bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e58855c7a4 
							
						 
					 
					
						
						
							
							Merge pull request  #1268  from FernandoS27/tmml  
						
						... 
						
						
						
						shader_decompiler: Implemented TMML 
						
						
					 
					
						2018-09-09 21:39:39 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							00131e752d 
							
						 
					 
					
						
						
							
							Implemented TMML  
						
						
						
						
					 
					
						2018-09-09 20:46:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							223ddb2008 
							
						 
					 
					
						
						
							
							Merge pull request  #1272  from Subv/dma_2d  
						
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						GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine. 
						
						
					 
					
						2018-09-09 19:53:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fcf81147e7 
							
						 
					 
					
						
						
							
							Merge pull request  #1280  from zero334/improvements  
						
						... 
						
						
						
						video_core: fixed arithmetic overflow warnings & improved code style 
						
						
					 
					
						2018-09-09 19:51:46 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							073a21ac0b 
							
						 
					 
					
						
						
							
							Implemented TXQ dimension query type, used by SMO.  
						
						
						
						
					 
					
						2018-09-09 11:59:01 -04:00 
						 
				 
			
				
					
						
							
							
								Patrick Elsässer 
							
						 
					 
					
						
						
						
						
							
						
						
							64e45b04e0 
							
						 
					 
					
						
						
							
							video_core: fixed arithmetic overflow warnings & improved code style  
						
						... 
						
						
						
						- Fixed all warnings, for renderer_opengl items, which were indicating a
possible incorrect behavior from integral promotion rules and types
larger than those in which arithmetic is typically performed.
- Added const for variables where possible and meaningful.
- Added constexpr where possible. 
						
						
					 
					
						2018-09-09 17:51:43 +02:00 
						 
				 
			
				
					
						
							
							
								tech4me 
							
						 
					 
					
						
						
						
						
							
						
						
							3dcedb36b4 
							
						 
					 
					
						
						
							
							Port Citra  #4047  &  #4052 : add change background color support  
						
						
						
						
					 
					
						2018-09-08 17:00:21 -07:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							82a313a14c 
							
						 
					 
					
						
						
							
							Change name of TEXQ to TXQ, in order to match NVIDIA's naming  
						
						
						
						
					 
					
						2018-09-08 18:08:57 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							fdb199290b 
							
						 
					 
					
						
						
							
							GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.  
						
						... 
						
						
						
						When not set, this tells the GPU to only use the X size when performing a DMA copy.
This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert.
This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers. 
						
						
					 
					
						2018-09-08 16:02:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							af074ee422 
							
						 
					 
					
						
						
							
							Merge pull request  #1256  from bunnei/tex-target-support  
						
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						Initial support for non-2D textures 
						
						
					 
					
						2018-09-08 16:14:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8b08cb925b 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use baseInstance instead of moving the buffer points.  
						
						... 
						
						
						
						This hopefully helps our cache not to redundant upload the vertex buffer.
# Conflicts:
#	src/video_core/renderer_opengl/gl_rasterizer.cpp 
						
						
					 
					
						2018-09-08 04:05:56 -04:00 
						 
				 
			
				
					
						
							
							
								Patrick Elsässer 
							
						 
					 
					
						
						
						
						
							
						
						
							a8974f0556 
							
						 
					 
					
						
						
							
							video_core: Arithmetic overflow warning fix for gl_rasterizer ( #1262 )  
						
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						* video_core: Arithmetic overflow fix for gl_rasterizer
- Fixed warnings, which were indicating incorrect behavior from integral
promotion rules and types larger than those in which arithmetic is
typically performed.
- Added const for variables where possible and meaningful.
* Changed the casts from C to C++ style
Changed the C-style casts to C++ casts as proposed.
Took also care about signed / unsigned behaviour. 
						
						
					 
					
						2018-09-08 02:59:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							23ae7cf9db 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Improve accuracy of RecreateSurface for non-2D textures.  
						
						
						
						
					 
					
						2018-09-08 02:53:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							fdd5c97a14 
							
						 
					 
					
						
						
							
							maxwell_3d: Remove assert that no longer applies.  
						
