Fernando S 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9bf19b04f6 
							
						 
					 
					
						
						
							
							Merge pull request  #10051  from liamwhite/surface-capabilities  
						
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						vulkan: pick alpha composite flags based on available values 
						
						
					 
					
						2023-04-24 12:37:13 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando S 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2311fa7c84 
							
						 
					 
					
						
						
							
							Merge pull request  #10069  from liamwhite/log  
						
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						maxwell_3d: fix out of bounds array access in size estimation 
						
						
					 
					
						2023-04-24 12:36:24 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e29ced29fa 
							
						 
					 
					
						
						
							
							QueryCache: rework async downloads.  
						
						
						
						
					 
					
						2023-04-23 22:04:14 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7e76c1642c 
							
						 
					 
					
						
						
							
							Accuracy Normal: reduce accuracy further for perf improvements in Project Lime  
						
						
						
						
					 
					
						2023-04-23 22:03:44 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							fca72beb2d 
							
						 
					 
					
						
						
							
							Fence Manager: implement async fence management in a sepparate thread.  
						
						
						
						
					 
					
						2023-04-23 04:48:50 +02:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
						
						
							
						
						
							eb7c2314f6 
							
						 
					 
					
						
						
							
							maxwell_3d: fix out of bounds array access in size estimation  
						
						
						
						
					 
					
						2023-04-22 10:35:26 -04:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
						
						
							
						
						
							3346de365a 
							
						 
					 
					
						
						
							
							Sort overlap_ids by modification tick before copy  
						
						
						
						
					 
					
						2023-04-22 14:02:10 +01:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
						
						
							
						
						
							4e14b64bfc 
							
						 
					 
					
						
						
							
							Account for a pre-added offset when using Corner sample mode for 2D blits  
						
						
						
						
					 
					
						2023-04-21 19:08:21 +01:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
						
						
							
						
						
							e3fb9b5e00 
							
						 
					 
					
						
						
							
							vulkan: use plain fences when timeline semaphores are not available  
						
						
						
						
					 
					
						2023-04-14 22:53:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e0895a8581 
							
						 
					 
					
						
						
							
							Merge pull request  #10030  from Wollnashorn/botw-amd-fix  
						
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						shader_recompiler: Fix ImageGather rounding on AMD/Intel 
						
						
					 
					
						2023-04-14 16:56:34 -07:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
						
						
							
						
						
							e37e1d24f9 
							
						 
					 
					
						
						
							
							vulkan: pick alpha composite flags based on available values  
						
						
						
						
					 
					
						2023-04-13 16:38:20 -04:00 
						 
				 
			
				
					
						
							
							
								Wollnashorn 
							
						 
					 
					
						
						
						
						
							
						
						
							c0e5ecc399 
							
						 
					 
					
						
						
							
							video_core: Enable ImageGather rounding fix on AMD open source drivers  
						
						
						
						
					 
					
						2023-04-12 17:11:02 +02:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							54b4c84ab6 
							
						 
					 
					
						
						
							
							Merge pull request  #10008  from vonchenplus/texture_cache  
						
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						video_core: update imageinfo implement 
						
						
					 
					
						2023-04-11 11:59:18 -04:00 
						 
				 
			
				
					
						
							
							
								Wollnashorn 
							
						 
					 
					
						
						
						
						
							
						
						
							fe91066f46 
							
						 
					 
					
						
						
							
							video_core: Enable ImageGather with subpixel offset on Intel  
						
						
						
						
					 
					
						2023-04-08 16:12:44 +02:00 
						 
				 
			
				
					
						
							
							
								Wollnashorn 
							
						 
					 
					
						
						
						
						
							
						
						
							780240e697 
							
						 
					 
					
						
						
							
							shader_recompiler: Add subpixel offset for correct rounding at ImageGather  
						
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						On AMD a subpixel offset of 1/512 of the texel size is applied to the texture coordinates at a ImageGather call to ensure the rounding at the texel centers is done the same way as in Maxwell or other Nvidia architectures.
See https://www.reedbeta.com/blog/texture-gathers-and-coordinate-precision/  for more details why this might be necessary.
This should fix shadow artifacts at object edges in Zelda: Breath of the Wild (#9957 , #6956 ). 
						
