ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ec85648af3 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Store and load fast BRX  
						
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fa2c297f3e 
							
						 
					 
					
						
						
							
							const_buffer_locker: Minor style changes  
						
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7b81ba4d8a 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Move entries to a separate function  
						
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1244f2d368 
							
						 
					 
					
						
						
							
							Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.  
						
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a05120ec0b 
							
						 
					 
					
						
						
							
							Shader_IR: Correct typo in Consistent method.  
						
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							33fcec3502 
							
						 
					 
					
						
						
							
							Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it  
						
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8909f52166 
							
						 
					 
					
						
						
							
							Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.  
						
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							acd6441134 
							
						 
					 
					
						
						
							
							Shader_Cache: setup connection of ConstBufferLocker  
						
						
						
						
					 
					
						2019-10-25 09:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1a58f45d76 
							
						 
					 
					
						
						
							
							VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.  
						
						
						
						
					 
					
						2019-10-25 09:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							2ef696c85a 
							
						 
					 
					
						
						
							
							Shader_IR: Implement BRX tracking.  
						
						
						
						
					 
					
						2019-10-25 09:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5ee4fb6e12 
							
						 
					 
					
						
						
							
							Merge pull request  #3029  from jroweboy/revert  
						
						... 
						
						
						
						Revert "ci: Add build name to archive root folder" 
						
						
					 
					
						2019-10-24 12:53:30 -06:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							969f0afa4e 
							
						 
					 
					
						
						
							
							Revert "ci: Add build name to archive root folder"  
						
						... 
						
						
						
						This reverts commit 5e553a6c267f4ab96a89833f1006ea27fd78b30a. 
						
						
					 
					
						2019-10-24 12:46:15 -06:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5062728669 
							
						 
					 
					
						
						
							
							Merge pull request  #3028  from lioncash/constexpr  
						
						... 
						
						
						
						shader_bytecode: Make Matcher constexpr capable 
						
						
					 
					
						2019-10-24 15:10:40 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7fdf991097 
							
						 
					 
					
						
						
							
							shader_bytecode: Make Matcher constexpr capable  
						
						... 
						
						
						
						Greatly shrinks the amount of generated code for GetDecodeTable().
Collapses an assembly output of 9000+ lines down to ~3621 with Clang,
and 6513 down to ~2616 with GCC, given it's now allowed to construct all
the entries as a sequence of constant data. 
						
						
					 
					
						2019-10-24 01:10:10 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							382717172e 
							
						 
					 
					
						
						
							
							shader_ir: Use std::array with pair instead of unordered_map  
						
						... 
						
						
						
						Given the overall size of the maps are very small, we can use arrays of
pairs here instead of always heap allocating a new map every time the
functions are called. Given the small size of the maps, the difference
in container lookups are negligible, especially given the entries are
already sorted. 
						
						
					 
					
						2019-10-24 00:25:38 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5328d570df 
							
						 
					 
					
						
						
							
							Merge pull request  #3024  from lioncash/shadow  
						
						... 
						
						
						
						video_core/shader: Resolve instances of variable shadowing 
						
						
					 
					
						2019-10-24 00:45:23 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1f5401c89c 
							
						 
					 
					
						
						
							
							video_core/shader: Resolve instances of variable shadowing  
						
						... 
						
						
						
						Silences a few -Wshadow warnings. 
						
						
					 
					
						2019-10-23 23:00:31 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							611236c883 
							
						 
					 
					
						
						
							
							externals: Track upstream opus  
						
						... 
						
						
						
						Tracks upstream opus, allowing the library to be easily updated. While
we're at it, we incorporate the CMakeLists.txt so that we have easy
control over the requirements of the build. 
						
						
					 
					
						2019-10-23 20:58:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							012d7f5233 
							
						 
					 
					
						
						
							
							Merge pull request  #3022  from DarkLordZach/azure-folder-rename  
						
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						ci: Add build name to archive root folder 
						
						
					 
					
						2019-10-23 15:52:37 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							5e553a6c26 
							
						 
					 
					
						
						
							
							ci: Add build name to archive root folder  
						
						
						
						
					 
					
						2019-10-23 15:23:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6fe89acf0d 
							
						 
					 
					
						
						
							
							Merge pull request  #2991  from lioncash/npad  
						
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						hid/npad: Minor cleanup 
						
						
					 
					
						2019-10-22 19:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							bb207fe27a 
							
						 
					 
					
						
						
							
							savedata_factory: Automatically create certain savedata  
						
						... 
						
