bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4d66ca97e5 
							
						 
					 
					
						
						
							
							Merge pull request  #3076  from DarkLordZach/telem-names  
						
						... 
						
						
						
						ci: Populate build repository from Azure environment 
						
						
					 
					
						2019-11-06 10:08:27 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c1a3d19897 
							
						 
					 
					
						
						
							
							Merge pull request  #3062  from bunnei/event-improve  
						
						... 
						
						
						
						kernel: Improve events 
						
						
					 
					
						2019-11-06 10:05:50 -05:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							654b77d2ec 
							
						 
					 
					
						
						
							
							Merge pull request  #3039  from ReinUsesLisp/cleanup-samplers  
						
						... 
						
						
						
						shader/node: Unpack bindless texture encoding 
						
						
					 
					
						2019-11-06 04:54:11 +00:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							0c8b6b0351 
							
						 
					 
					
						
						
							
							ci: Populate build repository from Azure environment  
						
						
						
						
					 
					
						2019-11-05 21:37:27 -05:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0e34f648f4 
							
						 
					 
					
						
						
							
							Merge pull request  #2859  from Morph1984/hid  
						
						... 
						
						
						
						hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode 
						
						
					 
					
						2019-11-06 12:48:07 +11:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							21e07df7b7 
							
						 
					 
					
						
						
							
							Merge pull request  #2914  from FernandoS27/fermi-fix  
						
						... 
						
						
						
						Fermi2D: limit blit area to only available area 
						
						
					 
					
						2019-11-05 20:45:24 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1bdae0fe29 
							
						 
					 
					
						
						
							
							common_func: Use std::array for INSERT_PADDING_* macros.  
						
						... 
						
						
						
						- Zero initialization here is useful for determinism. 
						
						
					 
					
						2019-11-03 22:22:41 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ae6eb61892 
							
						 
					 
					
						
						
							
							Merge pull request  #3059  from FearlessTobi/stub-am-commands  
						
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						core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility 
						
						
					 
					
						2019-11-03 05:26:33 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ece5287843 
							
						 
					 
					
						
						
							
							kernel: readable_event: Signal only once.  
						
						
						
						
					 
					
						2019-11-03 04:25:41 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b0ab803ce8 
							
						 
					 
					
						
						
							
							kernel: events: Remove ResetType::Automatic.  
						
						... 
						
						
						
						- This does not actually seem to exist in the real kernel - games reset these automatically.
# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp 
						
						
					 
					
						2019-11-03 04:22:45 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							28bb248db6 
							
						 
					 
					
						
						
							
							kernel: readable_event: Initialize members.  
						
						
						
						
					 
					
						2019-11-03 04:18:39 -05:00 
						 
				 
			
				
					
						
							
							
								Tobias 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a81987a7cb 
							
						 
					 
					
						
						
							
							common/bit_field: Remove FORCE_INLINE calls  
						
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						See bunneis comment here https://github.com/citra-emu/citra/pull/4629#discussion_r258533167 .
They were supposed to be removed by him, but he missed them. 
						
						
					 
					
						2019-11-03 08:25:37 +01:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							832c138eff 
							
						 
					 
					
						
						
							
							core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility  
						
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						These commands require Screenshots to be implemented anyway, so they are safe to stub for now. 
						
						
					 
					
						2019-11-03 07:37:38 +01:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							727ba2f2d0 
							
						 
					 
					
						
						
							
							citra_qt: add amiibo drag and drop support  
						
						... 
						
						
						
						Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com> 
						
						
					 
					
						2019-11-03 05:24:47 +01:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							23cabc98db 
							
						 
					 
					
						
						
							
							Shader_IR: Fix regression on TLD4  
						
						... 
						
						
						
						Originally on the last commit I thought TLD4 acted the same as TLD4S and 
didn't have a mask. It actually does have a component mask. This commit 
corrects that. 
						
						
					 
					
						2019-10-30 21:14:57 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							658489ebf7 
							
						 
					 
					
						
						
							
							Merge pull request  #3050  from FernandoS27/fix-tld4  
						
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						shader_ir: Fix TLD4 and add bindless variant 
						
						
					 
					
						2019-10-30 18:37:17 +00:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							9293c3a0f2 
							
						 
					 
					
						
						
							
							Shader_IR: Fix TLD4 and add Bindless Variant.  
						
