bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8ea6261547 
							
						 
					 
					
						
						
							
							Merge pull request  #1654  from degasus/dirty_flags  
						
						... 
						
						
						
						gl_rasterizer: Skip VAO binding if the state is clean. 
						
						
					 
					
						2018-11-11 08:17:57 -08:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							93fca5d9cf 
							
						 
					 
					
						
						
							
							Merge pull request  #1656  from ogniK5377/message-queue  
						
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						Ability to switch between docked and undocked mode in-game 
						
						
					 
					
						2018-11-10 11:27:17 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c21a6c6b37 
							
						 
					 
					
						
						
							
							Merge pull request  #1661  from lioncash/dtor  
						
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						rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 
						
						
					 
					
						2018-11-10 11:08:55 -07:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							48cd61d9c8 
							
						 
					 
					
						
						
							
							Added maybe_unused  
						
						
						
						
					 
					
						2018-11-10 18:07:34 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							ddc242dd51 
							
						 
					 
					
						
						
							
							Added ToPosixTime & ToPosixTimeWithMyRule  
						
						... 
						
						
						
						Added instead of using a seperate PR to prevent conflicts 
						
						
					 
					
						2018-11-10 17:41:57 +11:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8d4bb10d44 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Guard out of bound geometry shader input reads  
						
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						Geometry shaders follow a pattern that results in out of bound reads.
This pattern is:
- VSETP to predicate
- Use that predicate to conditionally set a register a big number
- Use the register to access geometry shaders
At the time of writing this commit I don't know what's the intent of
this number. Some drivers argue about these out of bound reads. To avoid
this issue, input reads are guarded limiting reads to the highest
posible vertex input of the current topology (e.g. points to 1 and
triangles to 3). 
						
						
					 
					
						2018-11-10 03:10:50 -03:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							84c6134264 
							
						 
					 
					
						
						
							
							Added consts and static  
						
						
						
						
					 
					
						2018-11-10 12:31:48 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							4f78f5c0df 
							
						 
					 
					
						
						
							
							Implement GetClockSnapshot  
						
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						Needed by megaman 11 
						
						
					 
					
						2018-11-10 01:25:56 +11:00 
						 
				 
			
				
					
						
							
							
								Frederic Laing 
							
						 
					 
					
						
						
						
						
							
						
						
							e2bf581e3a 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface  
						
						
						
						
					 
					
						2018-11-08 16:50:09 +01:00 
						 
				 
			
				
					
						
							
							
								Frederic Laing 
							
						 
					 
					
						
						
						
						
							
						
						
							1d36aec267 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix compiler warnings  
						
						
						
						
					 
					
						2018-11-08 13:33:30 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9046f764bf 
							
						 
					 
					
						
						
							
							rasterizer_cache: Remove reliance on the System singleton  
						
						... 
						
						
						
						Rather than have a transparent dependency, we can make it explicit in
the interface. This also gets rid of the need to put the core include in
a header. 
						
						
					 
					
						2018-11-08 06:16:38 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9de523fd90 
							
						 
					 
					
						
						
							
							rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject  
						
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						Ensures that destruction will always do the right thing in any context. 
						
						
					 
					
						2018-11-08 00:31:39 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							29f082775b 
							
						 
					 
					
						
						
							
							gl_resource_manager: Amend clang-format discrepancies  
						
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						Fixes the buildbot. 
						
						
					 
					
						2018-11-08 00:23:45 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0e05a9d58f 
							
						 
					 
					
						
						
							
							Merge pull request  #1658  from ogniK5377/holdtype-style  
						
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						Updated npad styles on holdtype switches 
						
						
					 
					
						2018-11-07 20:59:01 -08:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							581406af18 
							
						 
					 
					
						
						
							
							svcBreak now dumps information from the debug buffer passed ( #1646 )  
						
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						* svcBreak now dumps information from the debug buffer passed
info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date.
* Addressed comments 
						
						
					 
					
						2018-11-07 20:43:54 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							481d8716e0 
							
						 
					 
					
						
						
							
