Alexander Laties 
							
						 
					 
					
						
						
						
						
							
						
						
							0a31e373f1 
							
						 
					 
					
						
						
							
							fixup simple type conversions where possible  
						
						
						
						
					 
					
						2016-05-07 11:41:55 -04:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							aa4d4ff23c 
							
						 
					 
					
						
						
							
							Frontends, VideoCore: Move glad initialisation to the frontend  
						
						... 
						
						
						
						On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader. 
						
						
					 
					
						2016-05-06 03:10:14 +01:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							5ec1140f8b 
							
						 
					 
					
						
						
							
							OpenGL: Don't copy const_color (Reverts  #1745 )  
						
						
						
						
					 
					
						2016-05-03 12:34:52 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							15d0e98267 
							
						 
					 
					
						
						
							
							Merge pull request  #1741  from linkmauve/iwyu-video_core  
						
						... 
						
						
						
						Fix video_core includes (and dependencies) using include-what-you-use 
						
						
					 
					
						2016-05-01 17:44:57 -04:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							7e0d6903ff 
							
						 
					 
					
						
						
							
							OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied  
						
						
						
						
					 
					
						2016-05-01 16:35:54 +02:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							aab41604f7 
							
						 
					 
					
						
						
							
							OpenGL: border_color was never set. Fixed. ( #1740 )  
						
						
						
						
					 
					
						2016-04-30 12:20:23 -07:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							691a42fe98 
							
						 
					 
					
						
						
							
							VideoCore: Run include-what-you-use and fix most includes.  
						
						
						
						
					 
					
						2016-04-30 17:02:41 +01:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							e3a8292495 
							
						 
					 
					
						
						
							
							Common: Remove section measurement from profiler ( #1731 )  
						
						... 
						
						
						
						This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI. 
						
						
					 
					
						2016-04-29 00:07:10 -07:00 
						 
				 
			
				
					
						
							
							
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							562f36a144 
							
						 
					 
					
						
						
							
							HWRasterizer: reorder declarations to match defs  
						
						
						
						
					 
					
						2016-04-22 10:52:02 -04:00 
						 
				 
			
				
					
						
							
							
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							3268cab26b 
							
						 
					 
					
						
						
							
							HWRasterizer: sync specular uniform for new shaders  
						
						
						
						
					 
					
						2016-04-22 10:48:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bab30bcd6e 
							
						 
					 
					
						
						
							
							Merge pull request  #1436  from tfarley/hw-tex-forwarding  
						
						... 
						
						
						
						Hardware Renderer Texture Forwarding 
						
						
					 
					
						2016-04-22 08:15:51 -04:00 
						 
				 
			
				
					
						
							
							
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							22f3a7e94c 
							
						 
					 
					
						
						
							
							HWRasterizer: Texture forwarding  
						
						
						
						
					 
					
						2016-04-21 17:27:56 -04:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							0ad050f85d 
							
						 
					 
					
						
						
							
							OpenGL: Implement color combiner Operation::Dot3_RGB  
						
						
						
						
					 
					
						2016-04-10 15:31:24 +02:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							35a92b4097 
							
						 
					 
					
						
						
							
							OpenGL: Respect buffer-write allow registers  
						
						
						
						
					 
					
						2016-04-08 22:57:11 +02:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							c6bbc41984 
							
						 
					 
					
						
						
							
							OpenGL: Split buffer-write mask sync into seperate functions  
						
						
						
						
					 
					
						2016-04-08 22:42:44 +02:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							d47605b2ed 
							
						 
					 
					
						
						
							
							OpenGL: Keep stencil-test and framebuffer.depth_format in sync  
						
						
						
						
					 
					
						2016-04-08 22:35:17 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6e750ae12d 
							
						 
					 
					
						
						
							
							Merge pull request  #1639  from linkmauve/fix-double-framebuffer-check  
						
						... 
						
						
						
						OpenGL: Fix a double framebuffer completeness checks. 
						
						
					 
					
						2016-04-07 19:52:02 -04:00 
						 
				 
			
				
					
						
							
							
								Mathew Maidment 
							
						 
					 
					
						
						
						
						
							
						
						
							aa6380e5bc 
							
						 
					 
					
						
						
							
							Merge pull request  #1643  from MerryMage/make_unique  
						
						... 
						
						
						
						Common: Remove Common::make_unique, use std::make_unique 
						
						
					 
					
						2016-04-05 20:10:11 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							a06dcfeb61 
							
						 
					 
					
						
						
							
							Common: Remove Common::make_unique, use std::make_unique  
						
						
						
						
					 
					
						2016-04-05 13:31:17 +01:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							3219be8ee0 
							
						 
					 
					
						
						
							
							OpenGL: Fix a double framebuffer completeness checks.  
						
						
						
						
					 
					
						2016-04-03 17:00:44 +01:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							693cbc1f8f 
							
						 
					 
					
						
						
							
							OpenGL: Check for framebuffer completeness  
						
						
						
						
					 
					
						2016-04-03 17:06:05 +02:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							c26b141407 
							
						 
					 
					
						
						
							
							Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons  
						
						
						
						
					 
					
						2016-04-01 02:14:43 +02:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							0c447e0a06 
							
						 
					 
					
						
						
							
							OpenGL: Don't attempt to draw empty triangle batches  
						
						... 
						
						
						
						Our code did not handle this well, causing random crashes in some
situations. 
						
