ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ae5725b709 
							
						 
					 
					
						
						
							
							host_shaders: Add texture color blit fragment shader  
						
						
						
						
					 
					
						2020-12-30 02:00:48 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							64fbf319f1 
							
						 
					 
					
						
						
							
							host_shaders: Add shaders to present to the swapchain  
						
						
						
						
					 
					
						2020-12-30 01:59:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							82b7daed9c 
							
						 
					 
					
						
						
							
							host_shaders: Add shaders to convert between depth and color images  
						
						
						
						
					 
					
						2020-12-30 01:48:44 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dc81a90640 
							
						 
					 
					
						
						
							
							host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8  
						
						
						
						
					 
					
						2020-12-30 01:47:08 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5169ce9fcd 
							
						 
					 
					
						
						
							
							host_shaders: Add shader to render a full screen triangle  
						
						
						
						
					 
					
						2020-12-30 01:44:09 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							59c46f9de9 
							
						 
					 
					
						
						
							
							host_shaders: Add pitch linear upload compute shader  
						
						
						
						
					 
					
						2020-12-30 01:41:42 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							12d16248dd 
							
						 
					 
					
						
						
							
							host_shaders: Add block linear upload compute shaders  
						
						
						
						
					 
					
						2020-12-30 01:39:35 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f20e18f60d 
							
						 
					 
					
						
						
							
							host_shaders: Add copyright headers to OpenGL present shaders  
						
						
						
						
					 
					
						2020-12-30 01:35:56 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							95d156a150 
							
						 
					 
					
						
						
							
							video_core/host_shaders: Add support for prebuilt SPIR-V shaders  
						
						... 
						
						
						
						Add support for building SPIR-V shaders from GLSL and generating headers
to include the text of those same GLSL shaders to consume from OpenGL. 
						
						
					 
					
						2020-12-30 01:29:07 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							954341763a 
							
						 
					 
					
						
						
							
							gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.  
						
						
						
						
					 
					
						2020-12-28 21:33:34 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4991620f89 
							
						 
					 
					
						
						
							
							video_core: gpu_thread: Do not wait when system is powered down.  
						
						
						
						
					 
					
						2020-12-28 16:33:48 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							40571c073f 
							
						 
					 
					
						
						
							
							video_core: gpu: Implement synchronous mode using threaded GPU.  
						
						
						
						
					 
					
						2020-12-28 16:33:48 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							14c825bd1c 
							
						 
					 
					
						
						
							
							video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.  
						
						... 
						
						
						
						- We must always use a GPU thread now, even with synchronous GPU. 
						
						
					 
					
						2020-12-28 16:33:48 -08:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							661483f313 
							
						 
					 
					
						
						
							
							renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static state  
						
						... 
						
						
						
						Without using VK_EXT_robustness2, we can't consider the 'enabled' (not
null) vertex buffers as dynamic state, as this leads to invalid Vulkan
state. Move this to static state that is always hashed and compared in
the pipeline key.
The bits for enabled vertex buffers are moved into the attribute state
bitfield. This is not 'correct' as it's not an attribute state, but that
struct has bits to spare, and it's used in an array of 32 elements (the
exact same number of vertex buffer bindings). 
						
						
					 
					
						2020-12-25 23:34:38 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0dc4ab42cc 
							
						 
					 
					
						
						
							
							Merge pull request  #5226  from ReinUsesLisp/c4715-vc  
						
						... 
						
						
						
						video_core: Enforce C4715 (not all control paths return a value) 
						
						
					 
					
						2020-12-25 03:11:47 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1b9e08ab78 
							
						 
					 
					
						
						
							
							cmake: Always enable Vulkan  
						
						... 
						
						
						
						Removes the unnecesary burden of maintaining separate #ifdef paths and
allows us sharing generic Vulkan code across APIs. 
						
						
					 
					
						2020-12-24 21:07:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1e191cc837 
							
						 
					 
					
						
						
							
							video_core: Enforce C4715 (not all control paths return a value)  
						
						... 
						
						
						
						Most of the time people write code that always returns a value,
terminates execution, throws an exception, or uses an unconventional
jump primitive.
This is not always true when we build without asserts on mainline builds.
To avoid introducing undefined behavior on our most used builds, enforce
this warning signalling an error and stopping the build from shipping. 
						
						
					 
					
						2020-12-24 21:01:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5dbda22659 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Silence warning when compiling without asserts  
						
						
						
						
					 
					
						2020-12-24 21:01:09 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							37bec068c2 
							
						 
					 
					
						
						
							
							Merge pull request  #5157  from lioncash/array-dirty  
						
						... 
						
						
						
						maxwell_3d: Remove unused dirty_pointer array 
						
						
					 
					
						2020-12-15 00:35:47 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d1a2b3fb18 
							
						 
					 
					
						
						
							
							Merge pull request  #5162  from lioncash/copy-shader  
						
						... 
						
