ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							21ea8b2fcb 
							
						 
					 
					
						
						
							
							gl_rasterizer: Limit OpenGL point size to a minimum of 1  
						
						
						
						
					 
					
						2019-05-18 03:07:29 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							52340c3294 
							
						 
					 
					
						
						
							
							maxwell_to_gl: Add TriangleFan primitive topology  
						
						
						
						
					 
					
						2019-05-17 19:58:02 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a652e58c54 
							
						 
					 
					
						
						
							
							gl_rasterizer: Pass the right number of array quad vertices count  
						
						
						
						
					 
					
						2019-05-17 17:08:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							fc975e9021 
							
						 
					 
					
						
						
							
							maxwell_3d: reduce sevirity of different component formats assert.  
						
						... 
						
						
						
						This was reduced due to happening on most games and at such constant
rate that it affected performance heavily for the end user. In general,
we are well aware of the assert and an implementation is already
planned. 
						
						
					 
					
						2019-05-14 17:12:54 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b01cce716e 
							
						 
					 
					
						
						
							
							video_core/engines/engine_upload: Amend constructor initializer list order  
						
						... 
						
						
						
						Silences a -Wreorder warning. 
						
						
					 
					
						2019-05-14 13:43:28 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9b6d993e52 
							
						 
					 
					
						
						
							
							video_core/engines/engine_upload: Default destructor in the cpp file  
						
						... 
						
						
						
						Avoids inlining destruction logic where applicable, and also makes
forward declarations not cause unexpected compilation errors depending
on where the State class is used. 
						
						
					 
					
						2019-05-14 13:41:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ec1c69258a 
							
						 
					 
					
						
						
							
							video_core/engines/engine_upload: Remove unnecessary const on parameters in function declarations  
						
						... 
						
						
						
						These only apply in the definition of the function. They can be omitted
from the declaration. 
						
						
					 
					
						2019-05-14 13:40:09 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							0f83c8dffa 
							
						 
					 
					
						
						
							
							video_core/engines/engine_upload: Remove unnecessary includes  
						
						
						
						
					 
					
						2019-05-14 13:39:04 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5db1b54b58 
							
						 
					 
					
						
						
							
							video_core/engines/maxwell3d: Get rid of three magic values in CallMethod()  
						
						... 
						
						
						
						We can use the named constant instead of using 32 directly. 
						
						
					 
					
						2019-05-14 09:02:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							48ce5880a0 
							
						 
					 
					
						
						
							
							video_core/engines/maxwell_3d: Simplify for loops into ranged for loops within InitializeRegisterDefaults()  
						
						... 
						
						
						
						Lessens the amount of code that needs to be read, and gets rid of the
need to introduce an indexing variable. Instead, we just operate on the
objects directly. 
						
						
					 
					
						2019-05-14 08:53:19 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c212fc9b2c 
							
						 
					 
					
						
						
							
							video_core/engines/maxwell_3d: Add is_trivially_copyable_v check for Regs  
						
						... 
						
						
						
						std::memset is used to clear the entire register structure, which
requires that the Regs struct be trivially copyable (otherwise undefined
behavior is invoked). This prevents the case where a non-trivial type is
potentially added to the struct. 
						
						
					 
					
						2019-05-14 08:47:56 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d6d809db87 
							
						 
					 
					
						
						
							
							yuzu: Remove explicit types from locks where applicable  
						
						... 
						
						
						
						With C++17's deduction guides, the type doesn't need to be explicitly
specified within locking primitives anymore. 
						
						
					 
					
						2019-05-14 08:18:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c5129a3a58 
							
						 
					 
					
						
						
							
							video_core/gpu_thread: Remove redundant copy constructor for CommandDataContainer  
						
						... 
						
						
						
						std::move within a copy constructor (on a data member that isn't
mutable) will always result in a copy. Because of that, the behavior of
this copy constructor is identical to the one that would be generated
automatically by the compiler, so we can remove it. 
						
						
					 
					
						2019-05-14 08:09:17 -04:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c4d549919f 
							
						 
					 
					
						
						
							
							Merge pull request  #2462  from lioncash/video-mm  
						
						... 
						
