c8b3f09876 
							
						 
					 
					
						
						
							
							Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( #1666 )  
						
						... 
						
						
						
						* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )
* Small placement correction 
						
						
					 
					
						2018-11-12 18:34:54 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d08b876c9d 
							
						 
					 
					
						
						
							
							Merge pull request  #1650  from FreddyFunk/cast  
						
						... 
						
						
						
						yuzu/main: Fix compiler warning 
						
						
					 
					
						2018-11-12 18:32:54 -08:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b4a6ce02ce 
							
						 
					 
					
						
						
							
							Merge pull request  #1674  from FearlessTobi/fullscreen-fix  
						
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						yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug 
						
						
					 
					
						2018-11-12 13:00:25 -07:00 
						 
				 
			
				
					
						
							
							
								Tobias 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9333ee29ca 
							
						 
					 
					
						
						
							
							yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug  
						
						
						
						
					 
					
						2018-11-12 20:57:15 +01:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							2a16fd7ffc 
							
						 
					 
					
						
						
							
							settings: Add config option to set RNG seed  
						
						
						
						
					 
					
						2018-11-11 23:09:46 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							4b4f883aef 
							
						 
					 
					
						
						
							
							csrng: Use std::mt19937 engine for random number generation  
						
						
						
						
					 
					
						2018-11-11 23:08:39 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2c6efda235 
							
						 
					 
					
						
						
							
							Merge pull request  #1660  from Tinob/master  
						
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						Map more missing opengl states 
						
						
					 
					
						2018-11-11 19:58:16 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7474382266 
							
						 
					 
					
						
						
							
							Merge pull request  #1652  from FreddyFunk/static-cast  
						
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						configure_system: Fix compiler warning 
						
						
					 
					
						2018-11-11 12:19:03 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a264fac943 
							
						 
					 
					
						
						
							
							Merge pull request  #1664  from FreddyFunk/cast2  
						
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						gl_rasterizer: Fix compiler warnings 
						
						
					 
					
						2018-11-11 12:18:29 -08:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							72b1fae984 
							
						 
					 
					
						
						
							
							Use core extensions when available to set max anisotropic filtering level  
						
						
						
						
					 
					
						2018-11-11 16:36:53 -03:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							4e6c64bf8d 
							
						 
					 
					
						
						
							
							Improve state management by splitting some of the states id separated function to avoid a full apply overhead  
						
						
						
						
					 
					
						2018-11-11 16:36:53 -03:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							4a6eff3b7b 
							
						 
					 
					
						
						
							
							Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors.  
						
						
						
						
					 
					
						2018-11-11 16:31:00 -03:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							e9610ec0dd 
							
						 
					 
					
						
						
							
							set sampler max lod, min lod, lod bias and max anisotropy  
						
						
						
						
					 
					
						2018-11-11 16:31:00 -03:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							3088e36237 
							
						 
					 
					
						
						
							
							Improved GPU Caches lookup Speed  
						
						
						
						
					 
					
						2018-11-11 12:53:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							eaee73f95d 
							
						 
					 
					
						
						
							
							Merge pull request  #1669  from ReinUsesLisp/fixup-gs  
						
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						gl_shader_decompiler: Guard out of bound geometry shader input reads 
						
						
					 
					
						2018-11-11 08:28:20 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c82bccab56 
							
						 
					 
					
						
						
							
							Merge pull request  #1663  from lioncash/raster  
						
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						rasterizer_cache: Remove reliance on the System singleton 
						
						
					 
					
						2018-11-11 08:20:27 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1916213311 
							
						 
					 
					
						
						
							
							Merge pull request  #1648  from FernandoS27/texs-3-array  
						
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						Implement 3 coordinate array in TEXS instruction 
						
						
					 
					
						2018-11-11 08:18:27 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8ea6261547 
							
						 
					 
					
						
						
							
							Merge pull request  #1654  from degasus/dirty_flags  
						
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						gl_rasterizer: Skip VAO binding if the state is clean. 
						
						
					 
					
						2018-11-11 08:17:57 -08:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							93fca5d9cf 
							
						 
					 
					
						
						
							
							Merge pull request  #1656  from ogniK5377/message-queue  
						
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						Ability to switch between docked and undocked mode in-game 
						
						
					 
					
						2018-11-10 11:27:17 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c21a6c6b37 
							
						 
					 
					
						
						
							
							Merge pull request  #1661  from lioncash/dtor  
						
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						rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 
						
						
					 
					
						2018-11-10 11:08:55 -07:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							48cd61d9c8 
							
						 
					 
					
						
						
							
							Added maybe_unused  
						
						
						
						
					 
					
						2018-11-10 18:07:34 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							ddc242dd51 
							
						 
					 
					
						
						
							
							Added ToPosixTime & ToPosixTimeWithMyRule  
						
						... 
						
						
						
						Added instead of using a seperate PR to prevent conflicts 
						
						
					 
					
						2018-11-10 17:41:57 +11:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8d4bb10d44 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Guard out of bound geometry shader input reads  
						
						... 
						
						
						
						Geometry shaders follow a pattern that results in out of bound reads.
This pattern is:
- VSETP to predicate
- Use that predicate to conditionally set a register a big number
- Use the register to access geometry shaders
At the time of writing this commit I don't know what's the intent of
this number. Some drivers argue about these out of bound reads. To avoid
this issue, input reads are guarded limiting reads to the highest
posible vertex input of the current topology (e.g. points to 1 and
triangles to 3). 
						
