Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b51e7e0288 
							
						 
					 
					
						
						
							
							arm_interface: Remove ARM11-isms from the CPU interface  
						
						... 
						
						
						
						This modifies the CPU interface to more accurately match an
AArch64-supporting CPU as opposed to an ARM11 one. Two of the methods
don't even make sense to keep around for this interface, as Adv Simd is
used, rather than the VFP in the primary execution state. This is
essentially a modernization change that should have occurred from the
get-go. 
						
						
					 
					
						2018-09-18 03:20:04 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							71b48cb00f 
							
						 
					 
					
						
						
							
							kernel/mutex: Replace ResultCode construction for invalid addresses with the named variant  
						
						... 
						
						
						
						We already have a ResultCode constant for the case of an invalid
address, so we can just use it instead of re-rolling that ResultCode
type. 
						
						
					 
					
						2018-09-17 23:27:53 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b6867602ca 
							
						 
					 
					
						
						
							
							kernel/svc: Handle error cases for svcArbitrateLock() and svcArbitrateUnlock()  
						
						... 
						
						
						
						The kernel does the equivalent of the following check before proceeding:
if (address + 0x8000000000 < 0x7FFFE00000) {
    return ERR_INVALID_MEMORY_STATE;
}
which is essentially what our IsKernelVirtualAddress() function does. So
we should also be checking for this.
The kernel also checks if the given input addresses are 4-byte aligned,
however our Mutex::TryAcquire() and Mutex::Release() functions already
handle this, so we don't need to add code for this case. 
						
						
					 
					
						2018-09-17 23:27:53 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							567a5524b9 
							
						 
					 
					
						
						
							
							Implemented Internal Flags  
						
						
						
						
					 
					
						2018-09-17 20:50:54 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9a8dbba1e5 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code  
						
						... 
						
						
						
						These are internally stored as u64 values, so using u32 here causes
truncation warnings. Instead, we can just use u64 and preserve the bit
width. 
						
						
					 
					
						2018-09-17 19:25:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fafc80d72e 
							
						 
					 
					
						
						
							
							Merge pull request  #1290  from FernandoS27/shader-header  
						
						... 
						
						
						
						Implemented (Partialy) Shader Header 
						
						
					 
					
						2018-09-17 18:53:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4a84986bc3 
							
						 
					 
					
						
						
							
							core/core_cpu: Replace exclusive monitor include with forward declaration  
						
						... 
						
						
						
						We don't need to include this as a dependency within the header. A
regular forward declaration will suffice here. 
						
						
					 
					
						2018-09-17 18:16:55 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							e4bb759c4b 
							
						 
					 
					
						
						
							
							Implemented I2I.CC on the NEU control code, used by SMO  
						
						
						
						
					 
					
						2018-09-17 17:42:46 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							e2ac8fb36d 
							
						 
					 
					
						
						
							
							Implemented CSETP  
						
						
						
						
					 
					
						2018-09-17 17:42:44 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							aac77bbd18 
							
						 
					 
					
						
						
							
							Implemented Control Codes  
						
						
						
						
					 
					
						2018-09-17 17:42:43 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f7308a6c25 
							
						 
					 
					
						
						
							
							time_stretch: Remove unused <array> include  
						
						... 
						
						
						
						This isn't used within this header and isn't necessary. 
						
						
					 
					
						2018-09-17 15:08:34 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2fd124bc93 
							
						 
					 
					
						
						
							
							stream: Replace includes with forward declarations where applicable  
						
						... 
						
						
						
						Avoids propagating includes in headers where it's not necessary to do
so. 
						
						
					 
					
						2018-09-17 15:08:34 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1adbcd54fe 
							
						 
					 
					
						
						
							
							audio_renderer: Replace includes with forward declarations where applicable  
						
						... 
						
						
						
						Avoids including unnecessary headers within the audio_renderer.h header,
lessening the likelihood of needing to rebuild source files including
this header if they ever change.
Given std::vector allows forward declaring contained types, we can move
VoiceState to the cpp file and hide the implementation entirely. 
						
						
					 
					
						2018-09-17 15:08:30 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							31e52113b3 
							
						 
					 
					
						
						
							
							Added asserts for texture misc modes to texture instructions  
						
						
						
						
					 
					
						2018-09-17 12:56:36 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							55a4756766 
							
						 
					 
					
						
						
							
							Added texture misc modes to texture instructions  
						
						
						
						
					 
					
						2018-09-17 12:51:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a94b623dfb 
							
						 
					 
					
						
						
							
							Merge pull request  #1311  from FernandoS27/fast-swizzle  
						
						... 
						
						
						
						Optimized Texture Swizzling 
						
						
					 
					
						2018-09-17 12:39:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2c9c0d70a3 
							
						 
					 
					
						
						
							
							Merge pull request  #1312  from lioncash/fwd  
						
						... 
						
