Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1780e0e3d0 
							
						 
					 
					
						
						
							
							video_core/control_flow: Prevent sign conversion in TryGetBlock()  
						
						... 
						
						
						
						The return value is a u32, not an s32, so this would result in an
implicit signedness conversion. 
						
						
					 
					
						2019-07-18 21:03:31 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a162a844d2 
							
						 
					 
					
						
						
							
							video_core/control_flow: Remove unnecessary BlockStack copy constructor  
						
						... 
						
						
						
						This is the default behavior of the copy constructor, so it doesn't need
to be specified.
While we're at it we can make the other non-default constructor
explicit. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							56bc11d952 
							
						 
					 
					
						
						
							
							video_core/control_flow: Use std::move where applicable  
						
						... 
						
						
						
						Results in less work being done where avoidable. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e7b39f47f8 
							
						 
					 
					
						
						
							
							video_core/control_flow: Use the prefix variant of operator++ for iterators  
						
						... 
						
						
						
						Same thing, but potentially allows a standard library implementation to
pick a more efficient codepath. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6885e7e7ec 
							
						 
					 
					
						
						
							
							video_core/control_flow: Use empty() member function for checking emptiness  
						
						... 
						
						
						
						It's what it's there for. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							45fa12a05c 
							
						 
					 
					
						
						
							
							video_core: Resolve -Wreorder warnings  
						
						... 
						
						
						
						Ensures that the constructor members are always initialized in the order
that they're declared in. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							47df844338 
							
						 
					 
					
						
						
							
							video_core/control_flow: Make program_size for ScanFlow() a std::size_t  
						
						... 
						
						
						
						Prevents a truncation warning from occurring with MSVC. Also the
internal data structures already treat it as a size_t, so this is just a
discrepancy in the interface. 
						
						
					 
					
						2019-07-18 21:03:29 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3df9558593 
							
						 
					 
					
						
						
							
							video_core/control_flow: Place all internally linked types/functions within an anonymous namespace  
						
						... 
						
						
						
						Previously, quite a few functions were being linked with external
linkage. 
						
						
					 
					
						2019-07-18 21:03:29 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1109db86b7 
							
						 
					 
					
						
						
							
							video_core/shader/decode: Prevent sign-conversion warnings  
						
						... 
						
						
						
						Makes it explicit that the conversions here are intentional. 
						
						
					 
					
						2019-07-18 21:03:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5d369112d9 
							
						 
					 
					
						
						
							
							Merge pull request  #2687  from lioncash/tls-process  
						
						... 
						
						
						
						kernel/process: Allocate the process' TLS region during initialization 
						
						
					 
					
						2019-07-18 13:53:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							63bda67a34 
							
						 
					 
					
						
						
							
							Merge pull request  #2738  from lioncash/shader-ir  
						
						... 
						
						
						
						shader-ir: Minor cleanup-related changes 
						
						
					 
					
						2019-07-18 13:52:01 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5a06e33859 
							
						 
					 
					
						
						
							
							Shader_Ir: correct clang format  
						
						
						
						
					 
					
						2019-07-18 10:09:26 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							43f57d668c 
							
						 
					 
					
						
						
							
							GPU: Add missing puller methods.  
						
						... 
						
						
						
						This adds some missing puller methods. We don't assert them as these are 
nop operations for us. 
						
						
					 
					
						2019-07-18 08:54:42 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3a3fee5abf 
							
						 
					 
					
						
						
							
							MaxwellDMA/KeplerCopy: Downgrade DMA log message to Trace.  
						
						... 
						
						
						
						This log was just to know which games used DMA. It's no longer 
important. 
						
						
					 
					
						2019-07-18 08:31:38 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							d3b71ff80d 
							
						 
					 
					
						
						
							
							Gl_Texture_Cache: Remove assert on component type in GetFormatTuple  
						
						... 
						
						
						
						Textures can have different components types in different orders. This 
assert was completely inprecise and the effectiveness of such is better 
handled by case and within the texture cache. 
						
						
					 
					
						2019-07-18 08:20:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0b65e9335e 
							
						 
					 
					
						
						
							
							Shader_Ir: Downgrade precision and rounding asserts to debug asserts.  
						
