ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5b1b06f11e 
							
						 
					 
					
						
						
							
							vk_graphics_pipeline: Guard against non-tessellation pipelines using patches  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
						
						
							
						
						
							2dc86372c7 
							
						 
					 
					
						
						
							
							shader: Fix bugs and build issues on GCC  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7a1f296cda 
							
						 
					 
					
						
						
							
							shader: Fix render targets with null attachments  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0ace34575c 
							
						 
					 
					
						
						
							
							shader: Require dual source blending  
						
						
						
						
					 
					
						2021-07-22 21:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d10cf55353 
							
						 
					 
					
						
						
							
							shader: Implement indexed textures  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							050e81500c 
							
						 
					 
					
						
						
							
							shader: Move microinstruction header to the value header  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dd860b684c 
							
						 
					 
					
						
						
							
							shader: Implement D3D samplers  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							f18a6dd1bd 
							
						 
					 
					
						
						
							
							shader: Implement SR_Y_DIRECTION  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							95815a3883 
							
						 
					 
					
						
						
							
							shader: Implement PIXLD.MY_INDEX  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e3514bcd6b 
							
						 
					 
					
						
						
							
							spirv: Implement ViewportMask with NV_viewport_array2  
						
						
						
						
					 
					
						2021-07-22 21:51:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							183855e396 
							
						 
					 
					
						
						
							
							shader: Implement tessellation shaders, polygon mode and invocation id  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
						
						
							
						
						
							7ae3ea6bee 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Silence GCC warnings  
						
						... 
						
						
						
						Silences `-Werror=missing-field-initializers` due to missing
initializers. 
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							416e1b7441 
							
						 
					 
					
						
						
							
							spirv: Implement image buffers  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							6c512f4bff 
							
						 
					 
					
						
						
							
							spirv: Implement alpha test  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b126987c59 
							
						 
					 
					
						
						
							
							shader: Implement transform feedbacks and define file format  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a83579b50a 
							
						 
					 
					
						
						
							
							shader: Implement early Z tests  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fa75b9b062 
							
						 
					 
					
						
						
							
							spirv: Rework storage buffers and shader memory  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f263760c5a 
							
						 
					 
					
						
						
							
							shader: Implement geometry shaders  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a33014022e 
							
						 
					 
					
						
						
							
							pipeline_helper: Simplify descriptor objects initialization  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							3db2b3effa 
							
						 
					 
					
						
						
							
							shader: Implement ATOM/S and RED  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							479ca00071 
							
						 
					 
					
						
						
							
							nsight_aftermath_tracker: Report used shaders to Nsight Aftermath  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ab543f1821 
							
						 
					 
					
						
						
							
							spirv: Guard against typeless image reads on unsupported devices  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1030b612a3 
							
						 
					 
					
						
						
							
							vk_rasterizer: Request outside render pass execution context for compute  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e5e79648cf 
							
						 
					 
					
						
						
							
							pipeline_helper: Add missing [[maybe_unused]]  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7cb2ab3585 
							
						 
					 
					
						
						
							
							shader: Implement SULD and SUST  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
						
						
							
						
						
							5bfcafa0a2 
							
						 
					 
					
						
						
							
							shader: Address feedback + clang format  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
						
						
							
						
						
							0bb85f6a75 
							
						 
					 
					
						
						
							
							shader_recompiler,video_core: Cleanup some GCC and Clang errors  
						
						... 
						
						
						
						Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.
Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler
shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth
thread_worker: Include condition_variable
Don't use list initializers in control flow
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> 
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e9a91bc5cc 
							
						 
					 
					
						
						
							
							shader: Interact texture buffers with buffer cache  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1f3eb601ac 
							
						 
					 
					
						
						
							
							shader: Implement texture buffers  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bfeeb23ddc 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Fix num of pipeline workers on weird platforms  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							72daa2a039 
							
						 
					 
					
						
						
							
							shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5b3c6d59c2 
							
						 
					 
					
						
						
							
							vk_compute_pass: Fix compute passes  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5ed68e83db 
							
						 
					 
					
						
						
							
							shader: Remove atomic flags and use mutex + cond variable for pipelines  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6ff2e9ba09 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Remove unnecesary scope in pipeline cache locking  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							480dc0d5e6 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Small fixes to the pipeline cache  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							12f5f32098 
							
						 
					 
					
						
						
							
							shader: Mark SSBOs as written when they are  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							d819ba4489 
							
						 
					 
					
						
						
							
							shader: Implement ViewportIndex  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d0a529683a 
							
						 
					 
					
						
						
							
							vulkan: Serialize pipelines on a separate thread  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8771639d1e 
							
						 
					 
					
						
						
							
							vulkan: Create pipeline layouts in separate threads  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2fc698b040 
							
						 
					 
					
						
						
							
							vulkan: Build pipelines in parallel at runtime  
						
						... 
						
						
						
						Wait from the worker thread for a pipeline to build before binding it to
the command buffer. This allows queueing pipelines to multiple threads. 
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0c933e20de 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Name SPIR-V modules  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							4d0d29fc20 
							
						 
					 
					
						
						
							
							shader: Address feedback  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							dc1a9a3bed 
							
						 
					 
					
						
						
							
							shader: Implement TLD  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7a1c14269e 
							
						 
					 
					
						
						
							
							spirv: Add fixed pipeline point size  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							34aba9627a 
							
						 
					 
					
						
						
							
							shader: Implement BRX  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3c758d9b53 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Fix size hashing of shaders  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e860870dd2 
							
						 
					 
					
						
						
							
							shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dbd882ddeb 
							
						 
					 
					
						
						
							
							shader: Better interpolation and disabled attributes support  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							675a82416d 
							
						 
					 
					
						
						
							
							spirv: Remove dependencies on Environment when generating SPIR-V  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cb6039ccea 
							
						 
					 
					
						
						
							
							vk_pipeline_cache: Fix pipeline and shader caches  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00