							Merge pull request  #1655  from ogniK5377/shantae  
						
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						Implement acc:TrySelectUserWithoutInteraction 
						
						
					 
					
						2018-11-07 20:41:06 -08:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							d347623d6f 
							
						 
					 
					
						
						
							
							Correct issue where texturelod could not be applied to 2darrayshadow  
						
						
						
						
					 
					
						2018-11-07 21:48:45 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							40db288a2a 
							
						 
					 
					
						
						
							
							Renamed CheckIfOperationChanged to OnDockedModeChanged  
						
						
						
						
					 
					
						2018-11-08 12:12:00 +11:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							ad2f47b579 
							
						 
					 
					
						
						
							
							Implement 3 coordinate array in TEXS instruction  
						
						
						
						
					 
					
						2018-11-07 17:04:30 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							a9c25ab9e4 
							
						 
					 
					
						
						
							
							Updated npad styles on holdtype switches  
						
						... 
						
						
						
						Fixes input for megaman 
						
						
					 
					
						2018-11-08 01:07:14 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							fd1ef25257 
							
						 
					 
					
						
						
							
							Fixups  
						
						
						
						
					 
					
						2018-11-07 20:12:27 +11:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							81ff9e2473 
							
						 
					 
					
						
						
							
							Merge pull request  #1630  from bunnei/fix-mapbufferex  
						
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						memory_manager: Do not MapBufferEx over already in use memory. 
						
						
					 
					
						2018-11-07 00:14:36 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							74bce4d68f 
							
						 
					 
					
						
						
							
							Merge pull request  #1635  from Tinob/master  
						
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						Implement multi-target viewports and blending 
						
						
					 
					
						2018-11-07 00:11:49 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e5a0a23553 
							
						 
					 
					
						
						
							
							Merge pull request  #1653  from degasus/profiler  
						
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						gl_rasterizer: Update microprofile scopes. 
						
						
					 
					
						2018-11-07 00:10:13 -08:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							41e99d8880 
							
						 
					 
					
						
						
							
							Ability to switch between docked and undocked mode in-game  
						
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						Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly 
						
						
					 
					
						2018-11-07 18:01:33 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							ad45d68871 
							
						 
					 
					
						
						
							
							fixed spelling error  
						
						
						
						
					 
					
						2018-11-07 12:04:43 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							49cb4fa37b 
							
						 
					 
					
						
						
							
							Added missing log  
						
						
						
						
					 
					
						2018-11-07 11:46:04 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							92fcc6d15a 
							
						 
					 
					
						
						
							
							Implement acc:TrySelectUserWithoutInteraction  
						
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						Needed for Shantae - Half-Genie Hero - Ultimate Edition! 
						
						
					 
					
						2018-11-07 11:45:01 +11:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							359db6a673 
							
						 
					 
					
						
						
							
							gl_rasterizer: Skip VAO binding if the state is clean.  
						
						
						
						
					 
					
						2018-11-06 22:31:33 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							0590dd2971 
							
						 
					 
					
						
						
							
							gl_rasterizer: Split VAO and VB setup functions.  
						
						
						
						
					 
					
						2018-11-06 22:31:33 +01:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d3b9599b2d 
							
						 
					 
					
						
						
							
							Merge branch 'master' into Texture2DArray  
						
						
						
						
					 
					
						2018-11-06 19:05:57 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							2c87f10267 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Add profiles for Copy and Blit.  
						
						... 
						
						
						
						They were missed, and Copy is very high in profile here. It doesn't block the GPU,
but it stalls the driver thread. So with our bad GL instructions, this might block quite a while. 
						
						
					 
					
						2018-11-06 17:45:32 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							7e59e907ef 
							
						 
					 
					
						
						
							
							gl_resource_manager: Profile creation and deletion.  
						
						
						
						
					 
					
						2018-11-06 17:45:32 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							80e4dbdce7 
							
						 
					 
					
						
						
							
							gl_stream_buffer: Profile orphaning of stream buffer.  
						
						... 
						
						
						
						This serialize to the driver thread and so it may block for a while.
So if it is in the benchmark, we get noticed if it happens too often. 
						
