James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							6daebaaa57 
							
						 
					 
					
						
						
							
							Logging: Don't lock the queue for the duration of the write  
						
						
						
						
					 
					
						2018-07-14 11:57:13 -06:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b07f4d6afb 
							
						 
					 
					
						
						
							
							Services/BSD: Corrected the return for StartMonitoring according to SwIPC.  
						
						
						
						
					 
					
						2018-07-14 12:34:07 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7e5e4f8d7a 
							
						 
					 
					
						
						
							
							FileSys: Append the requested path to the filesystem base path in DeleteFile.  
						
						... 
						
						
						
						We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games. 
						
						
					 
					
						2018-07-14 10:57:22 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							a7d6c0d6ea 
							
						 
					 
					
						
						
							
							No need to use ASSERT_MSG with an empty message  
						
						
						
						
					 
					
						2018-07-14 23:13:16 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							05cb10530f 
							
						 
					 
					
						
						
							
							OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.  
						
						
						
						
					 
					
						2018-07-14 02:50:35 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b37354cca8 
							
						 
					 
					
						
						
							
							GPU: Always enable the depth write when clearing the depth buffer.  
						
						... 
						
						
						
						The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call. 
						
						
					 
					
						2018-07-14 00:52:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9fc0d1d701 
							
						 
					 
					
						
						
							
							Merge pull request  #657  from bunnei/dual-vs  
						
						... 
						
						
						
						gl_shader_gen: Implement dual vertex shader mode. 
						
						
					 
					
						2018-07-13 07:08:54 -07:00 
						 
				 
			
				
					
						
							
							
								Hedges 
							
						 
					 
					
						
						
						
						
							
						
						
							e066bc75b9 
							
						 
					 
					
						
						
							
							More improvements to GDBStub ( #653 )  
						
						... 
						
						
						
						* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback 
						
						
					 
					
						2018-07-12 20:22:59 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8aeff9cf8e 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix check for if a shader stage is enabled.  
						
						
						
						
					 
					
						2018-07-12 22:57:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c4015cd93a 
							
						 
					 
					
						
						
							
							gl_shader_gen: Implement dual vertex shader mode.  
						
						... 
						
						
						
						- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage. 
						
						
					 
					
						2018-07-12 22:25:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ce23ae3ede 
							
						 
					 
					
						
						
							
							Merge pull request  #656  from ogniK5377/audren-mem-init  
						
						... 
						
						
						
						Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate 
						
						
					 
					
						2018-07-12 19:12:47 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							64b5e5d5d9 
							
						 
					 
					
						
						
							
							Merge pull request  #655  from bunnei/pred-lt-nan  
						
						... 
						
						
						
						gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 
						
						
					 
					
						2018-07-12 18:59:15 -07:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							8bd8d1e3da 
							
						 
					 
					
						
						
							
							We only need to alert for memory pool changes  
						
						
						
						
					 
					
						2018-07-13 10:36:28 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							6642011706 
							
						 
					 
					
						
						
							
							initialized voice status and unused sizes in the update data header  
						
						
						
						
					 
					
						2018-07-13 10:35:44 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							49c0c081c4 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement PredCondition::LessThanWithNan.  
						
						
						
						
					 
					
						2018-07-12 20:04:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4757ffdcce 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use FlowCondition field in EXIT instruction.  
						
						
						
						
					 
					
						2018-07-12 20:00:37 -04:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							274d1fb0fc 
							
						 
					 
					
						
						
							
							Merge pull request  #652  from Subv/fadd32i  
						
						... 
						
						
						
						GPU: Implement the FADD32I shader instruction. 
						
						
					 
					
						2018-07-12 17:36:51 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3ff21345b4 
							
						 
					 
					
						
						
							
							Merge pull request  #651  from Subv/ffma_decode  
						
						... 
						
						
						
						GPU: Corrected the decoding of FFMA for immediate operands. 
						
						
					 
					
						2018-07-12 12:42:58 -07:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c1ae841f47 
							
						 
					 
					
						
						
							
							GPU: Implement the FADD32I shader instruction.  
						
