ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5ccb07933a 
							
						 
					 
					
						
						
							
							gl_state: Remove framebuffer tracking  
						
						
						
						
					 
					
						2020-02-28 17:52:10 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							17a7fa751b 
							
						 
					 
					
						
						
							
							gl_state: Remove image tracking  
						
						
						
						
					 
					
						2020-02-28 17:36:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9677db03da 
							
						 
					 
					
						
						
							
							gl_state: Remove texture and sampler tracking  
						
						
						
						
					 
					
						2020-02-28 17:35:58 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1bc0da3dea 
							
						 
					 
					
						
						
							
							gl_state: Remove blend state tracking  
						
						
						
						
					 
					
						2020-02-28 17:34:43 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7d9a5e9e30 
							
						 
					 
					
						
						
							
							gl_state: Remove stencil test tracking  
						
						
						
						
					 
					
						2020-02-28 17:32:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							07a954e67f 
							
						 
					 
					
						
						
							
							gl_state: Remove clip control tracking  
						
						
						
						
					 
					
						2020-02-28 17:31:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1eee891f6e 
							
						 
					 
					
						
						
							
							gl_state: Remove clip distances tracking  
						
						
						
						
					 
					
						2020-02-28 17:26:26 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e8125af8dd 
							
						 
					 
					
						
						
							
							gl_state: Remove rasterizer disable tracking  
						
						
						
						
					 
					
						2020-02-28 17:25:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d3e433a380 
							
						 
					 
					
						
						
							
							gl_state: Remove viewport and depth range tracking  
						
						
						
						
					 
					
						2020-02-28 17:25:18 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7c16b3551b 
							
						 
					 
					
						
						
							
							gl_state: Remove scissor test tracking  
						
						
						
						
					 
					
						2020-02-28 17:00:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0914c70b7f 
							
						 
					 
					
						
						
							
							gl_state: Remove color mask tracking  
						
						
						
						
					 
					
						2020-02-28 16:59:17 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2392b548be 
							
						 
					 
					
						
						
							
							gl_state: Remove clamp framebuffer color tracking  
						
						... 
						
						
						
						This commit doesn't reset it for screen draws because clamping doesn't
change anything there. 
						
						
					 
					
						2020-02-28 16:58:30 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f92236976b 
							
						 
					 
					
						
						
							
							gl_state: Remove multisample tracking  
						
						
						
						
					 
					
						2020-02-28 16:57:47 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							04d1134191 
							
						 
					 
					
						
						
							
							gl_state: Remove framebuffer sRGB tracking  
						
						
						
						
					 
					
						2020-02-28 16:55:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d5ab0358b6 
							
						 
					 
					
						
						
							
							gl_state: Remove VAO cache and tracking  
						
						
						
						
					 
					
						2020-02-28 16:54:37 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2a662fea36 
							
						 
					 
					
						
						
							
							gl_state: Remove depth clamp tracking  
						
						
						
						
					 
					
						2020-02-28 16:53:35 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e1a16a52fa 
							
						 
					 
					
						
						
							
							gl_state: Remove depth tracking  
						
						
						
						
					 
					
						2020-02-28 16:52:46 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0f343d32c4 
							
						 
					 
					
						
						
							
							gl_state: Remove primitive restart tracking  
						
						
						
						
					 
					
						2020-02-28 16:51:45 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							42708c762e 
							
						 
					 
					
						
						
							
							gl_state: Remove logic op tracker  
						
						
						
						
					 
					
						2020-02-28 16:51:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							915d73f3b8 
							
						 
					 
					
						
						
							
							gl_state: Remove blend color tracking  
						
						
						
						
					 
					
						2020-02-28 16:50:58 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a0321b984f 
							
						 
					 
					
						
						
							
							gl_state: Remove polygon offset tracking  
						
						
						
						
					 
					
						2020-02-28 16:49:20 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f646321dd0 
							
						 
					 
					
						
						
							
							gl_state: Remove alpha test tracking  
						
						
						
						
					 
					
						2020-02-28 16:48:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c8f5f54a44 
							
						 
					 
					
						
						
							
							gl_state: Remove cull mode tracking  
						
						
						
						
					 
					
						2020-02-28 16:48:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							925521da5f 
							
						 
					 
					
						
						
							
							gl_state: Remove front face tracking  
						
						
						
						
					 
					
						2020-02-28 16:47:59 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d2d5554296 
							
						 
					 
					
						
						
							
							gl_state: Remove point size tracking  
						
						
						
						
					 
					
						2020-02-28 16:39:44 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b95f064b51 
							
						 
					 
					
						
						
							
							gl_rasterizer: Add oglEnablei helper  
						
						
						
						
					 
					
						2020-02-28 16:39:44 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1698143a1d 
							
						 
					 
					
						
						
							
							gl_rasterizer: Add OpenGL enable/disable helper  
						
						
						
						
					 
					
						2020-02-28 16:39:44 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							96ac3d518a 
							
						 
					 
					
						
						
							
							gl_rasterizer: Remove dirty flags  
						
						
						
						
					 
					
						2020-02-28 16:39:27 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5056d23d0d 
							
						 
					 
					
						
						
							
							renderer_opengl: Fix SRGB presentation frame tracking.  
						
						... 
						
						
						
						- Fixes SRGB in Super Smash Bros. Ultimate. 
						