						
						
						service/vi: Replace includes with forward declarations where applicable 
						
						
					 
					
						2018-09-17 12:32:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2bfb9fd0e6 
							
						 
					 
					
						
						
							
							Merge pull request  #1313  from lioncash/error  
						
						... 
						
						
						
						kernel/errors: Amend error code for ERR_NOT_FOUND 
						
						
					 
					
						2018-09-17 12:28:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							692e7cee4f 
							
						 
					 
					
						
						
							
							Merge pull request  #1314  from lioncash/cast  
						
						... 
						
						
						
						audio_core/time_stretch: Silence truncation warnings in Process() 
						
						
					 
					
						2018-09-17 12:28:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							27fe8159c5 
							
						 
					 
					
						
						
							
							Merge pull request  #1316  from lioncash/shadow  
						
						... 
						
						
						
						gl_shader_decompiler: Get rid of variable shadowing within LEA instructions 
						
						
					 
					
						2018-09-17 12:27:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fc46183e03 
							
						 
					 
					
						
						
							
							Merge pull request  #1318  from lioncash/errors-sm  
						
						... 
						
						
						
						services/sm: Amend error code constants 
						
						
					 
					
						2018-09-17 12:27:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							59beb540ae 
							
						 
					 
					
						
						
							
							Merge pull request  #1321  from lioncash/audio-shadow  
						
						... 
						
						
						
						cubeb_sink: Get rid of variable shadowing within CubebSink's constructor 
						
						
					 
					
						2018-09-17 12:26:29 -04:00 
						 
				 
			
				
					
						
							
							
								raven02 
							
						 
					 
					
						
						
						
						
							
						
						
							b91f7d5d67 
							
						 
					 
					
						
						
							
							Add 1D sampler for TLDS - TexelFetch (Mario Rabbids)  
						
						
						
						
					 
					
						2018-09-17 23:25:18 +08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e6367ab955 
							
						 
					 
					
						
						
							
							Merge pull request  #1315  from lioncash/size  
						
						... 
						
						
						
						kernel/svc: Handle a few error cases within memory-related functions 
						
						
					 
					
						2018-09-17 10:11:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3476ba2aee 
							
						 
					 
					
						
						
							
							Merge pull request  #1320  from lioncash/name  
						
						... 
						
						
						
						cubeb_sink: Correct context name in ListCubebSinkDevices() 
						
						
					 
					
						2018-09-17 10:10:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e561afdcd5 
							
						 
					 
					
						
						
							
							Merge pull request  #1328  from FearlessTobi/port-4192  
						
						... 
						
						
						
						Port #4192  from Citra: "svc: change unknown to thread in CreateThread" 
						
						
					 
					
						2018-09-17 09:56:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e7af0f69da 
							
						 
					 
					
						
						
							
							Merge pull request  #1327  from FearlessTobi/port-4171  
						
						... 
						
						
						
						Port #4171  from Citra: "Tests: Remove glad test OS X work-around" 
						
						
					 
					
						2018-09-17 09:54:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							076add4ccd 
							
						 
					 
					
						
						
							
							Merge pull request  #1326  from FearlessTobi/port-4182  
						
						... 
						
						
						
						Port #4182  from Citra: "Prefix all size_t with std::" 
						
						
					 
					
						2018-09-17 09:51:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3be048e50a 
							
						 
					 
					
						
						
							
							Merge pull request  #1329  from raven02/bgr5a1u  
						
						... 
						
						
						
						Implement RenderTargetFormat::BGR5A1_UNORM 
						
						
					 
					
						2018-09-17 09:49:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e833301e4c 
							
						 
					 
					
						
						
							
							Merge pull request  #1335  from lioncash/copy  
						
						... 
						
						
						
						game_list_p: Take map iterator contents by const reference 
						
						
					 
					
						2018-09-17 09:47:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							08af788a57 
							
						 
					 
					
						
						
							
							Merge pull request  #1336  from lioncash/antialias  
						
						... 
						
						
						
						yuzu/util: Antialias game list compatibility pixmaps 
						
						
					 
					
						2018-09-17 09:47:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							240e756962 
							
						 
					 
					
						
						
							
							Merge pull request  #1331  from raven02/astc_8_8  
						
						... 
						
						
						
						Implement ASTC_2D_8X8 
						
						
					 
					
						2018-09-17 09:46:21 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9dbe9d4291 
							
						 
					 
					
						
						
							
							yuzu/util: Antialias game list compatibility pixmaps  
						
						... 
						
						
						
						We pass a hint to the QPainter instance that we want anti-aliasing on
the compatibility icons, which prevents the circles from looking fairly
jagged, and actually makes them look circular. 
						
						
					 
					
						2018-09-17 06:01:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							13930f0c33 
							
						 
					 
					
						
						
							
							game_list_p: Amend typo in GameListItemCompat's constructor parameter  
						
						... 
						
						
						
						Adds a missing 'i' character that was missing in compatibility. 
						
						
					 
					
						2018-09-17 05:31:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							51b5619079 
							
						 
					 
					
						
						
							
							game_list_p: Take map iterator contents by const reference  
						
						... 
						
