Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5a9204dbd7 
							
						 
					 
					
						
						
							
							Corrections and redesign.  
						
						
						
						
					 
					
						2019-02-27 21:58:49 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							d6b9b51606 
							
						 
					 
					
						
						
							
							Fix linux compile error.  
						
						
						
						
					 
					
						2019-02-27 21:58:48 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e64fa4d2ea 
							
						 
					 
					
						
						
							
							Remove NotifyFrameBuffer as we are doing a texception pass every drawcall.  
						
						
						
						
					 
					
						2019-02-27 21:58:47 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3558c88442 
							
						 
					 
					
						
						
							
							Remove certain optimizations that caused texception to fail in certain scenarios.  
						
						
						
						
					 
					
						2019-02-27 21:58:45 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e9d84ef22c 
							
						 
					 
					
						
						
							
							Bug fixes and formatting  
						
						
						
						
					 
					
						2019-02-27 21:58:44 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5bc82d124c 
							
						 
					 
					
						
						
							
							rasterizer_cache_gl: Implement Texception Pass  
						
						
						
						
					 
					
						2019-02-27 21:58:43 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8932001610 
							
						 
					 
					
						
						
							
							rasterizer_cache_gl: Implement Partial Reinterpretation of Surfaces.  
						
						
						
						
					 
					
						2019-02-27 21:58:40 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							44ea2810e4 
							
						 
					 
					
						
						
							
							rasterizer_cache: mark reinterpreted surfaces and add ability to reload marked surfaces on next use.  
						
						
						
						
					 
					
						2019-02-27 21:58:39 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							d583fc1e97 
							
						 
					 
					
						
						
							
							rasterizer_cache_gl: Notify on framebuffer change  
						
						
						
						
					 
					
						2019-02-27 21:58:37 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							45b6d2d349 
							
						 
					 
					
						
						
							
							rasterizer_cache: Expose FlushObject to Child classes and allow redefining of Register and Unregister  
						
						
						
						
					 
					
						2019-02-27 21:57:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f15e2dd881 
							
						 
					 
					
						
						
							
							Merge pull request  #2163  from ReinUsesLisp/bitset-dirty  
						
						... 
						
						
						
						maxwell_3d: Use std::bitset to manage dirty flags 
						
						
					 
					
						2019-02-27 20:50:08 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							27ddbeb01c 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Create texture views for array discrepancies  
						
						... 
						
						
						
						When a texture is sampled in a shader with a different array mode than
the cached state, create a texture view and bind that to the shader
instead. 
						
						
					 
					
						2019-02-27 14:41:06 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							66e023fba2 
							
						 
					 
					
						
						
							
							Merge pull request  #2167  from lioncash/namespace  
						
						... 
						
						
						
						common: Move Quaternion, Rectangle, Vec2, Vec3, and Vec4 into the Common namespace 
						
						
					 
					
						2019-02-27 11:19:53 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							16ea93c11e 
							
						 
					 
					
						
						
							
							vk_memory_manager: Reorder constructor initializer list in terms of member declaration order  
						
						... 
						
						
						
						Reorders members in the order that they would actually be initialized
in. Silences a -Wreorder warning. 
						
						
					 
					
						2019-02-27 11:08:19 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a6a783b3dc 
							
						 
					 
					
						
						
							
							gl_rasterizer: Reorder constructor initializer list in terms of member declaration order  
						
						... 
						
						
						
						Orders the members in the order they would actually be initialized in.
Silences a -Wreorder warning. 
						
						
					 
					
						2019-02-27 11:08:19 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e7eff72e83 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Remove #pragma once from cpp file  
						
						... 
						
						
						
						This is only necessary in headers. Silences a warning with clang. 
						
						
					 
					
						2019-02-27 11:02:49 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b9238edd0d 
							
						 
					 
					
						
						
							
							common/math_util: Move contents into the Common namespace  
						
						... 
						
						
						
						These types are within the common library, so they should be within the
Common namespace. 
						
