ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1b9e08ab78 
							
						 
					 
					
						
						
							
							cmake: Always enable Vulkan  
						
						... 
						
						
						
						Removes the unnecesary burden of maintaining separate #ifdef paths and
allows us sharing generic Vulkan code across APIs. 
						
						
					 
					
						2020-12-24 21:07:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1e191cc837 
							
						 
					 
					
						
						
							
							video_core: Enforce C4715 (not all control paths return a value)  
						
						... 
						
						
						
						Most of the time people write code that always returns a value,
terminates execution, throws an exception, or uses an unconventional
jump primitive.
This is not always true when we build without asserts on mainline builds.
To avoid introducing undefined behavior on our most used builds, enforce
this warning signalling an error and stopping the build from shipping. 
						
						
					 
					
						2020-12-24 21:01:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5dbda22659 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Silence warning when compiling without asserts  
						
						
						
						
					 
					
						2020-12-24 21:01:09 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							37bec068c2 
							
						 
					 
					
						
						
							
							Merge pull request  #5157  from lioncash/array-dirty  
						
						... 
						
						
						
						maxwell_3d: Remove unused dirty_pointer array 
						
						
					 
					
						2020-12-15 00:35:47 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d1a2b3fb18 
							
						 
					 
					
						
						
							
							Merge pull request  #5162  from lioncash/copy-shader  
						
						... 
						
						
						
						gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers() 
						
						
					 
					
						2020-12-10 00:11:11 -08:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3415890dd5 
							
						 
					 
					
						
						
							
							Merge pull request  #5164  from lioncash/contains  
						
						... 
						
						
						
						video_core: Make use of ordered container contains() where applicable 
						
						
					 
					
						2020-12-07 21:55:51 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							09fa1d6a73 
							
						 
					 
					
						
						
							
							video_core: Make use of ordered container contains() where applicable  
						
						... 
						
						
						
						With C++20, we can use the more concise contains() member function
instead of comparing the result of the find() call with the end
iterator. 
						
						
					 
					
						2020-12-07 16:30:39 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							45c5b084fd 
							
						 
					 
					
						
						
							
							ast: Improve string concat readability in operator()  
						
						... 
						
						
						
						Provides an in-place format string to make it more pleasant to read. 
						
						
					 
					
						2020-12-07 16:15:28 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							edcbd47800 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers()  
						
						... 
						
						
						
						Resolves a -Wrange-loop-analysis warning. 
						
						
					 
					
						2020-12-07 14:01:52 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5cd051eced 
							
						 
					 
					
						
						
							
							Merge pull request  #5149  from comex/xx-map-interval  
						
						... 
						
						
						
						map_interval: Change field order to address uninitialized field warning 
						
						
					 
					
						2020-12-07 10:14:02 -08:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							12f3b13995 
							
						 
					 
					
						
						
							
							Merge pull request  #5159  from lioncash/move-amend  
						
						... 
						
						
						
						shader_ir: std::move node within DeclareAmend() 
						
						
					 
					
						2020-12-07 04:58:01 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5d2f18fbcd 
							
						 
					 
					
						
						
							
							buffer_block: Mark interface as nodiscard where applicable  
						
						... 
						
						
						
						Prevents logic errors from occurring from unused values. 
						
						
					 
					
						2020-12-07 01:53:40 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3954f14c6d 
							
						 
					 
					
						
						
							
							buffer_block: Remove unnecessary includes  
						
						... 
						
						
						
						Reduces the amount of dependencies the header pulls in. 
						
						
					 
					
						2020-12-07 01:52:16 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7234f436aa 
							
						 
					 
					
						
						
							
							shader_ir: std::move node within DeclareAmend()  
						
						... 
						
						
						
						Same behavior, but elides an unnecessary atomic reference count
increment and decrement. 
						
						
					 
					
						2020-12-07 00:51:03 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4c5f5c9bf3 
							
						 
					 
					
						
						
							
							video_core: Remove unnecessary enum class casting in logging messages  
						
						... 
						
						
						
						fmt now automatically prints the numeric value of an enum class member
by default, so we don't need to use casts any more.
Reduces the line noise a bit. 
						
						
					 
					
						2020-12-07 00:41:50 -05:00 
						 
				 
			
				
					
						
							
							
								LC 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							23aabe85e6 
							
						 
					 
					
						
						
							
							Merge pull request  #5152  from comex/xx-override  
						
						... 
						
						
						
						renderer_vulkan: Add missing `override` specifier 
						
						
					 
					
						2020-12-07 00:07:17 -05:00 
						 
				 
			
				
					
						
							
							
								LC 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							69af6ada2f 
							
						 
					 
					
						
						
							
							Merge pull request  #5136  from lioncash/video-shadow3  
						
						... 
						
						
						
						video_core: Resolve more variable shadowing scenarios pt.3 
						
						
					 
					
						2020-12-07 00:06:53 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9e7a1f1351 
							
						 
					 
					
						
						
							
							maxwell_3d: Move member variables to end of class  
						
						... 
						
						
						
						Follows our established coding style. 
						
