N00byKing 
							
						 
					 
					
						
						
						
						
							
						
						
							0e72d0d826 
							
						 
					 
					
						
						
							
							More Warning cleanups  
						
						
						
						
					 
					
						2018-03-19 17:27:04 +01:00 
						 
				 
			
				
					
						
							
							
								N00byKing 
							
						 
					 
					
						
						
						
						
							
						
						
							ef875d6a35 
							
						 
					 
					
						
						
							
							Clean Warnings (?)  
						
						
						
						
					 
					
						2018-03-19 17:07:08 +01:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							dcae0c9a4f 
							
						 
					 
					
						
						
							
							GPU: Added the TSC registers to the Maxwell3D register structure.  
						
						
						
						
					 
					
						2018-03-19 00:36:25 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							cff7b29bba 
							
						 
					 
					
						
						
							
							GPU: Added the TIC registers to the Maxwell3D register structure.  
						
						
						
						
					 
					
						2018-03-19 00:32:57 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							23a0d2d7b7 
							
						 
					 
					
						
						
							
							Merge pull request  #193  from N00byKing/3184_2_robotic_boogaloo  
						
						... 
						
						
						
						Implement Pull #3184  from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased) 
						
						
					 
					
						2018-03-18 22:35:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2dc3a56e96 
							
						 
					 
					
						
						
							
							Merge pull request  #250  from bunnei/buffer-dequeue-wait  
						
						... 
						
						
						
						vi: TransactParcel DequeueBuffer should wait current thread 
						
						
					 
					
						2018-03-18 22:25:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c1c92c30f9 
							
						 
					 
					
						
						
							
							vi: Remove DequeueBuffer and wait until next available buffer.  
						
						
						
						
					 
					
						2018-03-18 20:56:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c86af6939c 
							
						 
					 
					
						
						
							
							hle_ipc: Add SleepClientThread to block current thread within HLE routines.  
						
						
						
						
					 
					
						2018-03-18 20:56:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2faa83ca13 
							
						 
					 
					
						
						
							
							hle_ipc: Use shared_ptr instead of unique_ptr to allow copies.  
						
						
						
						
					 
					
						2018-03-18 20:56:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							019f1a0cf0 
							
						 
					 
					
						
						
							
							hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer.  
						
						
						
						
					 
					
						2018-03-18 20:56:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e353b9fb3d 
							
						 
					 
					
						
						
							
							thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.  
						
						
						
						
					 
					
						2018-03-18 20:56:32 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							03156d0c9a 
							
						 
					 
					
						
						
							
							GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.  
						
						... 
						
						
						
						This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage. 
						
						
					 
					
						2018-03-18 19:03:40 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7b6868e908 
							
						 
					 
					
						
						
							
							GPU: Implement the BindStorageBuffer macro method in HLE.  
						
						... 
						
						
						
						This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason. 
						
						
					 
					
						2018-03-18 16:50:42 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							85d820b1b4 
							
						 
					 
					
						
						
							
							GPU: Handle writes to the CB_DATA method.  
						
						... 
						
						
						
						Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.
This method is usually used to upload uniforms or other shader-visible data. 
						
						
					 
					
						2018-03-18 15:23:24 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a64b936cbe 
							
						 
					 
					
						
						
							
							GPU: Move the GPU's class constructor and destructors to a cpp file.  
						
						... 
						
						
						
						This should reduce recompile times when editing the Maxwell3D register structure. 
						
						
					 
					
						2018-03-18 15:23:24 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							aa586fa268 
							
						 
					 
					
						
						
							
							GPU: Store uploaded GPU macros and keep track of the number of method parameters.  
						
						
						
						
					 
					
						2018-03-18 11:51:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7ac8657432 
							
						 
					 
					
						
						
							
							GPU: Macros are specific to the Maxwell3D engine, so handle them internally.  
						
						
						
						
					 
					
						2018-03-18 11:51:45 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							ccb8da1512 
							
						 
					 
					
						
						
							
							GPU: Renamed ShaderType to ShaderStage as that is less confusing.  
						
						
						
						
					 
					
						2018-03-17 18:32:57 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							88698c156f 
							
						 
					 
					
						
						
							
							GPU: Store shader constbuffer bindings in the GPU state.  
						
						
						
						
					 
					
						2018-03-17 18:32:57 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							66dae22790 
							
						 
					 
					
						
						
							
							GPU: Corrected some register offsets and removed superfluous macro registers.  
						
						
						
						
					 
					
						2018-03-17 18:32:56 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							1d9d9c16e8 
							
						 
					 
					
						
						
							
							GPU: Make the SetShader macro call do the same as the real macro's code.  
						
						... 
						
						
						
						It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.
Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]). 
						
						
					 
					
						2018-03-17 18:32:55 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							579000e747 
							
						 
					 
					
						
						
							
							GPU: Corrected the parameter documentation for the SetShader macro call.  
						
						... 
						
						
						
						Register 0xE24 is actually a macro that sets some shader parameters in the register structure.
Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future. 
						
						
					 
					
						2018-03-17 13:55:42 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							516ef4f19f 
							
						 
					 
					
						
						
							
							Merge pull request  #242  from Subv/set_shader  
						
						... 
						
						
						
						GPU: Handle the SetShader method call (0xE24) and store the shader config. 
						
						
					 
					
						2018-03-17 00:34:17 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							f93d769a1c 
							
						 
					 
					
						
						
							
							GPU: Handle the SetShader method call (0xE24) and store the shader config.  
						
