ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7c192ec43f 
							
						 
					 
					
						
						
							
							shader_decode: Implement FMUL_C, FMUL_R and FMUL_IMM  
						
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4c70d5b8eb 
							
						 
					 
					
						
						
							
							shader_decode: Implement MOV_C and MOV_R  
						
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a4f052f6b3 
							
						 
					 
					
						
						
							
							video_core: Replace gl_shader_decompiler  
						
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0c6fb456e0 
							
						 
					 
					
						
						
							
							glsl_decompiler: Implementation  
						
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fbc67a0563 
							
						 
					 
					
						
						
							
							shader_ir: Add condition code helper  
						
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a58abbcfc4 
							
						 
					 
					
						
						
							
							shader_ir: Add predicate combiner helper  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bf07272695 
							
						 
					 
					
						
						
							
							shader_ir: Add comparison helpers  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							60f044df56 
							
						 
					 
					
						
						
							
							shader_ir: Add half float helpers  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e3c55e31d7 
							
						 
					 
					
						
						
							
							shader_ir: Add integer helpers  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							833d0806f9 
							
						 
					 
					
						
						
							
							shader_ir: Add float helpers  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6b9eea3fe5 
							
						 
					 
					
						
						
							
							shader_ir: Add setters  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							12a95ff453 
							
						 
					 
					
						
						
							
							shader_ir: Add local memory getters  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2f87fd060d 
							
						 
					 
					
						
						
							
							shader_ir: Add internal flag getters  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							15f431f0cb 
							
						 
					 
					
						
						
							
							shader_ir: Add attribute getters  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							864e8f55cf 
							
						 
					 
					
						
						
							
							shader_ir: Add constant buffer getters  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5e639bfcf6 
							
						 
					 
					
						
						
							
							shader_ir: Add register getter  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4aaa2192b9 
							
						 
					 
					
						
						
							
							shader_ir: Add immediate node constructors  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							15a0e1481d 
							
						 
					 
					
						
						
							
							shader_ir: Initial implementation  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							294df41b86 
							
						 
					 
					
						
						
							
							shader_bytecode: Fixup encoding  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a0c8c16d07 
							
						 
					 
					
						
						
							
							shader_header: Make local memory size getter constant  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							877a978a22 
							
						 
					 
					
						
						
							
							gl_rasterizer: Workaround Intel VAO DSA bug  
						
						... 
						
						
						
						There is a bug on Intel's blob driver where it fails to properly build a
vertex array object if it's not bound even after creating it with
glCreateVertexArrays. This workaround binds it after creating it to
bypass the issue. 
						
						
					 
					
						2019-01-09 02:40:19 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3121408a90 
							
						 
					 
					
						
						
							
							gl_global_cache: Add dummy global cache manager  
						
						
						
						
					 
					
						2019-01-08 17:47:45 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							19cf995225 
							
						 
					 
					
						
						
							
							gl_rasterizer: Skip framebuffer configuration if rendertargets have not been changed  
						
						
						
						
					 
					
						2019-01-07 16:23:23 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							23ebd4920e 
							
						 
					 
					
						
						
							
							Merge pull request  #1999  from ReinUsesLisp/dirty-shader  
						
						... 
						
						
						
						gl_shader_cache: Use dirty flags for shaders 
						
						
					 
					
						2019-01-07 14:22:30 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b683e41fca 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use dirty flags for the depth buffer  
						
						
						
						
					 
					
						2019-01-07 16:22:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							179ee963db 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use dirty flags for color buffers  
						
						
						
						
					 
					
						2019-01-07 16:20:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0ab17ab406 
							
						 
					 
					
						
						
							
							gl_shader_cache: Use dirty flags for shaders  
						
						
						
						
					 
					
						2019-01-07 16:13:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5933b3ea96 
							
						 
					 
					
						
						
							
							gl_stream_buffer: Use DSA for buffer management  
						
						
						
						
					 
					
						2019-01-06 16:49:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							35c095898b 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use DSA for vertex array objects  
						
						
						
						
					 
					
						2019-01-06 16:49:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ea4928393f 
							
						 
					 
					
						
						
							
							gl_state: Drop uniform buffer state tracking  
						
						
						
						
					 
					
						2019-01-06 00:28:01 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fc8a8789da 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use GL_STREAM_COPY for PBOs  
						
						... 
						
						
						
						Since the data is doing the path CPU -> GPU -> GPU copy is the most
approximate hint. Using GL_STREAM_DRAW generated a performance warning
on Nvidia's stack. Changing this hint removed the warning. 
						
						
					 
					
						2019-01-05 02:27:55 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c91d2bac45 
							
						 
					 
					
						
						
							
							Merge pull request  #1961  from ReinUsesLisp/tex-view-2d  
						
						... 
						