						
					 
					
						2020-12-06 20:56:00 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ce0712bf95 
							
						 
					 
					
						
						
							
							maxwell_3d: Resolve -Wdocumentation warning  
						
						... 
						
						
						
						Removes a documentation comment for a non-existent member. 
						
						
					 
					
						2020-12-06 20:48:12 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bcc5c4403a 
							
						 
					 
					
						
						
							
							maxwell_3d: Remove unused dirty_pointer array  
						
						... 
						
						
						
						This is unused and removing it shrinks the structure by 3584 bytes. 
						
						
					 
					
						2020-12-06 20:46:57 -05:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
						
						
							
						
						
							eea5122d1b 
							
						 
					 
					
						
						
							
							renderer_vulkan: Add missing override specifier  
						
						
						
						
					 
					
						2020-12-06 18:38:52 -05:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
						
						
							
						
						
							b8fbf6969c 
							
						 
					 
					
						
						
							
							map_interval: Change field order to address uninitialized field warning  
						
						... 
						
						
						
						Clang complains about `new_chunk`'s constructor using the
then-uninitialized `first_chunk` (even though it's just to get a pointer
into it). 
						
						
					 
					
						2020-12-06 18:37:23 -05:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
						
						
							
						
						
							d637114c17 
							
						 
					 
					
						
						
							
							video_core: Adjust NUM macro to avoid Clang warning  
						
						... 
						
						
						
						The previous definition was:
    #define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / sizeof(u32))
In cases where `field_name` happens to refer to an array, Clang thinks
`sizeof(an array value) / sizeof(a type)` is an instance of the idiom
where `sizeof` is used to compute an array length.  So it thinks the
type in the denominator ought to be the array element type, and warns if
it isn't, assuming this is a mistake.
In reality, `NUM` is not used to get array lengths at all, so there is no
mistake.  Silence the warning by applying Clang's suggested workaround
of parenthesizing the denominator. 
						
						
					 
					
						2020-12-06 18:24:16 -05:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
						
						
							
						
						
							a6e6cd5788 
							
						 
					 
					
						
						
							
							maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict  
						
						... 
						
						
						
						On Apple platforms, FALSE and TRUE are defined as macros by
<mach/boolean.h>, which is included by various system headers.
Note that there appear to be no actual users of the names to fix up. 
						
						
					 
					
						2020-12-05 17:59:02 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f95602f152 
							
						 
					 
					
						
						
							
							video_core: Resolve more variable shadowing scenarios pt.3  
						
						... 
						
						
						
						Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors. 
						
						
					 
					
						2020-12-05 16:02:23 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							414a87a4f4 
							
						 
					 
					
						
						
							
							video_core: Resolve more variable shadowing scenarios pt.2  
						
						... 
						
						
						
						Migrates the video core code closer to enabling variable shadowing
warnings as errors.
This primarily sorts out shadowing occurrences within the Vulkan code. 
						
						
					 
					
						2020-12-05 06:39:35 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e6a896c4bd 
							
						 
					 
					
						
						
							
							Merge pull request  #5124  from lioncash/video-shadow  
						
						... 
						
						
						
						video_core: Resolve more variable shadowing scenarios 
						
						
					 
					
						2020-12-05 00:48:08 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							63419e144f 
							
						 
					 
					
						
						
							
							Merge pull request  #5127  from FearlessTobi/port-5617  
						
						... 
						
						
						
						Port citra-emu/citra#5617 : "Fix telemetry-related exit crash from use-after-free" 
						
						
					 
					
						2020-12-04 21:57:40 -08:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							37d672bf08 
							
						 
					 
					
						
						
							
							Fix telemetry-related exit crash from use-after-free  
						
						... 
						
						
						
						Co-Authored-By: xperia64 <xperia64@users.noreply.github.com> 
						
						
					 
					
						2020-12-05 02:42:50 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							94af77aa7c 
							
						 
					 
					
						
						
							
							codec: Remove deprecated usage of AVCodecContext::refcounted_frames  
						
						... 
						
						
						
						This was only necessary for use with the
avcodec_decode_video2/avcoded_decode_audio4 APIs which are also
deprecated.
Given we use avcodec_send_packet/avcodec_receive_frame, this isn't
necessary, this is even indicated directly within the FFmpeg API changes
document here on 2017-09-26:
https://github.com/FFmpeg/FFmpeg/blob/master/doc/APIchanges#L410 
This prevents our code from breaking whenever we update to a newer
version of FFmpeg in the future if they ever decide to fully remove this
API member. 
						
						
					 
					
						2020-12-04 16:23:13 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							677a8b208d 
							
						 
					 
					
						
						
							
							video_core: Resolve more variable shadowing scenarios  
						
						... 
						
						
						
						Resolves variable shadowing scenarios up to the end of the OpenGL code
to make it nicer to review. The rest will be resolved in a following
commit. 
						
						
					 
					
						2020-12-04 16:19:09 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fad38ec6e8 
							
						 
					 
					
						
						
							
							Merge pull request  #5064  from lioncash/node-shadow  
						
						... 
						
