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								 Subv | f080e3ccfa | CFGU: Indentation | 2014-12-21 17:54:14 -05:00 |  | 
			
				
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								 Subv | 6f304d3b00 | CFG: Some indentation | 2014-12-21 17:41:35 -05:00 |  | 
			
				
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								 Subv | b3cee19289 | CFG: Changed the CreateConfigInfoBlk search loop | 2014-12-21 17:26:51 -05:00 |  | 
			
				
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								 Subv | 3e94b9054c | CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp | 2014-12-21 16:45:13 -05:00 |  | 
			
				
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								 Subv | 6115f013a9 | CFG: Create a new subfolder cfg inside service to handle cfg Moved most of the shared CFG code there, implemented a few CFG:I functions | 2014-12-21 16:41:06 -05:00 |  | 
			
				
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								 Subv | 9e45240e23 | CFGU: Some changes | 2014-12-21 16:39:29 -05:00 |  | 
			
				
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								 Subv | cdd78fa01d | CFGU: Addressed some issues. | 2014-12-21 16:39:26 -05:00 |  | 
			
				
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								 Subv | 718a120754 | CFGU: Addressed some comments. | 2014-12-21 16:39:23 -05:00 |  | 
			
				
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								 Subv | a1b9b80a55 | Style: Addressed some comments | 2014-12-21 16:39:20 -05:00 |  | 
			
				
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								 Subv | a7cc7972de | CFG_U: Use Common::make_unique instead of the std version | 2014-12-21 16:39:17 -05:00 |  | 
			
				
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								 Subv | 9029efd873 | CFG:U: Implemented some more blocks | 2014-12-21 16:39:14 -05:00 |  | 
			
				
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								 Subv | 8b0ee93526 | CFG: Implemented block 0x00070001 in the config savefile | 2014-12-21 16:39:11 -05:00 |  | 
			
				
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								 Subv | b3d1c8ba6a | CFGU: Use an absolute offset in the config savefile blocks | 2014-12-21 16:39:08 -05:00 |  | 
			
				
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								 Subv | 95ca6ae1e1 | CFG: Load the Config savedata file if it already exists. | 2014-12-21 16:39:05 -05:00 |  | 
			
				
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								 Subv | b49bdb6ba7 | CFGU: Added block 0x000A0002 to the default savegame file That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further | 2014-12-21 16:39:02 -05:00 |  | 
			
				
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								 Subv | 4cd21b43c1 | CFG: Refactored how the config file works. It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame. | 2014-12-21 16:38:59 -05:00 |  | 
			
				
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								 Subv | 462740278d | CFG:U: Add some data to the 0x00050005 config block. Seems to allow some games to boot further, thanks @Normmatt for sharing this information | 2014-12-21 16:38:57 -05:00 |  | 
			
				
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								 Subv | fa3d72ab3e | CFG: Implemented the GetConfigInfoBlk2 function. Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.
Implemented GetSystemModel and GetModelNintendo2DS | 2014-12-21 16:38:54 -05:00 |  | 
			
				
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								 bunnei | 0de6a08d75 | Merge pull request #291 from purpasmart96/license License change | 2014-12-21 16:05:44 -05:00 |  | 
			
				
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								 Chin | 0199a7d9ef | More warning cleanups | 2014-12-21 10:58:55 -05:00 |  | 
			
				
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								 bunnei | 572ce043c2 | Merge pull request #271 from archshift/createf Added CreateFile to the FS_USER service | 2014-12-21 01:45:00 -05:00 |  | 
			
				
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								 archshift | 0625dd09ea | Added CreateFile to the FS_USER service Tested with hwtests. | 2014-12-21 02:21:49 -03:00 |  | 
			
				
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								 purpasmart96 | ebfd831ccb | License change | 2014-12-20 21:20:24 -08:00 |  | 
			
				
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								 bunnei | 0f696037f6 | Merge pull request #323 from lioncash/saddsub armemu: Implement SADD8/SSUB8 | 2014-12-21 00:10:12 -05:00 |  | 
			
				
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								 bunnei | 4fcdbed9f6 | Thread: Wait current thread on svc_SleepThread - Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear | 2014-12-20 23:20:19 -05:00 |  | 
			
				
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								 Lioncash | 855eda6f85 | armemu: Implement SADD8/SSUB8 | 2014-12-20 23:10:35 -05:00 |  | 
			