						
						
						After further hardware investigation, it appears that some games, perhaps those more lazily coded, will not call EnsureSaveData, meaning that they expect the normal (current) save to be automatically made. Additionally, some games do not create a cache or temporary save before use.
In these 3 specific instances, the save is created automatically for the game if it doesn't exist. 
						
						
					 
					
						2019-10-22 15:47:38 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c4a0aa9207 
							
						 
					 
					
						
						
							
							Merge pull request  #2995  from ReinUsesLisp/ignore-gmem  
						
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						shader_ir/memory: Ignore global memory when tracking fails 
						
						
					 
					
						2019-10-22 13:22:43 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7ecf9f7228 
							
						 
					 
					
						
						
							
							Merge pull request  #2983  from lioncash/fallthrough  
						
						... 
						
						
						
						gl_shader_decompiler/vk_shader_decompiler: Resolve implicit fallthrough cases 
						
						
					 
					
						2019-10-22 13:16:46 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1509d2ffbd 
							
						 
					 
					
						
						
							
							Shader_Ir: Fix TLD4S from using a component mask.  
						
						... 
						
						
						
						TLD4S always outputs 4 values, the previous code checked a component 
mask and omitted those values that weren't part of it. This commit 
corrects that and makes sure all 4 values are set. 
						
						
					 
					
						2019-10-22 10:59:07 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1ea07954fb 
							
						 
					 
					
						
						
							
							shader_ir/memory: Ignore global memory when tracking fails  
						
						... 
						
						
						
						Ignore global memory operations instead of invoking undefined behaviour
when constant buffer tracking fails and we are blasting through asserts,
ignore the operation.
In the case of LDG this means filling the destination registers with
zeroes; for STG this means ignore the instruction as a whole.
The default behaviour is still to abort execution on failure. 
						
						
					 
					
						2019-10-22 02:49:17 -03:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1572fb9bf2 
							
						 
					 
					
						
						
							
							Merge pull request  #3003  from ReinUsesLisp/flush-mme-trace  
						
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						maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace 
						
						
					 
					
						2019-10-20 21:12:11 +11:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e3107788e6 
							
						 
					 
					
						
						
							
							maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace  
						
						
						
						
					 
					
						2019-10-20 03:43:17 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dd2e96b362 
							
						 
					 
					
						
						
							
							Merge pull request  #3001  from bunnei/fix-clang-error  
						
						... 
						
						
						
						core: Fix clang-format errors. 
						
						
					 
					
						2019-10-19 14:52:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a86a88109a 
							
						 
					 
					
						
						
							
							core: Fix clang-format errors.  
						
						
						
						
					 
					
						2019-10-19 14:47:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8d009a7aae 
							
						 
					 
					
						
						
							
							Merge pull request  #2998  from cociorbaandrei/fix_null_pderef  
						
						... 
						
						
						
						Fix null pointer dereference. 
						
						
					 
					
						2019-10-18 10:50:01 -04:00 
						 
				 
			
				
					
						
							
							
								Nicolae-Andrei Cociorba 
							
						 
					 
					
						
						
						
						
							
						
						
							20521da259 
							
						 
					 
					
						
						
							
							Fix null pointer deref.  
						
						
						
						
					 
					
						2019-10-18 14:12:12 +00:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dc5eedef71 
							
						 
					 
					
						
						
							
							Merge pull request  #2994  from lioncash/fmt  
						
						... 
						
						
						
						video_core/shader/ast: Minor changes to ASTPrinter 
						
						
					 
					
						2019-10-18 01:05:25 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							074b38b7a9 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make ShowCurrentState() and SanityCheck() const member functions  
						
						... 
						
