ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c5ca4fe451 
							
						 
					 
					
						
						
							
							renderer_opengl: State track assembly programs  
						
						
						
						
					 
					
						2021-07-22 21:51:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							85fc7e584e 
							
						 
					 
					
						
						
							
							HACK: Bind stages before and after bindings  
						
						... 
						
						
						
						Works around a bug where program parameters are only applied to the
current stage, and this one wasn't bound at the moment.
Affects all SSBO usages on GLASM. 
						
						
					 
					
						2021-07-22 21:51:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8b7d5912d6 
							
						 
					 
					
						
						
							
							glasm: Support textures used in more than one stage  
						
						
						
						
					 
					
						2021-07-22 21:51:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							258f2dec1b 
							
						 
					 
					
						
						
							
							opengl: Initial (broken) support to GLASM shaders  
						
						
						
						
					 
					
						2021-07-22 21:51:31 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							568d813eea 
							
						 
					 
					
						
						
							
							vk_update_descriptor: Properly initialize payload on the update descriptor queue  
						
						
						
						
					 
					
						2021-07-22 21:51:31 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							01e18581b9 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Enable int8 and int16 types on Vulkan  
						
						
						
						
					 
					
						2021-07-22 21:51:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dc02cb92e4 
							
						 
					 
					
						
						
							
							gl_rasterizer: Flush L2 caches before glFlush on GLASM  
						
						
						
						
					 
					
						2021-07-22 21:51:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2c81ad8311 
							
						 
					 
					
						
						
							
							glasm: Initial GLASM compute implementation for testing  
						
						
						
						
					 
					
						2021-07-22 21:51:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							36f1586267 
							
						 
					 
					
						
						
							
							vk_scheduler: Use locks instead of SPSC a queue  
						
						... 
						
						
						
						This tries to fix a data race where we'd wait forever for the GPU. 
						
						
					 
					
						2021-07-22 21:51:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							56c47951c5 
							
						 
					 
					
						
						
							
							vk_query_cache: Wait before reading queries  
						
						
						
						
					 
					
						2021-07-22 21:51:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a515036604 
							
						 
					 
					
						
						
							
							vk_master_semaphore: Use fetch_add to increase master semaphore tick  
						
						
						
						
					 
					
						2021-07-22 21:51:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bfa47539f6 
							
						 
					 
					
						
						
							
							gl_shader_cache: Remove code unintentionally committed  
						
						
						
						
					 
					
						2021-07-22 21:51:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bed090807a 
							
						 
					 
					
						
						
							
							Move SPIR-V emission functions to their own header  
						
						
						
						
					 
					
						2021-07-22 21:51:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d621e96d0d 
							
						 
					 
					
						
						
							
							shader: Initial OpenGL implementation  
						
						
						
						
					 
					
						2021-07-22 21:51:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							48a17298d7 
							
						 
					 
					
						
						
							
							spirv: Support OpenGL uniform buffers and change bindings  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							c49d56c931 
							
						 
					 
					
						
						
							
							shader: Address feedback  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							b541f5e5e3 
							
						 
					 
					
						
						
							
							shader: Implement VertexA stage  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f4b82b8dd7 
							
						 
					 
					
						
						
							
							vk_graphics_pipeline: Fix texture buffer descriptors  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							53acdda772 
							
						 
					 
					
						
						
							
							vk_scheduler: Allow command submission on worker thread  
						
						... 
						
						
						
						This changes how Scheduler::Flush works. It queues the current command
buffer to be sent to the GPU but does not do it immediately. The Vulkan
worker thread takes care of that. Users will have to use
Scheduler::Flush + Scheduler::WaitWorker to get the previous behavior.
Scheduler::Finish is unchanged.
To avoid waiting on work never queued, Scheduler::Wait sends the current
command buffer if that's what the caller wants to wait. 
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c5425b38c1 
							
						 
					 
					
						
						
							
							vk_compute_pass: Fix -Wshadow warning  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							025b20f96a 
							
						 
					 
					
						
						
							
							shader: Move pipeline cache logic to separate files  
						
						... 
						