						
						
						We don't need to copy the whole struct in this instance, we can just
utilize a reference instead. 
						
						
					 
					
						2018-09-17 05:30:11 -04:00 
						 
				 
			
				
					
						
							
							
								raven02 
							
						 
					 
					
						
						
						
						
							
						
						
							2845348608 
							
						 
					 
					
						
						
							
							Implement ASTC_2D_8X8 (Bayonetta 2)  
						
						
						
						
					 
					
						2018-09-17 01:04:27 +08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ba480ea2fb 
							
						 
					 
					
						
						
							
							Merge pull request  #1273  from Subv/ld_sizes  
						
						... 
						
						
						
						Shaders: Implemented multiple-word loads and stores to and from attribute memory. 
						
						
					 
					
						2018-09-15 15:27:12 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							daee15b058 
							
						 
					 
					
						
						
							
							Merge pull request  #1271  from Subv/kepler_engine  
						
						... 
						
						
						
						GPU: Basic implementation of the Kepler Inline Memory engine (p2mf). 
						
						
					 
					
						2018-09-15 13:27:07 -04:00 
						 
				 
			
				
					
						
							
							
								raven02 
							
						 
					 
					
						
						
						
						
							
						
						
							0019a36b41 
							
						 
					 
					
						
						
							
							Implement RenderTargetFormat::BGR5A1_UNORM (Pokken Tournament DX)  
						
						
						
						
					 
					
						2018-09-16 00:21:42 +08:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c878a819d7 
							
						 
					 
					
						
						
							
							Shaders: Implemented multiple-word loads and stores to and from attribute memory.  
						
						... 
						
						
						
						This seems to be an optimization performed by nouveau. 
						
						
					 
					
						2018-09-15 11:21:21 -05:00 
						 
				 
			
				
					
						
							
							
								Valentin Vanelslande 
							
						 
					 
					
						
						
						
						
							
						
						
							54ddb37b3c 
							
						 
					 
					
						
						
							
							Port #  #4192  from Citra: "svc: change unknown to thread in CreateThread"  
						
						
						
						
					 
					
						2018-09-15 15:28:35 +02:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							3bd8563f2d 
							
						 
					 
					
						
						
							
							Tests: Remove glad test OS X work-around  
						
						
						
						
					 
					
						2018-09-15 15:24:11 +02:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							63c2e32e20 
							
						 
					 
					
						
						
							
							Port  #4182  from Citra: "Prefix all size_t with std::"  
						
						
						
						
					 
					
						2018-09-15 15:21:06 +02:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							f8e994354f 
							
						 
					 
					
						
						
							
							Optimized Texture Swizzling  
						
						
						
						
					 
					
						2018-09-14 12:45:49 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							fc669a97d4 
							
						 
					 
					
						
						
							
							cubeb_sink: Get rid of variable shadowing within CubebSink's constructor  
						
						... 
						
						
						
						The parameter of the lambda was shadowing the variable that was being
assigned to. 
						
						
					 
					
						2018-09-14 12:20:51 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b5218d9986 
							
						 
					 
					
						
						
							
							cubeb_sink: Correct context name in ListCubebSinkDevices()  
						
						... 
						
						
						
						This ain't Citra. 
						
						
					 
					
						2018-09-14 12:18:09 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							da64da367b 
							
						 
					 
					
						
						
							
							services/sm: Amend error code constants  
						
						... 
						
						
						
						Courtesy of @ogniK5377.
This also moves them into the cpp file and limits the visibility to
where they're directly used. It also gets rid of unused or duplicate
error codes. 
						
						
					 
					
						2018-09-14 01:44:02 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4f8756edd0 
							
						 
					 
					
						
						
							
							kernel/svc: Sanitize creation of shared memory via svcCreateSharedMemory()  
						
						... 
						
						
						
						The kernel caps the size limit of shared memory to 8589930496 bytes (or
(1GB - 512 bytes) * 8), so approximately 8GB, where every GB has a 512
byte sector taken off of it.
It also ensures the shared memory is created with either read or
read/write permissions for both permission types passed in, allowing the
remote permissions to also be set as "don't care". 
						
						
					 
					
						2018-09-13 23:07:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							accd1f17e4 
							
						 
					 
					
						
						
							
							kernel/svc: Sanitize addresses, permissions, and sizes within svcMapSharedMemory() and svcUnmapSharedMemory()  
						
						... 
						
						
						
						Part of the checking done by the kernel is to check if the given
address and size are 4KB aligned, as well as checking if the size isn't
zero. It also only allows mapping shared memory as readable or
read/write, but nothing else, and so we shouldn't allow mapping as
anything else either. 
						
						
					 
					
						2018-09-13 23:07:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ae128f0375 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Get rid of variable shadowing within LEA instructions  
						
						... 
						
						
						
						These variables are already defined within an outer scope. 
						
						
					 
					
						2018-09-13 21:53:23 -04:00