				
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								 bunnei | 2e5869c939 | Merge pull request #316 from yuriks/thread-handle Kernel: Implement support for current thread pseudo-handle | 2014-12-20 16:36:01 -05:00 |  | 
			
				
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								 bunnei | 0e9262885d | Merge pull request #296 from lioncash/dyn dyncom: Implement UMAAL | 2014-12-20 16:24:12 -05:00 |  | 
			
				
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								 bunnei | 993afd3bf0 | Merge pull request #310 from lioncash/ssat16 armemu: Fix SSAT16. | 2014-12-20 16:23:54 -05:00 |  | 
			
				
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								 Lioncash | 2a097f0990 | armemu: Should be using labs for USAD8/USADA8 | 2014-12-20 15:34:14 -05:00 |  | 
			
				
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								 bunnei | 7095c4959b | Merge pull request #311 from lioncash/usada armemu: Implement USAD8 and USADA8 | 2014-12-20 15:21:25 -05:00 |  | 
			
				
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								 bunnei | 52bc58283d | Merge pull request #313 from lioncash/smlsd armemu: Implement SMLSD | 2014-12-20 15:18:52 -05:00 |  | 
			
				
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								 bunnei | 1c50a036dd | Merge pull request #314 from lioncash/qsax-qasx armemu: Implement QASX and QSAX | 2014-12-20 15:18:05 -05:00 |  | 
			
				
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								 bunnei | 2b0d7a1d29 | Merge pull request #315 from chinhodado/master Clean up some warnings | 2014-12-20 11:59:18 -05:00 |  | 
			
				
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								 Chin | e795692614 | Clean up some warnings | 2014-12-20 10:03:36 -05:00 |  | 
			
				
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								 Yuri Kunde Schlesner | 82528ba7df | Common: Add a clone of std::make_unique | 2014-12-20 03:45:02 -02:00 |  | 
			
				
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								 Yuri Kunde Schlesner | adee775f44 | Kernel: Implement support for current thread pseudo-handle This boots a few (mostly Nintendo 1st party) games further. | 2014-12-20 03:27:47 -02:00 |  | 
			
				
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								 bunnei | f1309e6bf0 | Merge pull request #306 from Subv/even_more_savedata SaveData: Added some documentation to FormatSaveData | 2014-12-19 23:20:31 -05:00 |  | 
			
				
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								 Subv | fc73bef692 | FS_U: Added the command to the docs of SaveData functions | 2014-12-19 22:45:39 -05:00 |  | 
			
				
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								 bunnei | 245abb4125 | Merge pull request #294 from lioncash/var armemu: Narrow the scope of some variables in handle_v6_insn | 2014-12-19 16:46:56 -05:00 |  | 
			
				
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								 bunnei | dc5d1a9061 | Merge pull request #305 from lioncash/paren armemu: Get rid of bitwise parenthesis warnings | 2014-12-19 16:46:36 -05:00 |  | 
			
				
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								 Lioncash | 4b506cec01 | armemu: Implement QASX and QSAX | 2014-12-19 14:09:18 -05:00 |  | 
			
				
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								 Lioncash | 0f3a6a161c | armemu: Implement SMLSD | 2014-12-19 09:53:54 -05:00 |  | 
			
				
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								 Lioncash | 4a646ace1f | dyncom: Implement UMAAL | 2014-12-19 04:02:14 -05:00 |  | 
			
				
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								 bunnei | 017e6a488e | Merge pull request #302 from purpasmart96/flushshutup GSP_GPU: Shut up FlushDataCache | 2014-12-18 23:40:10 -05:00 |  | 
			
				
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								 Lioncash | 00e8ec4a9e | armemu: Implement USAD8 and USADA8 | 2014-12-18 23:38:57 -05:00 |  | 
			
				
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								 Lioncash | 92c53fe522 | armemu: Fix SSAT16 The lower-bound would never be negative like it should | 2014-12-18 20:35:14 -05:00 |  | 
			
				
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								 Lioncash | b9fc0b4b80 | armemu: Clean up naming and formatting for SSAT16 | 2014-12-18 20:34:22 -05:00 |  | 
			
				
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								 purpasmart96 | b2c64eb5ff | GSP_GPU: Shut up FlushDataCache | 2014-12-18 16:39:55 -08:00 |  | 
			
				
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								 bunnei | 765dbabdb6 | Merge pull request #308 from Subv/more_savedata SystemSaveData: Fixed a typo that was segfaulting | 2014-12-18 18:05:03 -05:00 |  |