Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							c2f83c04cb 
							
						 
					 
					
						
						
							
							nim: Stub IsLargeResourceAvailable  
						
						... 
						
						
						
						- Used by Immortals Fenyx Rising 
						
						
					 
					
						2020-12-04 09:53:21 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							69aaad9b96 
							
						 
					 
					
						
						
							
							Merge pull request  #4996  from bunnei/use-4jits  
						
						... 
						
						
						
						Kernel: Refactor to use 4-instances of Dynarmic & various cleanups and improvements 
						
						
					 
					
						2020-12-03 15:32:45 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							88089c8754 
							
						 
					 
					
						
						
							
							Merge pull request  #5000  from lioncash/audio-error  
						
						... 
						
						
						
						audio_core: Make shadowing and unused parameters errors 
						
						
					 
					
						2020-12-02 23:08:43 -08:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1ea6bdef05 
							
						 
					 
					
						
						
							
							audio_core: Make shadowing and unused parameters errors  
						
						... 
						
						
						
						Moves the audio code closer to enabling warnings as errors in general. 
						
						
					 
					
						2020-12-03 00:54:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4b9e1b6586 
							
						 
					 
					
						
						
							
							kernel: scheduler: Minor cleanup to remove duplicated code.  
						
						
						
						
					 
					
						2020-11-29 01:31:52 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b7ef581c6e 
							
						 
					 
					
						
						
							
							kernel: time_manager: Protect access with a mutex.  
						
						
						
						
					 
					
						2020-11-29 01:31:52 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c2ad1243ba 
							
						 
					 
					
						
						
							
							hle: kernel: thread: Remove unused "Running" state.  
						
						
						
						
					 
					
						2020-11-29 01:31:52 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							63fd1bb503 
							
						 
					 
					
						
						
							
							core: arm: Implement InvalidateCacheRange for CPU cache invalidation.  
						
						
						
						
					 
					
						2020-11-29 01:31:52 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c0870315fd 
							
						 
					 
					
						
						
							
							hle: kernel: time_manager: Avoid a crash on process exit.  
						
						
						
						
					 
					
						2020-11-29 01:31:51 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9705f651b2 
							
						 
					 
					
						
						
							
							hle: kernel: AddressArbiter: Remove unused code.  
						
						
						
						
					 
					
						2020-11-29 01:31:51 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9423347c1b 
							
						 
					 
					
						
						
							
							hle: kernel: SynchronizationObject: Use atomic_bool for is_signaled.  
						
						
						
						
					 
					
						2020-11-29 01:31:51 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c042a89113 
							
						 
					 
					
						
						
							
							common: fiber: Use boost::context instead of native fibers on Windows.  
						
						
						
						
					 
					
						2020-11-29 01:31:51 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							7b642c7781 
							
						 
					 
					
						
						
							
							hle: kernel: multicore: Replace n-JITs impl. with 4 JITs.  
						
						
						
						
					 
					
						2020-11-29 01:31:51 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6750b4d3af 
							
						 
					 
					
						
						
							
							Merge pull request  #4998  from Morph1984/bioshock-patch  
						
						... 
						
						
						
						hid: Check if applet_resource exists in InitializeVibrationDevice 
						
						
					 
					
						2020-11-28 23:20:23 -08:00 
						 
				 
			
				
					
						
							
							
								german 
							
						 
					 
					
						
						
						
						
							
						
						
							4eb7327559 
							
						 
					 
					
						
						
							
							Add missing types to NpadCommunicationMode  
						
						
						
						
					 
					
						2020-11-28 21:56:02 -06:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							312a8bd4b4 
							
						 
					 
					
						
						
							
							Merge pull request  #5021  from german77/StubCommunicationMode  
						
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						HID: Stub set and get NpadCommunicationMode 
						
						
					 
					
						2020-11-28 15:22:46 -08:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							073e07ae2d 
							
						 
					 
					
						
						
							
							savedata_factory: Eliminate usage of the global system instance  
						
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						Now there's only two meaningful instances left in core. 
						
						
					 
					
						2020-11-27 09:45:08 -05:00 
						 
				 
			
				
					
						
							
							
								german 
							
						 
					 
					
						
						
						
						
							
						
						
							3898d8f0d7 
							
						 
					 
					
						
						
							
							Stub set and get NpadCommunicationMode  
						
						
						
						
					 
					
						2020-11-26 21:35:11 -06:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1a954b2a59 
							
						 
					 
					
						
						
							
							service: Eliminate usages of the global system instance  
						
						... 
						