						
					 
					
						2016-03-23 20:02:05 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8530a2d7df 
							
						 
					 
					
						
						
							
							Merge pull request  #1344  from LittleWhite-tb/error-output  
						
						... 
						
						
						
						Output errors in GUI 
						
						
					 
					
						2016-03-08 23:12:04 -05:00 
						 
				 
			
				
					
						
							
							
								LittleWhite 
							
						 
					 
					
						
						
						
						
							
						
						
							4be68dddfb 
							
						 
					 
					
						
						
							
							Improve error report from Init() functions  
						
						... 
						
						
						
						Add error popup when citra initialization failed 
						
						
					 
					
						2016-03-08 22:05:25 +01:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							c58bc25d5b 
							
						 
					 
					
						
						
							
							Pica: Write depth value even when depth test is disabled  
						
						... 
						
						
						
						This has been confirmed on hardware. Fixes Etrian Odyssey IV. 
						
						
					 
					
						2016-03-05 20:16:20 -08:00 
						 
				 
			
				
					
						
							
							
								Dwayne Slater 
							
						 
					 
					
						
						
						
						
							
						
						
							6b775034dd 
							
						 
					 
					
						
						
							
							Add immediate mode vertex submission  
						
						
						
						
					 
					
						2016-03-02 22:16:38 -05:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							0801363840 
							
						 
					 
					
						
						
							
							renderer_opengl: Initalise fragment shader LUT textures  
						
						
						
						
					 
					
						2016-02-26 00:12:38 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							19557aaab3 
							
						 
					 
					
						
						
							
							pica: Cleanup lighting register definitions and documentation.  
						
						
						
						
					 
					
						2016-02-05 17:20:25 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c4d318f691 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use alignas(16) instead of explicit padding.  
						
						
						
						
					 
					
						2016-02-05 17:20:24 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							aaa7beeda8 
							
						 
					 
					
						
						
							
							renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.  
						
						
						
						
					 
					
						2016-02-05 17:20:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8e9318f20a 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix issue with interpolation of opposite quaternions.  
						
						
						
						
					 
					
						2016-02-05 17:20:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a949fd5f25 
							
						 
					 
					
						
						
							
							pica_types: Replace float24/20/16 with a template class.  
						
						
						
						
					 
					
						2016-02-05 17:20:22 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							310a1c30ca 
							
						 
					 
					
						
						
							
							gl_rasterizer: Remove unnecessary casts.  
						
						
						
						
					 
					
						2016-02-05 17:20:19 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c229503f4a 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix PicaShaderConfig on GCC.  
						
						
						
						
					 
					
						2016-02-05 17:20:19 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9dfb223d26 
							
						 
					 
					
						
						
							
							gl_rasterizer: Initial implementation of bump mapping.  
						
						
						
						
					 
					
						2016-02-05 17:20:19 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							449902b558 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).  
						
						
						
						
					 
					
						2016-02-05 17:20:17 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							348c9c9ff3 
							
						 
					 
					
						
						
							
							gl_shader_gen: Implement lighting red, green, and blue reflection.  
						
						
						
						
					 
					
						2016-02-05 17:20:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							01b407638c 
							
						 
					 
					
						
						
							
							gl_shader_gen: View should be normalized.  
						
						
						
						
					 
					
						2016-02-05 17:20:15 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c37de30cfc 
							
						 
					 
					
						
						
							
							gl_shader_gen: Implement fragment lighting fresnel effect.  
						
						
						
						
					 
					
						2016-02-05 17:20:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0e67c21c9e 
							
						 
					 
					
						
						
							
							gl_shader_gen: Implement fragment lighting specular 1 component.  
						
						
						
						
					 
					
						2016-02-05 17:19:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							781b046579 
							
						 
					 
					
						
						
							
							gl_shader_gen: Add support for D0 LUT scaling.  
						
						
						
						
					 
					
						2016-02-05 17:18:36 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3d89dacd56 
							
						 
					 
					
						
						
							
							gl_shader_gen: Refactor lighting config to match Pica register naming.  
						
						... 
						
						
						
						- Also implement D0 LUT enable. 
						
						
					 
					
						2016-02-05 17:17:35 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6307999116 
							
						 
					 
					
						
						
							
							pica: Cleanup and add some comments to lighting registers.  
						
						
						
						
					 
					
						2016-02-05 17:17:34 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6878ba7608 
							
						 
					 
					
						
						
							
							gl_rasterizer: Minor naming refactor on Pica register naming.  
						
						
						
						
					 
					
						2016-02-05 17:17:33 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							76f303538b 
							
						 
					 
					
						
						
							
							gl_shader_gen: Reorganize and cleanup lighting code.  
						
						... 
						
						
						
						- No functional difference. 
						
						
					 
					
						2016-02-05 17:17:33 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5f3bad8fb1 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fix directional lights.  
						
						
						
						
					 
					
						2016-02-05 17:17:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bdc72d0904 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light.  
						
						
						
						
					 
					
						2016-02-05 17:17:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							603b619cbe 
							
						 
					 
					
						
						
							
							gl_shader_gen: View vector needs to be normalized when computing half angle vector.  
						
						
						
						
					 
					
						2016-02-05 17:17:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							021cb0bced 
							
						 
					 
					
						
						
							
							renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.  
						
						... 
						
						
						
						- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs. 
						
						
					 
					
						2016-02-05 17:17:31 -05:00