Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							ca9901867e 
							
						 
					 
					
						
						
							
							vk_shader_compiler: Implement the decompiler in SPIR-V  
						
						
						
						
					 
					
						2019-10-04 18:52:51 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0366c18d87 
							
						 
					 
					
						
						
							
							Shader_IR: mark labels as unused for partial decompile.  
						
						
						
						
					 
					
						2019-10-04 18:52:51 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							47e4f6a52c 
							
						 
					 
					
						
						
							
							Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.  
						
						
						
						
					 
					
						2019-10-04 18:52:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							38fc995f6c 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement AST decompiling  
						
						
						
						
					 
					
						2019-10-04 18:52:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							6fdd501113 
							
						 
					 
					
						
						
							
							shader_ir: Declare Manager and pass it to appropiate programs.  
						
						
						
						
					 
					
						2019-10-04 18:52:49 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8be6e1c522 
							
						 
					 
					
						
						
							
							shader_ir: Corrections to outward movements and misc stuffs  
						
						
						
						
					 
					
						2019-10-04 18:52:48 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							4fde66e609 
							
						 
					 
					
						
						
							
							shader_ir: Add basic goto elimination  
						
						
						
						
					 
					
						2019-10-04 18:52:48 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c17953978b 
							
						 
					 
					
						
						
							
							shader_ir: Initial Decompile Setup  
						
						
						
						
					 
					
						2019-10-04 18:52:47 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							69c806feb6 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix polygon offset units  
						
						... 
						
						
						
						For some reason hardware divides polygon offset units by two. This is
visible since drivers multiply the application requested polygon offset
by two. 
						
						
					 
					
						2019-10-01 02:00:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f926230ab1 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Add tailing return for HUnpack2  
						
						
						
						
					 
					
						2019-09-24 01:03:59 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							25bfaffdff 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix clang build issues  
						
						
						
						
					 
					
						2019-09-24 01:03:27 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							376f1a4432 
							
						 
					 
					
						
						
							
							Merge pull request  #2869  from ReinUsesLisp/suld  
						
						... 
						
						
						
						shader/image: Implement SULD and fix SUATOM 
						
						
					 
					
						2019-09-23 21:47:03 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9d69206cd0 
							
						 
					 
					
						
						
							
							Merge pull request  #2870  from FernandoS27/multi-draw  
						
						... 
						
						
						
						Implement a MME Draw commands Inliner and correct host instance drawing 
						
						
					 
					
						2019-09-22 23:13:02 +10:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							822ca65d69 
							
						 
					 
					
						
						
							
							Merge pull request  #2891  from FearlessTobi/rod-tex  
						
						... 
						
						
						
						video_core: Implement RGBX16F and lower Surface Copy log severity 
						
						
					 
					
						2019-09-22 09:11:28 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3bfba23362 
							
						 
					 
					
						
						
							
							Merge pull request  #2867  from ReinUsesLisp/configure-framebuffers-clean  
						
						... 
						
						
						
						gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 
						
						
					 
					
						2019-09-22 23:10:07 +10:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							68f5aff64f 
							
						 
					 
					
						
						
							
							Maxwell3D: Corrections and refactors to MME instance refactor  
						
						
						
						
					 
					
						2019-09-22 07:23:13 -04:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							01fc969a5f 
							
						 
					 
					
						
						
							
							Fix clang-format  
						
						
						
						
					 
					
						2019-09-22 02:21:56 +02:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							366e900376 
							
						 
					 
					
						
						
							
							fermi_2d: Lower surface copy log severity to DEBUG  
						
						
						
						
					 
					
						2019-09-22 02:18:57 +02:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							55d272efe6 
							
						 
					 
					
						
						
							
							video_core: Implement RGBX16F PixelFormat  
						
						
						
						
					 
					
						2019-09-22 02:16:44 +02:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9286976948 
							
						 
					 
					
						
						
							
							Merge pull request  #2878  from FernandoS27/icmp  
						
						... 
						
