bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9864da7d43 
							
						 
					 
					
						
						
							
							Merge pull request  #4524  from lioncash/memory-log  
						
						... 
						
						
						
						shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message 
						
						
					 
					
						2020-08-27 00:16:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1bb8c27a70 
							
						 
					 
					
						
						
							
							Merge pull request  #4569  from ReinUsesLisp/glsl-cmake  
						
						... 
						
						
						
						video_core/host_shaders: Add CMake integration for string shaders 
						
						
					 
					
						2020-08-26 22:57:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1e2a92918b 
							
						 
					 
					
						
						
							
							Merge pull request  #4555  from ReinUsesLisp/fix-primitive-topology  
						
						... 
						
						
						
						vk_state_tracker: Fix primitive topology 
						
						
					 
					
						2020-08-26 22:19:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7b50c48df7 
							
						 
					 
					
						
						
							
							memory_manager: Make use of [[nodiscard]] in the interface  
						
						
						
						
					 
					
						2020-08-26 20:15:03 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d12d59f62a 
							
						 
					 
					
						
						
							
							memory_manager: Make operator+ const qualified  
						
						... 
						
						
						
						This doesn't modify member state, so it can be marked as const. 
						
						
					 
					
						2020-08-26 20:11:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							902bf6d37d 
							
						 
					 
					
						
						
							
							Merge pull request  #4574  from lioncash/const-fn  
						
						... 
						
						
						
						memory_manager: Mark IsGranularRange() as a const member function 
						
						
					 
					
						2020-08-25 11:24:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bb752df736 
							
						 
					 
					
						
						
							
							Merge pull request  #4542  from ReinUsesLisp/gpu-init-base  
						
						... 
						
						
						
						video_core: Initialize renderer with a GPU 
						
						
					 
					
						2020-08-24 22:56:11 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5bce81c3d6 
							
						 
					 
					
						
						
							
							memory_manager: Mark IsGranularRange() as a const member function  
						
						... 
						
						
						
						This doesn't modify internal member state, so it can be marked as const. 
						
						
					 
					
						2020-08-24 00:37:57 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bae4e6c2f5 
							
						 
					 
					
						
						
							
							gl_texture_cache: Take std::string by reference in DecorateViewName()  
						
						... 
						
						
						
						LabelGLObject takes a string_view, so we don't need to make copies of
the std::string. 
						
						
					 
					
						2020-08-23 23:36:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f3bb52c0a9 
							
						 
					 
					
						
						
							
							video_core/fence_manager: Remove unnecessary includes  
						
						... 
						
						
						
						Avoids pulling in unnecessary things that can cause rebuilds when they
aren't required. 
						
						
					 
					
						2020-08-23 21:44:50 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							91df2beee3 
							
						 
					 
					
						
						
							
							video_core/host_shaders: Add CMake integration for string shaders  
						
						... 
						
						
						
						Add the necessary CMake code to copy the contents in a string source
shader (GLSL or GLASM) to a header file then consumed by video_core
files.
This allows editting GLSL in its own files without having to maintain
them in source files.
For now, only OpenGL presentation shaders are moved, but we can add
GLASM presentation shaders and static SPIR-V generation through
glslangValidator in the future. 
						
						
					 
					
						2020-08-23 21:37:20 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0eaf7e1daa 
							
						 
					 
					
						
						
							
							gl_shader_util: Use std::string_view instead of star pointer  
						
						... 
						
						
						
						This allows us passing any type of string and hinting the length of the
string to the OpenGL driver. 
						
						
					 
					
						2020-08-23 21:23:54 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							da53bcee60 
							
						 
					 
					
						
						
							
							video_core: Initialize renderer with a GPU  
						
						... 
						
						
						
						Add an extra step in GPU initialization to be able to initialize render
backends with a valid GPU instance. 
						
						
					 
					
						2020-08-22 01:51:45 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							baff9ffcac 
							
						 
					 
					
						
						
							
							Merge pull request  #4521  from lioncash/optionalcache  
						
						... 
						
						
						
						gl_shader_disk_cache: Make use of std::nullopt where applicable 
						
						
					 
					
						2020-08-21 23:56:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							53fbf8e206 
							
						 
					 
					
						
						
							
							Merge pull request  #4523  from lioncash/self-assign  
						
						... 
						
						
						
						macro-interpreter: Resolve -Wself-assign-field warning 
						
						
					 
					
						2020-08-21 18:25:53 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							aed6011d7c 
							
						 
					 
					
						
						
							
							vk_state_tracker: Fix primitive topology  
						
						... 
						
