ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9e88ad8da9 
							
						 
					 
					
						
						
							
							vk_scheduler: Fix unaligned placement new expressions  
						
						... 
						
						
						
						We were accidentaly creating an object in an unaligned memory address.
Fix this by manually aligning the offset. 
						
						
					 
					
						2021-01-27 22:28:22 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							45b13c3037 
							
						 
					 
					
						
						
							
							Merge pull request  #5786  from ReinUsesLisp/glsl-cbuf  
						
						... 
						
						
						
						gl_shader_decompiler: Fix constant buffer size calculation 
						
						
					 
					
						2021-01-27 15:27:53 -08:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ef6cc3aa1d 
							
						 
					 
					
						
						
							
							vulkan_device: Blacklist Intel from float16 math ( #5798 )  
						
						... 
						
						
						
						Astral Chain crashes Intel's SPIR-V compiler when using fp16.
Disable this while the vendor works on a fix. 
						
						
					 
					
						2021-01-27 13:31:32 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							28b822fe38 
							
						 
					 
					
						
						
							
							Merge pull request  #5778  from ReinUsesLisp/shader-dir  
						
						... 
						
						
						
						renderer_opengl: Avoid precompiled cache and force NV GL cache directory 
						
						
					 
					
						2021-01-27 11:34:21 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							62766b1326 
							
						 
					 
					
						
						
							
							Merge pull request  #5785  from ReinUsesLisp/buffer-dma  
						
						... 
						
						
						
						video_core/memory_manager: Flush destination buffer on CopyBlock 
						
						
					 
					
						2021-01-24 22:57:00 -08:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							34c3ec2f8c 
							
						 
					 
					
						
						
							
							Revert "Start of Integer flags implementation"  
						
						... 
						
						
						
						This reverts #4713 . The implementation in that PR is not accurate.
It does not reflect the behavior seen in hardware. 
						
						
					 
					
						2021-01-25 02:48:03 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9dc4a80b17 
							
						 
					 
					
						
						
							
							vk_graphics_pipeline: Fix narrowing conversion on MSVC  
						
						
						
						
					 
					
						2021-01-24 21:41:29 -03:00 
						 
				 
			
				
					
						
							
							
								LC 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							df0d8c45d2 
							
						 
					 
					
						
						
							
							Merge pull request  #5807  from ReinUsesLisp/vc-warnings  
						
						... 
						
						
						
						video_core: Silence the remaining gcc warnings and enforce them 
						
						
					 
					
						2021-01-24 17:36:43 -05:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b769b1be26 
							
						 
					 
					
						
						
							
							Merge pull request  #5363  from ReinUsesLisp/vk-image-usage  
						
						... 
						
						
						
						vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo 
						
						
					 
					
						2021-01-24 18:44:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6b00443bc1 
							
						 
					 
					
						
						
							
							vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo  
						
						... 
						
						
						
						Vulkan 1.0 didn't support creating sRGB image views on an ABGR8 VkImage
with storage usage bits. VK_KHR_maintenance2 addressed this allowing to
reduce the usage bits on a VkImageView.
To allow image store on non-sRGB image views when the VkImage is created
with sRGB, always create VkImages without sRGB and add the sRGB format
on the view. 
						
						
					 
					
						2021-01-24 18:16:43 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6a0143400f 
							
						 
					 
					
						
						
							
							vulkan_device: Lift VK_EXT_extended_dynamic_state blacklist on RDNA  
						
						... 
						
						
						
						It seems to be safe to use this on new drivers. 
						
						
					 
					
						2021-01-24 20:21:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							748551dafb 
							
						 
					 
					
						
						
							
							cmake: Enforce -Warray-bounds and -Wmissing-field-initializers globally  
						
						
						
						
					 
					
						2021-01-24 17:31:29 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							19c14589d3 
							
						 
					 
					
						
						
							
							Merge pull request  #5796  from ReinUsesLisp/vertex-a-bypass-vk  
						
						... 
						
						
						
						vk_pipeline_cache: Properly bypass VertexA shaders 
						
						
					 
					
						2021-01-24 11:22:58 -08:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f81c783b5b 
							
						 
					 
					
						
						
							
							host_shaders/cmake: Pass --quiet to glslang to keep it quiet  
						
						... 
						
						
						
						Silences noisy builds on toolchains. 
						
						
					 
					
						2021-01-24 04:55:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cc4335a9c6 
							
						 
					 
					
						
						
							
							video_core/cmake: Enforce -Warray-bounds and -Wmissing-field-initializers  
						
						
						
						
					 
					
						2021-01-24 04:42:41 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1b76e7e890 
							
						 
					 
					
						
						
							
							video_core: Silence -Wmissing-field-initializers warnings  
						
						
						
						
					 
					
						2021-01-24 04:32:19 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							80a673a27f 
							
						 
					 
					
						
						
							
							maxwell_3d: Silence array bounds warnings  
						
						
						
						
					 
					
						2021-01-24 04:31:41 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ad48259d7e 
							
						 
					 
					
						
						
							
							maxwell_to_vk: Silence -Wextra warnings about using different enum types  
						
						
						
						
					 
					
						2021-01-24 04:03:36 -03:00 
						 
				 
			
				
					
						
							
							
								Levi Behunin 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9477d23d70 
							
						 
					 
					
						
						
							
							shader_ir: Fix comment typo  
						
						
						
						
					 
					
						2021-01-23 13:16:37 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							966896daad 
							
						 
					 
					
						
						
							
							video_core/cmake: Properly generate fatal errors on Aftermath  
						
						... 
						