						
						
						
					 
					
						2018-09-08 02:53:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f165a85398 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Partially implement several non-2D texture types.  
						
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0731383124 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Partially implement several non-2D texture types (Subv).  
						
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							05f6f59ffb 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement texture wrap mode p.  
						
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ce8291f6c5 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Track texture depth.  
						
						
						
						
					 
					
						2018-09-08 02:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9dccf7e1fa 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove impl. of FlushGLBuffer.  
						
						... 
						
						
						
						- Will not work for non-2d textures, and was not used anyways. 
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							030676b95d 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Keep track of texture type per surface.  
						
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a439f7b6e1 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove unused DownloadGLTexture.  
						
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b56e5edafc 
							
						 
					 
					
						
						
							
							gl_state: Keep track of texture target.  
						
						
						
						
					 
					
						2018-09-08 02:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9947c6ad59 
							
						 
					 
					
						
						
							
							Merge pull request  #1252  from lioncash/header  
						
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						video_core/CMakeLists: Add missing gl_buffer_cache.h 
						
						
					 
					
						2018-09-06 19:19:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9b50dca2bb 
							
						 
					 
					
						
						
							
							Merge pull request  #1253  from lioncash/explicit  
						
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						video_core/gl_buffer_cache: Minor tidying changes 
						
						
					 
					
						2018-09-06 19:19:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							009a2cc9cc 
							
						 
					 
					
						
						
							
							Merge pull request  #1255  from bunnei/minor-opt  
						
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						gl_rasterizer: Call state.Apply only once on SetupShaders. 
						
						
					 
					
						2018-09-06 19:19:16 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							820f646458 
							
						 
					 
					
						
						
							
							gl_rasterizer: Call state.Apply only once on SetupShaders.  
						
						
						
						
					 
					
						2018-09-06 17:41:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							948f6c0738 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement saturate mode for IPA.  
						
						
						
						
					 
					
						2018-09-06 17:40:03 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ddcdbce067 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Default initialize member variables  
						
						... 
						
						
						
						Ensures that the cache always has a deterministic initial state. 
						
						
					 
					
						2018-09-06 15:07:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8d685a29bc 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Make GetHandle() a const member function  
						
						... 
						
						
						
						GetHandle() internally calls GetHandle() on the stream_buffer instance,
which is a const member function, so this can be made const as well. 
						
						
					 
					
						2018-09-06 15:07:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							14230fe2af 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Remove unnecessary includes  
						
						
						
						
					 
					
						2018-09-06 15:05:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							68296d9474 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Make constructor explicit  
						
						... 
						
						
						
						Implicit conversions during construction isn't desirable here. 
						
						
					 
					
						2018-09-06 14:54:49 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8f4e09ba07 
							
						 
					 
					
						
						
							
							video_core/CMakeLists: Add missing gl_buffer_cache.h  
						
						... 
						
						
						
						Without this, the header file won't show up by default within IDEs such
as Visual Studio. 
						
						
					 
					
						2018-09-06 14:49:51 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							a781042700 
							
						 
					 
					
						
						
							
							gl_shader_gen: Initialize position.  
						
						... 
						
						
						
						IMO the old code is fine, but nvidia raises shader compiler warnings.
Trivial fix through... 
						
						
					 
					
						2018-09-06 13:37:50 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							77554ac773 
							
						 
					 
					
						
						
							
							Merge pull request  #1243  from degasus/VAO_cache  
						
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						gl_rasterizer: Implement a VAO cache. 
						
						
					 
					
						2018-09-05 22:50:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6f09c5b128 
							
						 
					 
					
						
						
							
							Merge pull request  #1244  from FernandoS27/ipa  
						
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						shader_decompiler: Implemented IPA Properly (Stage 1) 
						
						
					 
					
						2018-09-05 21:20:40 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							e63b229f4a 
							
						 
					 
					
						
						
							
							Implemented IPA Properly  
						
						
						
						
					 
					
						2018-09-05 20:15:47 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							7f15306f78 
							
						 
					 
					
						
						
							
							gl_rasterizer: Skip TODO log.  
						