						
						
						shader_ir: Implement ICMP 
						
						
					 
					
						2019-09-21 18:06:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							44000971e2 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use uint for images and fix SUATOM  
						
						... 
						
						
						
						In the process remove implementation of SUATOM.MIN and SUATOM.MAX as
these require a distinction between U32 and S32. These have to be
implemented with imageCompSwap loop. 
						
						
					 
					
						2019-09-21 17:33:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							675f23aedc 
							
						 
					 
					
						
						
							
							shader/image: Implement SULD and remove irrelevant code  
						
						... 
						
						
						
						* Implement SULD as float.
* Remove conditional declaration of GL_ARB_shader_viewport_layer_array. 
						
						
					 
					
						2019-09-21 17:32:48 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4de0f1e1c8 
							
						 
					 
					
						
						
							
							shader_bytecode: Add SULD encoding  
						
						
						
						
					 
					
						2019-09-21 17:31:46 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							527b841c15 
							
						 
					 
					
						
						
							
							Shader_IR: ICMP corrections and fixes  
						
						
						
						
					 
					
						2019-09-21 14:28:03 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9ad42fb0cf 
							
						 
					 
					
						
						
							
							Merge pull request  #2868  from ReinUsesLisp/fix-mipmaps  
						
						... 
						
						
						
						maxwell_to_gl: Fix mipmap filtering 
						
						
					 
					
						2019-09-21 19:57:09 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							01a4afee42 
							
						 
					 
					
						
						
							
							Mark DrawArrays as LOG_TRACE  
						
						... 
						
						
						
						There's no reason to clog logs with DrawArray. 
						
						
					 
					
						2019-09-21 15:43:58 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bbe82d62b0 
							
						 
					 
					
						
						
							
							Merge pull request  #2846  from ReinUsesLisp/fixup-viewport-index  
						
						... 
						
						
						
						gl_shader_decompiler: Avoid writing output attribute when unimplemented 
						
						
					 
					
						2019-09-20 17:11:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							88d857499b 
							
						 
					 
					
						
						
							
							Merge pull request  #2855  from ReinUsesLisp/shfl  
						
						... 
						
						
						
						shader_ir/warp: Implement SHFL for Nvidia devices 
						
						
					 
					
						2019-09-20 17:10:42 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							433e764bb0 
							
						 
					 
					
						
						
							
							Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing  
						
						
						
						
					 
					
						2019-09-20 15:44:28 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							4b81d19a1a 
							
						 
					 
					
						
						
							
							Shader_IR: Implement ICMP.  
						
						
						
						
					 
					
						2019-09-19 20:56:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7761e44d18 
							
						 
					 
					
						
						
							
							Rasterizer: Refactor and simplify DrawBatch Interface.  
						
						
						
						
					 
					
						2019-09-19 11:41:33 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							d2ea592ddb 
							
						 
					 
					
						
						
							
							Rasterizer: Address Feedback and conscerns.  
						
						
						
						
					 
					
						2019-09-19 11:41:32 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c17655ce74 
							
						 
					 
					
						
						
							
							Rasterizer: Refactor draw calls, remove deadcode and clean up.  
						
						
						
						
					 
					
						2019-09-19 11:41:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7606da5611 
							
						 
					 
					
						
						
							
							VideoCore: Corrections to the MME Inliner and removal of hacky instance management.  
						
						
						
						
					 
					
						2019-09-19 11:41:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							ba02d564f8 
							
						 
					 
					
						
						
							
							Video Core: initial Implementation of InstanceDraw Packaging  
						
						
						
						
					 
					
						2019-09-19 11:41:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b31880dc5e 
							
						 
					 
					
						
						
							
							Merge pull request  #2784  from ReinUsesLisp/smem  
						
						... 
						
						
						
						shader_ir: Implement shared memory 
						
						
					 
					
						2019-09-18 16:26:05 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0526bf1895 
							
						 
					 
					
						
						
							
							shader_ir/warp: Implement SHFL  
						
						
						
						
					 
					
						2019-09-17 17:44:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2dd6411753 
							
						 
					 
					
						
						
							
							maxwell_to_gl: Fix mipmap filtering  
						
						... 
						
