bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fecffeb0dd 
							
						 
					 
					
						
						
							
							Merge pull request  #1043  from Subv/timing  
						
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						Use an approximated amortized amount of ticks when advancing timing. 
						
						
					 
					
						2018-08-12 22:31:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9608f51cde 
							
						 
					 
					
						
						
							
							Merge pull request  #1036  from lioncash/thread  
						
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						scheduler: Make HaveReadyThreads() a const member function 
						
						
					 
					
						2018-08-12 22:13:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e4ed5bc836 
							
						 
					 
					
						
						
							
							Merge pull request  #1042  from Subv/races  
						
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						Fixed a bunch of race conditions when running in multicore mode. 
						
						
					 
					
						2018-08-12 22:05:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							de5d431eec 
							
						 
					 
					
						
						
							
							Merge pull request  #1041  from Subv/duplicated_mutex  
						
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						Kernel/Mutex: Don't duplicate threads in the mutex waiter list. 
						
						
					 
					
						2018-08-12 22:02:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8da753ab81 
							
						 
					 
					
						
						
							
							Merge pull request  #1040  from bunnei/xmad  
						
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						gl_shader_decompiler: Implement XMAD instruction. 
						
						
					 
					
						2018-08-12 21:56:40 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d923766042 
							
						 
					 
					
						
						
							
							CPU/Timing: Use an approximated amortized amount of ticks when advancing timing.  
						
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						We divide the number of ticks to add by the number of cores (4) to obtain a more or less rough estimate of the actual number of ticks added. This assumes that all 4 cores are doing similar work. Previously we were adding ~4 times the number of ticks, thus making the games think that time was going way too fast.
This lets us bypass certain hangs in some games like Breath of the Wild.
We should modify our CoreTiming to support multiple cores (both running in a single thread, and in multiple host threads). 
						
						
					 
					
						2018-08-12 20:41:28 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a9877c8f65 
							
						 
					 
					
						
						
							
							Kernel/SVC: Don't reschedule the current core when creating a new thread.  
						
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						The current core may have nothing to do with the core where the new thread was scheduled to run. In case it's the same core, then the following PrepareReshedule call will take care of that. 
						
						
					 
					
						2018-08-12 20:38:37 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							2e7802ad7d 
							
						 
					 
					
						
						
							
							Core/HLE: Make  the 'reschedule_pending' flag atomic.  
						
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						Another thread may write to this variable while the core in question is in the middle of checking for a reschedule request. 
						
						
					 
					
						2018-08-12 18:41:12 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							3a338d9286 
							
						 
					 
					
						
						
							
							CPU/HLE: Lock the HLE mutex before performing a reschedule.  
						
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						Another thread might be in the middle of an SVC, thus altering the state of the schedulers. 
						
						
					 
					
						2018-08-12 18:41:11 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							84b542c386 
							
						 
					 
					
						
						
							
							Kernel/Threads: Lock the HLE mutex when executing the wakeup callback.  
						
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						Another thread might be in the middle of a reschedule, thus altering the state of the schedulers. 
						
						
					 
					
						2018-08-12 18:41:11 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0135b328ed 
							
						 
					 
					
						
						
							
							Kernel/Thread: Always use the threadsafe option when scheduling wakeups.  
						
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						WakeAfterDelay might be called from any host thread, so err on the side of caution and use the thread-safe CoreTiming::ScheduleEventThreadsafe.
Note that CoreTiming is still far from thread-safe, there may be more things we have to work on for it to be up to par with what we want. 
						
						
					 
					
						2018-08-12 18:40:56 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a970709d5d 
							
						 
					 
					
						
						
							
							Merge pull request  #1039  from lioncash/type  
						
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						vfs: Make type hierarchy objects classes instead of structs 
						
						
					 
					
						2018-08-12 18:43:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							534abf9d97 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement XMAD instruction.  
						
						
						
						
					 
					
						2018-08-12 18:30:24 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							5224cc49c4 
							
						 
					 
					
						
						
							
							Kernel/Mutex: Don't duplicate threads in the mutex waiter list.  
						
