ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cf4ecc1945 
							
						 
					 
					
						
						
							
							shader_ir: Implement immediate register tracking  
						
						
						
						
					 
					
						2019-03-30 02:53:16 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							108be41316 
							
						 
					 
					
						
						
							
							kernel/shared_memory: Remove unused core/memory.h include  
						
						... 
						
						
						
						Nothing from this header is used, so we can remove this include, getting
rid of a dependency on it. 
						
						
					 
					
						2019-03-29 18:16:22 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c6147a439d 
							
						 
					 
					
						
						
							
							kernel/shared_memory: Sanitize supplied size when unmapping  
						
						... 
						
						
						
						The kernel makes sure that the given size to unmap is always the same
size as the entire region managed by the shared memory instance,
otherwise it returns an error code signifying an invalid size.
This is similarly done for transfer memory (which we already check for). 
						
						
					 
					
						2019-03-29 18:16:19 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							394095438a 
							
						 
					 
					
						
						
							
							common/thread: Remove unused functions  
						
						... 
						
						
						
						Many of these functions are carried over from Dolphin (where they aren't
used anymore). Given these have no use (and we really shouldn't be
screwing around with OS-specific thread scheduler handling from the
emulator, these can be removed.
The function for setting the thread name is left, however, since it can
have debugging utility usages. 
						
						
					 
					
						2019-03-29 13:26:21 -04:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							eadc834bb3 
							
						 
					 
					
						
						
							
							gitmodules: Replace taps with spaces  
						
						
						
						
					 
					
						2019-03-29 18:22:08 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							b4857e326f 
							
						 
					 
					
						
						
							
							common/zstd_compression: simplify decompression interface  
						
						
						
						
					 
					
						2019-03-29 18:22:08 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							aa92da205e 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Fixup clang format  
						
						
						
						
					 
					
						2019-03-29 18:22:08 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							35ebbbc167 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Use Zstandard for compression  
						
						
						
						
					 
					
						2019-03-29 18:22:08 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							72477731ed 
							
						 
					 
					
						
						
							
							common/zstd_compression: Add Zstandard wrapper  
						
						
						
						
					 
					
						2019-03-29 18:22:08 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							ca82589350 
							
						 
					 
					
						
						
							
							common: Link libzstd_static  
						
						
						
						
					 
					
						2019-03-29 18:22:07 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							d85c1141b9 
							
						 
					 
					
						
						
							
							externals: Add libzstd_static to externals CMakeLists.txt  
						
						
						
						
					 
					
						2019-03-29 18:22:07 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							93de7a7b40 
							
						 
					 
					
						
						
							
							externals: Add Zstandard v1.3.8  
						
						
						
						
					 
					
						2019-03-29 18:22:07 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							a05f94dcc8 
							
						 
					 
					
						
						
							
							Addressed feedback  
						
						
						
						
					 
					
						2019-03-29 18:22:07 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							cec7da37b9 
							
						 
					 
					
						
						
							
							core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead.  
						
						
						
						
					 
					
						2019-03-29 18:20:48 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							4fad477aeb 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time  
						
						
						
						
					 
					
						2019-03-29 18:13:00 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							c791192d64 
							
						 
					 
					
						
						
							
							Addressed feedback  
						
						
						
						
					 
					
						2019-03-29 18:12:42 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							6a1a2d4aa5 
							
						 
					 
					
						
						
							
							core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead.  
						
						
						
						
					 
					
						2019-03-29 16:42:34 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							74cee1b65d 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files  
						
						
						
						
					 
					
						2019-03-29 16:42:19 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							798d76f4c7 
							
						 
					 
					
						
						
							
							data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression  
						
						
						
						
					 
					
						2019-03-29 16:42:19 +01:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							ff7e6a42c1 
							
						 
					 
					
						
						
							
							core/yuzu: Remove enable_nfc setting  
						
						... 
						
						
						
						This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings. 
						
						
					 
					
						2019-03-29 15:02:28 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							746dab407e 
							
						 
					 
					
						
						
							
							vk_swapchain: Implement a swapchain manager  
						
						
						
						
					 
					
						2019-03-29 00:00:51 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3a846aa80f 
							
						 
					 
					
						
						
							
							kernel/process: Report total physical memory used to svcGetInfo  
						
						... 
						
						
						
						Reports the (mostly) correct size through svcGetInfo now for queries to
total used physical memory. This still doesn't correctly handle memory
allocated via svcMapPhysicalMemory, however, we don't currently handle
that case anyways. 
						
						
					 
					
						2019-03-28 22:59:20 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2289e895aa 
							
						 
					 
					
						
						
							
							kernel/process: Store the total size of the code memory loaded  
						
						... 
						
						
						
						This will be necessary to properly report the used memory size in
svcGetInfo. 
						
						
					 
					
						2019-03-28 22:51:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f770c17d01 
							
						 
					 
					
						
						
							
							Merge pull request  #2266  from FernandoS27/arbitration  
						
						... 
						
						
						
						Kernel: Fixes to Arbitration and SignalProcessWideKey Management 
						
						
					 
					
						2019-03-28 21:42:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b404fcdf14 
							
						 
					 
					
						
						
							
							Merge pull request  #2265  from FernandoS27/multilevelqueue  
						
						... 
						
						
						
						Replace old Thread Queue for a new Multi Level Queue 
						
						
					 
					
						2019-03-28 21:41:40 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5d4ab5ec2f 
							
						 
					 
					
						
						
							
							kernel/process: Store the main thread stack size to a data member  
						
						... 
						
						
						
						This will be necessary in order to properly report memory usage within
svcGetInfo. 
						