						
						
						Completely removes all usages of the global system instance within the
services code by passing in the using system instance to the services. 
						
						
					 
					
						2020-11-26 20:03:11 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							322349e8cc 
							
						 
					 
					
						
						
							
							Merge pull request  #4975  from comex/invalid-syncpoint-id  
						
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						nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID 
						
						
					 
					
						2020-11-26 01:27:24 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ebcee03b0c 
							
						 
					 
					
						
						
							
							Merge pull request  #4981  from ogniK5377/ioctl-ctrl  
						
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						nvservices: Reintroducee IoctlCtrl 
						
						
					 
					
						2020-11-25 21:48:57 -08:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							6f70e1b1ff 
							
						 
					 
					
						
						
							
							hid: Check if applet_resource exists in InitializeVibrationDevice  
						
						
						
						
					 
					
						2020-11-25 13:33:30 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4fb5ca80c0 
							
						 
					 
					
						
						
							
							service: am: Implement ExecuteProgram and required stubs.  
						
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						- This is used by Super Mario 3D All-Stars. 
						
						
					 
					
						2020-11-24 15:17:43 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7791cc8c2e 
							
						 
					 
					
						
						
							
							hle: services: Fix a crash with improper NVFlinger lifetime management. ( #4977 )  
						
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						* hle: services: Fix a crash with improper NVFlinger lifetime management.
- This crash would happen when attempting to shutdown yuzu early on in boot. 
						
						
					 
					
						2020-11-24 14:31:58 -08:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
						
						
							
						
						
							e8b2fd21d8 
							
						 
					 
					
						
						
							
							nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID  
						
						... 
						
						
						
						- Use .at() instead of raw indexing when dealing with untrusted indices.
- For the special case of WaitFence with syncpoint id UINT32_MAX,
  instead of crashing, log an error and ignore.  This is what I get when
  running Super Mario Maker 2. 
						
						
					 
					
						2020-11-24 12:59:41 -05:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7afb7a9494 
							
						 
					 
					
						
						
							
							Merge pull request  #4972  from lioncash/unused4  
						
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						svc: Remove unnecessary [[maybe_unused]] tag 
						
						
					 
					
						2020-11-24 04:25:59 -03:00 
						 
				 
			
				
					
						
							
							
								Chloe Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							ab25d1fe9a 
							
						 
					 
					
						
						
							
							nvservices: Reintroducee IoctlCtrl  
						
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						Fixes regression caused by #4907  which caused games like Breath of the Wild 1.0.0 not to boot. 
						
						
					 
					
						2020-11-24 16:40:23 +11:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							874be0e3e1 
							
						 
					 
					
						
						
							
							svc: Remove unnecessary [[maybe_unused]] tag  
						
						... 
						
						
						
						The parameter is used in this function, so this suppression isn't
necessary. 
						
						
					 
					
						2020-11-23 10:17:20 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3a85bc1e77 
							
						 
					 
					
						
						
							
							Merge pull request  #4944  from lioncash/system-rem  
						
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						patch_manager: Remove usages of the global system instance 
						
						
					 
					
						2020-11-21 22:12:34 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							afd0e2ee87 
							
						 
					 
					
						
						
							
							Merge pull request  #4907  from ogniK5377/nvdrv-cleanup  
						
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						core: Make nvservices more standardized 
						
						
					 
					
						2020-11-20 22:15:44 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3794c91145 
							
						 
					 
					
						
						
							
							olsc: Move member initialization to after member functions.  
						
						
						
						
					 
					
						2020-11-20 10:50:50 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6e37676482 
							
						 
					 
					
						
						
							
							hle: service: Stub OLSC Initialize and SetSaveDataBackupSettingEnabled functions.  
						
						... 
						
						
						
						- Used by Animal Cross: New Horizons v1.6.0 update, minimal stub gets this update working. 
						
						
					 
					
						2020-11-19 12:36:09 -08:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6f8a06bac5 
							
						 
					 
					
						
						
							
							patch_manager: Remove usages of the global system instance  
						
						... 
						
						
						
						With this, only 19 usages of the global system instance remain within
the core library.
We're almost there. 
						
						
					 
					
						2020-11-18 09:36:48 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							ad50209383 
							
						 
					 
					
						
						
							
							hid: Reimplement Begin/EndPermitVibrationSession  
						
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						Upon further investigation, these commands allow temporary vibrations even when the "Controller Vibration" system setting is disabled. As a result, vibrations are allowed when either the system setting or this flag is set to true. Therefore, we can only block vibrations when both flags are set to false. 
						
