| 
							
							
								 ReinUsesLisp | 45ef62d3ba | glasm: Remove unnecesary new white space on Clamp GLASM | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | b4953e79ee | glasm: Add floating-point comparisons on GLASM | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ameerj | 6705f56029 | emit_glasm: Implement more integer alu ops | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ameerj | 3e10709091 | glasm: Reimplement bitwise ops and BFI/BFE | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 4502595bc2 | glasm: Initial GLASM fp64 support | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 9f851e3832 | glasm: Implement GLASM fp16 packing and move bitwise insns | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 4de65fbff4 | glasm: Remove unused functions left from rebase | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 6358b0d0c1 | glasm: Specify namespace when using FormatTo | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 939dab7120 | glasm: Implement more GLASM composite instructions | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 01e18581b9 | vk_pipeline_cache: Enable int8 and int16 types on Vulkan | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 1c9307969c | glasm: Make GLASM aware of types | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ameerj | 934d300246 | glasm: Use CMP.S for Select32 also fixes ADD and SUB to use U modifier | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ameerj | 68cc445b8e | glasm: Implement more logical ops | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ameerj | 941c6dc740 | glasm: Implement BFI, BFE Along with implementations of common instructions along the way | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 3e841f6441 | glasm: Use BitField instead of C bitfields | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 2b04b4d27f | glasm: Remove unused argument in identity instructions on GLASM | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | dc02cb92e4 | gl_rasterizer: Flush L2 caches before glFlush on GLASM | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 2c81ad8311 | glasm: Initial GLASM compute implementation for testing | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 6fd190d1ae | glasm: Implement basic GLASM instructions | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | c1ba685d9c | glasm: Changes to GLASM register allocator and emit context | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 36f1586267 | vk_scheduler: Use locks instead of SPSC a queue This tries to fix a data race where we'd wait forever for the GPU. | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 56c47951c5 | vk_query_cache: Wait before reading queries | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | a515036604 | vk_master_semaphore: Use fetch_add to increase master semaphore tick | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | b10cf64c48 | glasm: Add GLASM backend infrastructure | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ameerj | 09dc23f971 | shader: ISET.X implementation | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | bfa47539f6 | gl_shader_cache: Remove code unintentionally committed | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | b725db8709 | shader: Fixup SPIR-V emit header namespaces | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | bed090807a | Move SPIR-V emission functions to their own header | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 FernandoS27 | ee61ec2c39 | shader: Optimize NVN Fallthrough | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 FernandoS27 | 153a77efee | shader: Stub SR_AFFINITY | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ameerj | 7ecc6de56a | shader: Implement Int32 SUATOM/SURED | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | d621e96d0d | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 850b08a16c | spirv: Be aware of NAN unaware drivers | 2021-07-22 21:51:30 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | fde47152d9 | spirv: Add SSBO read fallbacks when no aliasing is available | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | fd913bceaf | spirv: Add OpKill fallback to demote | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | d2a0f9d7ad | spirv: Do not enable ShaderLayer This is enabled by an extension instead of the capability. | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 2b434b74af | spirv: Enable DemoteToHelperInvocationEXT only when supported | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | cfd873275d | spirv: Use OriginLowerLeft when requested | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | bafe9e35a9 | spirv: Only add image operands mask when needed | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | d2e811db2e | spirv: Workaround image unsigned offset bug Workaround bug on Nvidia's OpenGL SPIR-V compiler when using unsigned
texture offsets. | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 4ead714910 | spirv: Add int8 and int16 capabilities only when supported | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 33bebc3412 | spirv: Add integer clamping workarounds Workaround more bugs on Nvidia's OpenGL SPIR-V compiler. | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 7b03b97118 | spirv: Implement int8 and int16 conversion fallbacks | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 48a17298d7 | spirv: Support OpenGL uniform buffers and change bindings | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | d5d6778ba5 | spirv: Desambiguate descriptor names Worksaround a bug on Nvidia's OpenGL SPIR-V compiler where names are
used for name matching. | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | a46d91b1ef | shader: Add OpenGL shader profile options | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 ReinUsesLisp | 028f0033bd | shader: Remove shader util | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 FernandoS27 | c49d56c931 | shader: Address feedback | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 FernandoS27 | b541f5e5e3 | shader: Implement VertexA stage | 2021-07-22 21:51:29 -04:00 |  | 
			
				
					| 
							
							
								 FernandoS27 | da936d6ad8 | shader: Implement delegation of Exit to dispatcher on CFG | 2021-07-22 21:51:29 -04:00 |  |