						
						
						video_core/memory_manager: Minor tidying 
						
						
					 
					
						2019-05-14 06:40:33 -04:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dadcf317dc 
							
						 
					 
					
						
						
							
							Merge pull request  #2461  from lioncash/unused-var  
						
						... 
						
						
						
						video_core: Remove a few unused variables and functions 
						
						
					 
					
						2019-05-14 06:36:26 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							940a71089d 
							
						 
					 
					
						
						
							
							Merge pull request  #2413  from FernandoS27/opt-gpu  
						
						... 
						
						
						
						Rasterizer Cache: refactor flushing & optimize memory usage of surfaces 
						
						
					 
					
						2019-05-13 23:01:59 -03:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9ef45f00bf 
							
						 
					 
					
						
						
							
							GPU/MMEInterpreter: Ignore the 'exit' flag when it's executed inside a delay slot.  
						
						... 
						
						
						
						It seems instructions marked with the 'exit' flag will not cause an exit when executed within a delay slot.
This was hwtested by fincs. 
						
						
					 
					
						2019-05-12 16:38:51 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							716fbaef74 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Mark IsBlockContinuous() as a const member function  
						
						... 
						
						
						
						Corrects the typo in its name and marks the function as a const member
function, given it doesn't actually modify memory manager state. 
						
						
					 
					
						2019-05-09 19:14:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d4bcd006b2 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Mark the constructor as explicit  
						
						... 
						
						
						
						Prevents implicit converting constructions of the memory manager. 
						
						
					 
					
						2019-05-09 19:10:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							fd12788967 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Default the destructor within the cpp file  
						
						... 
						
						
						
						Makes the class less surprising when it comes to forward declaring the
type, and also prevents inlining the destruction code of the class,
given it contains non-trivial types. 
						
						
					 
					
						2019-05-09 19:10:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							53afe47cec 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Amend doxygen comments  
						
						... 
						
						
						
						Corrects references to non-existent parameters and corrects typos. 
						
						
					 
					
						2019-05-09 19:09:19 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5235b053b4 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Remove superfluous const from function declarations  
						
						... 
						
						
						
						These are able to be omitted from the declaration of functions, since
they don't do anything at the type system level. The definitions of the
functions can retain the use of const though, since they make the
variables immutable in the implementation of the function where they're
used. 
						
						
					 
					
						2019-05-09 18:59:49 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b6408e9671 
							
						 
					 
					
						
						
							
							video_core/renderer_opengl/gl_shader_cache: Correct member initialization order  
						
						... 
						
						
						
						Silences a -Wreorder warning. 
						
						
					 
					
						2019-05-09 18:55:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e43ba3acd4 
							
						 
					 
					
						
						
							
							video_core/shader/decode/texture: Remove unused variable from GetTld4Code()  
						
						
						
						
					 
					
						2019-05-09 18:49:56 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e3c45b4338 
							
						 
					 
					
						
						
							
							renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()  
						
						
						
						
					 
					
						2019-05-09 18:47:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							175fe8aaeb 
							
						 
					 
					
						
						
							
							video_core/renderer_opengl/gl_shader_decompiler: Remove unused Composite() function  
						
						... 
						
						
						
						This isn't used at all, so it can be removed. 
						
						
					 
					
						2019-05-09 18:45:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6d28d288a3 
							
						 
					 
					
						
						
							
							video_core/renderer_opengl/gl_rasterizer_cache: Remove unused variable in UploadGLMipmapTexture()  
						
						... 
						
						
						
						This variable is unused entirely, so it can be removed. 
						
						
					 
					
						2019-05-09 18:42:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ba165b1092 
							
						 
					 
					
						
						
							
							video_core/gpu_thread: Remove unused local variable  
						
						... 
						
						
						
						Instead of retrieving the data from the std::variant instance, we can
just check if the variant contains that type of data.
This is essentially the same behavior, only it returns a bool indicating
whether or not the type in the variant is currently active, instead of
actually retrieving the data. 
						
						
					 
					
						2019-05-09 18:39:21 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c56d893e77 
							
						 
					 
					
						
						
							
							video_core/textures/astc: Remove unused variables  
						
						... 
						