						
					 
					
						2018-11-10 03:10:50 -03:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							84c6134264 
							
						 
					 
					
						
						
							
							Added consts and static  
						
						
						
						
					 
					
						2018-11-10 12:31:48 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							4f78f5c0df 
							
						 
					 
					
						
						
							
							Implement GetClockSnapshot  
						
						... 
						
						
						
						Needed by megaman 11 
						
						
					 
					
						2018-11-10 01:25:56 +11:00 
						 
				 
			
				
					
						
							
							
								Frederic Laing 
							
						 
					 
					
						
						
						
						
							
						
						
							e2bf581e3a 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface  
						
						
						
						
					 
					
						2018-11-08 16:50:09 +01:00 
						 
				 
			
				
					
						
							
							
								Frederic Laing 
							
						 
					 
					
						
						
						
						
							
						
						
							1d36aec267 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix compiler warnings  
						
						
						
						
					 
					
						2018-11-08 13:33:30 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9046f764bf 
							
						 
					 
					
						
						
							
							rasterizer_cache: Remove reliance on the System singleton  
						
						... 
						
						
						
						Rather than have a transparent dependency, we can make it explicit in
the interface. This also gets rid of the need to put the core include in
a header. 
						
						
					 
					
						2018-11-08 06:16:38 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9de523fd90 
							
						 
					 
					
						
						
							
							rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject  
						
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						Ensures that destruction will always do the right thing in any context. 
						
						
					 
					
						2018-11-08 00:31:39 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							29f082775b 
							
						 
					 
					
						
						
							
							gl_resource_manager: Amend clang-format discrepancies  
						
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						Fixes the buildbot. 
						
						
					 
					
						2018-11-08 00:23:45 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0e05a9d58f 
							
						 
					 
					
						
						
							
							Merge pull request  #1658  from ogniK5377/holdtype-style  
						
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						Updated npad styles on holdtype switches 
						
						
					 
					
						2018-11-07 20:59:01 -08:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							581406af18 
							
						 
					 
					
						
						
							
							svcBreak now dumps information from the debug buffer passed ( #1646 )  
						
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						* svcBreak now dumps information from the debug buffer passed
info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date.
* Addressed comments 
						
						
					 
					
						2018-11-07 20:43:54 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							481d8716e0 
							
						 
					 
					
						
						
							
							Merge pull request  #1655  from ogniK5377/shantae  
						
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						Implement acc:TrySelectUserWithoutInteraction 
						
						
					 
					
						2018-11-07 20:41:06 -08:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							d347623d6f 
							
						 
					 
					
						
						
							
							Correct issue where texturelod could not be applied to 2darrayshadow  
						
						
						
						
					 
					
						2018-11-07 21:48:45 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							40db288a2a 
							
						 
					 
					
						
						
							
							Renamed CheckIfOperationChanged to OnDockedModeChanged  
						
						
						
						
					 
					
						2018-11-08 12:12:00 +11:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							ad2f47b579 
							
						 
					 
					
						
						
							
							Implement 3 coordinate array in TEXS instruction  
						
						
						
						
					 
					
						2018-11-07 17:04:30 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							a9c25ab9e4 
							
						 
					 
					
						
						
							
							Updated npad styles on holdtype switches  
						
						... 
						
						
						
						Fixes input for megaman 
						
						
					 
					
						2018-11-08 01:07:14 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							fd1ef25257 
							
						 
					 
					
						
						
							
							Fixups  
						
						
						
						
					 
					
						2018-11-07 20:12:27 +11:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							81ff9e2473 
							
						 
					 
					
						
						
							
							Merge pull request  #1630  from bunnei/fix-mapbufferex  
						
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						memory_manager: Do not MapBufferEx over already in use memory. 
						
						
					 
					
						2018-11-07 00:14:36 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							74bce4d68f 
							
						 
					 
					
						
						
							
							Merge pull request  #1635  from Tinob/master  
						
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						Implement multi-target viewports and blending 
						
						
					 
					
						2018-11-07 00:11:49 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e5a0a23553 
							
						 
					 
					
						
						
							
							Merge pull request  #1653  from degasus/profiler  
						
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						gl_rasterizer: Update microprofile scopes. 
						
						
					 
					
						2018-11-07 00:10:13 -08:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							41e99d8880 
							
						 
					 
					
						
						
							
							Ability to switch between docked and undocked mode in-game  
						
						... 
						
						
						
						Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly 
						
						
					 
					
						2018-11-07 18:01:33 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							ad45d68871 
							
						 
					 
					
						
						
							
							fixed spelling error  
						
						
						
						
					 
					
						2018-11-07 12:04:43 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							49cb4fa37b 
							
						 
					 
					
						
						
							
							Added missing log  
						
						
						
						
					 
					
						2018-11-07 11:46:04 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							92fcc6d15a 
							
						 
					 
					
						
						
							
							Implement acc:TrySelectUserWithoutInteraction  
						
						... 
						
						
						
						Needed for Shantae - Half-Genie Hero - Ultimate Edition! 
						
						
					 
					
						2018-11-07 11:45:01 +11:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							359db6a673 
							
						 
					 
					
						
						
							
							gl_rasterizer: Skip VAO binding if the state is clean.  
						
						
						
						
					 
					
						2018-11-06 22:31:33 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							0590dd2971 
							
						 
					 
					
						
						
							
							gl_rasterizer: Split VAO and VB setup functions.  
						
						
						
						
					 
					
						2018-11-06 22:31:33 +01:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d3b9599b2d 
							
						 
					 
					
						
						
							
							Merge branch 'master' into Texture2DArray  
						
						
						
						
					 
					
						2018-11-06 19:05:57 +01:00