ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3e35101895 
							
						 
					 
					
						
						
							
							vk_rasterizer: Fix framebuffer creation validation errors  
						
						... 
						
						
						
						Framebuffer creation was ignoring the number of color attachments. 
						
						
					 
					
						2020-04-23 17:34:16 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8c37cd1af6 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Unify pipeline cache keys into a single operation  
						
						... 
						
						
						
						This allows us to call Common::CityHash and std::memcmp only once for
GraphicsPipelineCacheKey. While we are at it, do the same for compute. 
						
						
					 
					
						2020-04-23 17:34:16 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f665c92114 
							
						 
					 
					
						
						
							
							vk_renderpass_cache: Pack renderpass cache key to 12 bytes  
						
						
						
						
					 
					
						2020-04-23 17:34:16 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ff0c49e1ce 
							
						 
					 
					
						
						
							
							kernel: memory: Improve implementation of device shared memory. ( #3707 )  
						
						... 
						
						
						
						* kernel: memory: Improve implementation of device shared memory.
* fixup! kernel: memory: Improve implementation of device shared memory.
* fixup! kernel: memory: Improve implementation of device shared memory. 
						
						
					 
					
						2020-04-23 11:37:12 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5c9feaebb6 
							
						 
					 
					
						
						
							
							Clang Format.  
						
						
						
						
					 
					
						2020-04-23 08:52:58 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b8aef40c56 
							
						 
					 
					
						
						
							
							GPU: Add Fast GPU Time Option.  
						
						
						
						
					 
					
						2020-04-23 08:52:57 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							18a88d19dc 
							
						 
					 
					
						
						
							
							Maxwell3D: Process Macros on MultiMethod.  
						
						
						
						
					 
					
						2020-04-23 08:52:56 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3fedcc2f6e 
							
						 
					 
					
						
						
							
							DMAPusher: Propagate multimethod writes into the engines.  
						
						
						
						
					 
					
						2020-04-23 08:52:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2409fedacf 
							
						 
					 
					
						
						
							
							Merge pull request  #3697  from lioncash/declarations  
						
						... 
						
						
						
						CMakeLists: Enable -Wmissing-declarations on Linux builds 
						
						
					 
					
						2020-04-23 02:18:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bf2ddb8fd5 
							
						 
					 
					
						
						
							
							Merge pull request  #3677  from FernandoS27/better-sync  
						
						... 
						
						
						
						Introduce Predictive Flushing and Improve ASYNC GPU 
						
						
					 
					
						2020-04-22 22:09:38 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d9463f4562 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Fix unintentional memcpy into optional  
						
						... 
						
						
						
						The intention behind this was to assign a float to from an uint32_t, but
it was unintentionally being copied directly into the std::optional.
Copy to a temporary and assign that temporary to std::optional. This can
be replaced with std::bit_cast<float> once we are in C++20. 
						
						
					 
					
						2020-04-22 21:36:05 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c043ac4f13 
							
						 
					 
					
						
						
							
							GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop,  
						
						
						
						
					 
					
						2020-04-22 20:34:32 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							afae40a99e 
							
						 
					 
					
						
						
							
							Merge pull request  #3653  from ReinUsesLisp/nsight-aftermath  
						
						... 
						
						
						
						renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 
						
						
					 
					
						2020-04-22 11:39:01 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							4e37f1b113 
							
						 
					 
					
						
						
							
							Address Feedback.  
						
						
						
						
					 
					
						2020-04-22 11:36:27 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							39e5b72948 
							
						 
					 
					
						
						
							
							Async GPU: Correct flushing behavior to be similar to old async GPU behavior.  
						
						
						
						
					 
					
						2020-04-22 11:36:26 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1b3be8a8f8 
							
						 
					 
					
						
						
							
							MaxwellDMA: Correct copying on accuracy level.  
						