						
						
						OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter>
but we were using them in the opposite way. 
						
						
					 
					
						2019-09-17 03:32:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							af809b491e 
							
						 
					 
					
						
						
							
							gl_rasterizer: Remove unused code paths from ConfigureFramebuffers  
						
						
						
						
					 
					
						2019-09-17 02:50:42 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							393cc3ef2f 
							
						 
					 
					
						
						
							
							Merge pull request  #2851  from ReinUsesLisp/srgb  
						
						... 
						
						
						
						renderer_opengl: Fix sRGB blits 
						
						
					 
					
						2019-09-15 10:38:10 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b8b1747704 
							
						 
					 
					
						
						
							
							Merge pull request  #2824  from ReinUsesLisp/mme  
						
						... 
						
						
						
						Revert "Revert #2466 " and stub FirmwareCall 4 
						
						
					 
					
						2019-09-15 06:17:04 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							193bfefce4 
							
						 
					 
					
						
						
							
							maxwell_3d: Update firmware 4 call stub commentary  
						
						
						
						
					 
					
						2019-09-14 22:51:18 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							daae327e86 
							
						 
					 
					
						
						
							
							Merge pull request  #2857  from ReinUsesLisp/surface-srgb  
						
						... 
						
						
						
						video_core/surface: Add function to detect sRGB surfaces 
						
						
					 
					
						2019-09-14 03:53:21 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							18fac59050 
							
						 
					 
					
						
						
							
							Merge pull request  #2858  from ReinUsesLisp/vk-device  
						
						... 
						
						
						
						vk_device: Add miscellaneous features and minor style changes 
						
						
					 
					
						2019-09-14 03:52:06 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							01d96e1136 
							
						 
					 
					
						
						
							
							vk_device: Add miscellaneous features and minor style changes  
						
						... 
						
						
						
						* Increase minimum Vulkan requirements
* Require VK_EXT_vertex_attribute_divisor
* Require depthClamp, samplerAnisotropy and largePoints features
* Search and expose VK_KHR_uniform_buffer_standard_layout
* Search and expose VK_EXT_index_type_uint8
* Search and expose native float16 arithmetics
* Track current driver with VK_KHR_driver_properties
* Query and expose SSBO alignment
* Query more image formats
* Improve logging overall
* Minor style changes
* Minor rephrasing of commentaries 
						
						
					 
					
						2019-09-13 02:10:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							99e23bd0fd 
							
						 
					 
					
						
						
							
							video_core/surface: Add function to detect sRGB surfaces  
						
						... 
						
						
						
						This is required for proper conversion to RGBA8_UNORM or RGBA8_SRGB
surfaces when a backend can target both native and converted ASTC. 
						
						
					 
					
						2019-09-13 00:27:04 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6b997c8f7f 
							
						 
					 
					
						
						
							
							renderer_opengl: Fix rebase mistake  
						
						
						
						
					 
					
						2019-09-11 00:09:37 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							36abf67e79 
							
						 
					 
					
						
						
							
							shader/image: Implement SUATOM and fix SUST  
						
						
						
						
					 
					
						2019-09-10 20:22:31 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e60d281a01 
							
						 
					 
					
						
						
							
							gl_rasterizer: Correct sRGB Fix regression  
						
						
						
						
					 
					
						2019-09-10 19:31:42 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							78574746bd 
							
						 
					 
					
						
						
							
							renderer_opengl: Fix sRGB blits  
						
						... 
						
						
						
						Removes the sRGB hack of tracking if a frame used an sRGB rendertarget
to apply at least once to blit the final texture as sRGB. Instead of
doing this apply sRGB if the presented image has sRGB.
Also enable sRGB by default on Maxwell3D registers as some games seem to
assume this. 
						
						
					 
					
						2019-09-10 19:31:42 -03:00