						
					 
					
						2019-02-27 03:38:39 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0ad3c031f4 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Move format conversion to its own file  
						
						
						
						
					 
					
						2019-02-26 20:08:27 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0ccd490fcd 
							
						 
					 
					
						
						
							
							decoders: Minor style changes  
						
						
						
						
					 
					
						2019-02-26 20:08:27 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d91e35a50a 
							
						 
					 
					
						
						
							
							renderer_opengl: Update pixel format tracking  
						
						
						
						
					 
					
						2019-02-26 03:47:16 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5219edd715 
							
						 
					 
					
						
						
							
							maxwell_3d: Use std::bitset to manage dirty flags  
						
						
						
						
					 
					
						2019-02-26 03:01:48 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							730eb1dad7 
							
						 
					 
					
						
						
							
							vk_stream_buffer: Remove copy code path  
						
						
						
						
					 
					
						2019-02-26 02:09:43 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5ca63d0675 
							
						 
					 
					
						
						
							
							shader/decode: Remove extras from MetaTexture  
						
						
						
						
					 
					
						2019-02-26 00:11:30 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							48e6f77c03 
							
						 
					 
					
						
						
							
							shader/decode: Split memory and texture instructions decoding  
						
						
						
						
					 
					
						2019-02-26 00:11:30 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c1b2e35625 
							
						 
					 
					
						
						
							
							shader/track: Resolve variable shadowing warnings  
						
						
						
						
					 
					
						2019-02-25 09:10:59 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c07987dfab 
							
						 
					 
					
						
						
							
							Merge pull request  #2118  from FernandoS27/ipa-improve  
						
						... 
						
						
						
						shader_decompiler: Improve Accuracy of Attribute Interpolation. 
						
						
					 
					
						2019-02-24 23:04:22 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c4243c07cc 
							
						 
					 
					
						
						
							
							Merge pull request  #2119  from FernandoS27/fix-copy  
						
						... 
						
						
						
						rasterizer_cache_gl: Only do fast layered copy on the same format. 
						
						
					 
					
						2019-02-24 23:03:52 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							90c780e6f3 
							
						 
					 
					
						
						
							
							Merge pull request  #2139  from degasus/dma_pusher  
						
						... 
						
						
						
						video_core/dma_pusher: The full list of headers at once. 
						
						
					 
					
						2019-02-24 04:15:49 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							33a0597603 
							
						 
					 
					
						
						
							
							vk_stream_buffer: Implement a stream buffer  
						
						... 
						
						
						
						This manages two kinds of streaming buffers: one for unified memory
models and one for dedicated GPUs. The first one skips the copy from the
staging buffer to the real buffer, since it creates an unified buffer.
This implementation waits for all fences to finish their operation
before "invalidating". This is suboptimal since it should allocate
another buffer or start searching from the beginning. There is room for
improvement here.
This could also handle AMD's "pinned" memory (a heap with 256 MiB) that
seems to be designed for buffer streaming. 
						
						
					 
					
						2019-02-24 04:27:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							281a8bf259 
							
						 
					 
					
						
						
							
							vk_resource_manager: Minor VKFenceWatch changes  
						
						
						
						
					 
					
						2019-02-24 04:19:04 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f7090bacc5 
							
						 
					 
					
						
						
							
							Merge pull request  #2146  from ReinUsesLisp/vulkan-scheduler  
						
						... 
						
						
						
						vk_scheduler: Implement a scheduler 
						
						
					 
					
						2019-02-23 23:32:43 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d062991643 
							
						 
					 
					
						
						
							
							Merge pull request  #2150  from ReinUsesLisp/fixup-layer-swizzle  
						
						... 
						
						
						
						gl_rasterizer_cache: Fixup parameter order in layered swizzle 
						
						
					 
					
						2019-02-23 23:31:34 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							92050c4d86 
							
						 
					 
					
						
						
							
							vk_memory_manager: Fixup commit interval allocation  
						
						... 
						
						
						
						VKMemoryCommitImpl was using as the end of its interval "begin + end".
That ended up wasting memory. 
						
						
					 
					
						2019-02-24 01:04:41 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							abef11a540 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Fixup parameter order in layered swizzle  
						
						
						
						
					 
					
						2019-02-23 23:27:30 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f546fb35ed 
							
						 
					 
					
						
						
							
							vk_scheduler: Implement a scheduler  
						
						... 
						
						
						
						The scheduler abstracts command buffer and fence management with an
interface that's able to do OpenGL-like operations on Vulkan command
buffers.
It returns by value a command buffer and fence that have to be used for
subsequent operations until Flush or Finish is executed, after that the
current execution context (the pair of command buffers and fences) gets
invalidated a new one must be fetched. Thankfully validation layers will
quickly detect if this is skipped throwing an error due to modifications
to a sent command buffer. 
						
						
					 
					
						2019-02-22 01:33:32 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							94b27bb8a5 
							
						 
					 
					
						
						
							
							Merge pull request  #2138  from ReinUsesLisp/vulkan-memory-manager  
						
						... 
						
						
						
						vk_memory_manager: Implement memory manager 
						
						
					 
					
						2019-02-21 22:26:54 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9539c4203b 
							
						 
					 
					
						
						
							
							Merge pull request  #2125  from ReinUsesLisp/fixup-glstate  
						
						... 
						