						
					 
					
						2020-11-15 23:33:21 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							d8ad2f3484 
							
						 
					 
					
						
						
							
							controllers/npad: Load input devices on init  
						
						
						
						
					 
					
						2020-11-15 23:33:21 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							97b2220a82 
							
						 
					 
					
						
						
							
							general: Fix compiler warnings on linux and miscellaneous changes  
						
						
						
						
					 
					
						2020-11-15 23:33:21 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							30e0d1c973 
							
						 
					 
					
						
						
							
							controllers/npad: Remove the old vibration filter  
						
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						Previously we used a vibration filter that filters out amplitudes close to each other. It turns out there are cases where this results into vibrations that are too inaccurate. Remove this and move the 100Hz vibration filter (Only allowing a maximum of 100 vibrations per second) from sdl_impl to npad when enable_accurate_vibrations is set to false. 
						
						
					 
					
						2020-11-15 23:33:21 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							978ca65f59 
							
						 
					 
					
						
						
							
							hid: Implement InitializeVibrationDevice and IsVibrationDeviceMounted  
						
						
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							e9e1876e82 
							
						 
					 
					
						
						
							
							input_common: Add VibrationDevice and VibrationDeviceFactory  
						
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						A vibration device is an input device that returns an unsigned byte as status.
It represents whether the vibration device supports vibration or not.
If the status returns 1, it supports vibration. Otherwise, it does not support vibration. 
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							38110dd485 
							
						 
					 
					
						
						
							
							configure_input: Add per-player vibration  
						
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						Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.
Co-authored-by: Its-Rei <kupfel@gmail.com> 
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							d6a41cfc21 
							
						 
					 
					
						
						
							
							settings: Remove global vibration strength modifier  
						
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						This will be replaced in favor of per-player vibration strength modifiers. 
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							92fa5257c7 
							
						 
					 
					
						
						
							
							hid: Mark Begin/EndPermitVibrationSession as stubs  
						
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						The implementation of these commands seem incomplete and causes rumble in Super Mario Party to stop working since only EndPermitVibrationSession is called. Thus, these are better off being marked as a stub until this can be investigated more thoroughly. 
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							373408ae8c 
							
						 
					 
					
						
						
							
							controllers/npad: Send an empty vibration on destruction/deactivation  
						
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						This stops all controllers from continuously vibrating when emulation is stopped. 
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							70f16f1722 
							
						 
					 
					
						
						
							
							hid: Stub IsVibrationDeviceMounted  
						
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						- Used in Super Mario Odyssey 
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							9b501af8e3 
							
						 
					 
					
						
						
							
							controllers/npad: Add heuristics to reduce rumble state changes  
						
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						Sending too many state changes in a short period of time can cause massive performance issues.
As a result, we have to use several heuristics to reduce the number of state changes to minimize/eliminate this performance impact while maintaining the quality of these vibrations as much as possible. 
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							652d6766d5 
							
						 
					 
					
						
						
							
							configure_input: Hook up the vibration percentage spinbox  
						
						... 
						
						
						
						This allows setting the vibration strength percentage anywhere from 1% to 100%.
Also hooks up the remaining motion button and checkbox in the Controller Applet. 
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							e02ef3c3be 
							
						 
					 
					
						
						
							
							controllers/npad: Stop games from vibrating incorrect controllers  
						
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						Fixes vibration in 1-2 Switch and potentially other games where they would vibrate both players' joycons at the same time. 
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							07b81f57ba 
							
						 
					 
					
						
						
							
							hid: Fix controller rumble based on new research  
						
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						This fixes the issue where rumble is only sent to the first controller.
Now, individual controllers can receive their own rumble commands. 
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							31de52513e 
							
						 
					 
					
						
						
							
							hid: Pop a struct of parameters instead of popping individual parameters  
						
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						Some parameters need to be doubleword aligned due to the presence of the applet_resource_user_id.
Previously, this value was invalid in many commands where it was not doubleword aligned when popped. 
						
						
					 
					
						2020-11-15 23:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							e3c2749986 
							
						 
					 
					
						
						
							
							hid: Reorder all HID commands  
						
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						Reorders all HID commands in command id order. 
						
						
					 
					
						2020-11-15 23:33:20 -05:00