						
						
						
					 
					
						2018-07-12 12:00:31 -05:00 
						 
				 
			
				
					
						
							
							
								Tobias 
							
						 
					 
					
						
						
						
						
							
						
						
							316b933a31 
							
						 
					 
					
						
						
							
							Port  #3335  and  #3373  from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" ( #637 )  
						
						... 
						
						
						
						* Port #3335  and #3373  from Citra
* Fixup: Use the new logging placeholders 
						
						
					 
					
						2018-07-12 09:26:27 -07:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0cad310e12 
							
						 
					 
					
						
						
							
							GPU: Corrected the decoding of FFMA for immediate operands.  
						
						
						
						
					 
					
						2018-07-12 10:15:48 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4f41ffdd41 
							
						 
					 
					
						
						
							
							Merge pull request  #648  from ogniK5377/no-net  
						
						... 
						
						
						
						Let games/application know that we're offline 
						
						
					 
					
						2018-07-12 06:44:15 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7c7b2b8285 
							
						 
					 
					
						
						
							
							Merge pull request  #649  from ogniK5377/audout-auto  
						
						... 
						
						
						
						Audout "Auto" functions 
						
						
					 
					
						2018-07-12 06:43:37 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							b30c5370b1 
							
						 
					 
					
						
						
							
							yuzu - Fix duplicate logs  
						
						
						
						
					 
					
						2018-07-12 01:11:43 -06:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							020d005d8c 
							
						 
					 
					
						
						
							
							yuzu-cmd Apply the filter string from settings  
						
						
						
						
					 
					
						2018-07-12 01:09:03 -06:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							706892de7d 
							
						 
					 
					
						
						
							
							Audout "Auto" functions  
						
						... 
						
						
						
						Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us. 
						
						
					 
					
						2018-07-12 16:57:31 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							3d68f6ba6c 
							
						 
					 
					
						
						
							
							Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted  
						
						... 
						
						
						
						Since we have no socket implementation we should be returning 0 to indicate we're currently offline. 
						
						
					 
					
						2018-07-12 16:40:17 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7230ceb584 
							
						 
					 
					
						
						
							
							Merge pull request  #559  from Subv/mount_savedata  
						
						... 
						
						
						
						Services/FS: Return the correct error code when trying to mount a nonexistent savedata. 
						
						
					 
					
						2018-07-11 20:21:52 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							12a6996262 
							
						 
					 
					
						
						
							
							hid: Fix timestamps and controller type.  
						
						... 
						
						
						
						- This fixes user input in SMO. 
						
						
					 
					
						2018-07-10 22:55:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							379a935016 
							
						 
					 
					
						
						
							
							Merge pull request  #644  from ogniK5377/getconfig-err  
						
						... 
						
						
						
						NvOsGetConfigU32 production impl 
						
						
					 
					
						2018-07-10 15:44:23 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							04524e76c2 
							
						 
					 
					
						
						
							
							Merge pull request  #633  from FearlessTobi/port-defines  
						
						... 
						
						
						
						Port #3579  from Citra: Clean up architecture-specific defines 
						
						
					 
					
						2018-07-10 09:12:52 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3e966be6fc 
							
						 
					 
					
						
						
							
							Merge pull request  #642  from bunnei/create-save-dir  
						
						... 
						
						
						
						savedata_factory: Always create a save directory for games. 
						
						
					 
					
						2018-07-10 09:09:58 -07:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							0944bfe3cb 
							
						 
					 
					
						
						
							
							NvOsGetConfigU32 production impl  
						
						... 
						
						
						
						Settings are only  used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead 
						
						
					 
					
						2018-07-10 14:10:17 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ef2c955db5 
							
						 
					 
					
						
						
							
							Merge pull request  #635  from FearlessTobi/port-crashfix  
						
						... 
						
						
						
						Port #3474  from Citra: Do not crash on unimplemented code in debug build 
						
						
					 
					
						2018-07-09 17:08:25 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dacc89b38b 
							
						 
					 
					
						
						
							
							Merge pull request  #634  from FearlessTobi/port-viewport-fix  
						
						... 
						