						... 
						
						
						
						This commit fixes an issue where not all 4 results of tld4 were being
written, the color component was defaulted to red, among other things.
It also implements the bindless variant. 
						
						
					 
					
						2019-10-30 12:02:03 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							04b838c857 
							
						 
					 
					
						
						
							
							Merge pull request  #3038  from lioncash/docs  
						
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						kernel/scheduler: Minor changes 
						
						
					 
					
						2019-10-30 03:47:28 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2382bbe3ac 
							
						 
					 
					
						
						
							
							Merge pull request  #3046  from ReinUsesLisp/clean-gl-state  
						
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						gl_state: Miscellaneous clean up 
						
						
					 
					
						2019-10-29 22:50:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b5138f3c35 
							
						 
					 
					
						
						
							
							Merge pull request  #3035  from ReinUsesLisp/rasterizer-accelerated  
						
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						rasterizer_accelerated: Add intermediary for GPU rasterizers 
						
						
					 
					
						2019-10-29 22:06:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a81bd962ab 
							
						 
					 
					
						
						
							
							Merge pull request  #3007  from DarkLordZach/fsc-regress  
						
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						savedata_factory: Automatically create certain savedata 
						
						
					 
					
						2019-10-29 22:05:09 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d0cde6a75 
							
						 
					 
					
						
						
							
							gl_state: Use std::array::fill instead of std::fill  
						
						... 
						
						
						
						Co-Authored-By: Mat M. <mathew1800@gmail.com> 
						
						
					 
					
						2019-10-30 01:30:31 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ce20ed8e4e 
							
						 
					 
					
						
						
							
							gl_state: Move dirty checks to individual apply calls instead of Apply  
						
						... 
						
						
						
						This requires removing constness from some methods, but for consistency
it's removed in all methods. 
						
						
					 
					
						2019-10-29 21:27:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3c6557c235 
							
						 
					 
					
						
						
							
							gl_state: Remove ApplyDefaultState  
						
						... 
						
						
						
						OpenGL has defaults values we can trust. Remove these. 
						
						
					 
					
						2019-10-29 21:27:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d3651b0b82 
							
						 
					 
					
						
						
							
							gl_state: Change SetDefaultViewports to use default constructor  
						
						
						
						
					 
					
						2019-10-29 21:27:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c7698d0bc8 
							
						 
					 
					
						
						
							
							gl_state: Minor style changes  
						
						
						
						
					 
					
						2019-10-29 21:27:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a14d202ac2 
							
						 
					 
					
						
						
							
							gl_state: Remove unused Citra TextureUnits  
						
						
						
						
					 
					
						2019-10-29 21:27:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							28fece8e9b 
							
						 
					 
					
						
						
							
							gl_state: Move initializers from constructor to class declaration  
						
						
						
						
					 
					
						2019-10-29 21:27:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a993df1ee2 
							
						 
					 
					
						
						
							
							shader/node: Unpack bindless texture encoding  
						
						... 
						
						
						
						Bindless textures were using u64 to pack the buffer and offset from
where they come from. Drop this in favor of separated entries in the
struct.
Remove the usage of std::set in favor of std::list (it's not std::vector
to avoid reference invalidations) for samplers and images. 
						
						
					 
					
						2019-10-29 20:53:48 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2ec5b55ee3 
							
						 
					 
					
						
						
							
							Merge pull request  #3004  from ReinUsesLisp/maxwell3d-cleanup  
						
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						maxwell_3d: Remove unused entries 
						
						
					 
					
						2019-10-29 23:46:33 +00:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c5d9589942 
							
						 
					 
					
						
						
							
							Merge pull request  #3037  from FernandoS27/new-formats  
						
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						video_core: Implement texture format E5B9G9R9_SHAREDEXP. 
						
						
					 
					
						2019-10-28 01:36:58 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6c8f28813c 
							
						 
					 
					
						
						
							
							scheduler: Mark parameter of AskForReselectionOrMarkRedundant() as const  
						
						... 
						
						
						
						This is only compared against, so it can be made const. 
						