						
					 
					
						2018-11-06 17:45:32 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							2ba4d878e5 
							
						 
					 
					
						
						
							
							microprofile: Drop ReleaseActiveBuffer scope.  
						
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						This was created with the unfinished resampling PR in mind.
As the resampling is now on the audio thread, we don't need to care about this here any more. 
						
						
					 
					
						2018-11-06 17:45:32 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dd321dc85f 
							
						 
					 
					
						
						
							
							Merge pull request  #1649  from degasus/split_resource_manager  
						
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						gl_resource_manager: Split implementations in .cpp file. 
						
						
					 
					
						2018-11-06 11:43:17 -05:00 
						 
				 
			
				
					
						
							
							
								Frederic Laing 
							
						 
					 
					
						
						
						
						
							
						
						
							d34d0bfc87 
							
						 
					 
					
						
						
							
							configure_system: Fix compiler warning  
						
						
						
						
					 
					
						2018-11-06 16:38:10 +01:00 
						 
				 
			
				
					
						
							
							
								Frederic Laing 
							
						 
					 
					
						
						
						
						
							
						
						
							6c8b788d32 
							
						 
					 
					
						
						
							
							yuzu/main: Fix compiler warning  
						
						
						
						
					 
					
						2018-11-06 15:22:24 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							54df9fe29e 
							
						 
					 
					
						
						
							
							gl_resource_manager: Split implementations in .cpp file.  
						
						... 
						
						
						
						Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them. 
						
						
					 
					
						2018-11-06 14:40:39 +01:00 
						 
				 
			
				
					
						
							
							
								Frederic Laing 
							
						 
					 
					
						
						
						
						
							
						
						
							ba2cdcdc5a 
							
						 
					 
					
						
						
							
							Implement SetMemoryPermission  
						
						
						
						
					 
					
						2018-11-06 10:21:01 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cdb19e71fe 
							
						 
					 
					
						
						
							
							Merge pull request  #1616  from FernandoS27/cube-array  
						
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						Implement Cube Arrays 
						
						
					 
					
						2018-11-05 15:28:48 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							722e7c05de 
							
						 
					 
					
						
						
							
							Merge pull request  #1633  from ogniK5377/reload-input  
						
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						Fixed HID crash when launching more than 1 game & signaled styleset change event 
						
						
					 
					
						2018-11-05 00:21:27 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e10483a878 
							
						 
					 
					
						
						
							
							Merge pull request  #1441  from CarlKenner/DebuggerLog  
						
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						logging: Add DebuggerBackend for logging to Visual Studio 
						
						
					 
					
						2018-11-05 00:19:59 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							acdc770cfb 
							
						 
					 
					
						
						
							
							Merge pull request  #1639  from DarkLordZach/open-yuzu-folder  
						
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						qt: Add help option to open yuzu folder 
						
						
					 
					
						2018-11-05 00:19:15 -05:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							19038db489 
							
						 
					 
					
						
						
							
							Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.  
						
						
						
						
					 
					
						2018-11-05 00:24:19 -03:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							145ae36963 
							
						 
					 
					
						
						
							
							Implement multi-target viewports and blending  
						
						
						
						
					 
					
						2018-11-04 20:49:48 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							38c1c500ab 
							
						 
					 
					
						
						
							
							Merge pull request  #1625  from FernandoS27/astc  
						
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						Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems 
						
						
					 
					
						2018-11-04 18:47:26 -05:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d46e0acb3c 
							
						 
					 
					
						
						
							
							Merge pull request  #1645  from dharmin/master  
						
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						Fix quickstart link 
						
						
					 
					
						2018-11-04 18:05:33 -05:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e450b0bbac 
							
						 
					 
					
						
						
							
							Merge pull request  #1643  from FreddyFunk/typo  
						
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						Fix typo in BufferTransformFlags 
						
						
					 
					
						2018-11-04 18:04:50 -05:00 
						 
				 
			
				
					
						
							
							
								Dharmin K Shah 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b2647dba33 
							
						 
					 
					
						
						
							
							Fix quickstart link  
						
						
						
						
					 
					
						2018-11-05 00:36:49 +05:30