						
					 
					
						2023-04-08 16:12:30 +02:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ff386e794b 
							
						 
					 
					
						
						
							
							Merge pull request  #10004  from Kelebek1/cubemap  
						
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						[texture_cache] Only upload GPU-modified overlaps 
						
						
					 
					
						2023-04-03 13:05:52 -04:00 
						 
				 
			
				
					
						
							
							
								Jan Beich 
							
						 
					 
					
						
						
						
						
							
						
						
							083d913eab 
							
						 
					 
					
						
						
							
							externals: update Vulkan-Headers to v1.3.246  
						
						
						
						
					 
					
						2023-04-01 05:38:54 +00:00 
						 
				 
			
				
					
						
							
							
								Feng Chen 
							
						 
					 
					
						
						
						
						
							
						
						
							ff2089fdf5 
							
						 
					 
					
						
						
							
							video_core: Keep the definition of DimensionControl consistent with nvidia open doc  
						
						
						
						
					 
					
						2023-03-31 12:33:07 +08:00 
						 
				 
			
				
					
						
							
							
								Max Dunbar 
							
						 
					 
					
						
						
						
						
							
						
						
							e446f368d7 
							
						 
					 
					
						
						
							
							Fixes 'Continous' typo  
						
						
						
						
					 
					
						2023-03-29 19:26:12 -07:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
						
						
							
						
						
							c68b4bee2c 
							
						 
					 
					
						
						
							
							Only upload GPU-modified overlaps  
						
						
						
						
					 
					
						2023-03-28 11:07:39 +01:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0661f5ccd1 
							
						 
					 
					
						
						
							
							Merge pull request  #9984  from liamwhite/global-memory  
						
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						memory: rename global memory references to application memory 
						
						
					 
					
						2023-03-27 12:16:40 -04:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							49f6deecb8 
							
						 
					 
					
						
						
							
							video_core/macro: Make use of Common::HashValue  
						
						
						
						
					 
					
						2023-03-25 23:52:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							09da9da6fb 
							
						 
					 
					
						
						
							
							Merge pull request  #9985  from liamwhite/funny-meme  
						
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						vulkan: fix scheduler chunk reserve 
						
						
					 
					
						2023-03-24 23:40:17 -07:00 
						 
				 
			
				
					
						
							
							
								Ross Schlaikjer 
							
						 
					 
					
						
						
						
						
							
						
						
							f38ae8e953 
							
						 
					 
					
						
						
							
							Pass GPU page table by reference  
						
						
						
						
					 
					
						2023-03-25 00:25:02 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
						
						
							
						
						
							5a2dff87bf 
							
						 
					 
					
						
						
							
							vulkan: fix scheduler chunk reserve  
						
						
						
						
					 
					
						2023-03-24 09:09:01 -04:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7a8a7545f2 
							
						 
					 
					
						
						
							
							Merge pull request  #9975  from liamwhite/more-waiting  
						
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						vulkan: fix more excessive waiting in scheduler 
						
						
					 
					
						2023-03-24 00:19:43 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
						
						
							
						
						
							41d99aa89d 
							
						 
					 
					
						
						
							
							memory: rename global memory references to application memory  
						
						
						
						
					 
					
						2023-03-23 20:28:47 -04:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ac3927074b 
							
						 
					 
					
						
						
							
							Merge pull request  #9971  from Morph1984/q  
						
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						bounded_threadsafe_queue: Use simplified impl of bounded queue 
						
						
					 
					
						2023-03-23 10:00:31 -04:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6adaa0d5e2 
							
						 
					 
					
						
						
							
							Merge pull request  #9962  from Kelebek1/disable_srgb  
						
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						[video_core] Disable SRGB border color conversion in samplers 
						
						
					 
					
						2023-03-23 03:07:00 -04:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							407dc917f1 
							
						 
					 
					
						
						
							
							bounded_threadsafe_queue: Deduplicate and add PushModes  
						
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						Adds the PushModes Try and Wait to allow producers to specify how they want to push their data to the queue if the queue is full.
If the queue is full:
- Try will fail to push to the queue, returning false. Try only returns true if it successfully pushes to the queue. This may result in items not being pushed into the queue.
- Wait will wait until a slot is available to push to the queue, resulting in potential for deadlock if a consumer is not running. 
						
						
					 
					
						2023-03-21 19:20:21 -04:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							306840a580 
							
						 
					 
					
						
						
							
							bounded_threadsafe_queue: Use simplified impl of bounded queue  
						
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						Provides a simplified SPSC, MPSC, and MPMC bounded queue implementation using mutexes. 
						
						
					 
					
						2023-03-21 19:17:32 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
						
						
							
						
						
							b9b1318bea 
							
						 
					 
					
						
						
							
							vulkan: fix more excessive waiting in scheduler  
						
						
						
						
					 
					
						2023-03-19 13:40:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							889454f9bf 
							
						 
					 
					
						
						
							
							Merge pull request  #9778  from behunin/my-box-chevy  
						
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						gpu_thread: Use bounded queue 
						
						
					 
					
						2023-03-17 22:14:29 -07:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
						
						
							
						
						
							a7651168dd 
							
						 
					 
					
						
						
							
							Disable SRGB border color conversion for now, to fix shadows in Xenoblade.  
						