						... 
						
						
						
						This commit reduces the sevirity of asserts for FP precision and 
rounding as this are well known and have little to no consequences in 
gpu's accuracy. 
						
						
					 
					
						2019-07-18 08:17:19 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							74632c76ce 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Rename bufferImage to imageBuffer  
						
						... 
						
						
						
						The online OpenGL documentation is wrong. The type definition is
imageBuffer. 
						
						
					 
					
						2019-07-18 01:16:44 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							87909d327f 
							
						 
					 
					
						
						
							
							gl_shader_cache: Fix newline on buffer preprocessor definitions  
						
						
						
						
					 
					
						2019-07-18 01:16:15 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e7bdf8b22a 
							
						 
					 
					
						
						
							
							textures: Fix texture buffer size calculation  
						
						
						
						
					 
					
						2019-07-18 01:07:08 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							84027f4808 
							
						 
					 
					
						
						
							
							gl_texture_cache: Do not set texture parameters to buffers  
						
						
						
						
					 
					
						2019-07-18 01:06:26 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							73b2dc6d4f 
							
						 
					 
					
						
						
							
							gl_texture_cache: Add missing break in CreateTexture  
						
						
						
						
					 
					
						2019-07-18 01:04:18 -03:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d4b95bfc25 
							
						 
					 
					
						
						
							
							Merge pull request  #2741  from FernandoS27/trace-log  
						
						... 
						
						
						
						Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace. 
						
						
					 
					
						2019-07-18 13:58:29 +10:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5e457bf258 
							
						 
					 
					
						
						
							
							Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace.  
						
						... 
						
						
						
						This messages were originally set as warnning since few games used these
svcs and it was needed for debugging. This is no longer the case. 
						
						
					 
					
						2019-07-17 22:05:47 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							4be61013a1 
							
						 
					 
					
						
						
							
							GL_State: Feedback and fixes  
						
						
						
						
					 
					
						2019-07-17 17:29:56 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5ad889f6fd 
							
						 
					 
					
						
						
							
							Maxwell3D: Address Feedback  
						
						
						
						
					 
					
						2019-07-17 17:29:55 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7826f0afd9 
							
						 
					 
					
						
						
							
							Texture_Cache: Rebase Fixes  
						
						
						
						
					 
					
						2019-07-17 17:29:54 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8cdbfe69b1 
							
						 
					 
					
						
						
							
							GL_Rasterizer: Corrections to Clearing.  
						
						
						
						
					 
					
						2019-07-17 17:29:54 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0ff4a5fa39 
							
						 
					 
					
						
						
							
							Maxwell3D: Correct marking dirtiness on CB upload  
						
						
						
						
					 
					
						2019-07-17 17:29:53 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							fec32fed18 
							
						 
					 
					
						
						
							
							GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing  
						
						
						
						
					 
					
						2019-07-17 17:29:52 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a081dea8ab 
							
						 
					 
					
						
						
							
							Maxwell3D: Implement State Dirty Flags.  
						
						
						
						
					 
					
						2019-07-17 17:29:51 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0d3db58657 
							
						 
					 
					
						
						
							
							Maxwell3D: Rework CBData Upload  
						
						
						
						
					 
					
						2019-07-17 17:29:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							f2e7b29c14 
							
						 
					 
					
						
						
							
							Maxwell3D: Rework the dirty system to be more consistant and scaleable  
						
						
						
						
					 
					
						2019-07-17 17:29:49 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e42bcf2314 
							
						 
					 
					
						
						
							
							maxwell3d: Implement Conditional Rendering  
						
						... 
						
						
						
						Conditional Rendering takes care of conditionaly clearing or drawing
depending on a set of queries. This PR implements the query checks to
stablish if things can be rendered or not. 
						
						
					 
					
						2019-07-17 17:13:19 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							223a535f3f 
							
						 
					 
					
						
						
							
							Merge pull request  #2740  from lioncash/bra  
						
						... 
						
