Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e6eae4b815 
							
						 
					 
					
						
						
							
							Shader_ir: Address feedback  
						
						
						
						
					 
					
						2019-10-04 18:52:57 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3c09d9abe6 
							
						 
					 
					
						
						
							
							Shader_Ir: Address Feedback and clang format.  
						
						
						
						
					 
					
						2019-10-04 18:52:57 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							507a9c6a40 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Correct Branches inside conditionals.  
						
						
						
						
					 
					
						2019-10-04 18:52:56 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							000ad558dd 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Clean code and be const correct.  
						
						
						
						
					 
					
						2019-10-04 18:52:55 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7c756baa77 
							
						 
					 
					
						
						
							
							Shader_IR: clean up AST handling and add documentation.  
						
						
						
						
					 
					
						2019-10-04 18:52:55 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5ea740beb5 
							
						 
					 
					
						
						
							
							Shader_IR: Correct OutwardMoves for Ifs  
						
						
						
						
					 
					
						2019-10-04 18:52:54 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							100a4bd988 
							
						 
					 
					
						
						
							
							vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD  
						
						
						
						
					 
					
						2019-10-04 18:52:54 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							189a50bc2a 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Refactor and address feedback.  
						
						
						
						
					 
					
						2019-10-04 18:52:53 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							b3c46d6948 
							
						 
					 
					
						
						
							
							Shader_IR: corrections and clang-format  
						
						
						
						
					 
					
						2019-10-04 18:52:53 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							466cd52ad4 
							
						 
					 
					
						
						
							
							vk_shader_compiler: Correct SPIR-V AST Decompiling  
						
						
						
						
					 
					
						2019-10-04 18:52:52 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							2e9a810423 
							
						 
					 
					
						
						
							
							Shader_IR: allow else derivation to be optional.  
						
						
						
						
					 
					
						2019-10-04 18:52:52 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							ca9901867e 
							
						 
					 
					
						
						
							
							vk_shader_compiler: Implement the decompiler in SPIR-V  
						
						
						
						
					 
					
						2019-10-04 18:52:51 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0366c18d87 
							
						 
					 
					
						
						
							
							Shader_IR: mark labels as unused for partial decompile.  
						
						
						
						
					 
					
						2019-10-04 18:52:51 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							47e4f6a52c 
							
						 
					 
					
						
						
							
							Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.  
						
						
						
						
					 
					
						2019-10-04 18:52:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							38fc995f6c 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement AST decompiling  
						
						
						
						
					 
					
						2019-10-04 18:52:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							6fdd501113 
							
						 
					 
					
						
						
							
							shader_ir: Declare Manager and pass it to appropiate programs.  
						
						
						
						
					 
					
						2019-10-04 18:52:49 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8be6e1c522 
							
						 
					 
					
						
						
							
							shader_ir: Corrections to outward movements and misc stuffs  
						
						
						
						
					 
					
						2019-10-04 18:52:48 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							4fde66e609 
							
						 
					 
					
						
						
							
							shader_ir: Add basic goto elimination  
						
						
						
						
					 
					
						2019-10-04 18:52:48 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c17953978b 
							
						 
					 
					
						
						
							
							shader_ir: Initial Decompile Setup  
						
						
						
						
					 
					
						2019-10-04 18:52:47 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							69c806feb6 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix polygon offset units  
						
						... 
						
						
						
						For some reason hardware divides polygon offset units by two. This is
visible since drivers multiply the application requested polygon offset
by two. 
						
						
					 
					
						2019-10-01 02:00:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f926230ab1 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Add tailing return for HUnpack2  
						
						
						
						
					 
					
						2019-09-24 01:03:59 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							25bfaffdff 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix clang build issues  
						
						
						
						
					 
					
						2019-09-24 01:03:27 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							376f1a4432 
							
						 
					 
					
						
						
							
							Merge pull request  #2869  from ReinUsesLisp/suld  
						
						... 
						
						
						
						shader/image: Implement SULD and fix SUATOM 
						
						
					 
					
						2019-09-23 21:47:03 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9d69206cd0 
							
						 
					 
					
						
						
							
							Merge pull request  #2870  from FernandoS27/multi-draw  
						
						... 
						
						
						
						Implement a MME Draw commands Inliner and correct host instance drawing 
						
						
					 
					
						2019-09-22 23:13:02 +10:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							822ca65d69 
							
						 
					 
					
						
						
							
							Merge pull request  #2891  from FearlessTobi/rod-tex  
						
						... 
						
						
						
						video_core: Implement RGBX16F and lower Surface Copy log severity 
						
						
					 
					
						2019-09-22 09:11:28 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3bfba23362 
							
						 
					 
					
						
						
							
							Merge pull request  #2867  from ReinUsesLisp/configure-framebuffers-clean  
						
						... 
						
