Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							39e5b72948 
							
						 
					 
					
						
						
							
							Async GPU: Correct flushing behavior to be similar to old async GPU behavior.  
						
						
						
						
					 
					
						2020-04-22 11:36:26 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1b3be8a8f8 
							
						 
					 
					
						
						
							
							MaxwellDMA: Correct copying on accuracy level.  
						
						
						
						
					 
					
						2020-04-22 11:36:25 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							644588fd88 
							
						 
					 
					
						
						
							
							ShaderCache/PipelineCache: Cache null shaders.  
						
						
						
						
					 
					
						2020-04-22 11:36:25 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							f616dc0b59 
							
						 
					 
					
						
						
							
							Address Feedback.  
						
						
						
						
					 
					
						2020-04-22 11:36:24 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							ec2f3e48e1 
							
						 
					 
					
						
						
							
							Fix GCC error.  
						
						
						
						
					 
					
						2020-04-22 11:36:23 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b3e5f177ba 
							
						 
					 
					
						
						
							
							QueryCache: Only do async flushes on async gpu.  
						
						
						
						
					 
					
						2020-04-22 11:36:21 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							f4ab223ef0 
							
						 
					 
					
						
						
							
							Async GPU: Only do reactive flushing on Extreme Level.  
						
						
						
						
					 
					
						2020-04-22 11:36:20 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b752faf2d3 
							
						 
					 
					
						
						
							
							vk_fence_manager: Initial implementation  
						
						
						
						
					 
					
						2020-04-22 11:36:19 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0649f05900 
							
						 
					 
					
						
						
							
							QueryCache: Implement Async Flushes.  
						
						
						
						
					 
					
						2020-04-22 11:36:18 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							131b342130 
							
						 
					 
					
						
						
							
							OpenGL: Guarantee writes to Buffers.  
						
						
						
						
					 
					
						2020-04-22 11:36:18 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1fb516cd97 
							
						 
					 
					
						
						
							
							GPU: Implement Flush Requests for Async mode.  
						
						
						
						
					 
					
						2020-04-22 11:36:17 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b7bc3c2549 
							
						 
					 
					
						
						
							
							FenceManager: Manage syncpoints and rename fences to semaphores.  
						
						
						
						
					 
					
						2020-04-22 11:36:16 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							96bb961a64 
							
						 
					 
					
						
						
							
							BufferCache: Refactor async managing.  
						
						
						
						
					 
					
						2020-04-22 11:36:15 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b10db7e4a5 
							
						 
					 
					
						
						
							
							FenceManager: Implement async buffer cache flushes on High settings  
						
						
						
						
					 
					
						2020-04-22 11:36:15 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							4adfc9bb08 
							
						 
					 
					
						
						
							
							Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.  
						
						
						
						
					 
					
						2020-04-22 11:36:14 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a081a7c855 
							
						 
					 
					
						
						
							
							GPU: Fix rebase errors.  
						
						
						
						
					 
					
						2020-04-22 11:36:13 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e84eb64e51 
							
						 
					 
					
						
						
							
							Rasterizer: Disable fence managing in synchronous gpu.  
						
						
						
						
					 
					
						2020-04-22 11:36:12 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							165ae823f5 
							
						 
					 
					
						
						
							
							ThreadManager: Sync async reads on accurate gpu.  
						
						
						
						
					 
					
						2020-04-22 11:36:12 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							57fdbd9b89 
							
						 
					 
					
						
						
							
							FenceManager: Implement should wait.  
						
						
						
						
					 
					
						2020-04-22 11:36:11 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1f345ebe3a 
							
						 
					 
					
						
						
							
							GPU: Implement a Fence Manager.  
						
						
						
						
					 
					
						2020-04-22 11:36:10 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							487379c593 
							
						 
					 
					
						
						
							
							OpenGL: Implement Fencing backend.  
						
						
						
						
					 
					
						2020-04-22 11:36:10 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							ed7e965712 
							
						 
					 
					
						
						
							
							TextureCache: Flush linear textures after finishing rendering.  
						
						
						
						
					 
					
						2020-04-22 11:36:09 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							339d0d9d6c 
							
						 
					 
					
						
						
							
							GPU: Delay Fences.  
						