						
						
						
					 
					
						2018-03-16 22:51:06 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d2888f7e90 
							
						 
					 
					
						
						
							
							GPU: Added the vertex array registers.  
						
						
						
						
					 
					
						2018-03-16 22:47:45 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cd4e8a989c 
							
						 
					 
					
						
						
							
							Merge pull request  #241  from Subv/gpu_method_call  
						
						... 
						
						
						
						GPU: Process command mode 5 (IncreaseOnce) differently from other commands 
						
						
					 
					
						2018-03-16 22:28:22 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							29feece4b8 
							
						 
					 
					
						
						
							
							GPU: Process command mode 5 (IncreaseOnce) differently from other commands.  
						
						... 
						
						
						
						Accumulate all arguments before calling the desired method.
Note: Maybe we should do the same for the NonIncreasing mode? 
						
						
					 
					
						2018-03-16 20:32:44 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0eff775264 
							
						 
					 
					
						
						
							
							Merge pull request  #239  from Subv/shaders  
						
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						GPU: Added some shader-related registers. 
						
						
					 
					
						2018-03-16 21:09:35 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							bf310a41b8 
							
						 
					 
					
						
						
							
							GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.  
						
						... 
						
						
						
						Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails. 
						
						
					 
					
						2018-03-16 19:24:41 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							cbec739e7b 
							
						 
					 
					
						
						
							
							GPU: Added Maxwell registers for Shader Program control.  
						
						
						
						
					 
					
						2018-03-16 19:23:11 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							494275fd38 
							
						 
					 
					
						
						
							
							nvflinger: Remove superfluous buffer format check.  
						
						
						
						
					 
					
						2018-03-16 20:11:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							cc6f22e0e4 
							
						 
					 
					
						
						
							
							process: MirrorMemory should use MemoryState::Mapped.  
						
						
						
						
					 
					
						2018-03-16 19:24:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e9a857ce82 
							
						 
					 
					
						
						
							
							process: Unmap previously allocated heap.  
						
						
						
						
					 
					
						2018-03-16 18:32:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							403f8e79ea 
							
						 
					 
					
						
						
							
							arm_interface: Support unmapping previously mapped memory.  
						
						
						
						
					 
					
						2018-03-16 18:32:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							34a29ad051 
							
						 
					 
					
						
						
							
							svc: Use more correct values for GetInfo MapRegion and NewMapRegion.  
						
						
						
						
					 
					
						2018-03-16 18:32:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8581404482 
							
						 
					 
					
						
						
							
							kernel: Move stack region outside of application heap.  
						
						
						
						
					 
					
						2018-03-16 18:32:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							69ee9edd8d 
							
						 
					 
					
						
						
							
							memory: Add regions for map region, "new" map region, etc.  
						
						
						
						
					 
					
						2018-03-16 18:32:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3923b0f589 
							
						 
					 
					
						
						
							
							process: Fix stack memory state.  
						
						
						
						
					 
					
						2018-03-16 18:32:21 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8be7131033 
							
						 
					 
					
						
						
							
							MemoryState: Add additional memory states and improve naming.  
						
						
						
						
					 
					
						2018-03-16 18:32:21 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							fbfa7ddd62 
							
						 
					 
					
						
						
							
							IGeneralService: fix function list  
						
						
						
						
					 
					
						2018-03-16 16:34:12 +03:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							9289255314 
							
						 
					 
					
						
						
							
							Service/NIFM: stub cancel function  
						
						
						
						
					 
					
						2018-03-16 11:08:22 +03:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							ec030a542f 
							
						 
					 
					
						
						
							
							Service/NIFM: convert to module  
						
						
						
						
					 
					
						2018-03-16 11:00:29 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							7d6653268f 
							
						 
					 
					
						
						
							
							core: Move process creation out of global state.  
						
						
						
						
					 
					
						2018-03-14 18:42:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8538e0bc3d 
							
						 
					 
					
						
						
							
							Merge pull request  #213  from Hexagon12/dynarmic-default  
						
						... 
						
						
						
						Make Dynarmic the default CPU core 
						
						
					 
					
						2018-03-07 18:21:13 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							5fb4c718cc 
							
						 
					 
					
						
						
							
							GPU: Intercept writes to the VERTEX_END_GL register.  
						
						... 
						
						
						
						This is the register that gets written after a game calls DrawArrays().
We should collect all GPU state and draw using our graphics API here. 
						
						
					 
					
						2018-03-04 19:14:04 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							80562aaf64 
							
						 
					 
					
						
						
							
							Merge pull request  #229  from Subv/ensuresavedata_impl  
						
						... 
						
						
						
						FS: Make EnsureSaveData create the save data if it doesn't already exist. 
						
						
					 
					
						2018-03-04 15:49:42 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							84e1c0a430 
							
						 
					 
					
						
						
							
							FS: Use the correct error code when trying to open files that don't exist.  
						
						
						
						
					 
					
						2018-03-04 14:34:48 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e4b7a1d160 
							
						 
					 
					
						
						
							
							FS: Stubbed CreateSaveData. It currently does nothing.  
						
						
						
						
					 
					
						2018-03-04 14:31:57 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0eefe6e4d1 
							
						 
					 
					
						
						
							
							FS: Make EnsureSaveData create the savedata folder when called for the first time.  
						
						
						
						
					 
					
						2018-03-04 14:30:07 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							248881fa7f 
							
						 
					 
					
						
						
							
							CoreTiming: Unschedule the pending events when an Interface is destroyed.  
						
						
						
						
					 
					
						2018-03-04 10:34:25 -05:00