						
						
						State track the current primitive topology with a regular comparison
instead of using dirty flags.
This fixes a bug in dirty flags for this particular state and it also
avoids unnecessary state changes as this property is stored in a
frequently changed bit field. 
						
						
					 
					
						2020-08-20 23:07:30 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3ea3de4ecd 
							
						 
					 
					
						
						
							
							Merge pull request  #4546  from lioncash/telemetry  
						
						... 
						
						
						
						common/telemetry: Migrate namespace into the Common namespace 
						
						
					 
					
						2020-08-20 14:29:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2d2e235bcf 
							
						 
					 
					
						
						
							
							Merge pull request  #4522  from lioncash/vulk-copy  
						
						... 
						
						
						
						vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties() 
						
						
					 
					
						2020-08-18 19:31:35 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f6bb905182 
							
						 
					 
					
						
						
							
							common/telemetry: Migrate namespace into the Common namespace  
						
						... 
						
						
						
						Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code. 
						
						
					 
					
						2020-08-18 15:08:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							56c6a5def8 
							
						 
					 
					
						
						
							
							Merge pull request  #4535  from lioncash/fileutil  
						
						... 
						
						
						
						common/fileutil: Convert namespace to Common::FS 
						
						
					 
					
						2020-08-17 22:35:30 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cbaf1bc711 
							
						 
					 
					
						
						
							
							Merge pull request  #4443  from ameerj/vk-async-shaders  
						
						... 
						
						
						
						vulkan_renderer: Async shader/graphics pipeline compilation 
						
						
					 
					
						2020-08-17 15:06:11 +10:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a91acd5365 
							
						 
					 
					
						
						
							
							Merge pull request  #4520  from lioncash/pessimize  
						
						... 
						
						
						
						async_shaders: Resolve -Wpessimizing-move warning 
						
						
					 
					
						2020-08-17 14:36:05 +10:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							fde8102a41 
							
						 
					 
					
						
						
							
							Remove unneeded newlines, optional Registry in shader params  
						
						... 
						
						
						
						Addressing feedback from Rodrigo 
						
						
					 
					
						2020-08-16 16:33:21 -04:00 
						 
				 
			
				
					
						
							
							
								Ameer J 
							
						 
					 
					
						
						
						
						
							
						
						
							f49ffdd648 
							
						 
					 
					
						
						
							
							Morph: Update worker allocation comment  
						
						... 
						
						
						
						Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com> 
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							1b829fbd7a 
							
						 
					 
					
						
						
							
							move thread 1/4 count computation into allocate workers method  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							31a76410e8 
							
						 
					 
					
						
						
							
							Address feedback, add shader compile notifier, update setting text  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							c02464f64e 
							
						 
					 
					
						
						
							
							Vk Async Worker directly emplace in cache  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							4539073ce1 
							
						 
					 
					
						
						
							
							Address feedback. Bruteforce delete duplicates  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							6ac97405df 
							
						 
					 
					
						
						
							
							Vk Async pipeline compilation  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c4ed791164 
							
						 
					 
					
						
						
							
							common/fileutil: Convert namespace to Common::FS  
						
						... 
						
						
						
						Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.
This also allows for high-traffic FS related code to alias the
filesystem function namespace as
namespace FS = Common::FS;
for more concise typing. 
						
						
					 
					
						2020-08-16 06:52:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							db96034ea4 
							
						 
					 
					
						
						
							
							Merge pull request  #4528  from lioncash/discard  
						
						... 
						
						
						
						common: Make use of [[nodiscard]] where applicable 
						
						
					 
					
						2020-08-16 01:47:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							404362e1b0 
							
						 
					 
					
						
						
							
							Merge pull request  #4519  from lioncash/semi  
						
						... 
						
						
						
						maxwell_3d: Resolve -Wextra-semi warning 
						
						
					 
					
						2020-08-16 00:55:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1ee060ca0d 
							
						 
					 
					
						
						
							
							common/compression: Roll back std::span changes  
						
						... 
						
						
						
						Seems like all compilers don't support std::span yet. 
						
						
					 
					
						2020-08-15 17:17:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							feb243b08d 
							
						 
					 
					
						
						
							
							Merge pull request  #4416  from lioncash/span  
						
						... 
						
						
						
						lz4_compression/zstd_compression: Make use of std::span in interfaces 
						
						
					 
					
						2020-08-15 00:53:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2dace90346 
							
						 
					 
					
						
						
							
							Merge pull request  #4453  from ReinUsesLisp/block-to-linear  
						
						... 
						
