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								 ReinUsesLisp | 07a954e67f | gl_state: Remove clip control tracking | 2020-02-28 17:31:57 -03:00 |  | 
			
				
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								 ReinUsesLisp | 1eee891f6e | gl_state: Remove clip distances tracking | 2020-02-28 17:26:26 -03:00 |  | 
			
				
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								 ReinUsesLisp | e8125af8dd | gl_state: Remove rasterizer disable tracking | 2020-02-28 17:25:28 -03:00 |  | 
			
				
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								 ReinUsesLisp | d3e433a380 | gl_state: Remove viewport and depth range tracking | 2020-02-28 17:25:18 -03:00 |  | 
			
				
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								 ReinUsesLisp | 7c16b3551b | gl_state: Remove scissor test tracking | 2020-02-28 17:00:23 -03:00 |  | 
			
				
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								 ReinUsesLisp | 0914c70b7f | gl_state: Remove color mask tracking | 2020-02-28 16:59:17 -03:00 |  | 
			
				
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								 ReinUsesLisp | 2392b548be | gl_state: Remove clamp framebuffer color tracking This commit doesn't reset it for screen draws because clamping doesn't
change anything there. | 2020-02-28 16:58:30 -03:00 |  | 
			
				
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								 ReinUsesLisp | f92236976b | gl_state: Remove multisample tracking | 2020-02-28 16:57:47 -03:00 |  | 
			
				
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								 ReinUsesLisp | 04d1134191 | gl_state: Remove framebuffer sRGB tracking | 2020-02-28 16:55:23 -03:00 |  | 
			
				
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								 ReinUsesLisp | d5ab0358b6 | gl_state: Remove VAO cache and tracking | 2020-02-28 16:54:37 -03:00 |  | 
			
				
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								 ReinUsesLisp | 2a662fea36 | gl_state: Remove depth clamp tracking | 2020-02-28 16:53:35 -03:00 |  | 
			
				
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								 ReinUsesLisp | e1a16a52fa | gl_state: Remove depth tracking | 2020-02-28 16:52:46 -03:00 |  | 
			
				
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								 ReinUsesLisp | 0f343d32c4 | gl_state: Remove primitive restart tracking | 2020-02-28 16:51:45 -03:00 |  | 
			
				
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								 ReinUsesLisp | 42708c762e | gl_state: Remove logic op tracker | 2020-02-28 16:51:23 -03:00 |  | 
			
				
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								 ReinUsesLisp | 915d73f3b8 | gl_state: Remove blend color tracking | 2020-02-28 16:50:58 -03:00 |  | 
			
				
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								 ReinUsesLisp | a0321b984f | gl_state: Remove polygon offset tracking | 2020-02-28 16:49:20 -03:00 |  | 
			
				
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								 ReinUsesLisp | f646321dd0 | gl_state: Remove alpha test tracking | 2020-02-28 16:48:57 -03:00 |  | 
			
				
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								 ReinUsesLisp | c8f5f54a44 | gl_state: Remove cull mode tracking | 2020-02-28 16:48:23 -03:00 |  | 
			
				
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								 ReinUsesLisp | 925521da5f | gl_state: Remove front face tracking | 2020-02-28 16:47:59 -03:00 |  | 
			
				
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								 ReinUsesLisp | d2d5554296 | gl_state: Remove point size tracking | 2020-02-28 16:39:44 -03:00 |  | 
			
				
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								 ReinUsesLisp | b95f064b51 | gl_rasterizer: Add oglEnablei helper | 2020-02-28 16:39:44 -03:00 |  | 
			
				
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								 ReinUsesLisp | 1698143a1d | gl_rasterizer: Add OpenGL enable/disable helper | 2020-02-28 16:39:44 -03:00 |  | 
			
				
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								 ReinUsesLisp | 96ac3d518a | gl_rasterizer: Remove dirty flags | 2020-02-28 16:39:27 -03:00 |  | 
			
				
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								 bunnei | 5056d23d0d | renderer_opengl: Fix SRGB presentation frame tracking. - Fixes SRGB in Super Smash Bros. Ultimate. | 2020-02-28 01:13:38 -05:00 |  | 
			
				
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								 bunnei | 969357af1a | Merge pull request #3430 from bunnei/split-presenter Port citra-emu/citra#4940: "Split Presentation thread from Render thread" | 2020-02-27 19:51:55 -05:00 |  | 
			
				
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								 bunnei | ebbfe73557 | renderer_opengl: Reduce swap chain size to 3. | 2020-02-27 19:50:17 -05:00 |  | 
			
				
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								 Nguyen Dac Nam | db2f547434 | shader: FMUL switch to using LUT (#3441) * shader: add FmulPostFactor LUT table
* shader: FMUL apply LUT
* Update src/video_core/engines/shader_bytecode.h
Co-Authored-By: Mat M. <mathew1800@gmail.com>
* nit: mistype
* clang-format & add missing import
* shader: remove post factor LUT.
* shader: move post factor LUT to function and fix incorrect order.
* clang-format
* shader: FMUL: add static to post factor LUT
* nit: typo
Co-authored-by: Mat M. <mathew1800@gmail.com> | 2020-02-27 11:14:25 -05:00 |  | 
			