						
						
						node: Eliminate variable shadowing 
						
						
					 
					
						2020-12-04 00:45:33 -08:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							edd8208779 
							
						 
					 
					
						
						
							
							node: Mark member functions as [[nodiscard]] where applicable  
						
						... 
						
						
						
						Prevents logic bugs from accidentally ignoring the return value. 
						
						
					 
					
						2020-12-03 16:03:34 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7cf34c3637 
							
						 
					 
					
						
						
							
							node: Eliminate variable shadowing  
						
						
						
						
					 
					
						2020-12-03 15:59:38 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cf9767c608 
							
						 
					 
					
						
						
							
							vp9/vic: Resolve pessimizing moves  
						
						... 
						
						
						
						Removes the usage of moves that don't result in behavior different from
a copy, or otherwise would prevent copy elision from occurring. 
						
						
					 
					
						2020-12-03 12:33:07 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9abb23cd27 
							
						 
					 
					
						
						
							
							Merge pull request  #5002  from ameerj/nvdec-frameskip  
						
						... 
						
						
						
						nvdec: Queue and display all decoded frames, cleanup decoders 
						
						
					 
					
						2020-12-02 15:55:15 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7b4a213603 
							
						 
					 
					
						
						
							
							Merge pull request  #5013  from ReinUsesLisp/vk-early-z  
						
						... 
						
						
						
						vk_shader_decompiler: Implement force early fragment tests 
						
						
					 
					
						2020-11-30 11:11:07 -08:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
						
						
							
						
						
							4681e1ea9e 
							
						 
					 
					
						
						
							
							codec: Fix pragma GCC diagnostic pop missing corresponding push  
						
						
						
						
					 
					
						2020-11-26 16:35:42 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2ccf85a910 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Implement force early fragment tests  
						
						... 
						
						
						
						Force early fragment tests when the 3D method is enabled.
The established pipeline cache takes care of recompiling if needed.
This is implemented only on Vulkan to avoid invalidating the shader
cache on OpenGL. 
						
						
					 
					
						2020-11-26 17:52:26 -03:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							979b602738 
							
						 
					 
					
						
						
							
							Limit queue size to 10 frames  
						
						... 
						
						
						
						Workaround for ZLA, which seems to decode and queue twice as many frames as it displays. 
						
						
					 
					
						2020-11-26 14:04:06 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							322349e8cc 
							
						 
					 
					
						
						
							
							Merge pull request  #4975  from comex/invalid-syncpoint-id  
						
						... 
						
						
						
						nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID 
						
						
					 
					
						2020-11-26 01:27:24 -08:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							c9e3abe206 
							
						 
					 
					
						
						
							
							Address PR feedback  
						
						... 
						
						
						
						remove some redundant moves, make deleter match naming guidelines.
Co-Authored-By: LC <712067+lioncash@users.noreply.github.com> 
						
						
					 
					
						2020-11-26 00:18:26 -05:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0e15c68f54 
							
						 
					 
					
						
						
							
							Merge pull request  #4976  from comex/poll-events  
						
						... 
						
						
						
						Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread 
						
						
					 
					
						2020-11-25 20:44:53 -03:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							eab041866b 
							
						 
					 
					
						
						
							
							Queue decoded frames, cleanup decoders  
						
						
						
						
					 
					
						2020-11-25 17:10:44 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							d52ee6d0a7 
							
						 
					 
					
						
						
							
							cleanup unneeded comments and newlines  
						
						
						
						
					 
					
						2020-11-25 14:46:08 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							e87670ee48 
							
						 
					 
					
						
						
							
							Refactor MaxwellToSpirvComparison. Use Common::BitCast  
						
						... 
						
						
						
						Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc> 
						
						
					 
					
						2020-11-25 00:33:20 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							1dbf71ceb3 
							
						 
					 
					
						
						
							
							Address PR feedback from Rein  
						
						
						
						
					 
					
						2020-11-24 22:46:45 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							9014861858 
							
						 
					 
					
						
						
							
							vulkan_renderer: Alpha Test Culling Implementation  
						
						... 
						
						
						
						Used by various textures in many titles, e.g.  SSBU menu. 
						
						
					 
					
						2020-11-24 22:46:45 -05:00 
						 
				 
			
				
					
						
							
							
								comex 
							
						 
					 
					
						
						
						
						
							
						
						
							e8b2fd21d8 
							
						 
					 
					
						
						
							
							nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID  
						
						... 
						
						
						
						- Use .at() instead of raw indexing when dealing with untrusted indices.
- For the special case of WaitFence with syncpoint id UINT32_MAX,
  instead of crashing, log an error and ignore.  This is what I get when
  running Super Mario Maker 2. 
						
						
					 
					
						2020-11-24 12:59:41 -05:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fbda5e9ec9 
							
						 
					 
					
						
						
							
							Merge pull request  #3681  from lioncash/component  
						
						... 
						
						
						
						decoder/image: Fix incorrect G24R8 component sizes in GetComponentSize() 
						
						
					 
					
						2020-11-24 04:38:03 -03:00