bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							65b1b05e05 
							
						 
					 
					
						
						
							
							Merge pull request  #3182  from ReinUsesLisp/renderer-opengl  
						
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						renderer_opengl: Miscellaneous clean ups 
						
						
					 
					
						2019-12-16 13:01:04 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e09c1fbc1f 
							
						 
					 
					
						
						
							
							shader/texture: Implement TLD4.PTP  
						
						
						
						
					 
					
						2019-12-16 04:09:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							844e4a297b 
							
						 
					 
					
						
						
							
							shader/texture: Enable arrayed TLD4  
						
						
						
						
					 
					
						2019-12-16 02:37:21 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a87c85eba2 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Rename "sepparate" to "separate"  
						
						
						
						
					 
					
						2019-12-16 02:12:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d2c44848b 
							
						 
					 
					
						
						
							
							shader/texture: Implement AOFFI for TLD4S  
						
						
						
						
					 
					
						2019-12-16 02:06:42 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d9fff82c0 
							
						 
					 
					
						
						
							
							shader/texture: Remove unnecesary parenthesis  
						
						
						
						
					 
					
						2019-12-16 01:52:33 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							eac075692b 
							
						 
					 
					
						
						
							
							Merge pull request  #3219  from FernandoS27/fix-bindless  
						
						... 
						
						
						
						Corrections and fixes to TLD4S & bindless samplers failing 
						
						
					 
					
						2019-12-16 01:26:11 -03:00 
						 
				 
			
				
					
						
							
							
								Amila Welihinda 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0471eb6dc7 
							
						 
					 
					
						
						
							
							delete appveyor config  
						
						
						
						
					 
					
						2019-12-15 11:16:39 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d51153611 
							
						 
					 
					
						
						
							
							Merge pull request  #3222  from ReinUsesLisp/maxwell-to-vk  
						
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						maxwell_to_vk: Use VK_EXT_index_type_uint8 and misc changes 
						
						
					 
					
						2019-12-14 22:30:12 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ccda77c8c4 
							
						 
					 
					
						
						
							
							Merge pull request  #3224  from bunnei/boost-ext-update  
						
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						externals: Update boost-ext to include safe_numerics. 
						
						
					 
					
						2019-12-14 16:13:47 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							035ec7d9de 
							
						 
					 
					
						
						
							
							Merge pull request  #3213  from ReinUsesLisp/intel-mesa  
						
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						gl_device: Enable compute shaders for Intel Mesa drivers 
						
						
					 
					
						2019-12-14 16:04:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							285705b5f4 
							
						 
					 
					
						
						
							
							externals: Update boost-ext to include safe_numerics.  
						
						... 
						
						
						
						- This is useful to me for an upcoming change. 
						
						
					 
					
						2019-12-14 03:04:42 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2b650543c6 
							
						 
					 
					
						
						
							
							Merge pull request  #3212  from ReinUsesLisp/fix-smem-lmem  
						
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						gl_shader_cache: Add missing new-line on emitted GLSL 
						
						
					 
					
						2019-12-13 21:35:29 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e3ea583893 
							
						 
					 
					
						
						
							
							maxwell_to_vk: Improve image format table and add more formats  
						
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						A1B5G5R5 uses A1R5G5B5. This is flipped with image view swizzles;
flushing is still not properly implemented on Vulkan for this particular
format. 
						
						
					 
					
						2019-12-13 03:12:29 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f27b21077d 
							
						 
					 
					
						
						
							
							maxwell_to_vk: Implement more vertex formats  
						
						
						
						
					 
					
						2019-12-13 03:12:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8db8631d81 
							
						 
					 
					
						
						
							
							maxwell_to_vk: Implement more primitive topologies  
						
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						Add an extra argument to query device capabilities in the future. The
intention behind this is to use native quads, quad strips, line loops
and polygons if these are released for Vulkan. 
						
						
					 
					
						2019-12-13 03:12:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							15513f0801 
							
						 
					 
					
						
						
							
							maxwell_to_vk: Approach GL_CLAMP closer to the GL spec  
						
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						The OpenGL spec defines GL_CLAMP's formula similarly to CLAMP_TO_EDGE
and CLAMP_TO_BORDER depending on the filter mode used. It doesn't
exactly behave like this, but it's the closest we can get with what
Vulkan offers without emulating it by injecting shader code. 
						