						
						
						gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers() 
						
						
					 
					
						2020-12-10 00:11:11 -08:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3415890dd5 
							
						 
					 
					
						
						
							
							Merge pull request  #5164  from lioncash/contains  
						
						... 
						
						
						
						video_core: Make use of ordered container contains() where applicable 
						
						
					 
					
						2020-12-07 21:55:51 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							09fa1d6a73 
							
						 
					 
					
						
						
							
							video_core: Make use of ordered container contains() where applicable  
						
						... 
						
						
						
						With C++20, we can use the more concise contains() member function
instead of comparing the result of the find() call with the end
iterator. 
						
						
					 
					
						2020-12-07 16:30:39 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							45c5b084fd 
							
						 
					 
					
						
						
							
							ast: Improve string concat readability in operator()  
						
						... 
						
						
						
						Provides an in-place format string to make it more pleasant to read. 
						
						
					 
					
						2020-12-07 16:15:28 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							edcbd47800 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers()  
						
						... 
						
						
						
						Resolves a -Wrange-loop-analysis warning. 
						
						
					 
					
						2020-12-07 14:01:52 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5cd051eced 
							
						 
					 
					
						
						
							
							Merge pull request  #5149  from comex/xx-map-interval  
						
						... 
						
						
						
						map_interval: Change field order to address uninitialized field warning 
						
						
					 
					
						2020-12-07 10:14:02 -08:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							12f3b13995 
							
						 
					 
					
						
						
							
							Merge pull request  #5159  from lioncash/move-amend  
						
						... 
						
						
						
						shader_ir: std::move node within DeclareAmend() 
						
						
					 
					
						2020-12-07 04:58:01 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5d2f18fbcd 
							
						 
					 
					
						
						
							
							buffer_block: Mark interface as nodiscard where applicable  
						
						... 
						
						
						
						Prevents logic errors from occurring from unused values. 
						
						
					 
					
						2020-12-07 01:53:40 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3954f14c6d 
							
						 
					 
					
						
						
							
							buffer_block: Remove unnecessary includes  
						
						... 
						
						
						
						Reduces the amount of dependencies the header pulls in. 
						
						
					 
					
						2020-12-07 01:52:16 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7234f436aa 
							
						 
					 
					
						
						
							
							shader_ir: std::move node within DeclareAmend()  
						
						... 
						
						
						
						Same behavior, but elides an unnecessary atomic reference count
increment and decrement. 
						
						
					 
					
						2020-12-07 00:51:03 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4c5f5c9bf3 
							
						 
					 
					
						
						
							
							video_core: Remove unnecessary enum class casting in logging messages  
						
						... 
						
						
						
						fmt now automatically prints the numeric value of an enum class member
by default, so we don't need to use casts any more.
Reduces the line noise a bit. 
						
						
					 
					
						2020-12-07 00:41:50 -05:00 
						 
				 
			
				
					
						
							
							
								LC 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							23aabe85e6 
							
						 
					 
					
						
						
							
							Merge pull request  #5152  from comex/xx-override  
						
						... 
						
						
						
						renderer_vulkan: Add missing `override` specifier 
						
						
					 
					
						2020-12-07 00:07:17 -05:00 
						 
				 
			
				
					
						
							
							
								LC 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							69af6ada2f 
							
						 
					 
					
						
						
							
							Merge pull request  #5136  from lioncash/video-shadow3  
						
						... 
						
						
						
						video_core: Resolve more variable shadowing scenarios pt.3 
						
						
					 
					
						2020-12-07 00:06:53 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9e7a1f1351 
							
						 
					 
					
						
						
							
							maxwell_3d: Move member variables to end of class  
						
						... 
						
						
						
						Follows our established coding style. 
						
						
					 
					
						2020-12-06 20:56:00 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ce0712bf95 
							
						 
					 
					
						
						
							
							maxwell_3d: Resolve -Wdocumentation warning  
						
						... 
						
						
						
						Removes a documentation comment for a non-existent member. 
						
						
					 
					
						2020-12-06 20:48:12 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bcc5c4403a 
							
						 
					 
					
						
						
							
							maxwell_3d: Remove unused dirty_pointer array  
						
						... 
						
						
						
						This is unused and removing it shrinks the structure by 3584 bytes. 
						
						
					 
					
						2020-12-06 20:46:57 -05:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
						
						
							
						
						
							eea5122d1b 
							
						 
					 
					
						
						
							
							renderer_vulkan: Add missing override specifier  
						
						
						
						
					 
					
						2020-12-06 18:38:52 -05:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
						
						
							
						
						
							b8fbf6969c 
							
						 
					 
					
						
						
							
							map_interval: Change field order to address uninitialized field warning  
						
						... 
						
						
						
						Clang complains about `new_chunk`'s constructor using the
then-uninitialized `first_chunk` (even though it's just to get a pointer
into it). 
						
