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								 FernandoS27 | 41c6c4593a | Standarized Legacy Swizzle to look alike FastSwizzle and use a Swizzling Table instead | 2018-09-21 11:34:54 -04:00 |  | 
			
				
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								 FernandoS27 | f020319a45 | Remove same output bpp restriction on FastSwizzle | 2018-09-21 11:10:44 -04:00 |  | 
			
				
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								 FernandoS27 | 68aaa83836 | Improved Legacy Swizzler to be better documented and work better | 2018-09-21 10:57:12 -04:00 |  | 
			
				
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								 FernandoS27 | bf2f2a715f | Improved fast swizzle and removed restrictions to it | 2018-09-20 23:06:53 -04:00 |  | 
			
				
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								 bunnei | a94b623dfb | Merge pull request #1311 from FernandoS27/fast-swizzle Optimized Texture Swizzling | 2018-09-17 12:39:34 -04:00 |  | 
			
				
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								 raven02 | 2845348608 | Implement ASTC_2D_8X8 (Bayonetta 2) | 2018-09-17 01:04:27 +08:00 |  | 
			
				
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								 FernandoS27 | f8e994354f | Optimized Texture Swizzling | 2018-09-14 12:45:49 -04:00 |  | 
			
				
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								 bunnei | ce8291f6c5 | gl_rasterizer_cache: Track texture depth. | 2018-09-08 02:53:38 -04:00 |  | 
			
				
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								 greggameplayer | 06578e89b2 | Implement BC6H_UF16 & BC6H_SF16 (#1092) * Implement BC6H_UF16 & BC6H_SF16
Require by ARMS
* correct coding style
* correct coding style part 2 | 2018-08-31 12:11:19 -04:00 |  | 
			
				
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								 bunnei | 3a67876252 | textures: Refactor out for Texture/Depth FormatFromPixelFormat. | 2018-08-09 20:36:03 -04:00 |  | 
			
				
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								 Khangaroo | 5cb6eceecf | Implement BC5/DXN2 (#996) - Used by Kirby Star Allies. | 2018-08-09 12:57:13 -04:00 |  | 
			
				
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								 greggameplayer | fe64e1d38e | Implement RGB32F PixelFormat (#886) (used by Go Vacation) | 2018-08-02 14:56:38 -04:00 |  | 
			
				
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								 Unknown | 4672a01cbf | Implement R16_G16 correct trailing white spaces
Delete tabs
correct placement
Add RG16F & RG16UI & RG16I & RG16S PixelFormats
Return correct data according to changes done previously
correct PixelFormat declaration
correct coding style error
correct coding style error part 2
correct RG16S Declaration error
correct alignment | 2018-07-26 02:01:29 +02:00 |  | 
			
				
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								 Subv | daf2504d31 | GPU: Implemented the Z32_S8_X24 depth buffer format. | 2018-07-24 20:41:40 -05:00 |  | 
			
				
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								 Subv | 4cc1e180ec | GPU: Implemented the R16 and R16F texture formats. | 2018-07-24 13:39:16 -05:00 |  | 
			
				
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								 bunnei | 0f830d08f1 | Merge pull request #799 from Subv/tex_r32f GPU: Implement texture format R32F. | 2018-07-24 04:46:07 -07:00 |  | 
			
				
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								 bunnei | 69c45ce71c | gl_rasterizer: Implement texture border color. | 2018-07-23 23:34:42 -04:00 |  | 
			
				
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								 Subv | ccc42702b5 | GPU: Implement texture format R32F. | 2018-07-23 22:21:31 -05:00 |  | 
			
				
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								 bunnei | a27c0099ed | gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. | 2018-07-23 21:22:54 -04:00 |  | 
			
				
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								 Lioncash | bb960c8cb4 | video_core: Use nested namespaces where applicable Compresses a few namespace specifiers to be more compact. | 2018-07-20 18:23:54 -04:00 |  | 
			
				
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								 bunnei | b496a9eefe | decoders: Fix calc of swizzle image_width_in_gobs. | 2018-07-18 21:42:52 -04:00 |  | 
			
				
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								 Lioncash | 6a03badcbc | astc: Initialize vector size directly in Decompress There's no need to perform a separate resize. | 2018-07-17 23:58:14 -04:00 |  | 
			
				
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								 Lioncash | 0f148548f3 | astc: Mark functions as internally linked where applicable | 2018-07-17 23:58:14 -04:00 |  | 
			
				
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								 Lioncash | c5803e30d3 | astc: const-correctness changes where applicable A few member functions didn't actually modify class state, so these can
be amended as necessary. | 2018-07-17 23:58:14 -04:00 |  | 
			