						
						
						Fix "message(ERROR ..." to "message(FATAL_ERROR ..." to properly stop
cmake when Nsight Aftermath can't be configured. 
						
						
					 
					
						2021-01-23 04:15:30 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							625a011888 
							
						 
					 
					
						
						
							
							nsight_aftermath_tracker: Fix build issues when enabled  
						
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						Fixes a bunch of build errors when Nsight Aftermath is properly enabled. 
						
						
					 
					
						2021-01-23 04:13:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							37ef2ee595 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Properly bypass VertexA shaders  
						
						... 
						
						
						
						The VertexA stage is not yet implemented, but Vulkan is adding its
descriptors, causing a discrepancy in the pushed descriptors and the
template. This generally ends up in a driver side crash.
Bypass the VertexA stage for now. 
						
						
					 
					
						2021-01-23 03:59:59 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							302a5f00e8 
							
						 
					 
					
						
						
							
							Merge pull request  #4713  from behunin/int-flags  
						
						... 
						
						
						
						Start of Integer flags implementation 
						
						
					 
					
						2021-01-22 21:57:14 -08:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bda177ef40 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Add BytesToMapEnd  
						
						... 
						
						
						
						Track map address sizes in a flat ordered map and add a method to query
the number of bytes until the end of a map in a given address. 
						
						
					 
					
						2021-01-22 18:31:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							436457b6e7 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix constant buffer size calculation  
						
						... 
						
						
						
						The divide logic was wrong and can cause an uniform buffer size
overflow. 
						
						
					 
					
						2021-01-21 19:47:41 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b7febb5625 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Remove unused CopyBlockUnsafe  
						
						... 
						
						
						
						This function was not being used. 
						
						
					 
					
						2021-01-21 19:16:06 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0e9a6759f9 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Flush destination buffer on CopyBlock  
						
						... 
						
						
						
						When we copy into a buffer, it might contain data modified from the GPU
on the same pages. Because of this, we have to flush the contents before
writing new data.
An alternative approach would be to write the data in place, but games
can also write data in other ways, invalidating our contents.
Fixes geometry in Zombie Panic in Wonderland DX. 
						
						
					 
					
						2021-01-21 19:16:06 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dd790abab0 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Add GPU address based flush method  
						
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						Allow flushing rasterizer contents based on a GPU address. 
						
						
					 
					
						2021-01-21 19:16:05 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ffbde909c8 
							
						 
					 
					
						
						
							
							Merge pull request  #5361  from ReinUsesLisp/vk-shader-comment  
						
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						vk_shader_decompiler: Show comments as OpUndef with a type 
						
						
					 
					
						2021-01-20 21:33:42 -08:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							51512d01d8 
							
						 
					 
					
						
						
							
							renderer_opengl: Avoid precompiled cache and force NV GL cache directory  
						
						... 
						
						
						
						Setting __GL_SHADER_DISK_CACHE_PATH we can force the cache directory to
be in yuzu's user directory to stop commonly distributed malware from
deleting our driver shader cache. And by setting
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP we can have an unbounded shader
cache size.
This has only been implemented on Windows, mostly because previous tests
didn't seem to work on Linux.
Disable the precompiled cache on Nvidia's driver. There's no need to
hide information the driver already has in its own cache. 
						
						
					 
					
						2021-01-21 00:41:03 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2ef4591e58 
							
						 
					 
					
						
						
							
							Merge pull request  #5746  from lioncash/sign-compare  
						
						... 
						
						
						
						texture_cache/util: Resolve -Wsign-compare warning 
						
						
					 
					
						2021-01-18 03:49:58 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							132f2006af 
							
						 
					 
					
						
						
							
							Merge pull request  #5745  from lioncash/documentation  
						
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						video_core: Resolve -Wdocumentation warnings 
						
						
					 
					
						2021-01-17 05:37:17 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5f4e7c77bd 
							
						 
					 
					
						
						
							
							texture_cache/util: Resolve -Wsign-compare warning  
						
						... 
						
						
						
						Resolves a -Wsign-compare warning on Clang. 
						
						
					 
					
						2021-01-17 02:47:48 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							40acc2c079 
							
						 
					 
					
						
						
							
							video_core: Resolve -Wdocumentation warnings  
						
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						Silences some -Wdocumentation warnings on Clang. 
						