						
					 
					
						2019-03-28 18:45:06 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							427f1e3e3d 
							
						 
					 
					
						
						
							
							kernel/process: Make Run's stack size parameter a u64  
						
						... 
						
						
						
						This will make operating with the process-related SVC commands much
nicer in the future (the parameter representing the stack size in
svcStartProcess is a 64-bit value). 
						
						
					 
					
						2019-03-28 18:26:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2aca7b9e1e 
							
						 
					 
					
						
						
							
							kernel/process: Ensure that given stack size is always page-aligned  
						
						... 
						
						
						
						The kernel always makes sure that the given stack size is aligned to
page boundaries. 
						
						
					 
					
						2019-03-28 18:25:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							16dc3a1dd5 
							
						 
					 
					
						
						
							
							Merge pull request  #2284  from lioncash/heap-alloc  
						
						... 
						
						
						
						kernel/vm_manager: Unify heap allocation/freeing functions 
						
						
					 
					
						2019-03-28 17:56:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							76f024865d 
							
						 
					 
					
						
						
							
							Merge pull request  #2296  from lioncash/override  
						
						... 
						
						
						
						video_core: Add missing override specifiers 
						
						
					 
					
						2019-03-28 17:54:51 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a09d8cc8a2 
							
						 
					 
					
						
						
							
							Merge pull request  #2295  from lioncash/typo  
						
						... 
						
						
						
						video_core/gpu: Amend typo in GPU member variable name 
						
						
					 
					
						2019-03-28 17:54:20 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c1ba3e3d4a 
							
						 
					 
					
						
						
							
							gl_shader_manager: Remove unnecessary gl_shader_manager inclusion  
						
						... 
						
						
						
						This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.
core/memory.h is also not used within this file at all, so we can remove
it as well. 
						
						
					 
					
						2019-03-28 11:16:25 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1650593927 
							
						 
					 
					
						
						
							
							gl_shader_manager: Move using statement into the cpp file  
						
						... 
						
						
						
						Avoids introducing Maxwell3D into the namespace for everything that
includes the header. 
						
						
					 
					
						2019-03-28 11:16:21 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7d88fc83bf 
							
						 
					 
					
						
						
							
							gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()  
						
						... 
						
						
						
						We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.
This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in. 
						
						
					 
					
						2019-03-28 11:14:24 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							552d5071fa 
							
						 
					 
					
						
						
							
							patch_manager: Dump NSO name with build ID  
						
						
						
						
					 
					
						2019-03-27 20:09:01 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							db42bcb306 
							
						 
					 
					
						
						
							
							Fixes and corrections on formatting.  
						
						
						
						
					 
					
						2019-03-27 14:49:43 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							f35e09fe0d 
							
						 
					 
					
						
						
							
							Fixes to multilevelqueue's iterator.  
						
						
						
						
					 
					
						2019-03-27 14:34:33 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							dde0814837 
							
						 
					 
					
						
						
							
							Use MultiLevelQueue instead of old ThreadQueueList  
						
						
						
						
					 
					
						2019-03-27 14:34:32 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							9dbba9240b 
							
						 
					 
					
						
						
							
							Add MultiLevelQueue Tests  
						
						
						
						
					 
					
						2019-03-27 14:34:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3bc815a5dc 
							
						 
					 
					
						
						
							
							Implement intrinsics CountTrailingZeroes and test it.  
						
						
						
						
					 
					
						2019-03-27 14:34:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							522957f9f3 
							
						 
					 
					
						
						
							
							Implement a MultiLevelQueue  
						
						
						
						
					 
					
						2019-03-27 14:33:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d68716efdc 
							
						 
					 
					
						
						
							
							gl_shader_manager: Amend Doxygen string for MaxwellUniformData  
						
						... 
						
						
						
						Previously only one line of the whole comment was in proper Doxygen
formatting. 
						
						
					 
					
						2019-03-27 13:10:43 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							947d364dba 
							
						 
					 
					
						
						
							
							gpu_thread: Remove unused dma_pusher class member variable from ThreadManager  
						
						... 
						
						
						
						The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed. 
						
						
					 
					
						2019-03-27 12:51:21 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e2131f7310 
							
						 
					 
					
						
						
							
							gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL  
						
						... 
						
						
						
						This member variable is no longer being used, so it can be removed,
removing a dependency on EmuWindow from the rasterizer's interface" 
						
						
					 
					
						2019-03-27 12:45:59 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a5fa4b311e 
							
						 
					 
					
						
						
							
							video_core: Amend constructor initializer list order where applicable  
						
						... 
						
						
						
						Specifies the members in the same order that initialization would take
place in.
This also silences -Wreorder warnings. 
						
						
					 
					
						2019-03-27 12:37:53 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bbe700359d 
							
						 
					 
					
						
						
							
							video_core: Add missing override specifiers  
						
						... 
						
						
						
						Ensures that the signatures will always match with the base class.
Also silences a few compilation warnings. 
						
						
					 
					
						2019-03-27 12:24:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e36f1a5ba9 
							
						 
					 
					
						
						
							
							video_core/gpu: Amend typo in GPU member variable name  
						
						... 
						
						
						
						smaphore -> semaphore 
						
						
					 
					
						2019-03-27 12:12:57 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							41d2565f29 
							
						 
					 
					
						
						
							
							game_list: Register content with ContentProvider  
						
						
						
						
					 
					
						2019-03-26 22:05:37 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							60f39060c6 
							
						 
					 
					
						
						
							
							core: Port current uses of RegisteredCache to ContentProvider  
						
						
						
						
					 
					
						2019-03-26 22:05:37 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							45cb41f517 
							
						 
					 
					
						
						
							
							core: Store system-wide ContentProvider for the emulator  
						
						
						
						
					 
					
						2019-03-26 22:05:37 -04:00