						
					 
					
						2020-12-06 18:37:23 -05:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
						
						
							
						
						
							d637114c17 
							
						 
					 
					
						
						
							
							video_core: Adjust NUM macro to avoid Clang warning  
						
						... 
						
						
						
						The previous definition was:
    #define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / sizeof(u32))
In cases where `field_name` happens to refer to an array, Clang thinks
`sizeof(an array value) / sizeof(a type)` is an instance of the idiom
where `sizeof` is used to compute an array length.  So it thinks the
type in the denominator ought to be the array element type, and warns if
it isn't, assuming this is a mistake.
In reality, `NUM` is not used to get array lengths at all, so there is no
mistake.  Silence the warning by applying Clang's suggested workaround
of parenthesizing the denominator. 
						
						
					 
					
						2020-12-06 18:24:16 -05:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
						
						
							
						
						
							a6e6cd5788 
							
						 
					 
					
						
						
							
							maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict  
						
						... 
						
						
						
						On Apple platforms, FALSE and TRUE are defined as macros by
<mach/boolean.h>, which is included by various system headers.
Note that there appear to be no actual users of the names to fix up. 
						
						
					 
					
						2020-12-05 17:59:02 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f95602f152 
							
						 
					 
					
						
						
							
							video_core: Resolve more variable shadowing scenarios pt.3  
						
						... 
						
						
						
						Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors. 
						
						
					 
					
						2020-12-05 16:02:23 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							414a87a4f4 
							
						 
					 
					
						
						
							
							video_core: Resolve more variable shadowing scenarios pt.2  
						
						... 
						
						
						
						Migrates the video core code closer to enabling variable shadowing
warnings as errors.
This primarily sorts out shadowing occurrences within the Vulkan code. 
						
						
					 
					
						2020-12-05 06:39:35 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e6a896c4bd 
							
						 
					 
					
						
						
							
							Merge pull request  #5124  from lioncash/video-shadow  
						
						... 
						
						
						
						video_core: Resolve more variable shadowing scenarios 
						
						
					 
					
						2020-12-05 00:48:08 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							63419e144f 
							
						 
					 
					
						
						
							
							Merge pull request  #5127  from FearlessTobi/port-5617  
						
						... 
						
						
						
						Port citra-emu/citra#5617 : "Fix telemetry-related exit crash from use-after-free" 
						
						
					 
					
						2020-12-04 21:57:40 -08:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							37d672bf08 
							
						 
					 
					
						
						
							
							Fix telemetry-related exit crash from use-after-free  
						
						... 
						
						
						
						Co-Authored-By: xperia64 <xperia64@users.noreply.github.com> 
						
						
					 
					
						2020-12-05 02:42:50 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							94af77aa7c 
							
						 
					 
					
						
						
							
							codec: Remove deprecated usage of AVCodecContext::refcounted_frames  
						
						... 
						
						
						
						This was only necessary for use with the
avcodec_decode_video2/avcoded_decode_audio4 APIs which are also
deprecated.
Given we use avcodec_send_packet/avcodec_receive_frame, this isn't
necessary, this is even indicated directly within the FFmpeg API changes
document here on 2017-09-26:
https://github.com/FFmpeg/FFmpeg/blob/master/doc/APIchanges#L410 
This prevents our code from breaking whenever we update to a newer
version of FFmpeg in the future if they ever decide to fully remove this
API member. 
						
						
					 
					
						2020-12-04 16:23:13 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							677a8b208d 
							
						 
					 
					
						
						
							
							video_core: Resolve more variable shadowing scenarios  
						
						... 
						
						
						
						Resolves variable shadowing scenarios up to the end of the OpenGL code
to make it nicer to review. The rest will be resolved in a following
commit. 
						
						
					 
					
						2020-12-04 16:19:09 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fad38ec6e8 
							
						 
					 
					
						
						
							
							Merge pull request  #5064  from lioncash/node-shadow  
						
						... 
						
						
						
						node: Eliminate variable shadowing 
						
						
					 
					
						2020-12-04 00:45:33 -08:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							edd8208779 
							
						 
					 
					
						
						
							
							node: Mark member functions as [[nodiscard]] where applicable  
						
						... 
						
						
						
						Prevents logic bugs from accidentally ignoring the return value. 
						
						
					 
					
						2020-12-03 16:03:34 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7cf34c3637 
							
						 
					 
					
						
						
							
							node: Eliminate variable shadowing  
						
						
						
						
					 
					
						2020-12-03 15:59:38 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cf9767c608 
							
						 
					 
					
						
						
							
							vp9/vic: Resolve pessimizing moves  
						
						... 
						
						
						
						Removes the usage of moves that don't result in behavior different from
a copy, or otherwise would prevent copy elision from occurring. 
						
						
					 
					
						2020-12-03 12:33:07 -05:00