						
					 
					
						2021-01-17 02:44:21 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c61b973968 
							
						 
					 
					
						
						
							
							vulkan_debug_callback: Add missing header guard  
						
						... 
						
						
						
						Prevents inclusion issues from occurring. 
						
						
					 
					
						2021-01-17 02:39:24 -05:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fd873fd369 
							
						 
					 
					
						
						
							
							Merge pull request  #5262  from ReinUsesLisp/buffer-base  
						
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						buffer_cache/buffer_base: Add a range tracking buffer container and tests 
						
						
					 
					
						2021-01-16 19:48:26 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c17ee0da5d 
							
						 
					 
					
						
						
							
							Merge pull request  #5297  from ReinUsesLisp/vulkan-allocator-common  
						
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						vulkan_memory_allocator: Improvements to the memory allocator 
						
						
					 
					
						2021-01-15 21:50:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c3c7603076 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Show comments as OpUndef with a type  
						
						... 
						
						
						
						Silence the new validation layer error about SPIR-V not allowing OpUndef
on a OpTypeVoid, even when the SPIR-V spec doesn't say anything against
it.
They will be inserted as an undefined int to avoid SPIRV-Cross and
validation errors, but only when a debugging tool is attached. 
						
						
					 
					
						2021-01-15 21:12:57 -03:00 
						 
				 
			
				
					
						
							
							
								LC 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8be9e5b48b 
							
						 
					 
					
						
						
							
							Merge pull request  #5358  from ReinUsesLisp/rename-insert-padding  
						
						... 
						
						
						
						common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT 
						
						
					 
					
						2021-01-15 16:19:46 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3ff978aa4f 
							
						 
					 
					
						
						
							
							common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT  
						
						... 
						
						
						
						INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior. 
						
						
					 
					
						2021-01-15 16:27:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							301e2b5b7a 
							
						 
					 
					
						
						
							
							vulkan_memory_allocator: Remove unnecesary 'device' memory from commits  
						
						
						
						
					 
					
						2021-01-15 16:19:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							432f045dba 
							
						 
					 
					
						
						
							
							vk_texture_cache: Use Download memory types for texture flushes  
						
						... 
						
						
						
						Use the Download memory type where it matters. 
						
						
					 
					
						2021-01-15 16:19:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8f22f5470c 
							
						 
					 
					
						
						
							
							vulkan_memory_allocator: Add allocation support for download types  
						
						... 
						
						
						
						Implements the allocator logic to handle download memory types. This
will try to use HOST_CACHED_BIT when available. 
						
						
					 
					
						2021-01-15 16:19:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							72541af3bc 
							
						 
					 
					
						
						
							
							vulkan_memory_allocator: Add "download" memory usage hint  
						
						... 
						
						
						
						Allow users of the allocator to hint memory usage for downloads. This
removes the non-descriptive boolean passed for "host visible" or not
host visible memory commits, and uses an enum to hint device local,
upload and download usages. 
						
						
					 
					
						2021-01-15 16:19:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fade63b58e 
							
						 
					 
					
						
						
							
							vulkan_common: Move allocator to the common directory  
						
						... 
						
						
						
						Allow using the abstraction from the OpenGL backend. 
						
						
					 
					
						2021-01-15 16:19:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c2b550987b 
							
						 
					 
					
						
						
							
							renderer_vulkan: Rename Vulkan memory manager to memory allocator  
						
						... 
						
						
						
						"Memory manager" collides with the guest GPU memory manager, and a
memory allocator sounds closer to what the abstraction aims to be. 
						
						
					 
					
						2021-01-15 16:19:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e996f1ad09 
							
						 
					 
					
						
						
							
							vk_memory_manager: Improve memory manager and its API  
						
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						Fix a bug where the memory allocator could leave gaps between commits.
To fix this the allocation algorithm was reworked, although it's still
short in number of lines of code.
Rework the allocation API to self-contained movable objects instead of
naively using an unique_ptr to do the job for us. Remove the VK prefix. 
						
						
					 
					
						2021-01-15 16:19:36 -03:00 
						 
				 
			
				
					
						
							
							
								LC 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9754a8145c 
							
						 
					 
					
						
						
							
							Merge pull request  #5357  from ReinUsesLisp/alignment-log2  
						
						... 
						
						
						
						common/alignment: Rename AlignBits to AlignUpLog2 and use constraints 
						
						
					 
					
						2021-01-15 03:12:36 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8620de6b20 
							
						 
					 
					
						
						
							
							common/bit_util: Replace CLZ/CTZ operations with standardized ones  
						
						... 
						
						
						
						Makes for less code that we need to maintain. 
						
						
					 
					
						2021-01-15 02:15:32 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fe494a0ccd 
							
						 
					 
					
						
						
							
							common/alignment: Rename AlignBits to AlignUpLog2  
						
						... 
						
						
						
						AlignUpLog2 describes what the function does better than AlignBits. 
						
						
					 
					
						2021-01-15 04:13:33 -03:00