						
						
						
					 
					
						2023-03-17 04:46:38 +00:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6d76a54d37 
							
						 
					 
					
						
						
							
							Merge pull request  #9955  from liamwhite/color-blend-equation  
						
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						vulkan: disable extendedDynamicState3ColorBlendEquation on radv 
						
						
					 
					
						2023-03-15 20:19:45 -04:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a04061e6ae 
							
						 
					 
					
						
						
							
							Merge pull request  #9931  from liamwhite/sched  
						
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						vk_scheduler: split work queue waits and execution waits 
						
						
					 
					
						2023-03-15 20:19:35 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
						
						
							
						
						
							da83afdeaf 
							
						 
					 
					
						
						
							
							vulkan: disable extendedDynamicState3ColorBlendEquation on radv  
						
						
						
						
					 
					
						2023-03-15 15:55:07 -04:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0c7149d222 
							
						 
					 
					
						
						
							
							Merge pull request  #9933  from vonchenplus/texture_format  
						
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						video_core: Update texture format 
						
						
					 
					
						2023-03-14 11:35:37 -04:00 
						 
				 
			
				
					
						
							
							
								FengChen 
							
						 
					 
					
						
						
						
						
							
						
						
							11ffbee5ae 
							
						 
					 
					
						
						
							
							video_core: Better defined ImageInfo parameters  
						
						
						
						
					 
					
						2023-03-14 22:36:34 +08:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							638044820d 
							
						 
					 
					
						
						
							
							Merge pull request  #9943  from vonchenplus/gentleman  
						
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						video_core: Fix inline_index and draw_texture error 
						
						
					 
					
						2023-03-13 13:45:17 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
						
						
							
						
						
							3f261f22c9 
							
						 
					 
					
						
						
							
							vk_scheduler: split work queue waits and execution waits  
						
						
						
						
					 
					
						2023-03-12 17:19:44 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
						
						
							
						
						
							600f325d87 
							
						 
					 
					
						
						
							
							general: fix spelling mistakes  
						
						
						
						
					 
					
						2023-03-12 11:33:01 -04:00 
						 
				 
			
				
					
						
							
							
								FengChen 
							
						 
					 
					
						
						
						
						
							
						
						
							44f10c8dee 
							
						 
					 
					
						
						
							
							video_core: Fix ogl status error when draw_texture  
						
						
						
						
					 
					
						2023-03-12 13:33:31 +08:00 
						 
				 
			
				
					
						
							
							
								FengChen 
							
						 
					 
					
						
						
						
						
							
						
						
							4e42ba54e5 
							
						 
					 
					
						
						
							
							video_core: Invalid index_buffer flag when inline_index draw  
						
						
						
						
					 
					
						2023-03-12 13:21:26 +08:00 
						 
				 
			
				
					
						
							
							
								Fernando S 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							49643d8134 
							
						 
					 
					
						
						
							
							Merge pull request  #9913  from ameerj/acc-dma-refactor  
						
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						AccelerateDMA: Refactor Buffer/Image copy code and implement for OGL 
						
						
					 
					
						2023-03-11 20:04:19 +01:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							103380134f 
							
						 
					 
					
						
						
							
							Merge pull request  #9925  from ameerj/gl-sync-signal  
						
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						OpenGL: Prefer glClientWaitSync for OGLSync objects 
						
						
					 
					
						2023-03-10 13:55:22 -05:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							021af4fd00 
							
						 
					 
					
						
						
							
							Merge pull request  #9917  from Morph1984/the-real-time  
						
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						native_clock: Re-adjust the RDTSC frequency to its real frequency 
						
						
					 
					
						2023-03-10 13:55:11 -05:00 
						 
				 
			
				
					
						
							
							
								Feng Chen 
							
						 
					 
					
						
						
						
						
							
						
						
							c8ad039612 
							
						 
					 
					
						
						
							
							video_core: Update texture format  
						
						
						
						
					 
					
						2023-03-10 21:48:50 +08:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b5c0c1e163 
							
						 
					 
					
						
						
							
							Merge pull request  #9822  from ameerj/buffcache-ssbo-addr  
						
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						buffer_cache: Add logic for non-NVN storage buffer tracking 
						
						
					 
					
						2023-03-09 09:18:39 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							03137086db 
							
						 
					 
					
						
						
							
							OpenGL: Prefer glClientWaitSync for OGLSync objects  
						
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						At least on Nvidia, glClientWaitSync with a timeout of 0 (non-blocking) is faster than glGetSynciv of GL_SYNC_STATUS. 
						
						
					 
					
						2023-03-08 20:29:25 -05:00