Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							7e0d6903ff 
							
						 
					 
					
						
						
							
							OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied  
						
						
						
						
					 
					
						2016-05-01 16:35:54 +02:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							aab41604f7 
							
						 
					 
					
						
						
							
							OpenGL: border_color was never set. Fixed. ( #1740 )  
						
						
						
						
					 
					
						2016-04-30 12:20:23 -07:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							49bfe9bf91 
							
						 
					 
					
						
						
							
							Remove TGA dumper  
						
						
						
						
					 
					
						2016-04-30 09:43:59 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							90243c56fb 
							
						 
					 
					
						
						
							
							Merge pull request  #1730  from hrydgard/vertex-loader  
						
						... 
						
						
						
						* Remove late accesses to attribute_config
* Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
* Move "&" to their proper place, add missing includes and make some properly relative.
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
* Optimize the vertex loader, nearly doubling its speed.
* Debugger fix
* Move and rename the MemoryAccesses class to MemoryAccessTracker. 
						
						
					 
					
						2016-04-29 09:42:47 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							e3a8292495 
							
						 
					 
					
						
						
							
							Common: Remove section measurement from profiler ( #1731 )  
						
						... 
						
						
						
						This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI. 
						
						
					 
					
						2016-04-29 00:07:10 -07:00 
						 
				 
			
				
					
						
							
							
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							a86d7cacc1 
							
						 
					 
					
						
						
							
							Move and rename the MemoryAccesses class to MemoryAccessTracker.  
						
						
						
						
					 
					
						2016-04-29 08:50:21 +02:00 
						 
				 
			
				
					
						
							
							
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							a442ee07f4 
							
						 
					 
					
						
						
							
							Debugger fix  
						
						
						
						
					 
					
						2016-04-28 22:30:01 +02:00 
						 
				 
			
				
					
						
							
							
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							251f29dd7f 
							
						 
					 
					
						
						
							
							Optimize the vertex loader, nearly doubling its speed.  
						
						
						
						
					 
					
						2016-04-28 22:21:39 +02:00 
						 
				 
			
				
					
						
							
							
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							2403e86cbb 
							
						 
					 
					
						
						
							
							Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).  
						
						
						
						
					 
					
						2016-04-28 20:17:35 +02:00 
						 
				 
			
				
					
						
							
							
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							d00e2340c6 
							
						 
					 
					
						
						
							
							Move "&" to their proper place, add missing includes and make some properly relative.  
						
						
						
						
					 
					
						2016-04-28 19:40:11 +02:00 
						 
				 
			
				
					
						
							
							
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							47ff008817 
							
						 
					 
					
						
						
							
							Refactor: Extract VertexLoader from command_processor.cpp.  
						
						... 
						
						
						
						Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached. 
						
						
					 
					
						2016-04-28 19:05:55 +02:00 
						 
				 
			
				
					
						
							
							
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							0cf15f64ef 
							
						 
					 
					
						
						
							
							Remove late accesses to attribute_config  
						
						
						
						
					 
					
						2016-04-28 18:07:34 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							15c907317c 
							
						 
					 
					
						
						
							
							Merge pull request  #1710  from hrydgard/optimize-event-breakpoints  
						
						... 
						
						
						
						Replace std::map with std::array for graphics event breakpoints 
						
						
					 
					
						2016-04-25 21:37:43 -04:00 
						 
				 
			
				
					
						
							
							
								Sam Spilsbury 
							
						 
					 
					
						
						
						
						
							
						
						
							656a442433 
							
						 
					 
					
						
						
							
							shader: Shader size is long uint, not uint.  
						