						
						
						gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 
						
						
					 
					
						2019-09-22 23:10:07 +10:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							68f5aff64f 
							
						 
					 
					
						
						
							
							Maxwell3D: Corrections and refactors to MME instance refactor  
						
						
						
						
					 
					
						2019-09-22 07:23:13 -04:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							01fc969a5f 
							
						 
					 
					
						
						
							
							Fix clang-format  
						
						
						
						
					 
					
						2019-09-22 02:21:56 +02:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							366e900376 
							
						 
					 
					
						
						
							
							fermi_2d: Lower surface copy log severity to DEBUG  
						
						
						
						
					 
					
						2019-09-22 02:18:57 +02:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							55d272efe6 
							
						 
					 
					
						
						
							
							video_core: Implement RGBX16F PixelFormat  
						
						
						
						
					 
					
						2019-09-22 02:16:44 +02:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9286976948 
							
						 
					 
					
						
						
							
							Merge pull request  #2878  from FernandoS27/icmp  
						
						... 
						
						
						
						shader_ir: Implement ICMP 
						
						
					 
					
						2019-09-21 18:06:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							44000971e2 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use uint for images and fix SUATOM  
						
						... 
						
						
						
						In the process remove implementation of SUATOM.MIN and SUATOM.MAX as
these require a distinction between U32 and S32. These have to be
implemented with imageCompSwap loop. 
						
						
					 
					
						2019-09-21 17:33:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							675f23aedc 
							
						 
					 
					
						
						
							
							shader/image: Implement SULD and remove irrelevant code  
						
						... 
						
						
						
						* Implement SULD as float.
* Remove conditional declaration of GL_ARB_shader_viewport_layer_array. 
						
						
					 
					
						2019-09-21 17:32:48 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4de0f1e1c8 
							
						 
					 
					
						
						
							
							shader_bytecode: Add SULD encoding  
						
						
						
						
					 
					
						2019-09-21 17:31:46 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							527b841c15 
							
						 
					 
					
						
						
							
							Shader_IR: ICMP corrections and fixes  
						
						
						
						
					 
					
						2019-09-21 14:28:03 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9ad42fb0cf 
							
						 
					 
					
						
						
							
							Merge pull request  #2868  from ReinUsesLisp/fix-mipmaps  
						
						... 
						
						
						
						maxwell_to_gl: Fix mipmap filtering 
						
						
					 
					
						2019-09-21 19:57:09 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							01a4afee42 
							
						 
					 
					
						
						
							
							Mark DrawArrays as LOG_TRACE  
						
						... 
						
						
						
						There's no reason to clog logs with DrawArray. 
						
						
					 
					
						2019-09-21 15:43:58 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bbe82d62b0 
							
						 
					 
					
						
						
							
							Merge pull request  #2846  from ReinUsesLisp/fixup-viewport-index  
						
						... 
						
						
						
						gl_shader_decompiler: Avoid writing output attribute when unimplemented 
						
						
					 
					
						2019-09-20 17:11:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							88d857499b 
							
						 
					 
					
						
						
							
							Merge pull request  #2855  from ReinUsesLisp/shfl  
						
						... 
						
						
						
						shader_ir/warp: Implement SHFL for Nvidia devices 
						
						
					 
					
						2019-09-20 17:10:42 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							433e764bb0 
							
						 
					 
					
						
						
							
							Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing  
						
						
						
						
					 
					
						2019-09-20 15:44:28 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							4b81d19a1a 
							
						 
					 
					
						
						
							
							Shader_IR: Implement ICMP.  
						
						
						
						
					 
					
						2019-09-19 20:56:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7761e44d18 
							
						 
					 
					
						
						
							
							Rasterizer: Refactor and simplify DrawBatch Interface.  
						
						
						
						
					 
					
						2019-09-19 11:41:33 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							d2ea592ddb 
							
						 
					 
					
						
						
							
							Rasterizer: Address Feedback and conscerns.  
						
						
						
						
					 
					
						2019-09-19 11:41:32 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c17655ce74 
							
						 
					 
					
						
						
							
							Rasterizer: Refactor draw calls, remove deadcode and clean up.  
						
						
						
						
					 
					
						2019-09-19 11:41:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7606da5611 
							
						 
					 
					
						
						
							
							VideoCore: Corrections to the MME Inliner and removal of hacky instance management.  
						
						
						
						
					 
					
						2019-09-19 11:41:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							ba02d564f8 
							
						 
					 
					
						
						
							
							Video Core: initial Implementation of InstanceDraw Packaging  
						
						
						
						
					 
					
						2019-09-19 11:41:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b31880dc5e 
							
						 
					 
					
						
						
							
							Merge pull request  #2784  from ReinUsesLisp/smem  
						
						... 
						
						
						
						shader_ir: Implement shared memory 
						
						
					 
					
						2019-09-18 16:26:05 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0526bf1895 
							
						 
					 
					
						
						
							
							shader_ir/warp: Implement SHFL  
						
						
						
						
					 
					
						2019-09-17 17:44:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2dd6411753 
							
						 
					 
					
						
						
							
							maxwell_to_gl: Fix mipmap filtering  
						
						... 
						
						
						
						OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter>
but we were using them in the opposite way. 
						
						
					 
					
						2019-09-17 03:32:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							af809b491e 
							
						 
					 
					
						
						
							
							gl_rasterizer: Remove unused code paths from ConfigureFramebuffers  
						
						
						
						
					 
					
						2019-09-17 02:50:42 -03:00