						
						
						shader/decode/other: Correct branch indirect argument within BRA handling 
						
						
					 
					
						2019-07-17 14:25:08 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c3218c110f 
							
						 
					 
					
						
						
							
							Merge pull request  #2726  from lioncash/access  
						
						... 
						
						
						
						core: Remove CurrentArmInterface() global accessor 
						
						
					 
					
						2019-07-17 03:42:16 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bebbdc2067 
							
						 
					 
					
						
						
							
							shader_ir: std::move Node instance where applicable  
						
						... 
						
						
						
						These are std::shared_ptr instances underneath the hood, which means
copying them isn't as cheap as a regular pointer. Particularly so on
weakly-ordered systems.
This avoids atomic reference count increments and decrements where they
aren't necessary for the core set of operations. 
						
						
					 
					
						2019-07-16 19:49:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							60926ac16b 
							
						 
					 
					
						
						
							
							shader_ir: Rename Get/SetTemporal to Get/SetTemporary  
						
						... 
						
						
						
						This is more accurate in terms of describing what the functions are
actually doing. Temporal relates to time, not the setting of a temporary
itself. 
						
						
					 
					
						2019-07-16 19:47:43 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							44d87ff641 
							
						 
					 
					
						
						
							
							shader_ir: Remove unused includes  
						
						... 
						
						
						
						Removes unnecessary header dependencies. 
						
						
					 
					
						2019-07-16 19:47:42 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							d614193e49 
							
						 
					 
					
						
						
							
							Shader_Ir: Correct tracking to track from right to left  
						
						
						
						
					 
					
						2019-07-16 15:06:59 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b56e7f870a 
							
						 
					 
					
						
						
							
							Merge pull request  #2565  from ReinUsesLisp/track-indirect  
						
						... 
						
						
						
						shader/track: Track indirect buffers 
						
						
					 
					
						2019-07-16 14:58:35 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e2d7dda166 
							
						 
					 
					
						
						
							
							shader/decode/other: Correct branch indirect argument within BRA handling  
						
						... 
						
						
						
						This appears to have been a copy/paste error introduced within
8a6fc529a968e007f01464abadd32f9b5eb0a26c 
						
						
					 
					
						2019-07-16 12:20:45 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2a4044a858 
							
						 
					 
					
						
						
							
							gl_shader_cache: Fix clang-format issues  
						
						
						
						
					 
					
						2019-07-15 20:33:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6b0d017675 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Stub local memory size  
						
						
						
						
					 
					
						2019-07-15 17:38:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							56bca83bde 
							
						 
					 
					
						
						
							
							gl_shader_cache: Address review commentaries  
						
						
						
						
					 
					
						2019-07-15 17:38:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bbecd13697 
							
						 
					 
					
						
						
							
							gl_shader_cache: Address CI issues  
						
						
						
						
					 
					
						2019-07-15 17:38:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							725ba6cf63 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement compute shaders  
						
						
						
						
					 
					
						2019-07-15 17:38:25 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1bdb59fc6e 
							
						 
					 
					
						
						
							
							Merge pull request  #2695  from ReinUsesLisp/layer-viewport  
						
						... 
						
						
						
						gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders 
						
						
					 
					
						2019-07-15 16:28:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b77a1ed67a 
							
						 
					 
					
						
						
							
							Merge pull request  #2705  from FernandoS27/tex-cache-fixes  
						
						... 
						
						
						
						GPU: Fixes to Texture Cache and Include Microprofiles for GL State/BufferCopy/Macro Interpreter 
						
						
					 
					
						2019-07-14 22:44:36 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							afa8096df5 
							
						 
					 
					
						
						
							
							shader: Allow tracking of indirect buffers without variable offset  
						
						... 
						
						
						
						While changing this code, simplify tracking code to allow returning
the base address node, this way callers don't have to manually rebuild
it on each invocation. 
						
						
					 
					
						2019-07-14 22:36:44 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3477b92289 
							
						 
					 
					
						
						
							
							Merge pull request  #2675  from ReinUsesLisp/opengl-buffer-cache  
						
						... 
						
						
						
						buffer_cache: Implement a generic buffer cache and its OpenGL backend 
						
						
					 
					
						2019-07-14 19:03:43 -04:00