						
						
						gl_rasterizer_cache: Texture view if shader samples array but OGL is not 
						
						
					 
					
						2019-01-02 17:51:32 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							97fb6179b9 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Texture view if shader samples array but OGL is not  
						
						... 
						
						
						
						When a shader samples a texture array but that texture in OpenGL is
created without layers, use a texture view to increase the texture
hierarchy. For example, instead of binding a GL_TEXTURE_2D bind a
GL_TEXTURE_2D_ARRAY view. 
						
						
					 
					
						2018-12-29 23:49:12 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2020ba06e1 
							
						 
					 
					
						
						
							
							gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.  
						
						... 
						
						
						
						- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild. 
						
						
					 
					
						2018-12-28 15:36:45 -05:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							fbe900ba6d 
							
						 
					 
					
						
						
							
							Add missing uintBitsToFloat to SetRegisterToHalfFloat  
						
						
						
						
					 
					
						2018-12-27 14:39:10 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fa9acc26d9 
							
						 
					 
					
						
						
							
							Merge pull request  #1892  from Tinob/master  
						
						... 
						
						
						
						Improve Zero flag implementation 
						
						
					 
					
						2018-12-27 11:06:59 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							67fa21e143 
							
						 
					 
					
						
						
							
							renderer_opengl: Correct forward declaration of FramebufferLayout  
						
						... 
						
						
						
						This is actually a struct, not a class, which can lead to compilation
warnings. 
						
						
					 
					
						2018-12-26 17:32:32 -05:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							33056dd833 
							
						 
					 
					
						
						
							
							Apply CC test to the final value to be stored in the register  
						
						
						
						
					 
					
						2018-12-26 18:16:31 -03:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							8047873a66 
							
						 
					 
					
						
						
							
							Fixed shader linking error due to TLDS ( #1934 )  
						
						... 
						
						
						
						* Fixed shader linking error due to TLDS
coord should be coords
* Fix remaining coords 
						
						
					 
					
						2018-12-26 15:55:39 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							aaa0e6c346 
							
						 
					 
					
						
						
							
							shader_bytecode: Fixup TEXS.F16 encoding  
						
						
						
						
					 
					
						2018-12-26 01:35:44 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9a22a94a51 
							
						 
					 
					
						
						
							
							Merge pull request  #1886  from FearlessTobi/port-4164  
						
						... 
						
						
						
						Port citra-emu/citra#4164 : "citra_qt, video_core: Screenshot functionality" 
						
						
					 
					
						2018-12-23 14:36:51 -05:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							bbf8d6bf01 
							
						 
					 
					
						
						
							
							Includde saturation in the evaluation of the control code  
						
						
						
						
					 
					
						2018-12-22 19:19:18 -03:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							946777601b 
							
						 
					 
					
						
						
							
							Handle RZ cases evaluating the expression instead of the register value.  
						
						
						
						
					 
					
						2018-12-22 19:19:18 -03:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							7e72b5e453 
							
						 
					 
					
						
						
							
							complete emulation of ZeroFlag  
						
						
						
						
					 
					
						2018-12-22 19:19:18 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e75e8b9580 
							
						 
					 
					
						
						
							
							Merge pull request  #1921  from ogniK5377/no-unit  
						
						... 
						
						
						
						Fixed uninitialized memory due to missing returns in canary 
						
						
					 
					
						2018-12-21 14:12:54 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							42427b9c7a 
							
						 
					 
					
						
						
							
							Merge pull request  #1920  from heapo/texture_format_selection  
						
						... 
						
						
						
						Texture format fixes for RGBA16UI for copies and R16U when used as depth 
						
						
					 
					
						2018-12-21 13:46:17 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3050f3a7ba 
							
						 
					 
					
						
						
							
							Merge pull request  #1909  from heapo/shadow_sampling_fixes  
						
						... 
						
						
						
						Fix arrayed texture LOD selection and depth comparison ordering 
						
						
					 
					
						2018-12-19 13:10:37 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							20859802f0 
							
						 
					 
					
						
						
							
							hopefully fix clang format issue  
						
						
						
						
					 
					
						2018-12-19 13:22:09 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							fdd649e2ef 
							
						 
					 
					
						
						
							
							Fixed uninitialized memory due to missing returns in canary  
						
						... 
						
						
						
						Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used. 
						
						
					 
					
						2018-12-19 12:52:32 +11:00 
						 
				 
			
				
					
						
							
							
								zhupengfei 
							
						 
					 
					
						
						
						
						
							
						
						
							a2be49305d 
							
						 
					 
					
						
						
							
							yuzu, video_core: Screenshot functionality  
						
						... 
						
						
						
						Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout. 
						
						
					 
					
						2018-12-18 22:54:41 +01:00