						
						
						
					 
					
						2016-04-25 00:40:03 +08:00 
						 
				 
			
				
					
						
							
							
								Sam Spilsbury 
							
						 
					 
					
						
						
						
						
							
						
						
							c6709d97bc 
							
						 
					 
					
						
						
							
							shader: Handle non-CALL opcodes with a break  
						
						
						
						
					 
					
						2016-04-25 00:39:54 +08:00 
						 
				 
			
				
					
						
							
							
								Sam Spilsbury 
							
						 
					 
					
						
						
						
						
							
						
						
							bbffa6ad69 
							
						 
					 
					
						
						
							
							shader: Format string must be provided inline and not as a variable  
						
						
						
						
					 
					
						2016-04-24 23:40:52 +08:00 
						 
				 
			
				
					
						
							
							
								Henrik Rydgard 
							
						 
					 
					
						
						
						
						
							
						
						
							01a1555b5d 
							
						 
					 
					
						
						
							
							Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.  
						
						
						
						
					 
					
						2016-04-24 14:19:49 +02:00 
						 
				 
			
				
					
						
							
							
								Sam Spilsbury 
							
						 
					 
					
						
						
						
						
							
						
						
							39d4994c15 
							
						 
					 
					
						
						
							
							pica: Handle default lighting case  
						
						
						
						
					 
					
						2016-04-23 11:54:02 +08:00 
						 
				 
			
				
					
						
							
							
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							562f36a144 
							
						 
					 
					
						
						
							
							HWRasterizer: reorder declarations to match defs  
						
						
						
						
					 
					
						2016-04-22 10:52:02 -04:00 
						 
				 
			
				
					
						
							
							
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							3268cab26b 
							
						 
					 
					
						
						
							
							HWRasterizer: sync specular uniform for new shaders  
						
						
						
						
					 
					
						2016-04-22 10:48:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bab30bcd6e 
							
						 
					 
					
						
						
							
							Merge pull request  #1436  from tfarley/hw-tex-forwarding  
						
						... 
						
						
						
						Hardware Renderer Texture Forwarding 
						
						
					 
					
						2016-04-22 08:15:51 -04:00 
						 
				 
			
				
					
						
							
							
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							22f3a7e94c 
							
						 
					 
					
						
						
							
							HWRasterizer: Texture forwarding  
						
						
						
						
					 
					
						2016-04-21 17:27:56 -04:00 
						 
				 
			
				
					
						
							
							
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							e46d086189 
							
						 
					 
					
						
						
							
							Config: Add scaled resolution option  
						
						
						
						
					 
					
						2016-04-21 17:27:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							14cc1ed911 
							
						 
					 
					
						
						
							
							Merge pull request  #1655  from JayFoxRox/hw-dot3  
						
						... 
						
						
						
						OpenGL: Implement color combiner Operation::Dot3_RGB 
						
						
					 
					
						2016-04-21 16:39:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							142a5dc3f5 
							
						 
					 
					
						
						
							
							Merge pull request  #1625  from JayFoxRox/sw-blend-func  
						
						... 
						
						
						
						Rasterizer: Allow all blend factors for alpha blend-func 
						
						
					 
					
						2016-04-17 20:20:15 -04:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							e2b63a2dd7 
							
						 
					 
					
						
						
							
							Rasterizer: Allow all blend factors for alpha blend-func  
						
						
						
						
					 
					
						2016-04-17 22:44:24 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4501a9eb50 
							
						 
					 
					
						
						
							
							debug_utils: use std::make_unique for initializing PicaTrace  
						
						
						
						
					 
					
						2016-04-14 22:05:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							aff35d3e58 
							
						 
					 
					
						
						
							
							Merge pull request  #1665  from lioncash/file  
						
						... 
						
						
						
						IOFile: Minor API changes 
						
						
					 
					
						2016-04-14 16:28:15 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d7fe2784cc 
							
						 
					 
					
						
						
							
							shader_jit_x64: Rename RuntimeAssert to Compile_Assert.  
						
						
						
						
					 
					
						2016-04-13 23:04:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3f623b2561 
							
						 
					 
					
						
						
							
							shader_jit_x64.cpp: Rename JitCompiler to JitShader.  
						
						
						
						
					 
					
						2016-04-13 23:04:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							847fb951e2 
							
						 
					 
					
						
						
							
							shader_jit_x64: Free memory that's no longer needed after compilation.  
						
						
						
						
					 
					
						2016-04-13 23:04:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							60aa72e117 
							
						 
					 
					
						
						
							
							shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses.  
						
