bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ee53688ca7 
							
						 
					 
					
						
						
							
							shader_bytecode: Implement other variants of FMNMX.  
						
						
						
						
					 
					
						2018-05-25 23:18:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							aee356bd10 
							
						 
					 
					
						
						
							
							Merge pull request  #468  from Subv/compound_preds  
						
						... 
						
						
						
						Shader: Implemented compound predicates in the fset and fsetp instructions 
						
						
					 
					
						2018-05-25 22:28:47 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e2cdf54177 
							
						 
					 
					
						
						
							
							Shader: Implemented compound predicates in fset.  
						
						... 
						
						
						
						You can specify a predicate in the fset instruction:
Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0; 
						
						
					 
					
						2018-05-24 17:39:59 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e2db7a83f6 
							
						 
					 
					
						
						
							
							GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.  
						
						
						
						
					 
					
						2018-05-24 17:32:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							126270d963 
							
						 
					 
					
						
						
							
							Shader: Implemented compound predicates in fsetp.  
						
						... 
						
						
						
						You can specify three predicates in an fsetp instruction:
P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0; 
						
						
					 
					
						2018-05-24 17:22:36 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							58857b9f46 
							
						 
					 
					
						
						
							
							Merge pull request  #456  from Subv/unmap_buffer  
						
						... 
						
						
						
						Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls. 
						
						
					 
					
						2018-05-20 23:54:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							898f0fa029 
							
						 
					 
					
						
						
							
							Merge pull request  #458  from Subv/fmnmx  
						
						... 
						
						
						
						Shaders: Implemented the FMNMX shader instruction. 
						
						
					 
					
						2018-05-20 23:44:07 -04:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6486544e09 
							
						 
					 
					
						
						
							
							Merge pull request  #452  from Subv/psetp  
						
						... 
						
						
						
						ShadersDecompiler: Added decoding for the PSETP instruction. 
						
						
					 
					
						2018-05-20 20:00:55 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2dbfcd32d7 
							
						 
					 
					
						
						
							
							Merge pull request  #451  from Subv/gl_array_size  
						
						... 
						
						
						
						GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. 
						
						
					 
					
						2018-05-20 20:00:40 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8440cef223 
							
						 
					 
					
						
						
							
							Shaders: Implemented the FMNMX shader instruction.  
						
						
						
						
					 
					
						2018-05-20 17:53:06 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							72b5c448cf 
							
						 
					 
					
						
						
							
							GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.  
						
						... 
						
						
						
						It removes a mapping previously created with the MapBufferEx ioctl. 
						
						
					 
					
						2018-05-20 14:25:56 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a056d5ad8c 
							
						 
					 
					
						
						
							
							ShadersDecompiler: Added decoding for the PSETP instruction.  
						
						
						
						
					 
					
						2018-05-19 11:41:14 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							98b143c2d6 
							
						 
					 
					
						
						
							
							GLRenderer: Remove unused hw_vao_enabled_attributes variable.  
						
						
						
						
					 
					
						2018-05-19 11:36:38 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							370ab5df9b 
							
						 
					 
					
						
						
							
							GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.  
						
						... 
						
						
						
						The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have. 
						
						
					 
					
						2018-05-19 11:36:09 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							21959ddfef 
							
						 
					 
					
						
						
							
							GLRenderer: Log the shader source code when program linking fails.  
						
						
						
						
					 
					
						2018-05-19 11:19:34 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7c9644646f 
							
						 
					 
					
						
						
							
							general: Make formatting of logged hex values more straightforward  
						
						... 
						
						
						
						This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on). 
						
						
					 
					
						2018-05-02 09:49:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							225ff1130f 
							
						 
					 
					
						
						
							
							Merge pull request  #422  from bunnei/shader-mov  
						
						... 
						
						
						
						Shader instructions MOV_C, MOV_R, and several minor GPU things 
						
						
					 
					
						2018-04-29 21:47:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f41eb95e13 
							
						 
					 
					
						
						
							
							maxwell_3d: Reset vertex counts after drawing.  
						
						
						
						
					 
					
						2018-04-29 16:23:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							08b8fcbe6d 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement MOV_R.  
						
						
						
						
					 
					
						2018-04-29 16:05:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							316327f487 
							
						 
					 
					
						
						
							
							maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.  
						
						
						
						
					 
					
						2018-04-29 16:05:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c7ce472eeb 
							
						 
					 
					
						
						
							
							shader_bytecode: Add decoding for FMNMX instruction.  
						
						
						
						
					 
					
						2018-04-29 16:05:17 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							da32c648bf 
							
						 
					 
					
						
						
							
							Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions.  
						
						
						
						
					 
					
						2018-04-29 12:49:41 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a71346cd7c 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement MOV_C.  
						
						
						
						
					 
					
						2018-04-29 13:13:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6c464a2a4a 
							
						 
					 
					
						
						
							
							Merge pull request  #416  from bunnei/shader-ints-p3  
						
						... 
						
						
						
						gl_shader_decompiler: Implement MOV32I, partially implement I2I, I2F 
						
						
					 
					
						2018-04-29 12:56:16 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f87ea8fa8b 
							
						 
					 
					
						
						
							
							fermi_2d: Fix surface copy block height.  
						