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						Exit from AddMutexWaiter early if the thread is already waiting for a mutex owned by the owner thread.
This accounts for the possibility of a thread that is waiting on a condition variable being awakened twice in a row.
Also added more validation asserts.
This should fix one of the random crashes in Breath Of The Wild. 
						
						
					 
					
						2018-08-12 16:35:27 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b82b093108 
							
						 
					 
					
						
						
							
							vfs: Make VfsFilesystem constructor explicit  
						
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						Makes it consistent with the other VFS interfaces and prevents implicit
construction. 
						
						
					 
					
						2018-08-12 16:55:40 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cf0a7cd1c1 
							
						 
					 
					
						
						
							
							vfs: Make type hierarchy objects classes instead of structs  
						
						... 
						
						
						
						struct should be used when the data type is very simple or otherwise has
no invariants associated with it. Given these are used to form a
hierarchy, class should be used instead. 
						
						
					 
					
						2018-08-12 16:55:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							424e90f0f5 
							
						 
					 
					
						
						
							
							Merge pull request  #1025  from ogniK5377/bad-cast  
						
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						Fixed invalid cast in loader 
						
						
					 
					
						2018-08-12 16:22:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e12a07079e 
							
						 
					 
					
						
						
							
							Merge pull request  #1038  from MerryMage/lock-cubeb  
						
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						cubeb_sink: Protect queue with a mutex 
						
						
					 
					
						2018-08-12 16:22:11 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							35e4a47be0 
							
						 
					 
					
						
						
							
							registration: Various style and documentation improvements  
						
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						Fix logic in RealVfsFilesystem Create methods
Remove magic numbers
Fix regex errors 
						
						
					 
					
						2018-08-12 15:55:44 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							fcc5ffdfdd 
							
						 
					 
					
						
						
							
							cubeb_sink: Protect queue with a mutex  
						
						
						
						
					 
					
						2018-08-12 20:41:46 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4cafc24a4e 
							
						 
					 
					
						
						
							
							Merge pull request  #1035  from ogniK5377/audio-dev-revision-info  
						
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						GetAudioDeviceServiceWithRevisionInfo (Used by Bloodstained: Curse of the Moon) 
						
						
					 
					
						2018-08-12 14:56:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							68c44ca0ee 
							
						 
					 
					
						
						
							
							Merge pull request  #1028  from ogniK5377/aoa  
						
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						Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount 
						
						
					 
					
						2018-08-12 13:33:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e858a72a22 
							
						 
					 
					
						
						
							
							Merge pull request  #1034  from lioncash/hid  
						
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						hid: Stub DisconnectNpad() 
						
						
					 
					
						2018-08-12 13:15:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4db8acd30a 
							
						 
					 
					
						
						
							
							Merge pull request  #1030  from bunnei/sdl2-2.0.8  
						
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						externals: Update to SDL2-2.0.8. 
						
						
					 
					
						2018-08-12 13:15:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b8c1dca62f 
							
						 
					 
					
						
						
							
							Merge pull request  #1006  from degasus/stream_buffer  
						
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						GL renderer: Pick the streambuffer from citra and use them. 
						
						
					 
					
						2018-08-12 13:14:42 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e850ff63bc 
							
						 
					 
					
						
						
							
							scheduler: Make HaveReadyThreads() a const member function  
						
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						This function doesn't modify instance state, so the const qualifier can
be added to it. 
						
						
					 
					
						2018-08-12 12:55:58 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							11470f331a 
							
						 
					 
					
						
						
							
							thread_queue_list: Make contains() and get_first() const member functions  
						
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						These don't directly modify the contained data. 
						
						
					 
					
						2018-08-12 12:54:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							55c73e10a7 
							
						 
					 
					
						
						
							
							thread_queue_list: Convert typedef to a type alias  
						
						
						
						
					 
					
						2018-08-12 12:47:11 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							0eb39922f6 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use a shared helper to upload from CPU memory.  
						
						
						
						
					 
					
						2018-08-12 16:10:26 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							0af7e93763 
							
						 
					 
					
						
						
							
							gl_state: Don't track constant buffer mappings.  
						
						
						
						
					 
					
						2018-08-12 16:10:26 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							6ff7906ddc 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use the stream buffer for constant buffers.  
						