				
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								 bunnei | a17214baea | renderer_opengl: Use more concise lock syntax. | 2020-02-26 18:35:35 -05:00 |  | 
			
				
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								 bunnei | aef159354c | renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace. | 2020-02-26 18:28:50 -05:00 |  | 
			
				
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								 bunnei | 1f57f679a4 | Merge pull request #3440 from namkazt/patch-6 shader: implement LOP3 fast replace for old function | 2020-02-26 10:24:35 -05:00 |  | 
			
				
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								 bunnei | 795893a9a5 | renderer_opengl: Create gl_framebuffer_data if empty. | 2020-02-25 21:23:02 -05:00 |  | 
			
				
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								 bunnei | e25297536f | frontend: qt: bootmanager: Vulkan: Restore support for VK backend. | 2020-02-25 21:23:01 -05:00 |  | 
			
				
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								 bunnei | 667f026c95 | core: frontend: Refactor scope_acquire_window_context to scope_acquire_context. | 2020-02-25 21:23:00 -05:00 |  | 
			
				
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								 bunnei | dc672ca4b3 | renderer_opengl: Add texture mailbox support for presenter thread. | 2020-02-25 21:22:59 -05:00 |  | 
			
				
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								 bunnei | add2c38b73 | renderer_opengl: Add OGLRenderbuffer to resource/state management. | 2020-02-25 21:22:58 -05:00 |  | 
			
				
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								 Mat M | 45ac1c62c6 | Merge pull request #3461 from ReinUsesLisp/r32i-rt video_core/surface: Add R32_SINT render target format | 2020-02-25 17:47:14 -05:00 |  | 
			
				
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								 Mat M | 00e3eab9c1 | Merge pull request #3460 from ReinUsesLisp/unused-format-getter video_core/gpu: Remove unused functions | 2020-02-25 17:46:07 -05:00 |  | 
			
				
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								 ReinUsesLisp | 466ce715e4 | video_core/surface: Add R32_SINT render target format | 2020-02-25 17:19:34 -03:00 |  | 
			
				
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								 ReinUsesLisp | 3c648e3e2d | video_core/gpu: Remove unused functions | 2020-02-25 16:53:47 -03:00 |  | 
			
				
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								 bunnei | 78ab2e0474 | Merge pull request #3417 from ReinUsesLisp/r32i texture: Implement R32I | 2020-02-25 14:08:45 -05:00 |  | 
			
				
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								 bunnei | e22ad52cdb | Merge pull request #3425 from ReinUsesLisp/layered-framebuffer texture_cache: Implement layered framebuffer attachments | 2020-02-24 10:14:50 -05:00 |  | 
			
				
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								 bunnei | 2b4cdb73b6 | Merge pull request #3424 from ReinUsesLisp/spirv-layer vk_shader_decompiler: Implement Layer output attribute | 2020-02-22 23:45:16 -05:00 |  | 
			
				
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								 bunnei | 754aac331f | Merge pull request #3422 from ReinUsesLisp/buffer-flush surface_base: Implement texture buffer flushes | 2020-02-22 23:09:50 -05:00 |  | 
			
				
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								 ReinUsesLisp | 7dc488a375 | shader/texture: Fix illegal 3D texture assert Fix typo in the illegal 3D texture assert logic. We care about catching
arrayed 3D textures or 3D shadow textures, not regular 3D textures. | 2020-02-21 15:57:27 -03:00 |  | 
			
				
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								 Rodrigo Locatti | 4a6a1aeab4 | Merge pull request #3433 from namkazt/patch-1 renderer_vulkan: Add the rest of case for TryConvertBorderColor | 2020-02-21 15:56:09 -03:00 |  | 
			
				
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								 Rodrigo Locatti | ef27b4b7b5 | Merge pull request #3434 from namkazt/patch-2 vk_shader: Implement ImageLoad | 2020-02-21 15:55:05 -03:00 |  | 
			
				
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								 Rodrigo Locatti | 6b2719c0bb | Merge pull request #3435 from namkazt/patch-3 vulkan: add DXT23_SRGB | 2020-02-21 15:48:19 -03:00 |  | 
			
				
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								 bunnei | dc7ebc2d01 | Merge pull request #3423 from ReinUsesLisp/no-match-3d texture_cache: Avoid matches in 3D textures | 2020-02-21 12:16:51 -05:00 |  | 
			
				
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								 Nguyen Dac Nam | 10d8afb302 | nit: add const to where it need. | 2020-02-21 21:16:45 +07:00 |  | 
			
				
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								 Nguyen Dac Nam | 1956a34ee5 | shader: implement LOP3 fast replace for old function ref: https://devtalk.nvidia.com/default/topic/1070081/cuda-programming-and-performance/reverse-lut-for-lop3-lut/ | 2020-02-21 19:08:07 +07:00 |  |