						
						
						textures/decoders: Fix block linear to pitch copies 
						
						
					 
					
						2020-08-14 19:52:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							dcc5562cd5 
							
						 
					 
					
						
						
							
							shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message  
						
						... 
						
						
						
						We need to provide a message for this variant of the macro, so we can
simply log out the type being used. 
						
						
					 
					
						2020-08-14 08:38:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							34ec64233a 
							
						 
					 
					
						
						
							
							macro-interpreter: Resolve -Wself-assign-field warning  
						
						... 
						
						
						
						This was assigning the field to itself, which is a no-op. The size
doesn't change between its initial assignment and this one, so this is a
safe change to make. 
						
						
					 
					
						2020-08-14 08:26:50 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							167d36ec3c 
							
						 
					 
					
						
						
							
							vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()  
						
						... 
						
						
						
						Given this is implicitly creating a std::optional, we can move the
vector into it. 
						
						
					 
					
						2020-08-14 08:23:49 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c8135b3c18 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Make use of std::nullopt where applicable  
						
						... 
						
						
						
						Allows the compiler to avoid unnecessarily zeroing out the internal
buffer of std::optional on some implementations. 
						
						
					 
					
						2020-08-14 08:20:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6b13d08822 
							
						 
					 
					
						
						
							
							async_shaders: Resolve -Wpessimizing-move warning  
						
						... 
						
						
						
						Prevents pessimization of the move constructor (which thankfully didn't
actually happen in practice here, given std::thread isn't copyable). 
						
						
					 
					
						2020-08-14 08:16:50 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							83d8bf9af9 
							
						 
					 
					
						
						
							
							maxwell_3d: Resolve -Wextra-semi warning  
						
						... 
						
						
						
						Semicolons after a function definition aren't necessary. 
						
						
					 
					
						2020-08-14 08:13:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a9de967fa3 
							
						 
					 
					
						
						
							
							Merge pull request  #4514  from Morph1984/worker-alloc  
						
						... 
						
						
						
						gl_shader_cache: Use std::max() for determining num_workers 
						
						
					 
					
						2020-08-13 17:06:57 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b724a4d90c 
							
						 
					 
					
						
						
							
							General: Tidy up clang-format warnings part 2  
						
						
						
						
					 
					
						2020-08-13 14:19:08 -04:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							e0ff98dd34 
							
						 
					 
					
						
						
							
							gl_shader_cache: Use std::max() for determining num_workers  
						
						... 
						
						
						
						Does not allocate more threads than available in the host system for boot-time shader compilation and always allocates at least 1 thread if hardware_concurrency() returns 0. 
						
						
					 
					
						2020-08-12 09:23:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f00641459e 
							
						 
					 
					
						
						
							
							textures/decoders: Fix block linear to pitch copies  
						
						... 
						
						
						
						There were two issues with block linear copies. First the swizzling was
wrong and this commit reimplements them.
The other issue was that these copies are generally used to download
render targets from the GPU and yuzu was not downloading them from
host GPU memory unless the extreme GPU accuracy setting was selected.
This commit enables cached memory reads for all accuracy levels.
- Fixes level thumbnails in Super Mario Maker 2. 
						
						
					 
					
						2020-08-10 20:45:03 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5429ea0e69 
							
						 
					 
					
						
						
							
							Merge pull request  #4389  from ogniK5377/redundant-format-type  
						
						... 
						
						
						
						video_core: Remove redundant pixel format type 
						
						
					 
					
						2020-08-07 09:33:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f11628b9b7 
							
						 
					 
					
						
						
							
							Merge pull request  #4430  from bunnei/new-gpu-vmm  
						
						... 
						
						
						
						hle: nvdrv: Rewrite of GPU memory management. 
						
						
					 
					
						2020-08-04 18:44:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							efd1b57d03 
							
						 
					 
					
						
						
							
							Merge pull request  #4445  from Morph1984/async-threads  
						
						... 
						
						
						
						renderer_opengl: Use 1/4 of all threads for async shader compilation 
						
						
					 
					
						2020-08-04 18:43:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0ae267bf77 
							
						 
					 
					
						
						
							
							Merge pull request  #4469  from lioncash/missing  
						
						... 
						
						
						
						vk_texture_cache: Silence -Wmissing-field-initializer warnings 
						
						
					 
					
						2020-08-04 06:59:51 -07:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							06809ad7bc 
							
						 
					 
					
						
						
							
							vulkan: Silence more -Wmissing-field-initializer warnings  
						
						
						
						
					 
					
						2020-08-03 12:28:57 -04:00