						
					 
					
						2019-12-13 03:12:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f845df8651 
							
						 
					 
					
						
						
							
							maxwell_to_vk: Use VK_EXT_index_type_uint8 when available  
						
						
						
						
					 
					
						2019-12-13 02:37:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2df9a2dcaf 
							
						 
					 
					
						
						
							
							vk_scheduler: Delegate commands to a worker thread and state track  
						
						... 
						
						
						
						Introduce a worker thread approach for delegating Vulkan work derived
from dxvk's approach. https://github.com/doitsujin/dxvk 
Now that the scheduler is what handles all Vulkan work related to
command streaming, store state tracking in itself. This way we can know
when to reupload Vulkan dynamic state to the queue (since this one is
invalidated between command buffers unlike NVN). We can also store the
renderpass state and graphics pipeline bound to avoid redundant binds
and renderpass begins/ends. 
						
						
					 
					
						2019-12-13 02:24:48 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6d0d79109b 
							
						 
					 
					
						
						
							
							Merge pull request  #3214  from lioncash/svc-func  
						
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						kernel/svc: Amend function signature of SignalProcessWideKey 
						
						
					 
					
						2019-12-12 21:32:36 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8fc49a83b6 
							
						 
					 
					
						
						
							
							Merge pull request  #3217  from jhol/fix-boost-include  
						
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						Added missing include 
						
						
					 
					
						2019-12-11 22:21:24 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c0ee0aa1a8 
							
						 
					 
					
						
						
							
							Shader_IR: Correct TLD4S Depth Compare.  
						
						
						
						
					 
					
						2019-12-11 19:53:17 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							af89723fa3 
							
						 
					 
					
						
						
							
							Shader_Ir: Correct TLD4S encoding and implement f16 flag.  
						
						
						
						
					 
					
						2019-12-11 19:53:17 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							84a158c977 
							
						 
					 
					
						
						
							
							Gl_Shader_compiler: Correct Depth Compare for Texture Gather operations.  
						
						
						
						
					 
					
						2019-12-11 19:53:16 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							271a3264f3 
							
						 
					 
					
						
						
							
							Shader_Ir: default failed tracks on bindless samplers to null values.  
						
						
						
						
					 
					
						2019-12-11 19:53:16 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							900b2e5cae 
							
						 
					 
					
						
						
							
							Merge pull request  #3218  from FernandoS27/tess-gl  
						
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						Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are unimplemented 
						
						
					 
					
						2019-12-11 17:50:09 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1d2ba3cc97 
							
						 
					 
					
						
						
							
							Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are un implemented.  
						
						... 
						
						
						
						This commit ensures the OGL backend does not execute tesselation shader 
stages as they are currently unimplemented. 
						
						
					 
					
						2019-12-11 15:41:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1a66cde175 
							
						 
					 
					
						
						
							
							Merge pull request  #3210  from ReinUsesLisp/memory-barrier  
						
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						shader: Implement MEMBAR.GL 
						
						
					 
					
						2019-12-11 14:24:39 -05:00 
						 
				 
			
				
					
						
							
							
								Joel Holdsworth 
							
						 
					 
					
						
						
						
						
							
						
						
							e9faa1617c 
							
						 
					 
					
						
						
							
							Added missing include  
						
						
						
						
					 
					
						2019-12-11 18:11:49 +00:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							22c6b9fab2 
							
						 
					 
					
						
						
							
							Kernel: Correct behavior of Address Arbiter threads. ( #3165 )  
						
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						* Kernel: Correct behavior of Address Arbiter threads.
This corrects arbitration threads to behave just like in Horizon OS.
They are added into a container and released according to what priority
they had when added. Horizon OS does not reorder them if their priority
changes.
* Kernel: Address Feedback. 
						
						
					 
					
						2019-12-11 10:55:38 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							30e365e4fc 
							
						 
					 
					
						
						
							
							kernel/svc: Correct function signature of SignalProcessWideKey  
						
						... 
						
						
						
						This function doesn't actually return a result code, so we can amend the
signature of it to match. 
						
						
					 
					
						2019-12-11 07:13:27 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f564eaebed 
							
						 
					 
					
						
						
							
							gl_device: Enable compute shaders for Intel Mesa drivers  
						
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						Previously we naively checked for "Intel" in GL_VENDOR, but this
includes both Intel's proprietary driver and the mesa driver. Re-enable
compute shaders for mesa. 
						
						
					 
					
						2019-12-11 00:00:30 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							48e16c4c49 
							
						 
					 
					
						
						
							
							gl_shader_cache: Add missing new-line on emitted GLSL  
						
						... 
						