						
						
						
					 
					
						2016-04-13 23:04:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							60749f2cda 
							
						 
					 
					
						
						
							
							shader_jit_x64: Use CALL/RET instead of JMP for subroutines.  
						
						
						
						
					 
					
						2016-04-13 23:04:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1d45b57939 
							
						 
					 
					
						
						
							
							shader_jit_x64: Separate initialization and code generation for readability.  
						
						
						
						
					 
					
						2016-04-13 23:04:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6e0319eec9 
							
						 
					 
					
						
						
							
							shader_jit_x64: Get rid of unnecessary last_program_counter variable.  
						
						
						
						
					 
					
						2016-04-13 23:04:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f3afe24594 
							
						 
					 
					
						
						
							
							shader_jit_x64: Execute certain asserts at runtime.  
						
						... 
						
						
						
						- This is because we compile the full shader code space, and therefore its common to compile malformed instructions. 
						
						
					 
					
						2016-04-13 23:04:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ffcf7ecee9 
							
						 
					 
					
						
						
							
							shader: Remove unused 'state' argument from 'Setup' function.  
						
						
						
						
					 
					
						2016-04-13 23:04:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a5a74eb121 
							
						 
					 
					
						
						
							
							shader_jit_x64: Specify shader main offset at runtime.  
						
						
						
						
					 
					
						2016-04-13 23:04:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c9d10de644 
							
						 
					 
					
						
						
							
							shader_jit_x64: Allocate each program independently and persist for emu session.  
						
						
						
						
					 
					
						2016-04-13 23:04:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4632791a40 
							
						 
					 
					
						
						
							
							shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions.  
						
						
						
						
					 
					
						2016-04-13 23:04:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							135aec7bea 
							
						 
					 
					
						
						
							
							shader_jit_x64: Fix strict memory aliasing issues.  
						
						
						
						
					 
					
						2016-04-13 23:04:43 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a4120ca66c 
							
						 
					 
					
						
						
							
							file_util: Don't expose IOFile internals through the API  
						
						
						
						
					 
					
						2016-04-13 20:17:17 -04:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							ff7c798d86 
							
						 
					 
					
						
						
							
							Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)  
						
						
						
						
					 
					
						2016-04-10 22:07:06 +02:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							0ad050f85d 
							
						 
					 
					
						
						
							
							OpenGL: Implement color combiner Operation::Dot3_RGB  
						
						
						
						
					 
					
						2016-04-10 15:31:24 +02:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							35a92b4097 
							
						 
					 
					
						
						
							
							OpenGL: Respect buffer-write allow registers  
						
						
						
						
					 
					
						2016-04-08 22:57:11 +02:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							c6bbc41984 
							
						 
					 
					
						
						
							
							OpenGL: Split buffer-write mask sync into seperate functions  
						
						
						
						
					 
					
						2016-04-08 22:42:44 +02:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							fa24df7340 
							
						 
					 
					
						
						
							
							Rasterizer: Respect buffer-write allow registers  
						
						
						
						
					 
					
						2016-04-08 22:35:22 +02:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							d47605b2ed 
							
						 
					 
					
						
						
							
							OpenGL: Keep stencil-test and framebuffer.depth_format in sync  
						
						
						
						
					 
					
						2016-04-08 22:35:17 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6e750ae12d 
							
						 
					 
					
						
						
							
							Merge pull request  #1639  from linkmauve/fix-double-framebuffer-check  
						
						... 
						
						
						
						OpenGL: Fix a double framebuffer completeness checks. 
						
						
					 
					
						2016-04-07 19:52:02 -04:00 
						 
				 
			
				
					
						
							
							
								Mathew Maidment 
							
						 
					 
					
						
						
						
						
							
						
						
							aa6380e5bc 
							
						 
					 
					
						
						
							
							Merge pull request  #1643  from MerryMage/make_unique  
						
						... 
						
						
						
						Common: Remove Common::make_unique, use std::make_unique 
						
						
					 
					
						2016-04-05 20:10:11 -04:00