						
						
						Silences a few compilation warnings. 
						
						
					 
					
						2019-05-09 18:33:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							daca045fcd 
							
						 
					 
					
						
						
							
							Merge pull request  #2442  from FernandoS27/astc-fix  
						
						... 
						
						
						
						Fix Layered ASTC Textures 
						
						
					 
					
						2019-05-09 13:23:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f69d3a6351 
							
						 
					 
					
						
						
							
							Merge pull request  #2443  from ReinUsesLisp/skip-repeated-variants  
						
						... 
						
						
						
						gl_shader_disk_cache: Skip stored shader variants instead of asserting 
						
						
					 
					
						2019-05-09 13:22:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c27b81cb85 
							
						 
					 
					
						
						
							
							Merge pull request  #2429  from FernandoS27/compute  
						
						... 
						
						
						
						Corrections and Implementation on GPU Engines 
						
						
					 
					
						2019-05-09 13:19:22 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3a08c3207b 
							
						 
					 
					
						
						
							
							Correct possible error on Rasterizer Caches  
						
						... 
						
						
						
						There was a weird bug that could happen if the object died directly and
the cache address wasn't stored. 
						
						
					 
					
						2019-05-07 12:33:10 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9e15193ef8 
							
						 
					 
					
						
						
							
							shader/decode/texture: Remove unused variable  
						
						... 
						
						
						
						This isn't used anywhere, so we can get rid of it. 
						
						
					 
					
						2019-05-04 02:10:38 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							08b270676b 
							
						 
					 
					
						
						
							
							gl_rasterizer: Silence unused variable warning  
						
						... 
						
						
						
						Makes use of src, so it's not considered unused. 
						
						
					 
					
						2019-05-04 02:00:17 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d4df803b2b 
							
						 
					 
					
						
						
							
							shader_ir/other: Implement IPA.IDX  
						
						
						
						
					 
					
						2019-05-02 21:46:37 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5321cdd276 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Skip physical unused attributes  
						
						
						
						
					 
					
						2019-05-02 21:46:37 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							28bffb1ffa 
							
						 
					 
					
						
						
							
							shader_ir/memory: Assert on non-32 bits ALD.PHYS  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fe700e1856 
							
						 
					 
					
						
						
							
							shader: Add physical attributes commentaries  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c6f9e651b2 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement GLSL physical attributes  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							71aa9d0877 
							
						 
					 
					
						
						
							
							shader_ir/memory: Implement physical input attributes  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b7d412c99b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Abstract generic attribute operations  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bd81a03d9d 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Declare all possible varyings on physical attribute usage  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							06b363c9b5 
							
						 
					 
					
						
						
							
							shader: Remove unused AbufNode Ipa mode  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							002ecbea19 
							
						 
					 
					
						
						
							
							shader_ir/memory: Emit AL2P IR  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7632a7d6d2 
							
						 
					 
					
						
						
							
							shader_bytecode: Add AL2P decoding  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e64c41efe8 
							
						 
					 
					
						
						
							
							Refactors and name corrections.  
						
						
						
						
					 
					
						2019-05-01 15:31:39 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4aa081b4e7 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Skip stored shader variants instead of asserting  
						
						... 
						
						
						
						Instead of asserting on already stored shader variants, silently skip them.
This shouldn't be happening but when a shader is invalidated and it is
not stored in the shader cache, this assert would hit and save that
shader anyways when the asserts are disabled. 
						
						
					 
					
						2019-05-01 00:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							95261639fb 
							
						 
					 
					
						
						
							
							Fix Layered ASTC Textures  
						
						... 
						
						
						
						By adding the missing layer offset in ASTC compression. 
						
						
					 
					
						2019-04-30 23:02:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							79e54abe19 
							
						 
					 
					
						
						
							
							Merge pull request  #2100  from FreddyFunk/disk-cache-precompiled-file  
						
						... 
						
						
						
						gl_shader_disk_cache: Improve precompiled shader cache generation speed and size 
						
						
					 
					
						2019-04-30 19:24:01 -04:00