						... 
						
						
						
						This is called ~3k times per frame in SMO ingame.
My laptop spends ~3ms per frame on allocating and freeing this string.
Let's just stop printing this kind of redundant information. 
						
						
					 
					
						2018-09-05 20:20:20 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							d3ad9469a1 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement a VAO cache.  
						
						... 
						
						
						
						This patch caches VAO objects instead of re-emiting all pointers per draw call.
Configuring this pointers is known as a fast task, but it yields too many GL
calls. So for better performance, just bind the VAO instead of 16 pointers. 
						
						
					 
					
						2018-09-05 18:46:35 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							50a806ea67 
							
						 
					 
					
						
						
							
							renderer_opengl: Implement a buffer cache.  
						
						... 
						
						
						
						The idea of this cache is to avoid redundant uploads. So we are going
to cache the uploaded buffers within the stream_buffer and just reuse
the old pointers.
The next step is to implement a VBO cache on GPU memory, but for now,
I want to check the overhead of the cache management. Fetching the
buffer over PCI-E should be quite fast. 
						
						
					 
					
						2018-09-05 08:03:50 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							99a71580c4 
							
						 
					 
					
						
						
							
							gl_shader_cache: Use an u32 for the binding point cache.  
						
						... 
						
						
						
						The std::string generation with its malloc and free requirement
was a noticeable overhead. Also switch to an ordered_map to
avoid the std::hash call. As those maps usually have a size of
two elements, the lookup time shall not matter. 
						
						
					 
					
						2018-09-04 21:04:41 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9a07e9f805 
							
						 
					 
					
						
						
							
							Merge pull request  #1237  from degasus/optimizations  
						
						... 
						
						
						
						Optimizations 
						
						
					 
					
						2018-09-04 12:16:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							26e96d16d0 
							
						 
					 
					
						
						
							
							Merge pull request  #1232  from lioncash/copy  
						
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						gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations() 
						
						
					 
					
						2018-09-04 11:52:25 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							2081ed7db2 
							
						 
					 
					
						
						
							
							command_processor: Use std::array for bound_engines.  
						
						... 
						
						
						
						subchannel is a 3 bit field. So there must not be more than 8 bound engines.
And using a hashmap for up to 8 values is a bit overpowered. 
						
						
					 
					
						2018-09-04 14:10:05 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							10bc725944 
							
						 
					 
					
						
						
							
							Update microprofile scopes.  
						
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						Blame the subsystems which deserve the blame :)
The updated list is not complete, just the ones I've spotted on random sampling the stack trace. 
						
						
					 
					
						2018-09-04 11:04:26 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							18a89931a9 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()  
						
						... 
						
						
						
						Using the getter function intended for external code here makes an
unnecessary copy of the already-accessible used_shaders vector. 
						
						
					 
					
						2018-09-02 13:10:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							325f3e0693 
							
						 
					 
					
						
						
							
							Merge pull request  #1213  from DarkLordZach/octopath-fs  
						
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						filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller 
						
						
					 
					
						2018-09-02 10:49:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							89be49d2f3 
							
						 
					 
					
						
						
							
							Merge pull request  #1215  from ogniK5377/texs-nodep-assert  
						
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						Added assert for TEXS nodep 
						
						
					 
					
						2018-09-02 10:48:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							177c45e97d 
							
						 
					 
					
						
						
							
							Merge pull request  #1214  from ogniK5377/ipa-assert  
						
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						Added better asserts to IPA, Renamed IPA modes to match mesa 
						
						
					 
					
						2018-09-02 10:44:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9c206fe94d 
							
						 
					 
					
						
						
							
							Merge pull request  #1216  from ogniK5377/ffma-assert  
						
						... 
						
						
						
						Added FFMA asserts and missing fields 
						
						
					 
					
						2018-09-02 10:44:13 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							60754b4728 
							
						 
					 
					
						
						
							
							Removed saturate assert  
						
						... 
						
						
						
						Unneeded as we already implement it 
						
						
					 
					
						2018-09-01 19:33:32 +10:00