						
						
						gl_state: Synchronize gl_state even when state is disabled 
						
						
					 
					
						2019-02-20 21:47:46 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ae437320c8 
							
						 
					 
					
						
						
							
							Merge pull request  #2130  from lioncash/system_engine  
						
						... 
						
						
						
						video_core: Remove usages of System::GetInstance() within the engines 
						
						
					 
					
						2019-02-20 21:24:56 -05:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							6dd40976d0 
							
						 
					 
					
						
						
							
							video_core/dma_pusher: Simplyfy Step() logic.  
						
						... 
						
						
						
						As fetching command list headers and and the list of command headers is a fixed 1:1 relation now, they can be implemented within a single call.
This cleans up the Step() logic quite a bit. 
						
						
					 
					
						2019-02-19 10:28:42 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							717394c980 
							
						 
					 
					
						
						
							
							video_core/dma_pusher: The full list of headers at once.  
						
						... 
						
						
						
						Fetching every u32 from memory leads to a big overhead. So let's fetch all of them as a block if possible.
This reduces the Memory::* calls by the dma_pusher by a factor of 10. 
						
						
					 
					
						2019-02-19 09:58:38 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b675c97cdd 
							
						 
					 
					
						
						
							
							vk_memory_manager: Implement memory manager  
						
						... 
						
						
						
						A memory manager object handles the memory allocations for a device. It
allocates chunks of Vulkan memory objects and then suballocates. 
						
						
					 
					
						2019-02-19 03:42:28 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4bce08d497 
							
						 
					 
					
						
						
							
							Merge pull request  #2122  from ReinUsesLisp/vulkan-resource-manager  
						
						... 
						
						
						
						vk_resource_manager: Implement fence and command buffer allocator 
						
						
					 
					
						2019-02-18 21:05:28 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4699fdca8f 
							
						 
					 
					
						
						
							
							Merge pull request  #2127  from FearlessTobi/fix-screenshot-srgb  
						
						... 
						
						
						
						renderer_opengl: respect the sRGB colorspace for the screenshot feature 
						
						
					 
					
						2019-02-16 15:36:00 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a8fa5019b5 
							
						 
					 
					
						
						
							
							video_core: Remove usages of System::GetInstance() within the engines  
						
						... 
						
						
						
						Avoids the use of the global accessor in favor of explicitly making the
system a dependency within the interface. 
						
						
					 
					
						2019-02-15 22:06:23 -05:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							99da6362c4 
							
						 
					 
					
						
						
							
							Merge pull request  #2123  from lioncash/coretiming-global  
						
						... 
						
						
						
						core_timing: De-globalize core_timing facilities 
						
						
					 
					
						2019-02-15 19:52:11 -07:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bd983414f6 
							
						 
					 
					
						
						
							
							core_timing: Convert core timing into a class  
						
						... 
						
						
						
						Gets rid of the largest set of mutable global state within the core.
This also paves a way for eliminating usages of GetInstance() on the
System class as a follow-up.
Note that no behavioral changes have been made, and this simply extracts
the functionality into a class. This also has the benefit of making
dependencies on the core timing functionality explicit within the
relevant interfaces. 
						
						
					 
					
						2019-02-15 21:50:25 -05:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							9a56b99fa4 
							
						 
					 
					
						
						
							
							renderer_opengl: respect the sRGB colorspace for the screenshot feature  
						
						... 
						
						
						
						Previously, we were completely ignoring for screenshots whether the game uses RGB or sRGB.
This resulted in screenshot colors that looked off for some titles. 
						
						
					 
					
						2019-02-15 21:27:29 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8dfc81239f 
							
						 
					 
					
						
						
							
							gl_state: Synchronize gl_state even when state is disabled  
						
						... 
						
						
						
						There are some potential edge cases where gl_state may fail to track the
state if a related state changes while the toggle is disabled or it
didn't change. This addresses that. 
						
						
					 
					
						2019-02-15 01:30:14 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4327f430f1 
							
						 
					 
					
						
						
							
							Merge pull request  #2112  from lioncash/shadowing  
						
						... 
						
						
						
						gl_rasterizer_cache: Get rid of variable shadowing 
						
						
					 
					
						2019-02-14 21:45:20 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a8fc5d6edd 
							
						 
					 
					
						
						
							
							Merge pull request  #2111  from ReinUsesLisp/fetch-fix  
						
						... 
						
						
						
						gl_shader_decompiler: Re-implement TLDS lod 
						
						
					 
					
						2019-02-14 21:42:34 -05:00