						
						
						
					 
					
						2020-04-22 11:36:08 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8b1eb44b3e 
							
						 
					 
					
						
						
							
							BufferCache: Implement OnCPUWrite and SyncGuestHost  
						
						
						
						
					 
					
						2020-04-22 11:36:07 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							da8f17715d 
							
						 
					 
					
						
						
							
							GPU: Refactor synchronization on Async GPU  
						
						
						
						
					 
					
						2020-04-22 11:36:06 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a60a22d9c2 
							
						 
					 
					
						
						
							
							Texture Cache: Implement OnCPUWrite and SyncGuestHost  
						
						
						
						
					 
					
						2020-04-22 11:36:05 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							084ceb925a 
							
						 
					 
					
						
						
							
							UI: Replasce accurate GPU option for GPU Accuracy Level  
						
						
						
						
					 
					
						2020-04-22 11:36:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d64290884a 
							
						 
					 
					
						
						
							
							Merge pull request  #3714  from lioncash/copies  
						
						... 
						
						
						
						gl_shader_decompiler: Avoid copies where applicable 
						
						
					 
					
						2020-04-21 20:16:02 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f293b15611 
							
						 
					 
					
						
						
							
							Merge pull request  #3718  from ReinUsesLisp/better-pipeline-state  
						
						... 
						
						
						
						fixed_pipeline_state: Pack structure, use memcmp and CityHash on it 
						
						
					 
					
						2020-04-21 18:17:58 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9bf3abcb63 
							
						 
					 
					
						
						
							
							Merge pull request  #3698  from lioncash/warning  
						
						... 
						
						
						
						General: Resolve minor assorted warnings 
						
						
					 
					
						2020-04-21 14:11:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d3e0cefa60 
							
						 
					 
					
						
						
							
							Merge pull request  #3695  from ReinUsesLisp/default-attributes  
						
						... 
						
						
						
						maxwell_3d: Initialize format attributes constant as one 
						
						
					 
					
						2020-04-20 21:40:18 -04:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cb5b8ca886 
							
						 
					 
					
						
						
							
							Merge pull request  #3733  from ambasta/patch-2  
						
						... 
						
						
						
						Initialize quad_indexed_pass before uint8_pass 
						
						
					 
					
						2020-04-20 20:36:46 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ec2f8f4272 
							
						 
					 
					
						
						
							
							Merge pull request  #3700  from ReinUsesLisp/stream-buffer-sizes  
						
						... 
						
						
						
						vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers 
						
						
					 
					
						2020-04-20 09:37:42 -04:00 
						 
				 
			
				
					
						
							
							
								Amit Prakash Ambasta 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5324b1d01e 
							
						 
					 
					
						
						
							
							Initialize quad_indexed_pass before uint8_pass  
						
						... 
						
						
						
						Fixes Werror=reorder in gcc 
						
						
					 
					
						2020-04-20 04:53:52 +05:30 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4932010c6f 
							
						 
					 
					
						
						
							
							Merge pull request  #3729  from lioncash/globals  
						
						... 
						
						
						
						dma_pusher: Remove reliance on the global system instance 
						
						
					 
					
						2020-04-19 19:12:40 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							85c17a2c35 
							
						 
					 
					
						
						
							
							Merge pull request  #3694  from ReinUsesLisp/indexed-quads  
						
						... 
						
						
						
						vk_compute_pass: Implement indexed quads 
						
						
					 
					
						2020-04-19 16:52:40 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							44e959157b 
							
						 
					 
					
						
						
							
							dma_pusher: Remove reliance on the global system instance  
						
						... 
						
						
						
						With this, the video core is now has no calls to the global system
instance at all. 
						
						
					 
					
						2020-04-19 16:12:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2ea7a70da0 
							
						 
					 
					
						
						
							
							Merge pull request  #3686  from lioncash/table  
						
						... 
						
						
						
						texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indices 
						
						
					 
					
						2020-04-19 15:33:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							73db83c0ab 
							
						 
					 
					
						
						
							
							Merge pull request  #3679  from lioncash/track  
						
						... 
						
						
						
						track: Eliminate redundant copies 
						
						
					 
					
						2020-04-19 01:22:47 -04:00 
						 
				 
			
				
					
						
							
							
								Jan Beich 
							
						 
					 
					
						
						
						
						
							
						
						
							afcc84a172 
							
						 
					 
					
						
						
							
							renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c074  
						
						... 
						