						
					 
					
						2020-02-28 01:13:38 -05:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
						
						
							
						
						
							6c0c2dfabc 
							
						 
					 
					
						
						
							
							shader_decode: Fix LD, LDG when track constant buffer  
						
						
						
						
					 
					
						2020-02-28 13:11:19 +07:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							7ee6065178 
							
						 
					 
					
						
						
							
							Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels.  
						
						
						
						
					 
					
						2020-02-27 21:34:00 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							969357af1a 
							
						 
					 
					
						
						
							
							Merge pull request  #3430  from bunnei/split-presenter  
						
						... 
						
						
						
						Port citra-emu/citra#4940 : "Split Presentation thread from Render thread" 
						
						
					 
					
						2020-02-27 19:51:55 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ebbfe73557 
							
						 
					 
					
						
						
							
							renderer_opengl: Reduce swap chain size to 3.  
						
						
						
						
					 
					
						2020-02-27 19:50:17 -05:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							db2f547434 
							
						 
					 
					
						
						
							
							shader: FMUL switch to using LUT ( #3441 )  
						
						... 
						
						
						
						* shader: add FmulPostFactor LUT table
* shader: FMUL apply LUT
* Update src/video_core/engines/shader_bytecode.h
Co-Authored-By: Mat M. <mathew1800@gmail.com>
* nit: mistype
* clang-format & add missing import
* shader: remove post factor LUT.
* shader: move post factor LUT to function and fix incorrect order.
* clang-format
* shader: FMUL: add static to post factor LUT
* nit: typo
Co-authored-by: Mat M. <mathew1800@gmail.com> 
						
						
					 
					
						2020-02-27 11:14:25 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a17214baea 
							
						 
					 
					
						
						
							
							renderer_opengl: Use more concise lock syntax.  
						
						
						
						
					 
					
						2020-02-26 18:35:35 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							aef159354c 
							
						 
					 
					
						
						
							
							renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.  
						
						
						
						
					 
					
						2020-02-26 18:28:50 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0aaa69e4d7 
							
						 
					 
					
						
						
							
							vk_swapchain: Silence TOCTOU race condition  
						
						... 
						
						
						
						It's possible that the window is resized from the moment we ask for its
size to the moment a swapchain is created, causing validation issues.
To workaround this Vulkan issue request the capabilities again just
before creating the swapchain, making the race condition less likely. 
						
						
					 
					
						2020-02-26 17:07:18 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1f57f679a4 
							
						 
					 
					
						
						
							
							Merge pull request  #3440  from namkazt/patch-6  
						
						... 
						
						
						
						shader: implement LOP3 fast replace for old function 
						
						
					 
					
						2020-02-26 10:24:35 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							795893a9a5 
							
						 
					 
					
						
						
							
							renderer_opengl: Create gl_framebuffer_data if empty.  
						
						
						
						
					 
					
						2020-02-25 21:23:02 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e25297536f 
							
						 
					 
					
						
						
							
							frontend: qt: bootmanager: Vulkan: Restore support for VK backend.  
						
						
						
						
					 
					
						2020-02-25 21:23:01 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							667f026c95 
							
						 
					 
					
						
						
							
							core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.  
						
						
						
						
					 
					
						2020-02-25 21:23:00 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							dc672ca4b3 
							
						 
					 
					
						
						
							
							renderer_opengl: Add texture mailbox support for presenter thread.  
						
						
						
						
					 
					
						2020-02-25 21:22:59 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							add2c38b73 
							
						 
					 
					
						
						
							
							renderer_opengl: Add OGLRenderbuffer to resource/state management.  
						
						
						
						
					 
					
						2020-02-25 21:22:58 -05:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							45ac1c62c6 
							
						 
					 
					
						
						
							
							Merge pull request  #3461  from ReinUsesLisp/r32i-rt  
						
						... 
						
						
						
						video_core/surface: Add R32_SINT render target format 
						
						
					 
					
						2020-02-25 17:47:14 -05:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							00e3eab9c1 
							
						 
					 
					
						
						
							
							Merge pull request  #3460  from ReinUsesLisp/unused-format-getter  
						
						... 
						
						
						
						video_core/gpu: Remove unused functions 
						
						
					 
					
						2020-02-25 17:46:07 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							466ce715e4 
							
						 
					 
					
						
						
							
							video_core/surface: Add R32_SINT render target format  
						
						
						
						
					 
					
						2020-02-25 17:19:34 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3c648e3e2d 
							
						 
					 
					
						
						
							
							video_core/gpu: Remove unused functions  
						
						
						
						
					 
					
						2020-02-25 16:53:47 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							78ab2e0474 
							
						 
					 
					
						
						
							
							Merge pull request  #3417  from ReinUsesLisp/r32i  
						
						... 
						
						
						
						texture: Implement R32I 
						
						
					 
					
						2020-02-25 14:08:45 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e22ad52cdb 
							
						 
					 
					
						
						
							
							Merge pull request  #3425  from ReinUsesLisp/layered-framebuffer  
						
						... 
						
						
						
						texture_cache: Implement layered framebuffer attachments 
						
						
					 
					
						2020-02-24 10:14:50 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1e9213632a 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Implement indexed textures  
						
						... 
						
						
						
						Implement accessing textures through an index. It uses the same
interface as OpenGL, the main difference is that Vulkan bindings are
forced to be arrayed (the binding index doesn't change for stacked
textures in SPIR-V). 
						
						
					 
					
						2020-02-24 01:26:07 -03:00