						
						
						Move code to separate files to be able to reuse it from OpenGL. This
greatly simplifies the pipeline cache logic on Vulkan.
Transform feedback state is not yet abstracted and it's still
intrusively stored inside vk_pipeline_cache. It will be moved when
needed on OpenGL. 
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ac8835659e 
							
						 
					 
					
						
						
							
							vulkan: Defer descriptor set work to the Vulkan thread  
						
						... 
						
						
						
						Move descriptor lookup and update code to a separate thread. Delaying
this removes work from the main GPU thread and allows creating
descriptor layouts on another thread. This reduces a bit the workload
of the main thread when new pipelines are encountered. 
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2f3c3dfc10 
							
						 
					 
					
						
						
							
							vulkan: Rework descriptor allocation algorithm  
						
						... 
						
						
						
						Create multiple descriptor pools on demand. There are some degrees of
freedom what is considered a compatible pool to avoid wasting large
pools on small descriptors. 
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5ed871398b 
							
						 
					 
					
						
						
							
							vk_graphics_pipeline: Generate specialized pipeline config functions and improve code  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f4ace63957 
							
						 
					 
					
						
						
							
							shader: Accelerate pipeline transitions and use dirty flags for shaders  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8fda599a31 
							
						 
					 
					
						
						
							
							vk_compute_pipeline: Fix index comparison oversight on compute texture buffers  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0c0ee9d897 
							
						 
					 
					
						
						
							
							vulkan_device: Require shaderClipDistance and shaderCullDistance features  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5b1b06f11e 
							
						 
					 
					
						
						
							
							vk_graphics_pipeline: Guard against non-tessellation pipelines using patches  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
						
						
							
						
						
							2dc86372c7 
							
						 
					 
					
						
						
							
							shader: Fix bugs and build issues on GCC  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7a1f296cda 
							
						 
					 
					
						
						
							
							shader: Fix render targets with null attachments  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0ace34575c 
							
						 
					 
					
						
						
							
							shader: Require dual source blending  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d10cf55353 
							
						 
					 
					
						
						
							
							shader: Implement indexed textures  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							050e81500c 
							
						 
					 
					
						
						
							
							shader: Move microinstruction header to the value header  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dd860b684c 
							
						 
					 
					
						
						
							
							shader: Implement D3D samplers  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							f18a6dd1bd 
							
						 
					 
					
						
						
							
							shader: Implement SR_Y_DIRECTION  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							95815a3883 
							
						 
					 
					
						
						
							
							shader: Implement PIXLD.MY_INDEX  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e3514bcd6b 
							
						 
					 
					
						
						
							
							spirv: Implement ViewportMask with NV_viewport_array2  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							183855e396 
							
						 
					 
					
						
						
							
							shader: Implement tessellation shaders, polygon mode and invocation id  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
						
						
							
						
						
							7ae3ea6bee 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Silence GCC warnings  
						
						... 
						
						
						
						Silences `-Werror=missing-field-initializers` due to missing
initializers. 
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							416e1b7441 
							
						 
					 
					
						
						
							
							spirv: Implement image buffers  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							6c512f4bff 
							
						 
					 
					
						
						
							
							spirv: Implement alpha test  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b126987c59 
							
						 
					 
					
						
						
							
							shader: Implement transform feedbacks and define file format  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a83579b50a 
							
						 
					 
					
						
						
							
							shader: Implement early Z tests  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fa75b9b062 
							
						 
					 
					
						
						
							
							spirv: Rework storage buffers and shader memory  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f263760c5a 
							
						 
					 
					
						
						
							
							shader: Implement geometry shaders  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a33014022e 
							
						 
					 
					
						
						
							
							pipeline_helper: Simplify descriptor objects initialization  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							3db2b3effa 
							
						 
					 
					
						
						
							
							shader: Implement ATOM/S and RED  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							479ca00071 
							
						 
					 
					
						
						
							
							nsight_aftermath_tracker: Report used shaders to Nsight Aftermath  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ab543f1821 
							
						 
					 
					
						
						
							
							spirv: Guard against typeless image reads on unsupported devices  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1030b612a3 
							
						 
					 
					
						
						
							
							vk_rasterizer: Request outside render pass execution context for compute  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00