						
						
						
					 
					
						2018-08-12 16:10:26 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							ce722e317b 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use the streaming buffer itself for the constant buffer.  
						
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						Don't emut copies, especially not for data, which is used once. They just end in a huge GPU overhead. 
						
						
					 
					
						2018-08-12 15:48:59 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							6f6bba3ff1 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use a helper for aligning the buffer.  
						
						
						
						
					 
					
						2018-08-12 15:47:35 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							d7298ec262 
							
						 
					 
					
						
						
							
							Update the stream_buffer helper from Citra.  
						
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						Please see https://github.com/citra-emu/citra/pull/3666  for more details. 
						
						
					 
					
						2018-08-12 15:47:35 +02:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							66f4f86a82 
							
						 
					 
					
						
						
							
							GetAudioDeviceServiceWithRevisionInfo  
						
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						As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew. 
						
						
					 
					
						2018-08-12 22:47:39 +10:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							63a70c253e 
							
						 
					 
					
						
						
							
							hid: disable clang-format around tables  
						
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						Prevents clang-format from butchering them. 
						
						
					 
					
						2018-08-12 05:57:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9e74d6238e 
							
						 
					 
					
						
						
							
							hid: Stub DisconnectNpad()  
						
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						This is required by ARMS. 
						
						
					 
					
						2018-08-12 05:56:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5926fbd3d7 
							
						 
					 
					
						
						
							
							Merge pull request  #1029  from bunnei/fix-out-attrib  
						
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						gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check. 
						
						
					 
					
						2018-08-12 04:09:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							75bba25009 
							
						 
					 
					
						
						
							
							vfs: Use sanitized paths within MoveFile() and MoveDirectory()  
						
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						Previously these were being unused (or partially unused). While we're at
it, use better naming to make it visibly obvious which variant of the
path is being used. 
						
						
					 
					
						2018-08-12 04:05:01 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7b6519741b 
							
						 
					 
					
						
						
							
							card_image: Use type aliases to shorten definitions  
						
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						We have the aliases, so we may as well use 'em. 
						
						
					 
					
						2018-08-12 03:57:16 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d6a1a43854 
							
						 
					 
					
						
						
							
							card_image: Simplify return statement of GetSubdirectories()  
						
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						We don't need to write out the construction long-form, we can just let
the language itself work it out off the return type. 
						
						
					 
					
						2018-08-12 03:53:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							eb2633f3ef 
							
						 
					 
					
						
						
							
							externals: Update to SDL2-2.0.8.  
						
						
						
						
					 
					
						2018-08-12 02:42:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							639ebb39f6 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check.  
						
						
						
						
					 
					
						2018-08-12 02:22:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cb3c50eacc 
							
						 
					 
					
						
						
							
							Merge pull request  #922  from lioncash/cmake  
						
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						CMakeLists: Change MSVC14 variable to MSVC_VERSION 
						
						
					 
					
						2018-08-12 01:18:32 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							094f6003e0 
							
						 
					 
					
						
						
							
							Pushed the requested sample rate instead of our fixed sample rate  
						
						
						
						
					 
					
						2018-08-12 14:58:36 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							98b940052c 
							
						 
					 
					
						
						
							
							made ResultStatus a u16  
						
						
						
						
					 
					
						2018-08-12 14:56:22 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							e5ee0afe6f 
							
						 
					 
					
						
						
							
							Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount  
						
						... 
						
						
						
						GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time 
						
						
					 
					
						2018-08-12 14:46:12 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a70ad9b5bb 
							
						 
					 
					
						
						
							
							Merge pull request  #1026  from ogniK5377/retro-city-rampage  
						
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						Stub UpdateUserPresence 
						
						
					 
					
						2018-08-12 00:25:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3f81c38c6d 
							
						 
					 
					
						
						
							
							Merge pull request  #1027  from bunnei/fix-kil  
						
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						gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. 
						
						
					 
					
						2018-08-12 00:25:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c68aa65226 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix GLSL compiler error with KIL instruction.  
						
						
						
						
					 
					
						2018-08-12 00:06:48 -04:00