						
					 
					
						2019-10-27 23:35:50 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fa31e5b868 
							
						 
					 
					
						
						
							
							maxwell_3d/kepler_compute: Remove unused arguments in GetTexture  
						
						
						
						
					 
					
						2019-10-28 00:23:42 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							538ddd220e 
							
						 
					 
					
						
						
							
							video_core/textures: Remove unused index entry in FullTextureInfo  
						
						
						
						
					 
					
						2019-10-28 00:14:38 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							961fe4d19b 
							
						 
					 
					
						
						
							
							maxwell_3d: Remove unused method GetStageTextures  
						
						
						
						
					 
					
						2019-10-28 00:14:29 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f19c1a7cda 
							
						 
					 
					
						
						
							
							scheduler: Silence sign conversion warnings  
						
						
						
						
					 
					
						2019-10-27 22:44:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2fb0bbff29 
							
						 
					 
					
						
						
							
							scheduler: Initialize class members directly where applicable  
						
						... 
						
						
						
						Reduces the overall amount of code. 
						
						
					 
					
						2019-10-27 22:13:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2dc469ceba 
							
						 
					 
					
						
						
							
							scheduler: Amend documentation comments  
						
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						Adjusts the formatting of a few of the comments an ensures they get
recognized as proper Doxygen comments. 
						
						
					 
					
						2019-10-27 22:12:32 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4c5731c34f 
							
						 
					 
					
						
						
							
							Merge pull request  #2971  from FernandoS27/new-scheduler-v2  
						
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						Kernel: Implement a New Thread Scheduler V2 
						
						
					 
					
						2019-10-28 10:53:27 +11:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3f9262195b 
							
						 
					 
					
						
						
							
							Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.  
						
						... 
						
						
						
						This commit implements the E5B9G9R9 Texture format into the general 
system and OpenGL backend. 
						
						
					 
					
						2019-10-27 16:44:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6909b2f0f9 
							
						 
					 
					
						
						
							
							Merge pull request  #3034  from ReinUsesLisp/w4244-maxwell3d  
						
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						maxwell_3d: Silence implicit conversion warnings 
						
						
					 
					
						2019-10-27 15:08:59 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3e469cecc1 
							
						 
					 
					
						
						
							
							maxwell_3d: Silence implicit conversion warnings  
						
						... 
						
						
						
						While we are at it, unify types for dirty reg pointers. 
						
						
					 
					
						2019-10-27 15:22:17 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bd2aff3e26 
							
						 
					 
					
						
						
							
							rasterizer_accelerated: Add intermediary for GPU rasterizers  
						
						... 
						
						
						
						Add an intermediary class that implements common functions across GPU
accelerated rasterizers. This avoids code repetition on different
backends. 
						
						
					 
					
						2019-10-27 03:40:08 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a5aa1bb174 
							
						 
					 
					
						
						
							
							astc: Silence implicit conversion warnings  
						
						
						
						
					 
					
						2019-10-27 03:04:50 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							26f3e18c5c 
							
						 
					 
					
						
						
							
							Merge pull request  #2976  from FernandoS27/cache-fast-brx-rebased  
						
						... 
						
						
						
						Implement Fast BRX, fix TXQ and addapt the Shader Cache for it 
						
						
					 
					
						2019-10-26 16:56:13 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							be856a38d6 
							
						 
					 
					
						
						
							
							Shader_IR: Address Feedback.  
						
						
						
						
					 
					
						2019-10-26 15:38:30 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a0d79085c4 
							
						 
					 
					
						
						
							
							Merge pull request  #3027  from lioncash/lookup  
						
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						shader_ir: Use std::array with std::pair instead of std::unordered_map 
						
						
					 
					
						2019-10-26 05:49:15 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d52598173d 
							
						 
					 
					
						
						
							
							Merge pull request  #3013  from FernandoS27/tld4s-fix  
						
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						Shader_Ir: Fix TLD4S from using a component mask. 
						
						
					 
					
						2019-10-25 20:06:26 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e3afd6595a 
							
						 
					 
					
						
						
							
							Shader_IR: Clang format  
						
						
						
						
					 
					
						2019-10-25 09:01:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							78f3e8a757 
							
						 
					 
					
						
						
							
							gl_shader_cache: Implement locker variants invalidation  
						
						
						
						
					 
					
						2019-10-25 09:01:32 -04:00