						
						
						
					 
					
						2018-04-28 20:40:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0c01c34eff 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Partially implement I2I_R, and I2F_R.  
						
						
						
						
					 
					
						2018-04-28 20:03:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e73927cfc2 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: More cleanups, etc. with how we handle register types.  
						
						
						
						
					 
					
						2018-04-28 20:03:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c691fa4074 
							
						 
					 
					
						
						
							
							GLSLRegister: Simplify register declarations, etc.  
						
						
						
						
					 
					
						2018-04-28 20:03:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f2dcb39049 
							
						 
					 
					
						
						
							
							shader_bytecode: Add decodings for i2i instructions.  
						
						
						
						
					 
					
						2018-04-28 20:03:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a7b5ab4d9a 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement MOV32_IMM instruction.  
						
						
						
						
					 
					
						2018-04-28 20:03:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6b365f7703 
							
						 
					 
					
						
						
							
							Merge pull request  #408  from bunnei/shader-ints-p2  
						
						... 
						
						
						
						gl_shader_decompiler: Add GLSLRegisterManager class to track register state. 
						
						
					 
					
						2018-04-27 16:06:09 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							16198f979e 
							
						 
					 
					
						
						
							
							renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents  
						
						
						
						
					 
					
						2018-04-27 12:09:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e6242ab5e6 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Add GLSLRegisterManager class to track register state.  
						
						
						
						
					 
					
						2018-04-27 11:49:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8475496630 
							
						 
					 
					
						
						
							
							general: Convert assertion macros over to be fmt-compatible  
						
						
						
						
					 
					
						2018-04-27 10:04:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c9d7abe9c9 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Boilerplate for handling integer instructions.  
						
						
						
						
					 
					
						2018-04-26 14:38:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							37fa9a15cd 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Move color output to EXIT instruction.  
						
						
						
						
					 
					
						2018-04-26 14:38:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f81b915fd8 
							
						 
					 
					
						
						
							
							Merge pull request  #396  from Subv/shader_ops  
						
						... 
						
						
						
						Shaders: Implemented the FSET instruction. 
						
						
					 
					
						2018-04-25 22:42:54 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							20d86d8a36 
							
						 
					 
					
						
						
							
							GPU: Partially implemented the Fermi2D surface copy operation.  
						
						... 
						
						
						
						The hardware allows for some rather complicated operations to be performed on the data during the copy, this is not implemented.
Only same-format same-size raw copies are implemented for now. 
						
						
					 
					
						2018-04-25 12:54:26 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e9ad8e9185 
							
						 
					 
					
						
						
							
							Shaders: Added bit decodings for the I2I instruction.  
						
						
						
						
					 
					
						2018-04-25 12:52:55 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							1740aa5444 
							
						 
					 
					
						
						
							
							Shaders: Implemented the FSET instruction.  
						
						... 
						
						
						
						This instruction is similar to the FSETP instruction, but it doesn't set a predicate, it sets the destination register to 1.0 if the condition holds, and 0 otherwise. 
						
						
					 
					
						2018-04-25 12:52:32 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							1dd4861d38 
							
						 
					 
					
						
						
							
							GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.  
						
						
						
						
					 
					
						2018-04-25 11:55:30 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a6da2b93c1 
							
						 
					 
					
						
						
							
							GPU: Added a function to retrieve the bytes per pixel of the render target formats.  
						
						
						
						
					 
					
						2018-04-25 11:55:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							378c881427 
							
						 
					 
					
						
						
							
							GPU: Added surface copy registers to Fermi2D  
						
						
						
						
					 
					
						2018-04-25 11:55:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b1109931b9 
							
						 
					 
					
						
						
							
							GPU: Added boilerplate code for the Fermi2D engine  
						
						
						
						
					 
					
						2018-04-25 11:55:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c16cfbbc6c 
							
						 
					 
					
						
						
							
							GPU: Reduce the number of registers of Maxwell3D to 0xE00.  
						
						... 
						
						
						
						The rest are just macro shim registers. 
						
						
					 
					
						2018-04-25 11:55:28 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a994446b6e 
							
						 
					 
					
						
						
							
							GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.  
						
						... 
						
						
						
						It doesn't belong in the PFIFO handler. 
						
						
					 
					
						2018-04-25 11:55:27 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e2f2a49d2d 
							
						 
					 
					
						
						
							
							GPU: Corrected the upper bound of the PFIFO method ids in the command processor.  
						
						
						
						
					 
					
						2018-04-25 11:53:54 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b7551e457b 
							
						 
					 
					
						
						
							
							video-core: Move logging macros over to new fmt-capable ones  
						
						
						
						
					 
					
						2018-04-25 09:13:57 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0369ee7248 
							
						 
					 
					
						
						
							
							Shaders: Added decodings for the FSET instructions.  
						
						
						
						
					 
					
						2018-04-24 22:42:54 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c30cd898fc 
							
						 
					 
					
						
						
							
							renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8.  
						
						
						
						
					 
					
						2018-04-24 22:31:46 -04:00