ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							78f5eb90d7 
							
						 
					 
					
						
						
							
							glsl: INeg and IAdd negate tests  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							e221baccdd 
							
						 
					 
					
						
						
							
							glsl: Reusable typed variables. IADD32  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							faf4cd72c5 
							
						 
					 
					
						
						
							
							glsl: Fix program linking and cbuf  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							64337f004d 
							
						 
					 
					
						
						
							
							glsl: Fix "reg" allocing  
						
						... 
						
						
						
						based on glasm with some tweaks 
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							eaff1030de 
							
						 
					 
					
						
						
							
							glsl: Initial backend  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3d822faea1 
							
						 
					 
					
						
						
							
							spirv: Reduce log severity of mismatching denorm rules  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7ac55c2a75 
							
						 
					 
					
						
						
							
							shader: Fix loop safety to SSA pass  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							61cd7dd301 
							
						 
					 
					
						
						
							
							shader: Add logging  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
						
						
							
						
						
							373f75d944 
							
						 
					 
					
						
						
							
							shader: Add shader loop safety check settings  
						
						... 
						
						
						
						Also add a setting for enable Nsight Aftermath. 
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							487057b8d2 
							
						 
					 
					
						
						
							
							shader: Comment why the array component is not read in TMML  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							3c125d4134 
							
						 
					 
					
						
						
							
							tmml: Remove index component from coords vec  
						
						... 
						
						
						
						The lod query functions exposed by the rendering API's do not make use of the texturearray layer indexing. 
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							d52bacf6f0 
							
						 
					 
					
						
						
							
							spirv/convert: Catch more signed operations oversights  
						
						... 
						
						
						
						The sign bit on integers of size < 32 was not properly preserved in casts 
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8554a644df 
							
						 
					 
					
						
						
							
							spirv/convert: Catch more broken signed operations on Nvidia OpenGL  
						
						... 
						
						
						
						BitCast U32 to S32 before converting to float on drivers with broken
signed operations. 
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							15bdd27cac 
							
						 
					 
					
						
						
							
							shader_environment: Add shader_local_memory_crs_size to local memory size  
						
						... 
						
						
						
						Fixes DOOM 2016 missing local memory 
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							562af30181 
							
						 
					 
					
						
						
							
							shader: Fix VertexA Shaders.  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ec9a78885e 
							
						 
					 
					
						
						
							
							shader: Add 2D and 3D variants to SUATOM and SURED  
						
						... 
						
						
						
						Used by Claybook. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4f8b68fb04 
							
						 
					 
					
						
						
							
							shader: Avoid CPU side undefined behavior on I2F  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							79f2fe1a39 
							
						 
					 
					
						
						
							
							glasm: Use ARB_derivative_control conditionally  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4a2361a1e2 
							
						 
					 
					
						
						
							
							buffer_cache: Reduce uniform buffer size from shader usage  
						
						... 
						
						
						
						Increases performance significantly on certain titles. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
						
						
							
						
						
							22f0c4f002 
							
						 
					 
					
						
						
							
							emit_glasm_context_get_set: Remove unused variable  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5539b13c5a 
							
						 
					 
					
						
						
							
							shader,glasm: Implement legacy texcoord loads  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cf9f88e5a7 
							
						 
					 
					
						
						
							
							glasm: Implement legacy varyings  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ac0f5d2ab6 
							
						 
					 
					
						
						
							
							shader: Track legacy varyings  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							05d41fa9b7 
							
						 
					 
					
						
						
							
							shader: Add support for "negative" and unaligned offsets  
						
						... 
						
						
						
						"Negative" offsets don't exist. They are shown as such due to a bug in
nvdisasm.
Unaligned offsets have been proved to read the aligned offset. For
example, when reading an U32, if the offset is 6, the offset read will
be 4. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5d170de0b5 
							
						 
					 
					
						
						
							
							shader: Implement ISCADD32I  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							adc43297c5 
							
						 
					 
					
						
						
							
							spirv: Fix output generics with components  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							916ca74324 
							
						 
					 
					
						
						
							
							opengl: Declare fragment outputs even if they are not used  
						
						... 
						
						
						
						Fixes Ori and the Blind Forest's menu on GLASM. For some reason
(probably high level optimizations) it is not sanitized on SPIR-V for
OpenGL. Vulkan is unaffected by this change. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							329dea217d 
							
						 
					 
					
						
						
							
							shader: Always initialize up reference in structure control flow  
						
						... 
						
						
						
						Fixes ubsan issue. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d093522fac 
							
						 
					 
					
						
						
							
							shader: Fix ImageWrite indexing  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d738ad4d0b 
							
						 
					 
					
						
						
							
							spirv: Fix image and image buffer descriptor index usage  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							eb8464cb3d 
							
						 
					 
					
						
						
							
							glasm: Fix immediate texture coordinate  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							457dda69cc 
							
						 
					 
					
						
						
							
							shader: Clang-format secondary textures  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							627161c38e 
							
						 
					 
					
						
						
							
							shader: Fix secondary textures  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b659212dbd 
							
						 
					 
					
						
						
							
							shader: Fix TMML queries  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fbf5cdcba0 
							
						 
					 
					
						
						
							
							shader: Fix FSwizzleAdd folding when going through phi nodes  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							871c9f1ced 
							
						 
					 
					
						
						
							
							shader/exception: Fix compilation errors on gcc  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b6c087496b 
							
						 
					 
					
						
						
							
							glasm: Reduce reg allocation leaks from an exception to a log  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b7764c3a79 
							
						 
					 
					
						
						
							
							shader: Handle host exceptions  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							83db7abae6 
							
						 
					 
					
						
						
							
							glasm: Use integer lod for TXQ  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e240a62017 
							
						 
					 
					
						
						
							
							glasm: Fix global memory fallbacks  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8f3043c3cf 
							
						 
					 
					
						
						
							
							Revert "glasm: Skip phi moves on undefined instructions"  
						
						... 
						
						
						
						Causes regressions on Bowser's Fury. 
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2aa30353b7 
							
						 
					 
					
						
						
							
							glasm: Remove unintentional '\n' on Undef32  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							adb591a757 
							
						 
					 
					
						
						
							
							glasm: Use storage buffers instead of global memory when possible  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f58f79c85d 
							
						 
					 
					
						
						
							
							glasm: Implement Y direction  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							586c785366 
							
						 
					 
					
						
						
							
							glasm: Skip phi moves on undefined instructions  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b9c8814ea9 
							
						 
					 
					
						
						
							
							glasm: Implement undef instructions  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8763cc1ff7 
							
						 
					 
					
						
						
							
							glasm: Fix global memory callbacks  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a49532c8eb 
							
						 
					 
					
						
						
							
							video_core,shader: Clang-format fixes  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							48aafe0961 
							
						 
					 
					
						
						
							
							glasm: Release phi node registers after they are no longer needed  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							77ee733c3a 
							
						 
					 
					
						
						
							
							glasm: Remove unintentionally committed fmt::prints  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00