						
						
						Render.Vulkan <Error> video_core/renderer_vulkan/renderer_vulkan.cpp:CreateInstance:131: Presentation not supported on this platform
Render.Vulkan <Error> video_core/renderer_vulkan/renderer_vulkan.cpp:CreateSurface:378: Presentation not supported on this platform
Core <Critical> core/core.cpp:Load:199: Failed to initialize system (Error 5)! 
						
						
					 
					
						2020-04-19 00:32:23 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d62f57cf5a 
							
						 
					 
					
						
						
							
							fixed_pipeline_state: Hash and compare the whole structure  
						
						... 
						
						
						
						Pad FixedPipelineState's size to 384 bytes to be a multiple of 16.
Compare the whole struct with std::memcmp and hash with CityHash. Using
CityHash instead of a naive hash should reduce the number of collisions.
Improve used type traits to ensure this operation is safe.
With these changes the improvements to the hashable pipeline state are:
Optimized structure
Hash:            89 ns
Comparison:     103 ns
Construction*:  164 ns
Struct size:    384 bytes
Original structure
Hash:           148 ns
Equal:          174 ns
Construction*:  281 ns
Size:          1384 bytes
* Attribute state initialization is not measured
These measures are averages taken with std::chrono::high_accuracy_clock
on MSVC shipped on Visual Studio 16.6.0 Preview 2.1. 
						
						
					 
					
						2020-04-18 19:57:26 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b571c92dfd 
							
						 
					 
					
						
						
							
							fixed_pipeline_state: Pack blending state  
						
						... 
						
						
						
						Reduce FixedPipelineState's size to 364 bytes. 
						
						
					 
					
						2020-04-18 19:23:35 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							548dd27f45 
							
						 
					 
					
						
						
							
							fixed_pipeline_state: Pack rasterizer state  
						
						... 
						
						
						
						Reduce FixedPipelineState's size to 600 bytes. 
						
						
					 
					
						2020-04-18 19:22:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7790144a55 
							
						 
					 
					
						
						
							
							fixed_pipeline_state: Pack depth stencil state  
						
						... 
						
						
						
						Reduce FixedPipelineState's size to 632 bytes. 
						
						
					 
					
						2020-04-18 19:22:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ab6704f20c 
							
						 
					 
					
						
						
							
							fixed_pipeline_state: Pack attribute state  
						
						... 
						
						
						
						Reduce FixedPipelineState's size from 1384 to 664 bytes 
						
						
					 
					
						2020-04-18 19:21:19 -03:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5305806071 
							
						 
					 
					
						
						
							
							Merge pull request  #3716  from bunnei/fix-another-impl-fallthrough  
						
						... 
						
						
						
						video_core: gl_shader_decompiler: Fix implicit fallthrough errors. 
						
						
					 
					
						2020-04-18 15:17:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							03726fb7f5 
							
						 
					 
					
						
						
							
							video_core: gl_shader_decompiler: Fix implicit fallthrough errors.  
						
						
						
						
					 
					
						2020-04-18 15:15:21 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bf328ed35a 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Avoid copies where applicable  
						
						... 
						
						
						
						Avoids unnecessary reference count increments where applicable and also
avoids reallocating a vector.
Unlikely to make a huge difference, but given how trivial of an
amendment it is, why not? 
						
						
					 
					
						2020-04-17 20:48:52 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							07fbef1776 
							
						 
					 
					
						
						
							
							video_code: Fix implicit switch fallthrough.  
						
						... 
						
						
						
						Since yesterday, this breaks the build on linux.
So let's fix it. 
						
						
					 
					
						2020-04-17 23:43:35 +02:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a7b6bd56d7 
							
						 
					 
					
						
						
							
							vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers  
						
						... 
						
						
						
						Nvidia recently introduced a new memory type for data streaming
(awesome!), but yuzu was assuming that all heaps had enough memory
for the assumed stream buffer size (256 MiB).
This worked fine on AMD but Nvidia's new memory heap was smaller than
256 MiB. This commit changes this assumption and allocates a bit less
than the size of the preferred heap, with a maximum of 256 MiB (to avoid
allocating all system memory on integrated devices).
- Fixes a crash on NVIDIA 450.82.0.0 
						
						
					 
					
						2020-04-17 18:12:48 -03:00