						
						
						Add missing new-line. This caused shaders using local memory and shared
memory to inject a preprocessor GLSL line after an expression (resulting
in invalid code).
It looked like this:
shared uint smem[8];#define LOCAL_MEMORY_SIZE 16
It should look like this (addressed by this commit):
shared uint smem[8];
\#define LOCAL_MEMORY_SIZE 16 
						
						
					 
					
						2019-12-10 23:52:51 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							34f8881d3e 
							
						 
					 
					
						
						
							
							Merge pull request  #3201  from lioncash/dump  
						
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						kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew 
						
						
					 
					
						2019-12-10 21:48:37 -05:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c8db7d1399 
							
						 
					 
					
						
						
							
							Merge pull request  #3211  from FernandoS27/depth-mode  
						
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						Maxwell3D: Implement Depth Mode. 
						
						
					 
					
						2019-12-10 21:20:52 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7ffb672f61 
							
						 
					 
					
						
						
							
							Maxwell3D: Implement Depth Mode.  
						
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						This commit finishes adding depth mode that was reverted before due to
other unresolved issues. 
						
						
					 
					
						2019-12-10 19:51:46 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							425a254fa2 
							
						 
					 
					
						
						
							
							shader: Implement MEMBAR.GL  
						
						... 
						
						
						
						Implement using memoryBarrier in GLSL and OpMemoryBarrier on SPIR-V. 
						
						
					 
					
						2019-12-10 16:45:03 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6edadef96d 
							
						 
					 
					
						
						
							
							Merge pull request  #3208  from ReinUsesLisp/vk-shader-decompiler  
						
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						vk_shader_decompiler: Add tessellation and misc changes 
						
						
					 
					
						2019-12-10 08:01:41 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							233ed96a5c 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Fix build issues on old gcc versions  
						
						
						
						
					 
					
						2019-12-10 01:55:38 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d30cf51d7d 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Reduce YNegate's severity  
						
						
						
						
					 
					
						2019-12-09 23:52:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0b5b93053d 
							
						 
					 
					
						
						
							
							shader_ir/other: Implement S2R InvocationId  
						
						
						
						
					 
					
						2019-12-09 23:52:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ecbfa416f0 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: Misc changes  
						
						... 
						
						
						
						Update Sirit and its usage in vk_shader_decompiler. Highlights:
- Implement tessellation shaders
- Implement geometry shaders
- Implement some missing features
- Use native half float instructions when available. 
						
						
					 
					
						2019-12-09 23:51:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9ad6327fbd 
							
						 
					 
					
						
						
							
							shader: Keep track of shaders using warp instructions  
						
						
						
						
					 
					
						2019-12-09 23:40:41 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6233b1db08 
							
						 
					 
					
						
						
							
							shader_ir/memory: Implement patch stores  
						
						
						
						
					 
					
						2019-12-09 23:25:21 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f2458106e6 
							
						 
					 
					
						
						
							
							Merge pull request  #3205  from ReinUsesLisp/vk-device  
						
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						vk_device: Misc changes 
						
						
					 
					
						2019-12-09 20:02:58 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							19ce0d4f1a 
							
						 
					 
					
						
						
							
							vk_device: Misc changes  
						
						... 
						
						
						
						- Setup more features and requirements.
- Improve logging for missing features.
- Collect telemetry parameters.
- Add queries for more image formats.
- Query push constants limits.
- Optionally enable some extensions. 
						
						
					 
					
						2019-12-09 01:04:48 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							faf5ae6a50 
							
						 
					 
					
						
						
							
							Merge pull request  #3198  from ReinUsesLisp/tessellation-maxwell  
						
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						maxwell_3d: Add tessellation state entries 
						
						
					 
					
						2019-12-08 22:28:25 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							116a940dbb 
							
						 
					 
					
						
						
							
							Merge pull request  #3204  from ReinUsesLisp/vulkan-headers  
						
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						externals: Update Vulkan-Headers 
						
						
					 
					
						2019-12-08 22:28:02 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7ea362e134 
							
						 
					 
					
						
						
							
							externals: Update Vulkan-Headers  
						
						
						
						
					 
					
						2019-12-08 22:08:19 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e54699565a 
							
						 
					 
					
						
						
							
							Merge pull request  #3199  from ReinUsesLisp/vk-swapchain  
						
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						vk_swapchain: Add support for swapping sRGB 
						
						
					 
					
						2019-12-08 21:53:22 -03:00