						
						
						
					 
					
						2020-04-22 11:36:25 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							644588fd88 
							
						 
					 
					
						
						
							
							ShaderCache/PipelineCache: Cache null shaders.  
						
						
						
						
					 
					
						2020-04-22 11:36:25 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							f616dc0b59 
							
						 
					 
					
						
						
							
							Address Feedback.  
						
						
						
						
					 
					
						2020-04-22 11:36:24 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							ec2f3e48e1 
							
						 
					 
					
						
						
							
							Fix GCC error.  
						
						
						
						
					 
					
						2020-04-22 11:36:23 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b3e5f177ba 
							
						 
					 
					
						
						
							
							QueryCache: Only do async flushes on async gpu.  
						
						
						
						
					 
					
						2020-04-22 11:36:21 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							f4ab223ef0 
							
						 
					 
					
						
						
							
							Async GPU: Only do reactive flushing on Extreme Level.  
						
						
						
						
					 
					
						2020-04-22 11:36:20 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b752faf2d3 
							
						 
					 
					
						
						
							
							vk_fence_manager: Initial implementation  
						
						
						
						
					 
					
						2020-04-22 11:36:19 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0649f05900 
							
						 
					 
					
						
						
							
							QueryCache: Implement Async Flushes.  
						
						
						
						
					 
					
						2020-04-22 11:36:18 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							131b342130 
							
						 
					 
					
						
						
							
							OpenGL: Guarantee writes to Buffers.  
						
						
						
						
					 
					
						2020-04-22 11:36:18 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1fb516cd97 
							
						 
					 
					
						
						
							
							GPU: Implement Flush Requests for Async mode.  
						
						
						
						
					 
					
						2020-04-22 11:36:17 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b7bc3c2549 
							
						 
					 
					
						
						
							
							FenceManager: Manage syncpoints and rename fences to semaphores.  
						
						
						
						
					 
					
						2020-04-22 11:36:16 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							96bb961a64 
							
						 
					 
					
						
						
							
							BufferCache: Refactor async managing.  
						
						
						
						
					 
					
						2020-04-22 11:36:15 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b10db7e4a5 
							
						 
					 
					
						
						
							
							FenceManager: Implement async buffer cache flushes on High settings  
						
						
						
						
					 
					
						2020-04-22 11:36:15 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							4adfc9bb08 
							
						 
					 
					
						
						
							
							Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.  
						
						
						
						
					 
					
						2020-04-22 11:36:14 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a081a7c855 
							
						 
					 
					
						
						
							
							GPU: Fix rebase errors.  
						
						
						
						
					 
					
						2020-04-22 11:36:13 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e84eb64e51 
							
						 
					 
					
						
						
							
							Rasterizer: Disable fence managing in synchronous gpu.  
						
						
						
						
					 
					
						2020-04-22 11:36:12 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							165ae823f5 
							
						 
					 
					
						
						
							
							ThreadManager: Sync async reads on accurate gpu.  
						
						
						
						
					 
					
						2020-04-22 11:36:12 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							57fdbd9b89 
							
						 
					 
					
						
						
							
							FenceManager: Implement should wait.  
						
						
						
						
					 
					
						2020-04-22 11:36:11 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1f345ebe3a 
							
						 
					 
					
						
						
							
							GPU: Implement a Fence Manager.  
						
						
						
						
					 
					
						2020-04-22 11:36:10 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							487379c593 
							
						 
					 
					
						
						
							
							OpenGL: Implement Fencing backend.  
						
						
						
						
					 
					
						2020-04-22 11:36:10 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							ed7e965712 
							
						 
					 
					
						
						
							
							TextureCache: Flush linear textures after finishing rendering.  
						
						
						
						
					 
					
						2020-04-22 11:36:09 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							339d0d9d6c 
							
						 
					 
					
						
						
							
							GPU: Delay Fences.  
						