				
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								 Lioncash | e3fadb9616 | astc: Delete Bits' copy contstructor and assignment operator This also potentially avoids warnings, considering the copy assignment
operator is supposed to have a return value. | 2018-07-17 23:58:14 -04:00 |  | 
			
				
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								 Lioncash | 4cd52a34b9 | astc: In-class initialize member variables where appropriate | 2018-07-17 23:58:10 -04:00 |  | 
			
				
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								 bunnei | 3a96670f2d | gl_rasterizer_cache: Implement texture format G8R8. | 2018-07-15 01:33:42 -04:00 |  | 
			
				
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								 bunnei | e21190f47f | gl_rasterizer_cache: Implement depth format Z16_UNORM. | 2018-07-14 23:43:28 -04:00 |  | 
			
				
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								 Subv | 4633dd9505 | GPU: Implemented the BC7U texture format. Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it. | 2018-07-07 09:17:48 -05:00 |  | 
			
				
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								 Subv | 016e357c75 | GPU: Implemented the 32 bit float depth buffer format. | 2018-07-04 10:42:33 -05:00 |  | 
			
				
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								 bunnei | 9da1552417 | gl_rasterizer_cache: Implement PixelFormat S8Z24. | 2018-07-03 14:58:13 -04:00 |  | 
			
				
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								 Subv | 0f929762b3 | GPU: Implemented the Z24S8 depth format and load the depth framebuffer. | 2018-07-02 12:42:04 -05:00 |  | 
			
				
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								 Subv | c0e2d52758 | GPU: Implemented the RGBA32_UINT rendertarget format. | 2018-06-30 14:23:13 -05:00 |  | 
			
				
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								 bunnei | 61779fa072 | gl_rasterizer: Implement texture format ASTC_2D_4X4. | 2018-06-18 01:56:59 -04:00 |  | 
			
				
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								 Subv | 47629c89a8 | GPU: Support changing the texture swizzles for Maxwell textures. | 2018-06-06 18:36:15 -05:00 |  | 
			
				
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								 Subv | c531a92eda | GPU: Implemented the R11FG11FB10F texture and rendertarget formats. | 2018-06-05 21:57:16 -05:00 |  | 
			
				
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								 Subv | 99f9d47d16 | GPU: Implemented the DXN1 (BC4) texture format. | 2018-06-02 13:17:09 -05:00 |  | 
			
				
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								 bunnei | ca5a4a704b | gl_rasterizer_cache: Implement PixelFormat RGBA16F. | 2018-05-30 22:24:07 -04:00 |  | 
			
				
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								 Subv | 734106dcb9 | GPU: Implemented the R8 texture format (0x1D) | 2018-05-29 21:49:37 -05:00 |  | 
			
				
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								 greggameplayer | 220d4672df | add all the known TextureFormat (#474) | 2018-05-28 19:26:17 -04:00 |  | 
			
				
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								 Subv | 7ddc872b52 | GPU: Implemented the A1B5G5R5 texture format (0x14) | 2018-05-27 09:02:05 -05:00 |  | 
			
				
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								 Subv | 1dd4861d38 | GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file. | 2018-04-25 11:55:30 -05:00 |  | 
			
				
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								 bunnei | 4415e00181 | gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. | 2018-04-24 22:31:45 -04:00 |  | 
			
				
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								 Subv | c079cf4eec | GPU: Implement the A2BGR10 texture format. | 2018-04-21 17:32:25 -05:00 |  | 
			
				
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								 Subv | 057170928c | GPU: Add support for the DXT23 and DXT45 compressed texture formats. | 2018-04-18 20:48:53 -05:00 |  | 
			
				
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								 Subv | 2985056340 | GPU: Implemented the B5G6R5 format. | 2018-04-18 18:16:45 -05:00 |  | 
			
				
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								 Subv | 6b63aaa5b4 | GPU: Allow using a configurable block height when unswizzling textures. | 2018-04-18 12:52:51 -05:00 |  | 
			
				
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								 Subv | db5f2bfa7e | GPU/TIC: Added the pitch and block height fields to the TIC structure. | 2018-04-18 11:38:39 -05:00 |  | 
			
				
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								 bunnei | 9df8e924fb | texture: Add missing formats. | 2018-04-17 21:41:36 -04:00 |  | 
			
				
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								 Subv | dcc27d6dc1 | GPU: Assert when finding a texture with a format type other than UNORM. | 2018-04-06 20:44:46 -06:00 |  |