						
						
						These can also trivially be made const member functions, with the
addition of a few consts. 
						
						
					 
					
						2019-10-17 20:59:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							222f4b45eb 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make ASTManager::Print a const member function  
						
						... 
						
						
						
						Given all visiting functions never modify the nodes, we can trivially
make this a const member function. 
						
						
					 
					
						2019-10-17 20:56:39 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fd922ddb01 
							
						 
					 
					
						
						
							
							Merge pull request  #2993  from lioncash/vulkan-expr  
						
						... 
						
						
						
						vk_shader_decompiler: Mark operator() function parameters as const references 
						
						
					 
					
						2019-10-17 21:46:49 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7831e86c34 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make ExprPrinter members private  
						
						... 
						
						
						
						This member already has an accessor, so there's no need for it to be
public. 
						
						
					 
					
						2019-10-17 20:39:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a2eccbf075 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make Indent() return a string_view  
						
						... 
						
						
						
						The returned string is simply a substring of our constexpr tabs
string_view, so we can just use a string_view here as well, since the
original string_view is guaranteed to always exist.
Now the function is fully non-allocating. 
						
						
					 
					
						2019-10-17 20:29:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							15d177a6ac 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make Indent() private  
						
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						It's never used outside of this class, so we can narrow its scope down. 
						
						
					 
					
						2019-10-17 20:26:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7f6a8a33d4 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Rename Ident() to Indent()  
						
						... 
						
						
						
						This can be confusing, given "ident" is generally used as a shorthand
for "identifier". 
						
						
					 
					
						2019-10-17 20:26:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							081530686c 
							
						 
					 
					
						
						
							
							video_core/shader/ast: Make use of fmt where applicable  
						
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						Makes a few strings nicer to read and also eliminates a bit of string
churn with operator+. 
						
						
					 
					
						2019-10-17 20:26:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d1713ad451 
							
						 
					 
					
						
						
							
							Merge pull request  #2992  from lioncash/dmnt  
						
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						dmnt_cheat_vm: Correct register Restore and ClearRegs behavior 
						
						
					 
					
						2019-10-17 19:52:24 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c6bec9aa10 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Mark operator() function parameters as const references  
						
						... 
						
						
						
						These parameters aren't actually modified in any way, so they can be
made const references. 
						
						
					 
					
						2019-10-17 19:44:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2c34d8aabb 
							
						 
					 
					
						
						
							
							dmnt_cheat_vm: Correct register Restore and ClearRegs behavior  
						
						... 
						
						
						
						Previously these were performing the same behavior as the Save and
ClearSaved opcode types. 
						
						
					 
					
						2019-10-17 18:49:39 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							219fdcb9d9 
							
						 
					 
					
						
						
							
							Merge pull request  #2966  from FernandoS27/astc-formats  
						
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						Implement a series of ASTC formats and R4G4B4A4 format 
						
						
					 
					
						2019-10-17 19:24:11 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a21b88ef8f 
							
						 
					 
					
						
						
							
							Merge pull request  #2979  from lioncash/macro  
						
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						video_core/macro_interpreter: Make definitions of most private enums/unions hidden 
						
						
					 
					
						2019-10-17 19:21:09 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c0eb1aecfd 
							
						 
					 
					
						
						
							
							Fermi2D: Use a different formula for delimiting blit areas.  
						
						
						
						
					 
					
						2019-10-17 18:21:01 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7cf091bb20 
							
						 
					 
					
						
						
							
							Merge pull request  #2989  from lioncash/apm  
						
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						service/apm/controller: Minor interface changes 
						
						
					 
					
						2019-10-17 19:20:14 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8d8e495248 
							
						 
					 
					
						
						
							
							hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()  
						
						... 
						
						
						
						We should be setting the connection state to true, otherwise we aren't
actually making the controllers connected like the function name
indicates. 
						
						
					 
					
						2019-10-17 18:19:47 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7398466c33 
							
						 
					 
					
						
						
							
							Merge pull request  #2990  from lioncash/warn  
						
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						core: Resolve -Wreorder warnings 
						
						
					 
					
						2019-10-17 19:18:52 -03:00