						
						
						
					 
					
						2020-04-22 11:36:08 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8b1eb44b3e 
							
						 
					 
					
						
						
							
							BufferCache: Implement OnCPUWrite and SyncGuestHost  
						
						
						
						
					 
					
						2020-04-22 11:36:07 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							da8f17715d 
							
						 
					 
					
						
						
							
							GPU: Refactor synchronization on Async GPU  
						
						
						
						
					 
					
						2020-04-22 11:36:06 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a60a22d9c2 
							
						 
					 
					
						
						
							
							Texture Cache: Implement OnCPUWrite and SyncGuestHost  
						
						
						
						
					 
					
						2020-04-22 11:36:05 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							084ceb925a 
							
						 
					 
					
						
						
							
							UI: Replasce accurate GPU option for GPU Accuracy Level  
						
						
						
						
					 
					
						2020-04-22 11:36:04 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6f47bd9641 
							
						 
					 
					
						
						
							
							vk_memory_manager: Remove unified memory model flag  
						
						... 
						
						
						
						All drivers (even Intel) seem to have a device local memory type that is
not host visible. Remove this flag so all devices follow the same path.
This fixes a crash when trying to map to host device local memory on
integrated devices. 
						
						
					 
					
						2020-04-21 22:06:38 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d64290884a 
							
						 
					 
					
						
						
							
							Merge pull request  #3714  from lioncash/copies  
						
						... 
						
						
						
						gl_shader_decompiler: Avoid copies where applicable 
						
						
					 
					
						2020-04-21 20:16:02 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							488ed8bd02 
							
						 
					 
					
						
						
							
							vk_rasterizer: Add lazy default buffer maker and use it for empty buffers  
						
						... 
						
						
						
						Introduce a default buffer getter that lazily constructs an empty
buffer. This is intended to match OpenGL's buffer 0.
Use this for disabled vertex and uniform buffers.
While we are at it, include vertex buffer usages for staging buffers to
silence validation errors. 
						
						
					 
					
						2020-04-21 19:55:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0bbae63300 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix buffers without size  
						
						... 
						
						
						
						On NVN buffers can be enabled but have no size. According to deko3d and
the behavior we see in Animal Crossing: New Horizons these buffers get
the special address of 0x1000 and limit themselves to 0xfff.
Implement buffers without a size by binding a null buffer to OpenGL
without a side.
1d1930beea/source/maxwell/gpu_3d_vbo.cpp (L62-L63) 
						
						
					 
					
						2020-04-21 19:55:44 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f293b15611 
							
						 
					 
					
						
						
							
							Merge pull request  #3718  from ReinUsesLisp/better-pipeline-state  
						
						... 
						
						
						
						fixed_pipeline_state: Pack structure, use memcmp and CityHash on it 
						
						
					 
					
						2020-04-21 18:17:58 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9bf3abcb63 
							
						 
					 
					
						
						
							
							Merge pull request  #3698  from lioncash/warning  
						
						... 
						
						
						
						General: Resolve minor assorted warnings 
						
						
					 
					
						2020-04-21 14:11:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d3e0cefa60 
							
						 
					 
					
						
						
							
							Merge pull request  #3695  from ReinUsesLisp/default-attributes  
						
						... 
						
						
						
						maxwell_3d: Initialize format attributes constant as one 
						
						
					 
					
						2020-04-20 21:40:18 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8734ccb0cb 
							
						 
					 
					
						
						
							
							shader/arithmetic_integer: Fix LEA_IMM encoding  
						
						... 
						
						
						
						The operand order in LEA_IMM was flipped compared to nvdisasm. Fix that
using nxas as reference:
8dbc389957/table.h (L122) 
						
						
					 
					
						2020-04-20 21:54:59 -03:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cb5b8ca886 
							
						 
					 
					
						
						
							
							Merge pull request  #3733  from ambasta/patch-2  
						
						... 
						
						
						
						Initialize quad_indexed_pass before uint8_pass 
						
						
					 
					
						2020-04-20 20:36:46 -04:00