						
						
						Port #3505  from Citra: Fix QGLWidget viewport resize on macOS 
						
						
					 
					
						2018-07-09 17:07:30 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							51a3e93f8e 
							
						 
					 
					
						
						
							
							Merge pull request  #640  from bunnei/flip-tris-viewport  
						
						... 
						
						
						
						gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative. 
						
						
					 
					
						2018-07-09 14:32:35 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							eb6cbfdbd8 
							
						 
					 
					
						
						
							
							savedata_factory: Always create a save directory for games.  
						
						
						
						
					 
					
						2018-07-08 17:05:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1b3dd30ba8 
							
						 
					 
					
						
						
							
							nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.  
						
						
						
						
					 
					
						2018-07-08 17:01:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							854f474f52 
							
						 
					 
					
						
						
							
							gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.  
						
						... 
						
						
						
						- Fixes a regression with Binding of Isaac. 
						
						
					 
					
						2018-07-08 16:16:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							639346bcfb 
							
						 
					 
					
						
						
							
							Merge pull request  #625  from Subv/imnmx  
						
						... 
						
						
						
						GPU: Implemented the IMNMX shader instruction. 
						
						
					 
					
						2018-07-07 19:33:50 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d990f2355b 
							
						 
					 
					
						
						
							
							Merge pull request  #627  from Subv/bc7u  
						
						... 
						
						
						
						GPU: Implemented the BC7U texture format. 
						
						
					 
					
						2018-07-07 19:33:18 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							913896cbd9 
							
						 
					 
					
						
						
							
							Revert "Virtual Filesystem ( #597 )"  
						
						... 
						
						
						
						This reverts commit 77c684c1140f6bf3fb7d4560d06d2efb1a2ee5e2. 
						
						
					 
					
						2018-07-07 20:24:51 -07:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							4633dd9505 
							
						 
					 
					
						
						
							
							GPU: Implemented the BC7U texture format.  
						
						... 
						
						
						
						Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it. 
						
						
					 
					
						2018-07-07 09:17:48 -05:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							476e0fae4c 
							
						 
					 
					
						
						
							
							Port  #3474  from Citra  
						
						
						
						
					 
					
						2018-07-07 14:17:44 +02:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							b8384c0c91 
							
						 
					 
					
						
						
							
							Port  #3505  from CItra  
						
						
						
						
					 
					
						2018-07-07 14:11:49 +02:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							70a6691e3b 
							
						 
					 
					
						
						
							
							Port  #3579  from Citra  
						
						
						
						
					 
					
						2018-07-07 13:59:18 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bebe09a1aa 
							
						 
					 
					
						
						
							
							Merge pull request  #630  from FearlessTobi/remove-citra-references  
						
						... 
						
						
						
						Remove some references to Citra 
						
						
					 
					
						2018-07-06 11:13:50 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							77c684c114 
							
						 
					 
					
						
						
							
							Virtual Filesystem ( #597 )  
						
						... 
						
						
						
						* Add VfsFile and VfsDirectory classes
* Finish abstract Vfs classes
* Implement RealVfsFile (computer fs backend)
* Finish RealVfsFile and RealVfsDirectory
* Finished OffsetVfsFile
* More changes
* Fix import paths
* Major refactor
* Remove double const
* Use experimental/filesystem or filesystem depending on compiler
* Port partition_filesystem
* More changes
* More Overhaul
* FSP_SRV fixes
* Fixes and testing
* Try to get filesystem to compile
* Filesystem on linux
* Remove std::filesystem and document/test
* Compile fixes
* Missing include
* Bug fixes
* Fixes
* Rename v_file and v_dir
* clang-format fix
* Rename NGLOG_* to LOG_*
* Most review changes
* Fix TODO
* Guess 'main' to be Directory by filename 
						
						
					 
					
						2018-07-06 10:51:32 -04:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							c9aadff9a9 
							
						 
					 
					
						
						
							
							Remove some references to Citra  
						
						
						
						
					 
					
						2018-07-06 15:47:06 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							51bd76a5fd 
							
						 
					 
					
						
						
							
							Merge pull request  #629  from Subv/depth_test  
						
						... 
						
						
						
						GPU: Allow using the old NV04 values for the depth test function. 
						
						
					 
					
						2018-07-05 16:43:10 -04:00