ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							3d086e6130 
							
						 
					 
					
						
						
							
							glsl: Implement some attribute getters and setters  
						
						
						
						
					 
					
						2021-07-22 21:51:36 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							bd24fa9713 
							
						 
					 
					
						
						
							
							glsl: Query GL Device for FP16 extension support  
						
						
						
						
					 
					
						2021-07-22 21:51:36 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							53667ddd4e 
							
						 
					 
					
						
						
							
							glsl: Fixup build issues  
						
						
						
						
					 
					
						2021-07-22 21:51:36 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							eaff1030de 
							
						 
					 
					
						
						
							
							glsl: Initial backend  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8fb2048934 
							
						 
					 
					
						
						
							
							vk_rasterizer: Exit render passes on fragment barriers  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
						
						
							
						
						
							dbf7cb9f90 
							
						 
					 
					
						
						
							
							vk_graphics_pipeline: Fix path with no VK_EXT_extended_dynamic_state  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							94e751f415 
							
						 
					 
					
						
						
							
							buffer_cache: Invalidate fast buffers on compute  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
						
						
							
						
						
							373f75d944 
							
						 
					 
					
						
						
							
							shader: Add shader loop safety check settings  
						
						... 
						
						
						
						Also add a setting for enable Nsight Aftermath. 
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ba3bdf1d41 
							
						 
					 
					
						
						
							
							vulkan_device: Enable VK_EXT_vertex_input_dynamic_state  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							41cca8b8ad 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Skip cached pipelines with different dynamic state  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ea038d6653 
							
						 
					 
					
						
						
							
							vulkan: Add VK_EXT_vertex_input_dynamic_state support  
						
						... 
						
						
						
						Reduces the number of total pipelines generated on Vulkan.
Tested on Super Smash Bros. Ultimate. 
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cb78a1b494 
							
						 
					 
					
						
						
							
							shader: Reorder shader cache directories  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3025b2f605 
							
						 
					 
					
						
						
							
							vk_rasterizer: Implement first index  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d554778311 
							
						 
					 
					
						
						
							
							vulkan: Use VK_EXT_provoking_vertex when available  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							cd8427367e 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Use unorm internal formats for snorm texture buffer views  
						
						... 
						
						
						
						Fixes black textures in UE4 games 
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5befc0bf87 
							
						 
					 
					
						
						
							
							shader_environment: Fix local memory size calculations  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							60a96c49e5 
							
						 
					 
					
						
						
							
							buffer_cache: Fix copy based uniform bindings tracking  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							15bdd27cac 
							
						 
					 
					
						
						
							
							shader_environment: Add shader_local_memory_crs_size to local memory size  
						
						... 
						
						
						
						Fixes DOOM 2016 missing local memory 
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7eaa74ad23 
							
						 
					 
					
						
						
							
							gl_texture_cache: Create image storage views  
						
						... 
						
						
						
						Fixes SULD.D tests. 
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b1ed64ac18 
							
						 
					 
					
						
						
							
							gl_shader_util: Move shader utility code to a separate file  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							12fe7210d2 
							
						 
					 
					
						
						
							
							gl_shader_cache: Store workers in shader cache object  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cffd4716c5 
							
						 
					 
					
						
						
							
							vk_pipeline_cache,shader_notify: Add shader notifications  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							48aad8dc05 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Add asynchronous shaders  
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2a0aeaa3d2 
							
						 
					 
					
						
						
							
							vk_rasterizer: Flush work on clear and dispatches  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							c736b9ffab 
							
						 
					 
					
						
						
							
							DMA: Restrict optimised path for BlockToLinear further.  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f45f7b5c2a 
							
						 
					 
					
						
						
							
							vk_swapchain: Handle outdated swapchains  
						
						... 
						
						
						
						Fixes pixelated presentation on Intel devices. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							562af30181 
							
						 
					 
					
						
						
							
							shader: Fix VertexA Shaders.  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b02c78b276 
							
						 
					 
					
						
						
							
							vk_buffer_cache: Handle null texture buffers  
						
						... 
						
						
						
						Fixes a crash on Age of Calamity cutscenes. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8f099af6a8 
							
						 
					 
					
						
						
							
							nsight_aftermath_tracker: Fix SPIR-V module writes  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8c954fcaee 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Set support_derivative_control to true  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							79f2fe1a39 
							
						 
					 
					
						
						
							
							glasm: Use ARB_derivative_control conditionally  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4a2361a1e2 
							
						 
					 
					
						
						
							
							buffer_cache: Reduce uniform buffer size from shader usage  
						
						... 
						
						
						
						Increases performance significantly on certain titles. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e57ee3b7fd 
							
						 
					 
					
						
						
							
							transform_feedback: Read buffer stride from index instead of layout  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							46bd362d0d 
							
						 
					 
					
						
						
							
							fixed_pipeline_state: Use regular for loop instead of ranges for perf  
						
						... 
						
						
						
						MSVC generates better code for it. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d26271b014 
							
						 
					 
					
						
						
							
							vk_swapchain: Avoid recreating the swapchain on each frame  
						
						... 
						
						
						
						Recreate only when requested (or sRGB is changed) instead of tracking
the frontend's size. That size is still used as a hint. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1148a4eac7 
							
						 
					 
					
						
						
							
							vulkan: Conditionally use shaderInt16  
						
						... 
						
						
						
						Add support for Polaris AMD devices. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							77372443c3 
							
						 
					 
					
						
						
							
							vulkan: Enable depth bounds and use it conditionally  
						
						... 
						
						
						
						Intel devices pre-Xe don't support this. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c44b16124f 
							
						 
					 
					
						
						
							
							vk_buffer_cache: Add transform feedback usage to buffers  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							916ca74324 
							
						 
					 
					
						
						
							
							opengl: Declare fragment outputs even if they are not used  
						
						... 
						
						
						
						Fixes Ori and the Blind Forest's menu on GLASM. For some reason
(probably high level optimizations) it is not sanitized on SPIR-V for
OpenGL. Vulkan is unaffected by this change. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a7e9756671 
							
						 
					 
					
						
						
							
							buffer_cache: Mark uniform buffers as dirty if any enable bit changes  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							99f2c31b64 
							
						 
					 
					
						
						
							
							vulkan_device: Enable float64 and int64 conditionally  
						
						... 
						
						
						
						Add Intel Xe support. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							56d4a9ebde 
							
						 
					 
					
						
						
							
							texture_cache: Reduce invalid image/sampler error severity  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b7764c3a79 
							
						 
					 
					
						
						
							
							shader: Handle host exceptions  
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3b595fe8b2 
							
						 
					 
					
						
						
							
							glasm: Prepare XFB from state instead of global registers  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							adb591a757 
							
						 
					 
					
						
						
							
							glasm: Use storage buffers instead of global memory when possible  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a41b2ed391 
							
						 
					 
					
						
						
							
							gl_shader_cache: Add disk shader cache  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a49532c8eb 
							
						 
					 
					
						
						
							
							video_core,shader: Clang-format fixes  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							eacf18cce9 
							
						 
					 
					
						
						
							
							gl_shader_cache: Rename Program abstractions into Pipeline  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4017928213 
							
						 
					 
					
						
						
							
							gl_shader_cache: Do not flip tessellation on OpenGL  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							80884e3270 
							
						 
					 
					
						
						
							
							gl_graphics_program: Fix texture buffer bindings  
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00